Lazily allocate stream receiving buffer

pull/148/head
Andy Wang 3 years ago
parent badda76454
commit 4bc80af9a1
No known key found for this signature in database
GPG Key ID: 181B49F9F38F3374

@ -169,7 +169,7 @@ func (sesh *Session) closeStream(s *Stream, active bool) error {
if atomic.SwapUint32(&s.closed, 1) == 1 {
return fmt.Errorf("closing stream %v: %w", s.id, errRepeatStreamClosing)
}
_ = s.recvBuf.Close() // recvBuf.Close should not return error
_ = s.getRecvBuf().Close() // recvBuf.Close should not return error
if active {
// Notify remote that this stream is closed

@ -23,8 +23,9 @@ type Stream struct {
session *Session
allocIdempot sync.Once
// a buffer (implemented as an asynchronous buffered pipe) to put data we've received from recvFrame but hasn't
// been read by the consumer through Read or WriteTo
// been read by the consumer through Read or WriteTo. Lazily allocated
recvBuf recvBuffer
writingM sync.Mutex
@ -33,11 +34,9 @@ type Stream struct {
// atomic
closed uint32
// lazy allocation for obfsBuf. This is desirable because obfsBuf is only used when data is sent from
// obfuscation happens in obfsBuf. This buffer is lazily allocated as obfsBuf is only used when data is sent from
// the stream (through Write or ReadFrom). Some streams never send data so eager allocation will waste
// memory
allocIdempot sync.Once
// obfuscation happens in this buffer
obfsBuf []byte
// When we want order guarantee (i.e. session.Unordered is false),
@ -52,17 +51,9 @@ type Stream struct {
}
func makeStream(sesh *Session, id uint32) *Stream {
var recvBuf recvBuffer
if sesh.Unordered {
recvBuf = NewDatagramBufferedPipe()
} else {
recvBuf = NewStreamBuffer()
}
stream := &Stream{
id: id,
session: sesh,
recvBuf: recvBuf,
writingFrame: Frame{
StreamID: id,
Seq: 0,
@ -75,9 +66,20 @@ func makeStream(sesh *Session, id uint32) *Stream {
func (s *Stream) isClosed() bool { return atomic.LoadUint32(&s.closed) == 1 }
func (s *Stream) getRecvBuf() recvBuffer {
s.allocIdempot.Do(func() {
if s.session.Unordered {
s.recvBuf = NewDatagramBufferedPipe()
} else {
s.recvBuf = NewStreamBuffer()
}
})
return s.recvBuf
}
// receive a readily deobfuscated Frame so its payload can later be Read
func (s *Stream) recvFrame(frame Frame) error {
toBeClosed, err := s.recvBuf.Write(frame)
toBeClosed, err := s.getRecvBuf().Write(frame)
if toBeClosed {
err = s.passiveClose()
if errors.Is(err, errRepeatStreamClosing) {
@ -96,7 +98,7 @@ func (s *Stream) Read(buf []byte) (n int, err error) {
return 0, nil
}
n, err = s.recvBuf.Read(buf)
n, err = s.getRecvBuf().Read(buf)
log.Tracef("%v read from stream %v with err %v", n, s.id, err)
if err == io.EOF {
return n, ErrBrokenStream
@ -107,7 +109,7 @@ func (s *Stream) Read(buf []byte) (n int, err error) {
// WriteTo continuously write data Stream has received into the writer w.
func (s *Stream) WriteTo(w io.Writer) (int64, error) {
// will keep writing until the underlying buffer is closed
n, err := s.recvBuf.WriteTo(w)
n, err := s.getRecvBuf().WriteTo(w)
log.Tracef("%v read from stream %v with err %v", n, s.id, err)
if err == io.EOF {
return n, ErrBrokenStream
@ -219,8 +221,8 @@ func (s *Stream) Close() error {
func (s *Stream) LocalAddr() net.Addr { return s.session.addrs.Load().([]net.Addr)[0] }
func (s *Stream) RemoteAddr() net.Addr { return s.session.addrs.Load().([]net.Addr)[1] }
func (s *Stream) SetWriteToTimeout(d time.Duration) { s.recvBuf.SetWriteToTimeout(d) }
func (s *Stream) SetReadDeadline(t time.Time) error { s.recvBuf.SetReadDeadline(t); return nil }
func (s *Stream) SetWriteToTimeout(d time.Duration) { s.getRecvBuf().SetWriteToTimeout(d) }
func (s *Stream) SetReadDeadline(t time.Time) error { s.getRecvBuf().SetReadDeadline(t); return nil }
func (s *Stream) SetReadFromTimeout(d time.Duration) { s.readFromTimeout = d }
var errNotImplemented = errors.New("Not implemented")

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