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Cloak/internal/server/activeuser.go

80 lines
2.0 KiB
Go

package server
import (
"sync"
"github.com/cbeuw/Cloak/internal/server/usermanager"
mux "github.com/cbeuw/Cloak/internal/multiplex"
)
type ActiveUser struct {
panel *userPanel
arrUID [16]byte
valve mux.Valve
bypass bool
sessionsM sync.RWMutex
sessions map[uint32]*mux.Session
}
// CloseSession closes a session and removes its reference from the user
func (u *ActiveUser) CloseSession(sessionID uint32, reason string) {
u.sessionsM.Lock()
sesh, existing := u.sessions[sessionID]
if existing {
delete(u.sessions, sessionID)
sesh.SetTerminalMsg(reason)
sesh.Close()
}
remaining := len(u.sessions)
u.sessionsM.Unlock()
if remaining == 0 {
u.panel.TerminateActiveUser(u, "no session left")
}
}
// GetSession returns the reference to an existing session, or if one such session doesn't exist, it queries
// the UserManager for the authorisation for a new session. If a new session is allowed, it creates this new session
// and returns its reference
func (u *ActiveUser) GetSession(sessionID uint32, config mux.SessionConfig) (sesh *mux.Session, existing bool, err error) {
u.sessionsM.Lock()
defer u.sessionsM.Unlock()
if sesh = u.sessions[sessionID]; sesh != nil {
return sesh, true, nil
} else {
if !u.bypass {
ainfo := usermanager.AuthorisationInfo{NumExistingSessions: len(u.sessions)}
err := u.panel.Manager.AuthoriseNewSession(u.arrUID[:], ainfo)
if err != nil {
return nil, false, err
}
}
config.Valve = u.valve
sesh = mux.MakeSession(sessionID, config)
u.sessions[sessionID] = sesh
return sesh, false, nil
}
}
// closeAllSessions closes all sessions of this active user
func (u *ActiveUser) closeAllSessions(reason string) {
u.sessionsM.Lock()
for sessionID, sesh := range u.sessions {
sesh.SetTerminalMsg(reason)
sesh.Close()
delete(u.sessions, sessionID)
}
u.sessionsM.Unlock()
}
// NumSession returns the number of active sessions
func (u *ActiveUser) NumSession() int {
u.sessionsM.RLock()
defer u.sessionsM.RUnlock()
return len(u.sessions)
}