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@ -80,7 +80,7 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<ExternalIncludePath>..\deps\SFML\include;..\deps\WinReg;..\deps\spdlog\include;..\deps\subhook;$(ExternalIncludePath)</ExternalIncludePath>
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<ExternalIncludePath>..\deps\SFML\include;..\deps\WinReg;..\deps\spdlog\include;..\deps\ValveFileVDF;$(ExternalIncludePath)</ExternalIncludePath>
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<LibraryPath>..\deps\SFML\out\build\x64-Debug\lib;$(LibraryPath)</LibraryPath>
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<CopyLocalProjectReference>false</CopyLocalProjectReference>
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<CopyLocalDeploymentContent>true</CopyLocalDeploymentContent>
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@ -122,7 +122,7 @@
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;SPDLOG_WCHAR_TO_UTF8_SUPPORT;SUBHOOK_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;SPDLOG_WCHAR_TO_UTF8_SUPPORT;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<LanguageStandard>stdcpp20</LanguageStandard>
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</ClCompile>
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@ -138,7 +138,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;SPDLOG_WCHAR_TO_UTF8_SUPPORT;SUBHOOK_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;SPDLOG_WCHAR_TO_UTF8_SUPPORT;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<LanguageStandard>stdcpp20</LanguageStandard>
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</ClCompile>
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@ -150,16 +150,15 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\deps\subhook\subhook.c" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="OverlayDetector.cpp" />
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<ClCompile Include="SteamTarget.cpp" />
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<ClCompile Include="TargetWindow.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\deps\subhook\subhook.h" />
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<ClInclude Include="OverlayDetector.h" />
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<ClInclude Include="SteamTarget.h" />
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<ClInclude Include="steam_sf_keymap.h" />
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<ClInclude Include="TargetWindow.h" />
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</ItemGroup>
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<ItemGroup>
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