GlosSIConfig: Add a bit of noise to backgrounds

experimental/UWP_Inject
Peter Repukat 2 years ago
parent b838ecff6d
commit 5510a01d63

@ -51,8 +51,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,0,3,1012008015277
PRODUCTVERSION 0,0,3,1012008015277
FILEVERSION 0,0,4,0
PRODUCTVERSION 0,0,4,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -69,12 +69,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Peter Repukat - FlatspotSoftware"
VALUE "FileDescription", "GlosSI - Config"
VALUE "FileVersion", "0.0.3.1-12-g8d15277"
VALUE "FileVersion", "0.0.4.0"
VALUE "InternalName", "GlosSIConfig"
VALUE "LegalCopyright", "Copyright (C) 2021 Peter Repukat - FlatspotSoftware"
VALUE "OriginalFilename", "GlosSIConfig.exe"
VALUE "ProductName", "GlosSi"
VALUE "ProductVersion", "0.0.3.1-12-g8d15277"
VALUE "ProductVersion", "0.0.4.0"
END
END
BLOCK "VarFileInfo"
@ -834,6 +834,78 @@ END

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 MiB

@ -12,5 +12,6 @@
<file>qml/UWPSelectDialog.qml</file>
<file>qml/InfoDialog.qml</file>
<file>steamscreener.png</file>
<file>noise.png</file>
</qresource>
</RCC>

@ -32,5 +32,14 @@ Pane {
layer.effect: ElevationEffect {
elevation: control.Material.elevation
}
Image {
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
source: "qrc:/noise.png"
fillMode: Image.Tile
opacity: 0.035
}
}
}

@ -45,6 +45,16 @@ Window {
property bool steamShortcutsChanged: false
Image {
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
source: "qrc:/noise.png"
fillMode: Image.Tile
opacity: 0.033
}
InfoDialog {
id: steamChangedDialog
titleText: qsTr("Attention!")

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