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59 lines
2.4 KiB
C++
59 lines
2.4 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_PRIMITIVETYPE_HPP
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#define SFML_PRIMITIVETYPE_HPP
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namespace sf
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{
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////////////////////////////////////////////////////////////
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/// \ingroup graphics
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/// \brief Types of primitives that a sf::VertexArray can render
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///
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/// Points and lines have no area, therefore their thickness
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/// will always be 1 pixel, regardless the current transform
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/// and view.
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///
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////////////////////////////////////////////////////////////
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enum PrimitiveType
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{
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Points, ///< List of individual points
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Lines, ///< List of individual lines
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LineStrip, ///< List of connected lines, a point uses the previous point to form a line
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Triangles, ///< List of individual triangles
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TriangleStrip, ///< List of connected triangles, a point uses the two previous points to form a triangle
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TriangleFan, ///< List of connected triangles, a point uses the common center and the previous point to form a triangle
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Quads, ///< List of individual quads (deprecated, don't work with OpenGL ES)
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// Deprecated names
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LinesStrip = LineStrip, ///< \deprecated Use LineStrip instead
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TrianglesStrip = TriangleStrip, ///< \deprecated Use TriangleStrip instead
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TrianglesFan = TriangleFan ///< \deprecated Use TriangleFan instead
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};
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} // namespace sf
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#endif // SFML_PRIMITIVETYPE_HPP
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