Commit Graph

831 Commits (15fc641fc35579450cf6516d3ab1a53763c2c7d8)

Author SHA1 Message Date
Alessandro Toia 15fc641fc3 Add fps_only param to disable showing the engine name 2 years ago
FlightlessMango 9758d2a286 Try to get correct amd gpu when multiple 2 years ago
FlightlessMango e7c59c55a2 Rewrite reading core mhz files 2 years ago
FlightlessMango cfd802c063 Incorrect param used in calc benchmark 2 years ago
FlightlessMango aab8730f69 exec: make sure LD_PRELOAD is unset 3 years ago
FlightlessMango 7212c79feb Logging: push param to benchmark calc 3 years ago
FlightlessMango 337ecbc4cf use scaling_cur_freq for cpu core mhz 3 years ago
FlightlessMango ee7f3fbfd2 Mangoapp: frametime message queue 3 years ago
FlightlessMango 52ae70f650 read_line: return empty line if ifstream fails 3 years ago
FlightlessMango ac58c30bbc Use driverInfo for driver name/version instead 3 years ago
FlightlessMango e7de7b5b93 Get device name before system info 3 years ago
FlightlessMango 9434033083 Don't use read_line as it causes issue with splitgate 3 years ago
FlightlessMango f2dcf3f4b2 Rewrite of exec() 3 years ago
FlightlessMango 23ed317536 mangoapp: shm struct + gamescope engine 3 years ago
FlightlessMango fbda58c907 Some windows fixes 3 years ago
Stephan Lachnit 4983056600 fix regression in hw_info_updater
Calling std::unique_lock in update() will cause a delay if
update_hw_info() takes longer than the period when update() is called.
To fix this, a try_to_lock tag is added. update() will only update if
the lock is aquired, else the update call is skipped.

Signed-off-by: Stephan Lachnit <stephanlachnit@debian.org>
3 years ago
FlightlessMango 45be485a13 mangohud control 3 years ago
FlightlessMango 5fee3bc5e3 Change _params to pointer 3 years ago
FlightlessMango 872c3f03a4 Show highest cpu freq instead of cumulative 3 years ago
FlightlessMango da573e8eba mangoapp: fix not respecting nvctrl option 3 years ago
FlightlessMango cb3682633e Mangoapp: include unistd for sleep 3 years ago
FlightlessMango b001eb4714 Move _params init to overlay.cpp 3 years ago
FlightlessMango cd215854ce Mangoapp: meson option 3 years ago
Joshua Ashton fb619147e4 Set overlay atom to tell gamescope to render over 3 years ago
FlightlessMango 4e3a40c6ef mangoapp + gamescope shm 3 years ago
jackun a91f1c7cf7
Iterate through libraries for possible locations of dlopen/dlsym functions
glibc 2.34 moves `dlopen` and `dlsym` from libdl.so to libc.so
3 years ago
jackun abf146f73c
Set correct swapchain_stats etc references for hw updater 3 years ago
jackun 9b6a39dfe9
sed s/gnu_linux/linux/g 3 years ago
jackun 90e48f95ca
Use unversioned `fmt::format_error` 3 years ago
jackun 6584f23a6c
Use `ghc::filesystem` to iterate over /proc/self/map_files 3 years ago
jackun c452609718
Fix hw update thread waiting for initial update signal 3 years ago
jackun ced84ec526
Try to find `dlopen`/`dlsym` from libc.so too (musl libc, glibc 2.34+) 3 years ago
FlightlessMango 947f287a5e
Only create hw_info_thread once 3 years ago
jackun 729ccc83bd
Use spdlog's 'fmt' to format media player metadata
Usage:
  media_player_format={title};{artist};{album}

Semi-colon breaks to new line, might change.
3 years ago
FlightlessMango 3ac7772a55 Add universal param 3 years ago
jackun ac11beef9b
[dbus] Don't stop D-Bus thread or remove filter if not completely deiniting 3 years ago
jackun 31e879215a
[dbus] Also check if gamemode is enabled with D-Bus 3 years ago
jackun 7e3a56d356
[dbus] Raise TRAP if wrong primitive type but allow to continue 3 years ago
jackun d1617818cd
Fix OpenGL gpu_name 3 years ago
jackun a431c092eb
Separate libdrm and libdrm_amdgpu loader 3 years ago
jackun 822e325d11
Add get_basename, fix win32 build
std::string::substr likes to throw
3 years ago
jackun 9df9df0f4f
Fix some tangling printfs 3 years ago
jackun 94a7705554
Fix integer overflow on 32 bit, for `procmem` 3 years ago
jackun 5767426192
Nope, ERROR level has higher priority, doh 3 years ago
jackun c79e01830d
Clean up battery.{h,cpp} header includes 3 years ago
jackun 866fd8bc24
Add per process memory usage (`procmem` etc) 3 years ago
jackun 891abdf3b9
Skip setting up vulkan render if HUD is hidden 3 years ago
jackun b20d2492bc
Limit keybind check to about 10hz 3 years ago
jackun 355c521f12
Misc small clean ups and fixes 3 years ago
jackun a82e27d978
Use spdlog macros so logging can be completely disabled during compile-time 3 years ago