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@ -36,6 +36,7 @@
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#include "textfile_gui.h"
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#include "stringfilter_type.h"
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#include "querystring_gui.h"
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#include "fontcache.h"
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#include <vector>
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@ -64,6 +65,13 @@ static const StringID _gui_zoom_dropdown[] = {
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INVALID_STRING_ID,
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};
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static const StringID _font_zoom_dropdown[] = {
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL,
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM,
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STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM,
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INVALID_STRING_ID,
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};
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int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1; ///< Number of original town names.
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static StringID *_grf_names = NULL; ///< Pointer to town names defined by NewGRFs.
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static int _nb_grf_names = 0; ///< Number of town names defined by NewGRFs.
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@ -302,6 +310,16 @@ struct GameOptionsWindow : Window {
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break;
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}
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case WID_GO_FONT_ZOOM_DROPDOWN: {
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list = new DropDownList();
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*selected_index = ZOOM_LVL_OUT_4X - _font_zoom;
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const StringID *items = _font_zoom_dropdown;
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for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
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*list->Append() = new DropDownListStringItem(*items, i, false);
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}
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break;
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}
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case WID_GO_BASE_GRF_DROPDOWN:
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list = BuildSetDropDownList<BaseGraphics>(selected_index, (_game_mode == GM_MENU));
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break;
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@ -331,6 +349,7 @@ struct GameOptionsWindow : Window {
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case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
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case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
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case WID_GO_GUI_ZOOM_DROPDOWN: SetDParam(0, _gui_zoom_dropdown[ZOOM_LVL_OUT_4X - _gui_zoom]); break;
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case WID_GO_FONT_ZOOM_DROPDOWN: SetDParam(0, _font_zoom_dropdown[ZOOM_LVL_OUT_4X - _font_zoom]); break;
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case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
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case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
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case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
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@ -541,6 +560,14 @@ struct GameOptionsWindow : Window {
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UpdateAllVirtCoords();
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break;
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case WID_GO_FONT_ZOOM_DROPDOWN:
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GfxClearSpriteCache();
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_font_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
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ClearFontCache();
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UpdateAllVirtCoords();
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ReInitAllWindows();
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break;
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case WID_GO_BASE_GRF_DROPDOWN:
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this->SetMediaSet<BaseGraphics>(index);
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break;
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@ -616,6 +643,9 @@ static const NWidgetPart _nested_game_options_widgets[] = {
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NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
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NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_FONT_ZOOM, STR_NULL),
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NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_FONT_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
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EndContainer(),
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EndContainer(),
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EndContainer(),
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