staticconstuintTILE_HEIGHT=8;///< Height of a height level in world coordinate AND in pixels in #ZOOM_LVL_BASE.
staticconstuintMAX_BUILDING_PIXELS=200;///< Maximum height of a building in pixels in #ZOOM_LVL_BASE. (Also applies to "bridge buildings" on the bridge floor.)
staticconstintMAX_VEHICLE_PIXEL_X=70;///< Maximum width of a vehicle in pixels in #ZOOM_LVL_BASE.
staticconstintMAX_VEHICLE_PIXEL_Y=70;///< Maximum height of a vehicle in pixels in #ZOOM_LVL_BASE.
staticconstintMAX_VEHICLE_PIXEL_X=192;///< Maximum width of a vehicle in pixels in #ZOOM_LVL_BASE.
staticconstintMAX_VEHICLE_PIXEL_Y=96;///< Maximum height of a vehicle in pixels in #ZOOM_LVL_BASE.
staticconstuintMAX_TILE_HEIGHT=255;///< Maximum allowed tile height