(svn r1967) Codechange: A mix of mostly indentation-related tidyups.

pull/155/head
pasky 20 years ago
parent 5c08ac3b93
commit 05455047a1

163
npf.c

@ -32,14 +32,14 @@ const byte _signal_against_trackdir[14] = {
/* Maps a trackdir to the trackdirs that can be reached from it (ie, when
* entering the next tile */
const uint16 _trackdir_reaches_trackdirs[14] = {
0x1009, 0x0016, 0x1009, 0x0016, 0x0520, 0x0016, 0, 0,
0x0520, 0x2A00, 0x2A00, 0x0520, 0x2A00, 0x1009
0x1009, 0x0016, 0x1009, 0x0016, 0x0520, 0x0016, 0, 0,
0x0520, 0x2A00, 0x2A00, 0x0520, 0x2A00, 0x1009
};
/* Maps a trackdir to all trackdirs that make 90 deg turns with it. */
const uint16 _trackdir_crosses_trackdirs[14] = {
0x0202, 0x0101, 0x3030, 0x3030, 0x0C0C, 0x0C0C, 0, 0,
0x0202, 0x0101, 0x3030, 0x3030, 0x0C0C, 0x0C0C
0x0202, 0x0101, 0x3030, 0x3030, 0x0C0C, 0x0C0C, 0, 0,
0x0202, 0x0101, 0x3030, 0x3030, 0x0C0C, 0x0C0C
};
/* Maps a track to all tracks that make 90 deg turns with it. */
@ -95,8 +95,9 @@ const byte _reverse_trackdir[14] = {
*/
#define NPF_STRAIGHT_LENGTH (uint)(NPF_TILE_LENGTH * 0.7071)
static const uint _trackdir_length[14] = {
NPF_TILE_LENGTH, NPF_TILE_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, 0, 0,
NPF_TILE_LENGTH, NPF_TILE_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH
NPF_TILE_LENGTH, NPF_TILE_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH,
0, 0,
NPF_TILE_LENGTH, NPF_TILE_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH, NPF_STRAIGHT_LENGTH
};
uint NTPHash(uint key1, uint key2)
@ -118,9 +119,9 @@ TileIndex CalcClosestStationTile(int station, TileIndex tile) {
int x1,x2,x3,tx;
int y1,y2,y3,ty;
x1 = TileX(st->train_tile); y1 = TileY(st->train_tile); // topmost corner of station
x2 = x1 + st->trainst_w - 1; y2 = y1 + st->trainst_h - 1; // lowermost corner of station
x3 = TileX(tile); y3 = TileY(tile); // tile we take the distance from
x1 = TileX(st->train_tile); y1 = TileY(st->train_tile); // topmost corner of station
x2 = x1 + st->trainst_w - 1; y2 = y1 + st->trainst_h - 1; // lowermost corner of station
x3 = TileX(tile); y3 = TileY(tile); // tile we take the distance from
// we are going the aim for the x coordinate of the closest corner
// but if we are between those coordinates, we will aim for our own x coordinate
@ -162,9 +163,9 @@ int32 NPFCalcTileHeuristic(AyStar* as, AyStarNode* current, OpenListNode* parent
ftd->best_bird_dist = dist;
ftd->best_trackdir = current->user_data[NPF_TRACKDIR_CHOICE];
}
#ifdef NPF_DEBUG
#ifdef NPF_DEBUG
debug("Calculating H for: (%d, %d). Result: %d", TileX(current->tile), TileY(current->tile), dist);
#endif
#endif
return dist;
}
@ -191,9 +192,9 @@ int32 NPFCalcStationOrTileHeuristic(AyStar* as, AyStarNode* current, OpenListNod
ftd->best_bird_dist = dist;
ftd->best_trackdir = current->user_data[NPF_TRACKDIR_CHOICE];
}
#ifdef NPF_DEBUG
#ifdef NPF_DEBUG
debug("Calculating H for: (%d, %d). Result: %d", TileX(current->tile), TileY(current->tile), dist);
#endif
#endif
return dist;
}
@ -208,9 +209,9 @@ void NPFFillTrackdirChoice(AyStarNode* current, OpenListNode* parent)
/* This is a first order decision, so we'd better save the
* direction we chose */
current->user_data[NPF_TRACKDIR_CHOICE] = trackdir;
#ifdef NPF_DEBUG
#ifdef NPF_DEBUG
debug("Saving trackdir: %#x", trackdir);
#endif
#endif
} else {
/* We've already made the decision, so just save our parent's
* decision */
@ -305,12 +306,12 @@ int32 NPFRoadPathCost(AyStar* as, AyStarNode* current, OpenListNode* parent) {
/* Check for turns */
//TODO
#ifdef NPF_MARKROUTE
#ifdef NPF_MARKROUTE
NPFMarkTile(tile);
#endif
#ifdef NPF_DEBUG
#endif
#ifdef NPF_DEBUG
debug("Calculating G for: (%d, %d). Result: %d", TileX(current->tile), TileY(current->tile), cost);
#endif
#endif
return cost;
}
@ -389,12 +390,12 @@ int32 NPFRailPathCost(AyStar* as, AyStarNode* current, OpenListNode* parent) {
cost += _patches.npf_rail_station_penalty;
}
#ifdef NPF_MARKROUTE
#ifdef NPF_MARKROUTE
NPFMarkTile(tile);
#endif
#ifdef NPF_DEBUG
#endif
#ifdef NPF_DEBUG
debug("Calculating G for: (%d, %d). Result: %d", TileX(current->tile), TileY(current->tile), cost);
#endif
#endif
return cost;
}
@ -461,9 +462,9 @@ void NPFFollowTrack(AyStar* aystar, OpenListNode* current) {
TransportType type = aystar->user_data[NPF_TYPE];
/* Initialize to 0, so we can jump out (return) somewhere an have no neighbours */
aystar->num_neighbours = 0;
#ifdef NPF_DEBUG
#ifdef NPF_DEBUG
debug("Expanding: (%d, %d, %d) [%d]", TileX(src_tile), TileY(src_tile), src_trackdir, src_tile);
#endif
#endif
/* Find dest tile */
if (IsTileType(src_tile, MP_TUNNELBRIDGE) && (_map5[src_tile] & 0xF0)==0 && (_map5[src_tile] & 3) == src_exitdir) {
@ -529,25 +530,25 @@ void NPFFollowTrack(AyStar* aystar, OpenListNode* current) {
}
trackdirs = ts & 0x3F3F; /* Filter out signal status and the unused bits */
#ifdef NPF_DEBUG
#ifdef NPF_DEBUG
debug("Next node: (%d, %d) [%d], possible trackdirs: %#x", TileX(dst_tile), TileY(dst_tile), dst_tile, trackdirs);
#endif
#endif
/* Select only trackdirs we can reach from our current trackdir */
trackdirs &= _trackdir_reaches_trackdirs[src_trackdir];
if (_patches.forbid_90_deg && (type == TRANSPORT_RAIL || type == TRANSPORT_WATER)) /* Filter out trackdirs that would make 90 deg turns for trains */
trackdirs &= ~_trackdir_crosses_trackdirs[src_trackdir];
#ifdef NPF_DEBUG
#ifdef NPF_DEBUG
debug("After filtering: (%d, %d), possible trackdirs: %#x", TileX(dst_tile), TileY(dst_tile), trackdirs);
#endif
#endif
/* Enumerate possible track */
while (trackdirs != 0) {
byte dst_trackdir;
dst_trackdir = FindFirstBit2x64(trackdirs);
trackdirs = KillFirstBit2x64(trackdirs);
#ifdef NPF_DEBUG
#ifdef NPF_DEBUG
debug("Expanded into trackdir: %d, remaining trackdirs: %#x", dst_trackdir, trackdirs);
#endif
#endif
/* Check for oneway signal against us */
if (IsTileType(dst_tile, MP_RAILWAY) && (_map5[dst_tile]&0xC0) == 0x40) {
@ -781,56 +782,56 @@ NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, byte trackdir, Tran
void InitializeNPF(void)
{
init_AyStar(&_npf_aystar, NTPHash, 1024);
_npf_aystar.loops_per_tick = 0;
_npf_aystar.max_path_cost = 0;
_npf_aystar.max_search_nodes = 0;
/*
init_AyStar(&_train_find_station, NTPHash, 1024);
init_AyStar(&_train_find_depot, NTPHash, 1024);
init_AyStar(&_road_find_station, NTPHash, 1024);
init_AyStar(&_road_find_depot, NTPHash, 1024);
_train_find_station.loops_per_tick = 0;
_train_find_depot.loops_per_tick = 0;
_road_find_station.loops_per_tick = 0;
_road_find_depot.loops_per_tick = 0;
_train_find_station.max_path_cost = 0;
_train_find_depot.max_path_cost = 0;
_road_find_station.max_path_cost = 0;
_road_find_depot.max_path_cost = 0;
_train_find_station.max_search_nodes = 0;
_train_find_depot.max_search_nodes = 0;
_road_find_station.max_search_nodes = 0;
_road_find_depot.max_search_nodes = 0;
_train_find_station.CalculateG = NPFRailPathCost;
_train_find_depot.CalculateG = NPFRailPathCost;
_road_find_station.CalculateG = NPFRoadPathCost;
_road_find_depot.CalculateG = NPFRoadPathCost;
_train_find_station.CalculateH = NPFCalcStationHeuristic;
_train_find_depot.CalculateH = NPFCalcStationHeuristic;
_road_find_station.CalculateH = NPFCalcStationHeuristic;
_road_find_depot.CalculateH = NPFCalcStationHeuristic;
_train_find_station.EndNodeCheck = NPFFindStationOrTile;
_train_find_depot.EndNodeCheck = NPFFindStationOrTile;
_road_find_station.EndNodeCheck = NPFFindStationOrTile;
_road_find_depot.EndNodeCheck = NPFFindStationOrTile;
_train_find_station.FoundEndNode = NPFSaveTargetData;
_train_find_depot.FoundEndNode = NPFSaveTargetData;
_road_find_station.FoundEndNode = NPFSaveTargetData;
_road_find_depot.FoundEndNode = NPFSaveTargetData;
_train_find_station.GetNeighbours = NPFFollowTrack;
_train_find_depot.GetNeighbours = NPFFollowTrack;
_road_find_station.GetNeighbours = NPFFollowTrack;
_road_find_depot.GetNeighbours = NPFFollowTrack;
*/
init_AyStar(&_npf_aystar, NTPHash, 1024);
_npf_aystar.loops_per_tick = 0;
_npf_aystar.max_path_cost = 0;
_npf_aystar.max_search_nodes = 0;
#if 0
init_AyStar(&_train_find_station, NTPHash, 1024);
init_AyStar(&_train_find_depot, NTPHash, 1024);
init_AyStar(&_road_find_station, NTPHash, 1024);
init_AyStar(&_road_find_depot, NTPHash, 1024);
_train_find_station.loops_per_tick = 0;
_train_find_depot.loops_per_tick = 0;
_road_find_station.loops_per_tick = 0;
_road_find_depot.loops_per_tick = 0;
_train_find_station.max_path_cost = 0;
_train_find_depot.max_path_cost = 0;
_road_find_station.max_path_cost = 0;
_road_find_depot.max_path_cost = 0;
_train_find_station.max_search_nodes = 0;
_train_find_depot.max_search_nodes = 0;
_road_find_station.max_search_nodes = 0;
_road_find_depot.max_search_nodes = 0;
_train_find_station.CalculateG = NPFRailPathCost;
_train_find_depot.CalculateG = NPFRailPathCost;
_road_find_station.CalculateG = NPFRoadPathCost;
_road_find_depot.CalculateG = NPFRoadPathCost;
_train_find_station.CalculateH = NPFCalcStationHeuristic;
_train_find_depot.CalculateH = NPFCalcStationHeuristic;
_road_find_station.CalculateH = NPFCalcStationHeuristic;
_road_find_depot.CalculateH = NPFCalcStationHeuristic;
_train_find_station.EndNodeCheck = NPFFindStationOrTile;
_train_find_depot.EndNodeCheck = NPFFindStationOrTile;
_road_find_station.EndNodeCheck = NPFFindStationOrTile;
_road_find_depot.EndNodeCheck = NPFFindStationOrTile;
_train_find_station.FoundEndNode = NPFSaveTargetData;
_train_find_depot.FoundEndNode = NPFSaveTargetData;
_road_find_station.FoundEndNode = NPFSaveTargetData;
_road_find_depot.FoundEndNode = NPFSaveTargetData;
_train_find_station.GetNeighbours = NPFFollowTrack;
_train_find_depot.GetNeighbours = NPFFollowTrack;
_road_find_station.GetNeighbours = NPFFollowTrack;
_road_find_depot.GetNeighbours = NPFFollowTrack;
#endif
}
void NPFFillWithOrderData(NPFFindStationOrTileData* fstd, Vehicle* v) {

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