|
|
|
@ -90,15 +90,10 @@ int32 CmdBuildShipDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
|
|
|
|
|
_last_built_ship_depot_tile = tile;
|
|
|
|
|
depot->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
|
|
|
|
|
|
|
|
|
|
ModifyTile(tile,
|
|
|
|
|
MP_SETTYPE(MP_WATER) | MP_MAPOWNER_CURRENT | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR,
|
|
|
|
|
(0x80 + p1*2)
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
ModifyTile(tile2,
|
|
|
|
|
MP_SETTYPE(MP_WATER) | MP_MAPOWNER_CURRENT | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR,
|
|
|
|
|
(0x81 + p1*2)
|
|
|
|
|
);
|
|
|
|
|
MakeShipDepot(tile,_current_player, DEPOT_NORTH, p1);
|
|
|
|
|
MakeShipDepot(tile2,_current_player, DEPOT_SOUTH, p1);
|
|
|
|
|
MarkTileDirtyByTile(tile);
|
|
|
|
|
MarkTileDirtyByTile(tile2);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return cost + _price.build_ship_depot;
|
|
|
|
@ -150,9 +145,10 @@ static int32 DoBuildShiplift(TileIndex tile, DiagDirection dir, uint32 flags)
|
|
|
|
|
if (GetTileSlope(tile + delta, NULL)) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
|
|
|
|
|
|
|
|
|
|
if (flags & DC_EXEC) {
|
|
|
|
|
ModifyTile(tile, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x10 + dir);
|
|
|
|
|
ModifyTile(tile - delta, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x14 + dir);
|
|
|
|
|
ModifyTile(tile + delta, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x18 + dir);
|
|
|
|
|
MakeLock(tile, dir);
|
|
|
|
|
MarkTileDirtyByTile(tile);
|
|
|
|
|
MarkTileDirtyByTile(tile - delta);
|
|
|
|
|
MarkTileDirtyByTile(tile + delta);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return _price.clear_water * 22 >> 3;
|
|
|
|
|