Add: [SDL2] Driver parameter 'no_mouse_capture' to ease interactive debugging (#12336)

(cherry picked from commit 603154899a25ad2dbafc0818e8afb6c1f6f4fde4)
tmp-jgrpp
frosch 1 month ago committed by Jonathan G Rennison
parent a12f166815
commit 0b6d73fab2

@ -866,6 +866,15 @@ const char *VideoDriver_SDL_Base::Start(const StringList &param)
const char *error = this->Initialize();
if (error != nullptr) return error;
#ifdef SDL_HINT_MOUSE_AUTO_CAPTURE
if (GetDriverParamBool(param, "no_mouse_capture")) {
/* By default SDL captures the mouse, while a button is pressed.
* This is annoying during debugging, when OpenTTD is suspended while the button was pressed.
*/
if (!SDL_SetHint(SDL_HINT_MOUSE_AUTO_CAPTURE, "0")) return SDL_GetError();
}
#endif
this->startup_display = FindStartupDisplay(GetDriverParamInt(param, "display", -1));
if (!CreateMainSurface(_cur_resolution.width, _cur_resolution.height, false)) {

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