Debug: Move sprite dump more details from misc_debug to a dropdown

Use goto sprite slot as dropdown button
wip-string
Jonathan G Rennison 5 months ago
parent e680cffb6d
commit 117deb0c62

@ -3353,8 +3353,7 @@ DEF_CONSOLE_CMD(ConMiscDebug)
IConsoleHelp(" 4: MDF_ZONING_RS_TROPIC_ZONE");
IConsoleHelp(" 8: MDF_ZONING_RS_ANIMATED_TILE");
IConsoleHelp(" 10: MDF_NEWGRF_SG_SAVE_RAW");
IConsoleHelp(" 20: MDF_NEWGRF_SG_DUMP_MORE_DETAIL");
IConsoleHelp(" 40: MDF_SPECIAL_CMDS");
IConsoleHelp(" 20: MDF_SPECIAL_CMDS");
return true;
}

@ -51,7 +51,6 @@ enum MiscDebugFlags {
MDF_ZONING_RS_TROPIC_ZONE,
MDF_ZONING_RS_ANIMATED_TILE,
MDF_NEWGRF_SG_SAVE_RAW,
MDF_NEWGRF_SG_DUMP_MORE_DETAIL,
MDF_SPECIAL_CMDS,
};
extern uint32 _misc_debug_flags;

@ -1191,8 +1191,7 @@ STR_NEWGRF_INSPECT_SPRITE_DUMP :{BLACK}S
STR_NEWGRF_INSPECT_SPRITE_DUMP_TOOLTIP :{BLACK}Zobrazí aktuální posloupnost spritů
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT :{BLACK}U
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT_TOOLTIP :{BLACK}Zobrazí skupiny spritů bez užití jakékoli optimalizace.{}{}Vyžaduje znovunačítání NewGRF, nebylo-li dříve zapnuto (misc_debug 10).
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :{BLACK}P
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO_TOOLTIP :{BLACK}Přejít na číslo spritu...
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :Přejít na číslo spritu...
STR_NEWGRF_INSPECT_SPRITE_DUMP_PANEL_TOOLTIP :{BLACK}Kliknutí zvýrazní skupinu spritů{}Shift+kliknutí sbalí skupinu spritů{}Ctrl+kliknutí zvýrazní dočasný registr úložiště
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_SIGNALS :Návěstidla
STR_NEWGRF_ERROR_UNIMPLEMETED_MAPPED_FEATURE_ID :Neimplementované přemapované feature ID: název: {2:STRING}, mapováno na: {5:HEX} (sprite {3:NUM})

@ -1274,8 +1274,9 @@ STR_NEWGRF_INSPECT_SPRITE_DUMP :{BLACK}S
STR_NEWGRF_INSPECT_SPRITE_DUMP_TOOLTIP :{BLACK}Display current sprite chain
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT :{BLACK}U
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT_TOOLTIP :{BLACK}Display sprite groups without any optimisations applied.{}{}Requires reloading NewGRFs if not previously enabled (misc_debug 10).
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :{BLACK}G
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO_TOOLTIP :{BLACK}Scroll to sprite number
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :Scroll to sprite number
STR_NEWGRF_INSPECT_SPRITE_DUMP_MORE_DETAILS :Show more details
STR_NEWGRF_INSPECT_SPRITE_DUMP_OPTIONS :{BLACK}Options and extra commands
STR_NEWGRF_INSPECT_SPRITE_DUMP_PANEL_TOOLTIP :{BLACK}Click to highlight sprite group{}Shift+Click to collapse sprite group{}Ctrl+Click to highlight temporary storage register
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_SIGNALS :Signals
STR_NEWGRF_ERROR_UNIMPLEMETED_MAPPED_FEATURE_ID :Unimplemented remapped feature ID: name: {2:RAW_STRING}, mapped to: {5:HEX} (sprite {3:NUM})

@ -1217,8 +1217,7 @@ STR_NEWGRF_INSPECT_SPRITE_DUMP :{BLACK}S
STR_NEWGRF_INSPECT_SPRITE_DUMP_TOOLTIP :{BLACK}Amosa a cadea de sprites actual
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT :{BLACK}U
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT_TOOLTIP :{BLACK}Amosar grupos de sprites sen ter ningunha aplicación optimizada.{}{}Require recargar NewGRFs se non estaba previamente habilitado (misc_debug 10).
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :{BLACK}G
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO_TOOLTIP :{BLACK}Desprazarse o sprite número
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :Desprazarse o sprite número
STR_NEWGRF_INSPECT_SPRITE_DUMP_PANEL_TOOLTIP :{BLACK}Click para destacar o grupo de sprites{}Shift+Click para compactar o grupo de sprites{}Ctrl+Click para destacar o rexistro de almacenamento temporal
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_SIGNALS :Sinais
STR_NEWGRF_ERROR_UNIMPLEMETED_MAPPED_FEATURE_ID :Característica non implementada remapeada ID: nome: {2:STRING}, mapeada a: {5:HEX} (sprite {3:NUM})

@ -1091,8 +1091,7 @@ STR_NEWGRF_INSPECT_SPRITE_DUMP :{BLACK}S
STR_NEWGRF_INSPECT_SPRITE_DUMP_TOOLTIP :{BLACK}Aktuelle Sprite-Reihe anzeigen
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT :{BLACK}U
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT_TOOLTIP :{BLACK}Zeige Sprite-Gruppe ohne jede Optimierung an.{}{}Wenn nicht vorher aktiviert, müssen NewGRFs erneut geladen werden (misc_debug 10).
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :{BLACK}G
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO_TOOLTIP :{BLACK}Scrolle zum Sprite Nummer
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :Scrolle zum Sprite Nummer
STR_NEWGRF_INSPECT_SPRITE_DUMP_PANEL_TOOLTIP :{BLACK}Klicke, um Sprite-Gruppe hervorzuheben{}Umschalt+Klick, um die Sprite-Gruppe zu schließen{}Strg+Klick, um temporäres Speicherregister hervorzuheben
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_SIGNALS :Signale

@ -1217,8 +1217,7 @@ STR_NEWGRF_INSPECT_SPRITE_DUMP :{BLACK}S
STR_NEWGRF_INSPECT_SPRITE_DUMP_TOOLTIP :{BLACK}현재 스프라이트 체인을 표시합니다
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT :{BLACK}U
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT_TOOLTIP :{BLACK}모든 최적화가 적용되지 않은 스프라이트 그룹을 보여줍니다.{}이전에 활성화한 적이 없다면 NewGRF을 다시 불러와야 합니다. (misc_debug 10).
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :{BLACK}G
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO_TOOLTIP :{BLACK}특정 스프라이트 번호로 이동합니다
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :특정 스프라이트 번호로 이동합니다
STR_NEWGRF_INSPECT_SPRITE_DUMP_PANEL_TOOLTIP :{BLACK}스프라이트 그룹을 강조 표시하려면 클릭하세요{}SHIFT+클릭하면 스프라이트 그룹을 접거나 펼 수 있습니다.{}Ctrl+클릭하면 임시 저장 레지스터를 강조 표시합니다.
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_SIGNALS :신호기
STR_NEWGRF_ERROR_UNIMPLEMETED_MAPPED_FEATURE_ID :구현되지 않은 재배치된 기능 ID: 이름: {2:STRING}, 재배치: {5:HEX} (스프라이트 {3:NUM})

@ -1210,8 +1210,7 @@ STR_NEWGRF_INSPECT_SPRITE_DUMP :{BLACK}S
STR_NEWGRF_INSPECT_SPRITE_DUMP_TOOLTIP :{BLACK}显示当前Sprite链
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT :{BLACK}U
STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT_TOOLTIP :{BLACK}在没有应用任何优化的情况下显示Sprite组{}{}如果之前没有启用则需要重新加载NewGRF (misc_debug 10)
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :{BLACK}G
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO_TOOLTIP :{BLACK}滚动Sprite编号
STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO :滚动Sprite编号
STR_NEWGRF_INSPECT_SPRITE_DUMP_PANEL_TOOLTIP :{BLACK}点击高亮Sprite组{}Shift+点击折叠Sprite组{}Ctrl+点击高亮临时存储寄存器
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_SIGNALS :信号
STR_NEWGRF_ERROR_UNIMPLEMETED_MAPPED_FEATURE_ID :未生效的重映射特性 ID: name: {2:STRING}mapped to: {5:HEX} (sprite {3:NUM})

@ -45,6 +45,7 @@
#include "newgrf_config.h"
#include "widgets/dropdown_type.h"
#include "widgets/newgrf_debug_widget.h"
#include "table/strings.h"
@ -324,6 +325,7 @@ struct NewGRFInspectWindow : Window {
bool log_console = false;
bool sprite_dump = false;
bool sprite_dump_unopt = false;
bool sprite_dump_more_details = false;
uint32 extra_info_flags = 0;
btree::btree_map<int, uint> extra_info_click_flag_toggles;
@ -334,6 +336,11 @@ struct NewGRFInspectWindow : Window {
uint32 selected_highlight_tags[6] = {};
btree::btree_set<const SpriteGroup *> collapsed_groups;
enum DropDownOptions {
NGIWDDO_GOTO_SPRITE,
NGIWDDO_MORE_DETAILS,
};
/**
* Check whether the given variable has a parameter.
* @param variable the variable to check.
@ -400,9 +407,9 @@ struct NewGRFInspectWindow : Window {
bool show_sprite_dump_button = GetFeatureHelper(wno)->ShowSpriteDumpButton(::GetFeatureIndex(wno));
this->GetWidget<NWidgetStacked>(WID_NGRFI_SPRITE_DUMP_SEL)->SetDisplayedPlane(show_sprite_dump_button ? 0 : SZSP_NONE);
this->GetWidget<NWidgetStacked>(WID_NGRFI_SPRITE_DUMP_UNOPT_SEL)->SetDisplayedPlane(show_sprite_dump_button ? 0 : SZSP_NONE);
this->GetWidget<NWidgetStacked>(WID_NGRFI_SPRITE_DUMP_GOTO_SEL)->SetDisplayedPlane(show_sprite_dump_button ? 0 : SZSP_NONE);
this->GetWidget<NWidgetStacked>(WID_NGRFI_OPTIONS_SEL)->SetDisplayedPlane(show_sprite_dump_button ? 0 : SZSP_NONE);
this->SetWidgetDisabledState(WID_NGRFI_SPRITE_DUMP_UNOPT, true);
this->SetWidgetDisabledState(WID_NGRFI_SPRITE_DUMP_GOTO, true);
this->SetWidgetDisabledState(WID_NGRFI_SPRITE_DUMP_OPTIONS, true);
this->FinishInitNested(wno);
this->vscroll->SetCount(0);
@ -623,7 +630,7 @@ struct NewGRFInspectWindow : Window {
::DrawString(ir.left, ir.right, ir.top + (scroll_offset * this->resize.step_height), buf, colour);
});
dumper.use_shadows = this->sprite_dump_unopt;
dumper.more_details = HasBit(_misc_debug_flags, MDF_NEWGRF_SG_DUMP_MORE_DETAIL);
dumper.more_details = this->sprite_dump_more_details;
nih->SpriteDump(index, dumper);
return;
} else {
@ -947,11 +954,11 @@ struct NewGRFInspectWindow : Window {
this->sprite_dump = !this->sprite_dump;
this->SetWidgetLoweredState(WID_NGRFI_SPRITE_DUMP, this->sprite_dump);
this->SetWidgetDisabledState(WID_NGRFI_SPRITE_DUMP_UNOPT, !this->sprite_dump || !UnOptimisedSpriteDumpOK());
this->SetWidgetDisabledState(WID_NGRFI_SPRITE_DUMP_GOTO, !this->sprite_dump);
this->SetWidgetDisabledState(WID_NGRFI_SPRITE_DUMP_OPTIONS, !this->sprite_dump);
this->GetWidget<NWidgetCore>(WID_NGRFI_MAINPANEL)->SetToolTip(this->sprite_dump ? STR_NEWGRF_INSPECT_SPRITE_DUMP_PANEL_TOOLTIP : STR_NULL);
this->SetWidgetDirty(WID_NGRFI_SPRITE_DUMP);
this->SetWidgetDirty(WID_NGRFI_SPRITE_DUMP_UNOPT);
this->SetWidgetDirty(WID_NGRFI_SPRITE_DUMP_GOTO);
this->SetWidgetDirty(WID_NGRFI_SPRITE_DUMP_OPTIONS);
this->SetWidgetDirty(WID_NGRFI_MAINPANEL);
this->SetWidgetDirty(WID_NGRFI_SCROLLBAR);
break;
@ -981,11 +988,33 @@ struct NewGRFInspectWindow : Window {
break;
}
case WID_NGRFI_SPRITE_DUMP_GOTO: {
case WID_NGRFI_SPRITE_DUMP_OPTIONS: {
DropDownList list;
list.push_back(std::make_unique<DropDownListStringItem>(STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO, NGIWDDO_GOTO_SPRITE, false));
list.push_back(std::make_unique<DropDownListDividerItem>(-1, false));
list.push_back(std::make_unique<DropDownListCheckedItem>(this->sprite_dump_more_details, STR_NEWGRF_INSPECT_SPRITE_DUMP_MORE_DETAILS, NGIWDDO_MORE_DETAILS, false));
ShowDropDownList(this, std::move(list), 0, WID_NGRFI_SPRITE_DUMP_OPTIONS, 140);
break;
}
}
}
void OnDropdownSelect(int widget, int index) override
{
if (widget != WID_NGRFI_SPRITE_DUMP_OPTIONS) return;
switch (index) {
case NGIWDDO_GOTO_SPRITE:
this->current_edit_param = 0;
ShowQueryString(STR_EMPTY, STR_SPRITE_ALIGNER_GOTO_CAPTION, 10, this, CS_NUMERAL, QSF_NONE);
break;
}
case NGIWDDO_MORE_DETAILS:
this->sprite_dump_more_details = !this->sprite_dump_more_details;
this->SetDirty();
break;
default:
break;
}
}
@ -1044,8 +1073,8 @@ static const NWidgetPart _nested_newgrf_inspect_chain_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_NGRFI_CAPTION), SetDataTip(STR_NEWGRF_INSPECT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NGRFI_SPRITE_DUMP_GOTO_SEL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NGRFI_SPRITE_DUMP_GOTO), SetDataTip(STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO, STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO_TOOLTIP),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NGRFI_OPTIONS_SEL),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_NGRFI_SPRITE_DUMP_OPTIONS), SetDataTip(SPR_ARROW_DOWN, STR_NEWGRF_INSPECT_SPRITE_DUMP_OPTIONS),
EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NGRFI_SPRITE_DUMP_UNOPT_SEL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_NGRFI_SPRITE_DUMP_UNOPT), SetDataTip(STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT, STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT_TOOLTIP),
@ -1081,8 +1110,8 @@ static const NWidgetPart _nested_newgrf_inspect_widgets[] = {
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_NGRFI_CAPTION), SetDataTip(STR_NEWGRF_INSPECT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NGRFI_PARENT), SetDataTip(STR_NEWGRF_INSPECT_PARENT_BUTTON, STR_NEWGRF_INSPECT_PARENT_TOOLTIP),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NGRFI_SPRITE_DUMP_GOTO_SEL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_NGRFI_SPRITE_DUMP_GOTO), SetDataTip(STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO, STR_NEWGRF_INSPECT_SPRITE_DUMP_GOTO_TOOLTIP),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NGRFI_OPTIONS_SEL),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_NGRFI_SPRITE_DUMP_OPTIONS), SetDataTip(SPR_ARROW_DOWN, STR_NEWGRF_INSPECT_SPRITE_DUMP_OPTIONS),
EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_NGRFI_SPRITE_DUMP_UNOPT_SEL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_NGRFI_SPRITE_DUMP_UNOPT), SetDataTip(STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT, STR_NEWGRF_INSPECT_SPRITE_DUMP_UNOPT_TOOLTIP),

@ -26,8 +26,8 @@ enum NewGRFInspectWidgets {
WID_NGRFI_SPRITE_DUMP_SEL, ///< Selection widget for WID_NGRFI_SPRITE_DUMP
WID_NGRFI_SPRITE_DUMP_UNOPT, ///< Dump unoptimised sprite group
WID_NGRFI_SPRITE_DUMP_UNOPT_SEL, ///< Selection widget for WID_NGRFI_SPRITE_DUMP_UNOPT
WID_NGRFI_SPRITE_DUMP_GOTO, ///< Goto sprite
WID_NGRFI_SPRITE_DUMP_GOTO_SEL, ///< Selection widget for WID_NGRFI_SPRITE_DUMP_GOTO
WID_NGRFI_SPRITE_DUMP_OPTIONS, ///< Options dropdown
WID_NGRFI_OPTIONS_SEL, ///< Selection widget for WID_NGRFI_SPRITE_DUMP_OPTIONS
};
/** Widgets of the #SpriteAlignerWindow class. */

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