(svn r19213) -Change: warn if a fallback sound set is loaded and tell the user where to download a proper sound setd

pull/155/head
yexo 14 years ago
parent 2eea7da8e6
commit 11a878512e

@ -3308,6 +3308,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... coul
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Scale warning
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Only a fallback sound set was found. If you want sounds, install a sound set via the content download system.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{RAW_STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot failed!

@ -1054,6 +1054,10 @@ void SwitchToMode(SwitchMode new_mode)
case SM_MENU: // Switch to game intro menu
LoadIntroGame();
if (BaseSounds::ini_set == NULL && BaseSounds::GetUsedSet()->fallback) {
ShowErrorMessage(STR_WARNING_FALLBACK_SOUNDSET, INVALID_STRING_ID, 0, 0, true);
BaseSounds::ini_set = strdup(BaseSounds::GetUsedSet()->name);
}
break;
case SM_SAVE: // Save game

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