(svn r7802) -Feature: make it possible to override the bind address and port of a dedicated server from the command line.

pull/155/head
rubidium 18 years ago
parent db5f61c43e
commit 16b3f41af7

@ -158,7 +158,7 @@ static void showhelp(void)
" -g [savegame] = Start new/save game immediately\n"
" -G seed = Set random seed\n"
" -n [ip:port#player] = Start networkgame\n"
" -D = Start dedicated server\n"
" -D [ip][:port] = Start dedicated server\n"
#if !defined(__MORPHOS__) && !defined(__AMIGA__) && !defined(WIN32)
" -f = Fork into the background (dedicated only)\n"
#endif
@ -336,6 +336,8 @@ int ttd_main(int argc, char *argv[])
bool network = false;
bool save_config = true;
char *network_conn = NULL;
char *dedicated_host = NULL;
uint16 dedicated_port = 0;
musicdriver[0] = sounddriver[0] = videodriver[0] = 0;
@ -349,7 +351,7 @@ int ttd_main(int argc, char *argv[])
// a letter means: it accepts that param (e.g.: -h)
// a ':' behind it means: it need a param (e.g.: -m<driver>)
// a '::' behind it means: it can optional have a param (e.g.: -d<debug>)
optformat = "m:s:v:hDn::eit:d::r:g::G:c:x"
optformat = "m:s:v:hD::n::eit:d::r:g::G:c:x"
#if !defined(__MORPHOS__) && !defined(__AMIGA__) && !defined(WIN32)
"f"
#endif
@ -366,6 +368,16 @@ int ttd_main(int argc, char *argv[])
strcpy(sounddriver, "null");
strcpy(videodriver, "dedicated");
dedicated = true;
if (mgo.opt != NULL)
{
/* Use the existing method for parsing (openttd -n).
* However, we do ignore the #player part. */
const char *temp = NULL;
const char *port = NULL;
ParseConnectionString(&temp, &port, mgo.opt);
if (*mgo.opt != '\0') dedicated_host = mgo.opt;
if (port != NULL) dedicated_port = atoi(port);
}
break;
case 'f': _dedicated_forks = true; break;
case 'n':
@ -421,6 +433,8 @@ int ttd_main(int argc, char *argv[])
if (startyear != INVALID_YEAR) _patches_newgame.starting_year = startyear;
if (generation_seed != GENERATE_NEW_SEED) _patches_newgame.generation_seed = generation_seed;
if (dedicated_host) snprintf(_network_server_bind_ip_host, NETWORK_HOSTNAME_LENGTH, "%s", dedicated_host);
if (dedicated_port) _network_server_port = dedicated_port;
if (_dedicated_forks && !dedicated) _dedicated_forks = false;
// enumerate language files

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