(svn r21718) -Feature: Show a list of companies in the owner legend.

pull/155/head
terkhen 14 years ago
parent 247cced2ad
commit 1af95597cf

@ -34,6 +34,7 @@
#include "vehicle_base.h"
#include "vehicle_func.h"
#include "sprite.h"
#include "smallmap_gui.h"
#include "table/strings.h"
@ -539,6 +540,8 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
SetWindowDirty(WC_GRAPH_LEGEND, 0);
SetWindowDirty(WC_TOOLBAR_MENU, 0);
SetWindowDirty(WC_CLIENT_LIST, 0);
BuildOwnerLegend();
InvalidateWindowData(WC_SMALLMAP, 0, 1);
if (is_ai && (!_networking || _network_server)) AI::StartNew(c->index);
@ -890,6 +893,8 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
delete c;
AI::BroadcastNewEvent(new AIEventCompanyBankrupt(c_index));
CompanyAdminBankrupt(c_index);
BuildOwnerLegend();
InvalidateWindowData(WC_SMALLMAP, 0, 1);
break;
}

@ -698,6 +698,7 @@ STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLAC
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
STR_SMALLMAP_CENTER :{BLACK}Centre the smallmap on the current position
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINYFONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all

@ -50,6 +50,7 @@
#include "../engine_func.h"
#include "../rail_gui.h"
#include "../core/backup_type.hpp"
#include "../smallmap_gui.h"
#include "table/strings.h"
@ -263,6 +264,9 @@ static void InitializeWindowsAndCaches()
CheckTrainsLengths();
ShowNewGRFError();
ShowAIDebugWindowIfAIError();
/* Rebuild the smallmap list of owners. */
BuildOwnerLegend();
}
typedef void (CDECL *SignalHandlerPointer)(int);

@ -52,6 +52,9 @@ enum SmallMapWindowWidgets {
};
static int _smallmap_industry_count; ///< Number of used industries
static int _smallmap_company_count; ///< Number of entries in the owner legend.
static const int NUM_NO_COMPANY_ENTRIES = 4; ///< Number of entries in the owner legend that are not companies.
/** Macro for ordinary entry of LegendAndColour */
#define MK(a, b) {a, b, {INVALID_INDUSTRYTYPE}, true, false, false}
@ -59,6 +62,9 @@ static int _smallmap_industry_count; ///< Number of used industries
/** Macro for a height legend entry with configurable colour. */
#define MC(height) {0, STR_TINY_BLACK_HEIGHT, {height}, true, false, false}
/** Macro for non-company owned property entry of LegendAndColour */
#define MO(a, b) {a, b, {INVALID_COMPANY}, true, false, false}
/** Macro for end of list marker in arrays of LegendAndColour */
#define MKEND() {0, STR_NULL, {INVALID_INDUSTRYTYPE}, true, true, false}
@ -73,8 +79,9 @@ struct LegendAndColour {
uint8 colour; ///< Colour of the item on the map.
StringID legend; ///< String corresponding to the coloured item.
union {
IndustryType type; ///< Type of industry.
uint8 height; ///< Height in tiles.
IndustryType type; ///< Type of industry.
uint8 height; ///< Height in tiles.
CompanyID company; ///< Company to display.
} u;
bool show_on_map; ///< For filtering industries, if \c true, industry is shown on the map in colour.
bool end; ///< This is the end of the list.
@ -138,17 +145,18 @@ static const LegendAndColour _legend_vegetation[] = {
MKEND()
};
static LegendAndColour _legend_land_owners[] = {
MK(0xCA, STR_SMALLMAP_LEGENDA_WATER),
MK(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
MK(0xB4, STR_SMALLMAP_LEGENDA_TOWNS),
MK(0x20, STR_SMALLMAP_LEGENDA_INDUSTRIES),
MKEND()
static LegendAndColour _legend_land_owners[NUM_NO_COMPANY_ENTRIES + MAX_COMPANIES + 1] = {
MO(0xCA, STR_SMALLMAP_LEGENDA_WATER),
MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
MO(0xB4, STR_SMALLMAP_LEGENDA_TOWNS),
MO(0x20, STR_SMALLMAP_LEGENDA_INDUSTRIES),
/* The legend will be terminated after adding the companies. */
};
#undef MK
#undef MC
#undef MS
#undef MO
#undef MKEND
/**
@ -292,6 +300,23 @@ void BuildLandLegend()
void BuildOwnerLegend()
{
_legend_land_owners[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour;
int i = NUM_NO_COMPANY_ENTRIES;
const Company *c;
FOR_ALL_COMPANIES(c) {
_legend_land_owners[i].colour = _colour_gradient[c->colour][5];
_legend_land_owners[i].u.company = c->index;
_legend_land_owners[i].show_on_map = true;
_legend_land_owners[i].col_break = false;
_legend_land_owners[i].end = false;
i++;
}
/* Terminate the list */
_legend_land_owners[i].end = true;
/* Store maximum amount of owner legend entries. */
_smallmap_company_count = i;
}
struct AndOr {
@ -983,7 +1008,6 @@ public:
SmallMapWindow(const WindowDesc *desc, int window_number) : Window(), refresh(FORCE_REFRESH_PERIOD)
{
BuildOwnerLegend();
this->InitNested(desc, window_number);
this->LowerWidget(this->map_type + SM_WIDGET_CONTOUR);
@ -1025,7 +1049,7 @@ public:
*/
uint GetLegendHeight(uint num_columns) const
{
uint num_rows = max(this->min_number_of_fixed_rows, CeilDiv(_smallmap_industry_count, num_columns));
uint num_rows = max(this->min_number_of_fixed_rows, CeilDiv(max(_smallmap_company_count, _smallmap_industry_count), num_columns));
return WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + num_rows * FONT_HEIGHT_SMALL;
}
@ -1052,6 +1076,14 @@ public:
SetDParam(0, tbl->legend);
SetDParam(1, IndustryPool::MAX_SIZE);
str = STR_SMALLMAP_INDUSTRY;
} else if (i == SMT_OWNER) {
if (tbl->u.company != INVALID_COMPANY) {
/* Non-fixed legend entries for the owner view. */
SetDParam(0, tbl->u.company);
str = STR_SMALLMAP_COMPANY;
} else {
str = tbl->legend;
}
} else {
if (tbl->col_break) {
this->min_number_of_fixed_rows = max(this->min_number_of_fixed_rows, height);
@ -1083,7 +1115,7 @@ public:
case SM_WIDGET_LEGEND: {
uint columns = this->GetNumberColumnsLegend(r.right - r.left + 1);
uint number_of_rows = max(this->map_type == SMT_INDUSTRY ? CeilDiv(_smallmap_industry_count, columns) : 0, this->min_number_of_fixed_rows);
uint number_of_rows = max((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER) ? CeilDiv(max(_smallmap_company_count, _smallmap_industry_count), columns) : 0, this->min_number_of_fixed_rows);
bool rtl = _current_text_dir == TD_RTL;
uint y_org = r.top + WD_FRAMERECT_TOP;
uint x = rtl ? r.right - this->column_width - WD_FRAMERECT_RIGHT : r.left + WD_FRAMERECT_LEFT;
@ -1097,7 +1129,7 @@ public:
uint blob_right = rtl ? this->column_width - 1 : LEGEND_BLOB_WIDTH;
for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
if (tbl->col_break || (this->map_type == SMT_INDUSTRY && i++ >= number_of_rows)) {
if (tbl->col_break || ((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER) && i++ >= number_of_rows)) {
/* Column break needed, continue at top, COLUMN_WIDTH pixels
* (one "row") to the right. */
x += rtl ? -(int)this->column_width : this->column_width;
@ -1118,10 +1150,14 @@ public:
DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_INDUSTRY, TC_BLACK);
GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0); // Outer border of the legend colour
}
} else if (this->map_type == SMT_OWNER && tbl->u.company != INVALID_COMPANY) {
SetDParam(0, tbl->u.company);
DrawString(x + text_left, x + text_right, y, STR_SMALLMAP_COMPANY, TC_BLACK);
GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0); // Outer border of the legend colour
} else {
if (this->map_type == SMT_CONTOUR) SetDParam(0, tbl->u.height * TILE_HEIGHT_STEP);
/* Anything that is not an industry is using normal process */
/* Anything that is not an industry or a company is using normal process */
GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0);
DrawString(x + text_left, x + text_right, y, tbl->legend);
}
@ -1284,14 +1320,27 @@ public:
/**
* Notifications for the smallmap window.
* - data = 0: Displayed industries at the industry chain window have changed.
* - data = 1: Companies have changed.
*/
virtual void OnInvalidateData(int data)
{
extern uint64 _displayed_industries;
if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
switch (data) {
case 1:
/* The owner legend has already been rebuilt. */
this->ReInit();
break;
case 0: {
extern uint64 _displayed_industries;
if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
for (int i = 0; i != _smallmap_industry_count; i++) {
_legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].u.type);
for (int i = 0; i != _smallmap_industry_count; i++) {
_legend_from_industries[i].show_on_map = HasBit(_displayed_industries, _legend_from_industries[i].u.type);
}
break;
}
default: NOT_REACHED();
}
this->SetDirty();
}

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