(svn r16916) -Fix (r16909): station acceptance was reset after game load

pull/155/head
smatz 15 years ago
parent b0e85a1f92
commit 1fcd3293c4

@ -608,6 +608,9 @@ bool AfterLoadGame()
Station *st = Station::GetByTile(t);
if (st == NULL) break;
/* Set up station spread; waypoints do not have one */
st->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
switch (GetStationType(t)) {
case STATION_TRUCK:
case STATION_BUS:

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