(svn r15455) -Fix: font autodetection didn't occur when directly loading a game via e.g. -g.

pull/155/head
rubidium 16 years ago
parent 6a4ab97d36
commit 218f53d3fd

@ -656,6 +656,8 @@ int ttd_main(int argc, char *argv[])
GenerateWorld(GW_EMPTY, 64, 64); // Make the viewport initialization happy
WaitTillGeneratedWorld();
CheckForMissingGlyphsInLoadedLanguagePack();
#ifdef ENABLE_NETWORK
if (network && _network_available) {
if (network_conn != NULL) {

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