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@ -535,6 +535,62 @@ char *CrashLog::FillDesyncCrashLog(char *buffer, const char *last, const DesyncE
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return buffer;
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}
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/**
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* Fill the crash log buffer with all data of an inconsistency event.
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* @param buffer The begin where to write at.
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* @param last The last position in the buffer to write to.
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* @return the position of the \c '\0' character after the buffer.
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*/
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char *CrashLog::FillInconsistencyLog(char *buffer, const char *last, const InconsistencyExtraInfo &info) const
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{
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time_t cur_time = time(nullptr);
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buffer += seprintf(buffer, last, "*** OpenTTD Inconsistency Report ***\n\n");
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buffer += seprintf(buffer, last, "Inconsistency at: %s", asctime(gmtime(&cur_time)));
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#ifdef USE_SCOPE_INFO
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buffer += WriteScopeLog(buffer, last);
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#endif
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buffer += seprintf(buffer, last, "In game date: %i-%02i-%02i (%i, %i) (DL: %u)\n", _cur_date_ymd.year, _cur_date_ymd.month + 1, _cur_date_ymd.day, _date_fract, _tick_skip_counter, _settings_game.economy.day_length_factor);
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if (_game_load_time != 0) {
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buffer += seprintf(buffer, last, "Game loaded at: %i-%02i-%02i (%i, %i), %s",
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_game_load_cur_date_ymd.year, _game_load_cur_date_ymd.month + 1, _game_load_cur_date_ymd.day, _game_load_date_fract, _game_load_tick_skip_counter, asctime(gmtime(&_game_load_time)));
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}
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if (_networking && !_network_server) {
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extern Date _last_sync_date;
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extern DateFract _last_sync_date_fract;
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extern uint8 _last_sync_tick_skip_counter;
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YearMonthDay ymd;
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ConvertDateToYMD(_last_sync_date, &ymd);
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buffer += seprintf(buffer, last, "Last sync at: %i-%02i-%02i (%i, %i)",
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ymd.year, ymd.month + 1, ymd.day, _last_sync_date_fract, _last_sync_tick_skip_counter);
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}
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buffer += seprintf(buffer, last, "\n");
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buffer = this->LogOpenTTDVersion(buffer, last);
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buffer = this->LogOSVersion(buffer, last);
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buffer = this->LogCompiler(buffer, last);
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buffer = this->LogOSVersionDetail(buffer, last);
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buffer = this->LogConfiguration(buffer, last);
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buffer = this->LogLibraries(buffer, last);
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buffer = this->LogGamelog(buffer, last);
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buffer = this->LogRecentNews(buffer, last);
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buffer = this->LogCommandLog(buffer, last);
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buffer = DumpDesyncMsgLog(buffer, last);
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if (!info.check_caches_result.empty()) {
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buffer += seprintf(buffer, last, "CheckCaches:\n");
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for (const std::string &str : info.check_caches_result) {
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buffer += seprintf(buffer, last, " %s\n", str.c_str());
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}
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}
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buffer += seprintf(buffer, last, "*** End of OpenTTD Inconsistency Report ***\n");
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return buffer;
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}
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/**
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* Fill the version info log buffer.
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* @param buffer The begin where to write at.
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@ -758,6 +814,61 @@ bool CrashLog::MakeDesyncCrashLog(const std::string *log_in, std::string *log_ou
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return ret;
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}
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/**
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* Makes an inconsistency log, writes it to a file and then subsequently tries
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* to make a crash savegame. It uses DEBUG to write
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* information like paths to the console.
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* @return true when everything is made successfully.
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*/
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bool CrashLog::MakeInconsistencyLog(const InconsistencyExtraInfo &info) const
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{
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char filename[MAX_PATH];
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char buffer[65536 * 2];
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bool ret = true;
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char name_buffer[64];
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char *name_buffer_date = name_buffer + seprintf(name_buffer, lastof(name_buffer), "inconsistency-");
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time_t cur_time = time(nullptr);
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strftime(name_buffer_date, lastof(name_buffer) - name_buffer_date, "%Y%m%dT%H%M%SZ", gmtime(&cur_time));
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printf("Inconsistency encountered, generating diagnostics log...\n");
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this->FillInconsistencyLog(buffer, lastof(buffer), info);
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bool bret = this->WriteCrashLog(buffer, filename, lastof(filename), name_buffer);
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if (bret) {
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printf("Inconsistency log written to %s. Please add this file to any bug reports.\n\n", filename);
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} else {
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printf("Writing inconsistency log failed.\n\n");
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ret = false;
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}
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_savegame_DBGL_data = buffer;
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_save_DBGC_data = true;
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bret = this->WriteSavegame(filename, lastof(filename), name_buffer);
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if (bret) {
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printf("info savegame written to %s. Please add this file and the last (auto)save to any bug reports.\n\n", filename);
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} else {
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ret = false;
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printf("Writing inconsistency savegame failed. Please attach the last (auto)save to any bug reports.\n\n");
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}
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_savegame_DBGL_data = nullptr;
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_save_DBGC_data = false;
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if (!(_screen.width < 1 || _screen.height < 1 || _screen.dst_ptr == nullptr)) {
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SetScreenshotAuxiliaryText("Inconsistency Log", buffer);
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bret = this->WriteScreenshot(filename, lastof(filename), name_buffer);
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if (bret) {
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printf("Inconsistency screenshot written to %s. Please add this file to any bug reports.\n\n", filename);
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} else {
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ret = false;
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printf("Writing inconsistency screenshot failed.\n\n");
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}
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ClearScreenshotAuxiliaryText();
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}
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return ret;
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}
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/**
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* Makes a version info log, writes it to a file. It uses DEBUG to write
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* information like paths to the console.
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