@ -73,7 +73,7 @@ extern uint _dirty_block_colour;
void GfxScroll ( int left , int top , int width , int height , int xo , int yo )
{
Blitter * blitter = BlitterFactory Base : : GetCurrentBlitter ( ) ;
Blitter * blitter = BlitterFactory : : GetCurrentBlitter ( ) ;
if ( xo = = 0 & & yo = = 0 ) return ;
@ -105,7 +105,7 @@ void GfxScroll(int left, int top, int width, int height, int xo, int yo)
*/
void GfxFillRect ( int left , int top , int right , int bottom , int colour , FillRectMode mode )
{
Blitter * blitter = BlitterFactory Base : : GetCurrentBlitter ( ) ;
Blitter * blitter = BlitterFactory : : GetCurrentBlitter ( ) ;
const DrawPixelInfo * dpi = _cur_dpi ;
void * dst ;
const int otop = top ;
@ -166,7 +166,7 @@ void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectM
*/
static inline void GfxDoDrawLine ( void * video , int x , int y , int x2 , int y2 , int screen_width , int screen_height , uint8 colour , int width , int dash = 0 )
{
Blitter * blitter = BlitterFactory Base : : GetCurrentBlitter ( ) ;
Blitter * blitter = BlitterFactory : : GetCurrentBlitter ( ) ;
assert ( width > 0 ) ;
@ -929,7 +929,7 @@ static void GfxBlitter(const Sprite * const sprite, int x, int y, BlitterMode mo
/* We do not want to catch the mouse. However we also use that spritenumber for unknown (text) sprites. */
if ( _newgrf_debug_sprite_picker . mode = = SPM_REDRAW & & sprite_id ! = SPR_CURSOR_MOUSE ) {
Blitter * blitter = BlitterFactory Base : : GetCurrentBlitter ( ) ;
Blitter * blitter = BlitterFactory : : GetCurrentBlitter ( ) ;
void * topleft = blitter - > MoveTo ( bp . dst , bp . left , bp . top ) ;
void * bottomright = blitter - > MoveTo ( topleft , bp . width - 1 , bp . height - 1 ) ;
@ -943,7 +943,7 @@ static void GfxBlitter(const Sprite * const sprite, int x, int y, BlitterMode mo
}
}
BlitterFactory Base : : GetCurrentBlitter ( ) - > Draw ( & bp , mode , zoom ) ;
BlitterFactory : : GetCurrentBlitter ( ) - > Draw ( & bp , mode , zoom ) ;
}
static void GfxMainBlitterViewport ( const Sprite * sprite , int x , int y , BlitterMode mode , const SubSprite * sub , SpriteID sprite_id )
@ -973,7 +973,7 @@ void DoPaletteAnimations()
static int palette_animation_counter = 0 ;
palette_animation_counter + = 8 ;
Blitter * blitter = BlitterFactory Base : : GetCurrentBlitter ( ) ;
Blitter * blitter = BlitterFactory : : GetCurrentBlitter ( ) ;
const Colour * s ;
const ExtraPaletteValues * ev = & _extra_palette_values ;
Colour old_val [ PALETTE_ANIM_SIZE ] ;
@ -1173,7 +1173,7 @@ void UndrawMouseCursor()
if ( _screen . dst_ptr = = NULL ) return ;
if ( _cursor . visible ) {
Blitter * blitter = BlitterFactory Base : : GetCurrentBlitter ( ) ;
Blitter * blitter = BlitterFactory : : GetCurrentBlitter ( ) ;
_cursor . visible = false ;
blitter - > CopyFromBuffer ( blitter - > MoveTo ( _screen . dst_ptr , _cursor . draw_pos . x , _cursor . draw_pos . y ) , _cursor_backup . GetBuffer ( ) , _cursor . draw_size . x , _cursor . draw_size . y ) ;
_video_driver - > MakeDirty ( _cursor . draw_pos . x , _cursor . draw_pos . y , _cursor . draw_size . x , _cursor . draw_size . y ) ;
@ -1190,7 +1190,7 @@ void DrawMouseCursor()
/* Don't draw the mouse cursor if the screen is not ready */
if ( _screen . dst_ptr = = NULL ) return ;
Blitter * blitter = BlitterFactory Base : : GetCurrentBlitter ( ) ;
Blitter * blitter = BlitterFactory : : GetCurrentBlitter ( ) ;
int x ;
int y ;
int w ;
@ -1443,7 +1443,7 @@ void MarkWholeScreenDirty()
*/
bool FillDrawPixelInfo ( DrawPixelInfo * n , int left , int top , int width , int height )
{
Blitter * blitter = BlitterFactory Base : : GetCurrentBlitter ( ) ;
Blitter * blitter = BlitterFactory : : GetCurrentBlitter ( ) ;
const DrawPixelInfo * o = _cur_dpi ;
n - > zoom = ZOOM_LVL_NORMAL ;