VarAction2: Adjust masking in GetNearbyTileInformation

pull/393/head
Jonathan G Rennison 2 years ago
parent 4b7288902d
commit 2663cc3fdc

@ -459,7 +459,7 @@ uint32 GetNearbyTileInformation(TileIndex tile, bool grf_version8, uint32 mask)
result |= tile_type << 24;
}
if (mask & 0xFF00) {
if (mask & 0xFE00) {
/* Return 0 if the tile is a land tile */
byte terrain_type = (HasTileWaterClass(tile) ? (GetWaterClass(tile) + 1) & 3 : 0) << 5 | GetTerrainType(tile) << 2 | (tile_type == MP_WATER ? 1 : 0) << 1;
result |= terrain_type << 8;

Loading…
Cancel
Save