(svn r25621) -Fix (r25342): Also delete page elments when their page is removed (so that they don't reappear on a new page later on)

pull/155/head
zuu 11 years ago
parent 4b036690e2
commit 267431346b

@ -63,6 +63,9 @@ struct StoryPageElement : StoryPageElementPool::PoolItem<&_story_page_element_po
inline ~StoryPageElement() { free(this->text); }
};
#define FOR_ALL_STORY_PAGE_ELEMENTS_FROM(var, start) FOR_ALL_ITEMS_FROM(StoryPageElement, story_page_element_index, var, start)
#define FOR_ALL_STORY_PAGE_ELEMENTS(var) FOR_ALL_STORY_PAGE_ELEMENTS_FROM(var, 0)
/** Struct about stories, current and completed */
struct StoryPage : StoryPagePool::PoolItem<&_story_page_pool> {
uint32 sort_value; ///< A number that increases for every created story page. Used for sorting. The id of a story page is the pool index.
@ -79,11 +82,18 @@ struct StoryPage : StoryPagePool::PoolItem<&_story_page_pool> {
/**
* (Empty) destructor has to be defined else operator delete might be called with NULL parameter
*/
inline ~StoryPage() { free(this->title); }
inline ~StoryPage()
{
if (!this->CleaningPool()) {
StoryPageElement *spe;
FOR_ALL_STORY_PAGE_ELEMENTS(spe) {
if (spe->page == this->index) delete spe;
}
}
free(this->title);
}
};
#define FOR_ALL_STORY_PAGE_ELEMENTS_FROM(var, start) FOR_ALL_ITEMS_FROM(StoryPageElement, story_page_element_index, var, start)
#define FOR_ALL_STORY_PAGE_ELEMENTS(var) FOR_ALL_STORY_PAGE_ELEMENTS_FROM(var, 0)
#define FOR_ALL_STORY_PAGES_FROM(var, start) FOR_ALL_ITEMS_FROM(StoryPage, story_page_index, var, start)
#define FOR_ALL_STORY_PAGES(var) FOR_ALL_STORY_PAGES_FROM(var, 0)

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