@ -11,7 +11,7 @@
# define WIDGETS_NETWORK_WIDGET_H
/** Widgets of the #NetworkGameWindow class. */
enum NetworkGameWidgets {
enum NetworkGameWidgets : WidgetID {
WID_NG_MAIN , ///< Main panel.
WID_NG_CLIENT_LABEL , ///< Label in front of client name edit box.
@ -49,7 +49,7 @@ enum NetworkGameWidgets {
} ;
/** Widgets of the #NetworkStartServerWindow class. */
enum NetworkStartServerWidgets {
enum NetworkStartServerWidgets : WidgetID {
WID_NSS_BACKGROUND , ///< Background of the window.
WID_NSS_GAMENAME_LABEL , ///< Label for the game name.
WID_NSS_GAMENAME , ///< Background for editbox to set game name.
@ -74,7 +74,7 @@ enum NetworkStartServerWidgets {
} ;
/** Widgets of the #NetworkClientListWindow class. */
enum ClientListWidgets {
enum ClientListWidgets : WidgetID {
WID_CL_PANEL , ///< Panel of the window.
WID_CL_SERVER_SELECTOR , ///< Selector to hide the server frame.
WID_CL_SERVER_NAME , ///< Server name.
@ -91,14 +91,14 @@ enum ClientListWidgets {
} ;
/** Widgets of the #NetworkJoinStatusWindow class. */
enum NetworkJoinStatusWidgets {
enum NetworkJoinStatusWidgets : WidgetID {
WID_NJS_PROGRESS_BAR , ///< Simple progress bar.
WID_NJS_PROGRESS_TEXT , ///< Text explaining what is happening.
WID_NJS_CANCELOK , ///< Cancel / OK button.
} ;
/** Widgets of the #NetworkCompanyPasswordWindow class. */
enum NetworkCompanyPasswordWidgets {
enum NetworkCompanyPasswordWidgets : WidgetID {
WID_NCP_BACKGROUND , ///< Background of the window.
WID_NCP_LABEL , ///< Label in front of the password field.
WID_NCP_PASSWORD , ///< Input field for the password.
@ -109,7 +109,7 @@ enum NetworkCompanyPasswordWidgets {
} ;
/** Widgets of the #NetworkAskRelayWindow class. */
enum NetworkAskRelayWidgets {
enum NetworkAskRelayWidgets : WidgetID {
WID_NAR_CAPTION , ///< Caption of the window.
WID_NAR_TEXT , ///< Text in the window.
WID_NAR_NO , ///< "No" button.
@ -118,7 +118,7 @@ enum NetworkAskRelayWidgets {
} ;
/** Widgets of the #NetworkAskSurveyWindow class. */
enum NetworkAskSurveyWidgets {
enum NetworkAskSurveyWidgets : WidgetID {
WID_NAS_CAPTION , ///< Caption of the window.
WID_NAS_TEXT , ///< Text in the window.
WID_NAS_PREVIEW , ///< "Preview" button.