Fix: font_win32.cpp compile failure with WITH_FREETYPE

sse-blitter-set-alpha
Peter Nelson 2 years ago committed by PeterN
parent 0c20a5f39f
commit 273988551d

@ -161,7 +161,7 @@ registry_no_font_found:
* @param logfont the font information to get the english name of.
* @return the English name (if it could be found).
*/
static const char *GetEnglishFontName(const ENUMLOGFONTEX *logfont)
static std::string GetEnglishFontName(const ENUMLOGFONTEX *logfont)
{
static char font_name[MAX_PATH];
const char *ret_font_name = nullptr;
@ -228,7 +228,7 @@ err2:
ReleaseDC(nullptr, dc);
DeleteObject(font);
err1:
return ret_font_name == nullptr ? FS2OTTD((const wchar_t *)logfont->elfFullName) : ret_font_name;
return ret_font_name == nullptr ? FS2OTTD((const wchar_t *)logfont->elfFullName) : std::string(ret_font_name);
}
#endif /* WITH_FREETYPE */
@ -309,8 +309,8 @@ static int CALLBACK EnumFontCallback(const ENUMLOGFONTEX *logfont, const NEWTEXT
#ifdef WITH_FREETYPE
/* Add english name after font name */
const char *english_name = GetEnglishFontName(logfont);
strecpy(font_name + strlen(font_name) + 1, english_name, lastof(font_name));
std::string english_name = GetEnglishFontName(logfont);
strecpy(font_name + strlen(font_name) + 1, english_name.c_str(), lastof(font_name));
/* Check whether we can actually load the font. */
bool ft_init = _library != nullptr;

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