Version: Committing version data for tag: jgrpp-0.48.2

pull/428/head jgrpp-0.48.2
Jonathan G Rennison 2 years ago
parent 22b2ce0bc6
commit 2d473cca90

@ -1,2 +1,2 @@
jgrpp-0.48.1 20220731 0 dc69957dcc0efae73516a3d6f701bb3ec8f9d682 1 0 2022
6c87cae6c208cabd064b95d50f47cc64e8576ccba3009dabed3b0ce9a478c89f -
jgrpp-0.48.2 20220909 0 22b2ce0bc6455f6d119a2ba6778f4b9bc8d3998e 1 0 2022
440ba2a5a360d86b65b5a8ba79b01db5f7d748be9159f5bda669917cff0b14d4 -

@ -1,4 +1,4 @@
## JGR's Patchpack version 0.48.1
## JGR's Patchpack version 0.48.2
This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
@ -56,6 +56,7 @@ See [installation.md](/installation.md) for instructions on how to install.
These are not shown in the build signal window by default.
* Add client setting to show all signals using the default baseset sprites.
* Remember the last-used signal type between games.
* Add client setting to show the introduction year for train wagons.
#### Roads and Road Vehicles
@ -121,6 +122,7 @@ See [installation.md](/installation.md) for instructions on how to install.
* Slots and counters.
See the [guide on the wiki](https://github.com/JGRennison/OpenTTD-patches/wiki/Signalling) for more information.
* Add cargo capacity / running cost sort mode to the build vehicle window.
* Add client settings to show the full group hierarchy in group and vehicle names.
#### Orders and Timetabling

@ -2,6 +2,28 @@
* * *
### v0.48.2 (2022-09-09)
* Fix excessive braking for slopes with realistic train braking.
* Fix incorrect infrastructure totals when overbuilding bay road stops with a different road/tram type active.
* Fix route step markers being rendered incorrectly with some fonts or when the zoom level is changed.
* Fix conflicts between company bankruptcy and manually triggered company sales, reduce delays before showing purchase company prompts.
* Fix crash when showing the maximum achievable speed estimate for trains of 0 mass.
* Fix crash which could occur with autoreplace failure news messages in some languages.
* Fix crash which could occur when adding plans in single player.
* Fix some industry NewGRFs having incorrect behaviour (when querying the closest industry of an invalid or non present type).
* Template-based train replacement:
* Fix incorrect template replacement error message when the template is not buildable.
* Show warning if template trains are not compatible with any rail type.
* Only apply the highest resolution sprites to use setting when the NewGRF supplies suitable fallback graphics.
* Add a setting to show the introduction year for train wagons.
* Add setting to show group hierarchy in vehicle names.
* Add routing restriction conditional on direction of order target from signal.
* Remove road vehicles during load which are uncorrectably invalid (i.e. when required NewGRFs are missing), instead of crashing.
* AI/GS script:
* Increase the maximum number of operations which scripts can use when saving the game.
* Add script functions to get and set inflation factors.
* Bump trunk base from commit ccb9d9988011725c1ff0d415af37efb99e2b0849 to commit 03552996395be4c468d64adc7a076e1b233f0d4c.
### v0.48.1 (2022-08-01)
* Fix various issues that could occur when attempting to disable infrastructure sharing when shared infrastructure is still in use.
* Fix crashes and other issues when removing a company would remove infrastructure which is in use by the train reservation of another company when realistic braking is enabled.

Loading…
Cancel
Save