(svn r69) -Feature: align toolbar left/center/right patch (TrueLight)

-Feature: added callback feature to patches options
pull/155/head
darkvater 20 years ago
parent 255a1ad941
commit 31911a9325

@ -1000,6 +1000,10 @@ STR_CONFIG_PATCHES_COLORED_NEWS_DATE :{LTBLUE}Coloured news appears in: {ORANGE}
STR_CONFIG_PATCHES_STARTING_DATE :{LTBLUE}Starting date: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Enable smooth economy (more, smaller changes)
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}When dragging place signals every: {ORANGE}{STRING} tile(s)
STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Position of maintoolbar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Left
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Center
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Right
STR_CONFIG_PATCHES_GUI :{BLACK}Interface
STR_CONFIG_PATCHES_CONSTRUCTION :{BLACK}Construction

@ -2207,6 +2207,8 @@ void SetupColorsAndInitialWindow()
w = AllocateWindowDesc(&_toolb_normal_desc);
w->disabled_state = 1 << 17;
w->flags4 &= ~WF_WHITE_BORDER_MASK;
PositionMainToolbar(w); // already WC_MAIN_TOOLBAR passed (&_toolb_normal_desc)
_main_status_desc.top = height - 12;
w = AllocateWindowDesc(&_main_status_desc);
@ -2222,6 +2224,8 @@ void SetupColorsAndInitialWindow()
w = AllocateWindowDesc(&_toolb_scen_desc);
w->disabled_state = 1 << 9;
w->flags4 &= ~WF_WHITE_BORDER_MASK;
PositionMainToolbar(w); // already WC_MAIN_TOOLBAR passed (&_toolb_scen_desc)
break;
default:
NOT_REACHED();

@ -826,6 +826,8 @@ static const SettingDesc patch_settings[] = {
{"nonuniform_stations", SDT_BOOL, (void*)false, (void*)offsetof(Patches, nonuniform_stations)},
{"always_small_airport", SDT_BOOL, (void*)false, (void*)offsetof(Patches, always_small_airport)},
{"realistic_acceleration", SDT_BOOL, (void*)false, (void*)offsetof(Patches, realistic_acceleration)},
{"toolbar_pos", SDT_UINT8, (void*)0, (void*)offsetof(Patches, toolbar_pos)},
{"max_trains", SDT_UINT8, (void*)80,(void*)offsetof(Patches, max_trains)},
{"max_roadveh", SDT_UINT8, (void*)80,(void*)offsetof(Patches, max_roadveh)},

@ -661,13 +661,28 @@ void ShowHighscoreTable(int tbl)
ShowInfoF("ShowHighscoreTable(%d) not implemented", tbl);
}
// virtual PositionMainToolbar function, calls the right one.
int32 v_PositionMainToolbar(int32 p1)
{
if (_game_mode != GM_MENU)
PositionMainToolbar(NULL);
return 0;
}
typedef int32 PatchButtonClick(int32);
static PatchButtonClick * const _patch_button_proc[] = {
&v_PositionMainToolbar,
};
typedef struct PatchEntry {
byte type; // type of selector
byte flags; // selector flags
StringID str; // string with descriptive text
void *variable; // pointer to the variable
int32 min,max; // range for spinbox setting
uint32 step; // step for spinbox
byte type; // type of selector
byte flags; // selector flags
StringID str; // string with descriptive text
void *variable; // pointer to the variable
int32 min,max; // range for spinbox setting
uint32 step; // step for spinbox
PatchButtonClick *click_proc; // callback procedure
} PatchEntry;
enum {
@ -691,6 +706,7 @@ static const PatchEntry _patches_ui[] = {
{PE_UINT8, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION, &_patches.errmsg_duration, 0, 20, 1},
{PE_UINT8, PF_MULTISTRING, STR_CONFIG_PATCHES_TOOLBAR_POS, &_patches.toolbar_pos, 0, 2, 1, &v_PositionMainToolbar},
};
static const PatchEntry _patches_construction[] = {
@ -927,7 +943,7 @@ static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
x = e->click.pt.x - 5;
if (x < 0) return;
if (x < 21) {
if (x < 21) { // clicked on the icon on the left side. Either scroller or bool on/off
int32 val = ReadPE(pe), oval = val;
switch(pe->type) {
@ -972,9 +988,12 @@ static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
if (val != oval) {
WritePE(pe, val);
SetWindowDirty(w);
if (pe->click_proc != NULL) // call callback function
pe->click_proc(val);
}
} else {
if (pe->type != PE_BOOL) {
if (pe->type != PE_BOOL && !(pe->flags & PF_MULTISTRING)) { // do not open editbox
WP(w,def_d).data_3 = btn;
SET_DPARAM32(0, ReadPE(pe));
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_PATCHES_QUERY_CAPT, 10, 100, WC_GAME_OPTIONS, 0);
@ -999,8 +1018,12 @@ static void PatchesSelectionWndProc(Window *w, WindowEvent *e)
case WE_ON_EDIT_TEXT: {
if (*e->edittext.str) {
const PatchPage *page = &_patches_page[WP(w,def_d).data_1];
WritePE(&page->entries[WP(w,def_d).data_3], atoi(e->edittext.str));
const PatchEntry *pe = &page->entries[WP(w,def_d).data_3];
WritePE(pe, atoi(e->edittext.str));
SetWindowDirty(w);
if (pe->click_proc != NULL) // call callback function
pe->click_proc(*(int32*)pe->variable);
}
break;
}

@ -109,6 +109,8 @@ typedef struct Patches {
bool nonuniform_stations;// allow nonuniform train stations
bool always_small_airport; // always allow small airports
bool realistic_acceleration; // realistic acceleration for trains
uint8 toolbar_pos; // position of toolbars, 0=left, 1=center, 2=right
byte max_trains; //max trains in game per player (these are 8bit because the unitnumber field can't hold more)
byte max_roadveh; //max trucks in game per player

@ -531,6 +531,16 @@ Window *AllocateWindowDesc(const WindowDesc *desc)
if (pt.x > _screen.width + 10 - desc->width)
pt.x = (_screen.width + 10 - desc->width) - 20;
pt.y = w->top + 10;
// open Build Toolbars and Terraforming Toolbar aligned
} else if (desc->cls == WC_BUILD_TOOLBAR || desc->cls == WC_SCEN_LAND_GEN) {
/* Override the position if a toolbar is opened according to the place of the maintoolbar
* The main toolbar (WC_MAIN_TOOLBAR) is 640px in width */
switch (_patches.toolbar_pos) {
case 1: pt.x = ((_screen.width + 640) >> 1) - desc->width; break;
case 2: pt.x = _screen.width - desc->width; break;
default: pt.x = 640 - desc->width;
}
pt.y = desc->top;
} else {
pt.x = desc->left;
pt.y = desc->top;
@ -1013,7 +1023,7 @@ void MouseLoop()
}
if (click == 1) {
DEBUG(misc, 1) ("cursor: 0x%X (%d)", _cursor.sprite, _cursor.sprite);
//DEBUG(misc, 1) ("cursor: 0x%X (%d)", _cursor.sprite, _cursor.sprite);
if (_thd.place_mode != 0 &&
// query button and place sign button work in pause mode
!(_cursor.sprite == 0x2CF || _cursor.sprite == 0x2D2) &&
@ -1164,6 +1174,22 @@ void DeleteNonVitalWindows()
}
}
int PositionMainToolbar(Window *w)
{
//DEBUG(misc, 1) ("Repositioning Main Toolbar...");
if (w == NULL || w->window_class != WC_MAIN_TOOLBAR)
w = FindWindowById(WC_MAIN_TOOLBAR, 0);
switch (_patches.toolbar_pos) {
case 1: w->left = (_screen.width - w->width) >> 1; break;
case 2: w->left = _screen.width - w->width; break;
default: w->left = 0;
}
SetDirtyBlocks(0, 0, _screen.width, w->height); // invalidate the whole top part
return w->left;
}
void RelocateAllWindows(int neww, int newh)
{
Window *w;
@ -1182,7 +1208,7 @@ void RelocateAllWindows(int neww, int newh)
if (w->window_class == WC_MAIN_TOOLBAR) {
top = w->top;
left = (neww - w->width) >> 1;
left = PositionMainToolbar(w); // changes toolbar orientation
} else if (w->window_class == WC_SELECT_GAME || w->window_class == WC_GAME_OPTIONS || w->window_class == WC_NETWORK_WINDOW){
top = (newh - w->height) >> 1;
left = (neww - w->width) >> 1;
@ -1208,4 +1234,3 @@ void RelocateAllWindows(int neww, int newh)
w->top = top;
}
}

@ -408,6 +408,7 @@ void GuiShowTooltips(uint16 string_id);
void UnclickWindowButtons(Window *w);
void UnclickSomeWindowButtons(Window *w, uint32 mask);
void RelocateAllWindows(int neww, int newh);
int32 PositionMainToolbar(Window *w);
/* widget.c */
int GetWidgetFromPos(Window *w, int x, int y);

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