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@ -2,6 +2,34 @@
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* * *
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### v0.47.3 (2022-06-09)
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* Fix being able to add/remove/modify tunnel/bridge signals when occupied by trains, which could result in train or game crashes.
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* Fix crash when building public roads encountered level crossings and other non-normal road.
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* Fix performance problems refreshing the cargodist link graph when order lists contained many conditional order loops.
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* Fix timetable autofill activation when scheduled dispatch is active.
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* Disabling timetable automation without holding the ctrl key no longer clears the timetable.
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* Support railtype-dependant GRF train speed limits with realistic braking.
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* Fix selecting a savegame with realistic braking enabled in the load savegame window triggering realistic braking signal checks on the current game.
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* Allow ctrl-clicking on trains of other companies on own track to start/stop.
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* Add setting to disable water animation depending on zoom level.
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* Add setting to disable object expiry after a given year.
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* Add setting to ignore object introduction dates.
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* Allow linking only inputs or outputs to smallmap and viewport map mode in industry chain window.
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* Viewport map mode:
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* Fix ships not always updating in viewport map mode.
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* Fix the industry chain window not always updating viewports in industry map mode.
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* Fix scrolling viewport overlay over vehicle dots on animated blitters.
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* Fix scrolling viewport overlay on emscripten.
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* Allow using the measurement tool in viewport map mode.
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* Trees:
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* Fix tree tile grass not growing when tree growth/spread was disabled.
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* Make tree tile grass growth speed independent of the tree growth speed.
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* Adjust positioning of seasonally variable snow line width for arctic tree placement.
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* Improve reliability of crashlog writing on Unix/Linux and MacOS.
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* Add various features to the NewGRF debug window.
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* Various NewGRF and realistic braking related minor performance improvements.
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* Bump trunk base from commit e79724ea22b2c4428ab402a808b7ab777fec2985 to commit 0d3756818fc2178242b0a72d979131a9cb376d76.
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### v0.47.2 (2022-05-01)
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* Fix crash and/or multiplayer desync after a new industry is built within the catchment of an existing station.
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* Fix multiplayer desync after a raise land action removed a water object next to a dock.
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