(svn r3757) -Feature: Delete news items about vehicles, when they get stale

This is used to delete
- all news about a vehicle, when it gets deleted
- "vehicle has stopped in depot" news, when it gets started
- "vehicle has invalid orders" news, when the orders get changed
pull/155/head
tron 19 years ago
parent f383a038f0
commit 332b54d5a6

@ -382,6 +382,10 @@ int32 CmdStartStopAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return_cmd_error(STR_A017_AIRCRAFT_IS_IN_FLIGHT);
if (flags & DC_EXEC) {
if (v->vehstatus & VS_STOPPED && IsAircraftHangarTile(v->tile)) {
DeleteVehicleNews(p1, STR_A014_AIRCRAFT_IS_WAITING_IN);
}
v->vehstatus ^= VS_STOPPED;
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);

@ -73,4 +73,11 @@ enum {
DNC_BANKRUPCY = 4,
};
/**
* Delete a news item type about a vehicle
* if the news item type is INVALID_STRING_ID all news about the vehicle get
* deleted
*/
void DeleteVehicleNews(VehicleID, StringID news);
#endif /* NEWS_H */

@ -865,3 +865,37 @@ void ShowMessageOptions(void)
DeleteWindowById(WC_GAME_OPTIONS, 0);
AllocateWindowDesc(&_message_options_desc);
}
void DeleteVehicleNews(VehicleID vid, StringID news)
{
byte n;
for (n = _oldest_news; _latest_news != INVALID_NEWS && n != _latest_news + 1; n = (n + 1) % MAX_NEWS) {
const NewsItem* ni = &_news_items[n];
if (ni->flags & NF_VEHICLE &&
ni->data_a == vid &&
(news == INVALID_STRING_ID || ni->string_id == news)) {
Window* w;
byte i;
if (_forced_news == n) MoveToNexItem();
if (_current_news == n) MoveToNexItem();
// If this is the last news item, invalidate _latest_news
if (_latest_news == _oldest_news) _latest_news = INVALID_NEWS;
for (i = n; i != _oldest_news; i = (i + MAX_NEWS - 1) % MAX_NEWS) {
_news_items[i] = _news_items[(i + MAX_NEWS - 1) % MAX_NEWS];
}
_oldest_news = (_oldest_news + 1) % MAX_NEWS;
_total_news--;
w = FindWindowById(WC_MESSAGE_HISTORY, 0);
if (w == NULL) return;
SetWindowDirty(w);
w->vscroll.count = _total_news;
}
}
}

@ -143,6 +143,22 @@ void AssignOrder(Order *order, Order data)
order->station = data.station;
}
/**
* Delete all news items regarding defective orders about a vehicle
* This could kill still valid warnings (for example about void order when just
* another order gets added), but assume the player will notice the problems,
* when (s)he's changing the orders.
*/
static void DeleteOrderWarnings(const Vehicle* v)
{
DeleteVehicleNews(v->index, STR_TRAIN_HAS_TOO_FEW_ORDERS + (v->type - VEH_Train) * 4);
DeleteVehicleNews(v->index, STR_TRAIN_HAS_VOID_ORDER + (v->type - VEH_Train) * 4);
DeleteVehicleNews(v->index, STR_TRAIN_HAS_DUPLICATE_ENTRY + (v->type - VEH_Train) * 4);
DeleteVehicleNews(v->index, STR_TRAIN_HAS_INVALID_ENTRY + (v->type - VEH_Train) * 4);
}
/** Add an order to the orderlist of a vehicle.
* @param x,y unused
* @param p1 various bitstuffed elements
@ -366,7 +382,9 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
}
for (u = GetFirstVehicleFromSharedList(v); u != NULL; u = u->next_shared) {
u = GetFirstVehicleFromSharedList(v);
DeleteOrderWarnings(u);
for (; u != NULL; u = u->next_shared) {
/* Increase amount of orders */
u->num_orders++;
@ -451,7 +469,9 @@ int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
order->type = OT_NOTHING;
order->next = NULL;
for (u = GetFirstVehicleFromSharedList(v); u != NULL; u = u->next_shared) {
u = GetFirstVehicleFromSharedList(v);
DeleteOrderWarnings(u);
for (; u != NULL; u = u->next_shared) {
u->num_orders--;
if (sel_ord < u->cur_order_index)
@ -575,7 +595,9 @@ int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle* u;
for (u = GetFirstVehicleFromSharedList(v); u != NULL; u = u->next_shared) {
u = GetFirstVehicleFromSharedList(v);
DeleteOrderWarnings(u);
for (; u != NULL; u = u->next_shared) {
/* toggle u->current_order "Full load" flag if it changed */
if (sel_ord == u->cur_order_index &&
HASBIT(u->current_order.flags, OFB_FULL_LOAD) != HASBIT(order->flags, OFB_FULL_LOAD)) {
@ -1006,6 +1028,8 @@ void DeleteVehicleOrders(Vehicle *v)
{
Order *order, *cur;
DeleteOrderWarnings(v);
/* If we have a shared order-list, don't delete the list, but just
remove our pointer */
if (IsOrderListShared(v)) {

@ -216,6 +216,10 @@ int32 CmdStartStopRoadVeh(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (v->type != VEH_Road || !CheckOwnership(v->owner)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (v->vehstatus & VS_STOPPED && v->u.road.state == 254) {
DeleteVehicleNews(p1, STR_9016_ROAD_VEHICLE_IS_WAITING);
}
v->vehstatus ^= VS_STOPPED;
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);

@ -951,6 +951,10 @@ int32 CmdStartStopShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (v->type != VEH_Ship || !CheckOwnership(v->owner)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (v->vehstatus & VS_STOPPED && v->u.ship.state == 0x80) {
DeleteVehicleNews(p1, STR_981C_SHIP_IS_WAITING_IN_DEPOT);
}
v->vehstatus ^= VS_STOPPED;
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);

@ -1176,6 +1176,10 @@ int32 CmdStartStopTrain(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (v->type != VEH_Train || !CheckOwnership(v->owner)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (v->vehstatus & VS_STOPPED && v->u.rail.track == 0x80) {
DeleteVehicleNews(p1, STR_8814_TRAIN_IS_WAITING_IN_DEPOT);
}
v->u.rail.days_since_order_progr = 0;
v->vehstatus ^= VS_STOPPED;
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);

@ -536,6 +536,8 @@ void DeleteVehicle(Vehicle *v)
Vehicle *u;
bool has_artic_part = false;
DeleteVehicleNews(v->index, INVALID_STRING_ID);
do {
u = v->next;
has_artic_part = EngineHasArticPart(v);

Loading…
Cancel
Save