@ -124,25 +124,31 @@ int UpdateCompanyRatingAndValue(Player *p, bool update)
/* Count vehicles */
{
Vehicle * v ;
int32 min_profit = _score_info [ SCORE_MIN_PROFIT ] . needed ;
int32 min_profit = 0 ;
bool min_profit_first = true ;
uint num = 0 ;
FOR_ALL_VEHICLES ( v ) {
if ( v - > owner ! = owner )
continue ;
if ( ( v - > type = = VEH_Train & & IsFrontEngine ( v ) ) | |
v - > type = = VEH_Road | |
( v - > type = = VEH_Aircraft & & v - > subtype < = 2 ) | |
v - > type = = VEH_Ship ) {
v - > type = = VEH_Road | |
( v - > type = = VEH_Aircraft & & v - > subtype < = 2 ) | |
v - > type = = VEH_Ship ) {
num + + ;
if ( v - > age > 730 ) {
if ( min_profit > v - > profit_last_year )
/* Find the vehicle with the lowest amount of profit */
if ( min_profit_first = = true ) {
min_profit = v - > profit_last_year ;
min_profit_first = false ;
} else if ( min_profit > v - > profit_last_year )
min_profit = v - > profit_last_year ;
}
}
}
_score_part [ owner ] [ SCORE_VEHICLES ] = num ;
/* Don't allow negative min_profit to show */
if ( min_profit > 0 )
_score_part [ owner ] [ SCORE_MIN_PROFIT ] = min_profit ;
}