(svn r320) -Fix: some last _current_player fixes

pull/155/head
truelight 20 years ago
parent 75a54521e8
commit 3dc8dcf312

@ -999,6 +999,7 @@ static void ChopLumberMillTrees(Industry *i)
do {
tile = TILE_MASK(tile);
if (IS_TILETYPE(tile, MP_TREES)) {
uint old_player = _current_player;
/* found a tree */
_current_player = OWNER_NONE;
@ -1010,6 +1011,8 @@ static void ChopLumberMillTrees(Industry *i)
SetMapExtraBits(tile, 0);
i->cargo_waiting[0] = min(0xffff, i->cargo_waiting[0] + 45);
_current_player = old_player;
return;
}
tile += _chop_dir[dir];

@ -250,6 +250,8 @@ static void TileLoop_Town(uint tile)
if ( (byte) (r >> 8) >= 12) {
DoBuildTownHouse(t, tile);
}
_current_player = OWNER_NONE;
}
}

@ -583,6 +583,9 @@ void TileLoop_Water(uint tile)
for(i=0; i!=4; i++)
TileLoopWaterHelper(tile, _tile_loop_offs_array[i]);
}
// _current_player can be changed by TileLoopWaterHelper.. reset it back
// here
_current_player = OWNER_NONE;
// edges
if ( GET_TILE_X(tile)==0 && IS_INT_INSIDE(GET_TILE_Y(tile),1,TILES_Y-3+1)) //NE

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