@ -101,9 +101,6 @@ static const byte *_colour_remap_ptr;
static byte _string_colourremap[3]; ///< Recoloursprite for stringdrawing. The grf loader ensures that #ST_FONT sprites only use colours 0 to 2.
static int _sprite_brightness_adjust;
static const uint DIRTY_BLOCK_HEIGHT = 8;
static const uint DIRTY_BLOCK_WIDTH = 64;
extern uint _dirty_block_colour;
static bool _whole_screen_dirty = false;
bool _gfx_draw_active = false;