Change: [Script] Store randomizers in savegame (#12063)
parent
d6f34a21e8
commit
3ffa176870
@ -0,0 +1,51 @@
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file randomizer_sl.cpp Code handling saving and loading of script randomizers */
|
||||
|
||||
#include "../stdafx.h"
|
||||
#include "../script/api/script_object.hpp"
|
||||
#include "saveload.h"
|
||||
#include "saveload_internal.h"
|
||||
#include "../safeguards.h"
|
||||
|
||||
static const SaveLoad _randomizer_desc[] = {
|
||||
SLE_VAR(Randomizer, state[0], SLE_UINT32),
|
||||
SLE_VAR(Randomizer, state[1], SLE_UINT32),
|
||||
};
|
||||
|
||||
struct SRNDChunkHandler : ChunkHandler {
|
||||
SRNDChunkHandler() : ChunkHandler('SRND', CH_TABLE)
|
||||
{}
|
||||
|
||||
void Save() const override
|
||||
{
|
||||
SlTableHeader(_randomizer_desc);
|
||||
|
||||
for (Owner owner = OWNER_BEGIN; owner < OWNER_END; owner++) {
|
||||
SlSetArrayIndex(owner);
|
||||
SlObject(&ScriptObject::GetRandomizer(owner), _randomizer_desc);
|
||||
}
|
||||
}
|
||||
|
||||
void Load() const override
|
||||
{
|
||||
SlTableHeader(_randomizer_desc);
|
||||
|
||||
Owner index;
|
||||
while ((index = (Owner)SlIterateArray()) != (Owner)-1) {
|
||||
SlObject(&ScriptObject::GetRandomizer(index), _randomizer_desc);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
static const SRNDChunkHandler SRND;
|
||||
static const ChunkHandlerRef randomizer_chunk_handlers[] = {
|
||||
SRND,
|
||||
};
|
||||
|
||||
extern const ChunkHandlerTable _randomizer_chunk_handlers(randomizer_chunk_handlers);
|
Loading…
Reference in New Issue