Adjust setting texts for pay for repair, and move within settings GUI.

pull/11/head
Jonathan G Rennison 7 years ago
parent c6b1decafd
commit 42a4bd63e0

@ -1837,10 +1837,10 @@ STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Change s
STR_CONFIG_SETTING_ADJACENT_CROSSINGS :Close adjacent level crossings: {STRING2}
STR_CONFIG_SETTING_ADJACENT_CROSSINGS_HELPTEXT :Closes all adjacent level crossings on parallel tracks whenever one or more is occupied
STR_CONFIG_SETTING_PAY_FOR_REPAIR_VEHICLE :Pay for repairing vehicle: {STRING2}
STR_CONFIG_SETTING_PAY_FOR_REPAIR_VEHICLE_HELPTEXT :Pay for repairing vehicle
STR_CONFIG_SETTING_REPAIR_COST :Cost of repairing vehicle: 1/{STRING2} of total cost
STR_CONFIG_SETTING_REPAIR_COST_HELPTEXT :Cost of repairing vehicle
STR_CONFIG_SETTING_PAY_FOR_REPAIR_VEHICLE :Pay for repairing vehicles: {STRING2}
STR_CONFIG_SETTING_PAY_FOR_REPAIR_VEHICLE_HELPTEXT :Pay for repairing vehicles which have broken down
STR_CONFIG_SETTING_REPAIR_COST :Cost of repairing vehicles: 1/{STRING2} of vehicle cost
STR_CONFIG_SETTING_REPAIR_COST_HELPTEXT :Cost of repairing vehicles which have broken down, as a fraction of the current purchase cost of the vehicle. The cost is doubled if the vehicle is older than its maximum age.
STR_CONFIG_OCCUPANCY_SMOOTHNESS :Smoothness of order occupancy measurement: {STRING2}
STR_CONFIG_OCCUPANCY_SMOOTHNESS_HELPTEXT :0% sets the measurement to the most recent value, 100% leaves it unchanged

@ -1633,8 +1633,6 @@ static SettingsContainer &GetSettingsTree()
company->Add(new SettingEntry("company.engine_renew"));
company->Add(new SettingEntry("company.engine_renew_months"));
company->Add(new SettingEntry("company.engine_renew_money"));
company->Add(new SettingEntry("vehicle.pay_for_repair"));
company->Add(new SettingEntry("vehicle.repair_cost"));
company->Add(new SettingEntry("vehicle.servint_ispercent"));
company->Add(new SettingEntry("vehicle.servint_trains"));
company->Add(new SettingEntry("vehicle.servint_roadveh"));
@ -1725,6 +1723,8 @@ static SettingsContainer &GetSettingsTree()
disasters->Add(new SettingEntry("difficulty.economy"));
disasters->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
disasters->Add(new SettingEntry("vehicle.improved_breakdowns"));
disasters->Add(new SettingEntry("vehicle.pay_for_repair"));
disasters->Add(new SettingEntry("vehicle.repair_cost"));
disasters->Add(new SettingEntry("vehicle.plane_crashes"));
disasters->Add(new SettingEntry("vehicle.no_train_crash_other_company"));
}

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