Merge branch 'cpp-11' into save_ext

# Conflicts:
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
save_ext
Jonathan G Rennison 5 years ago
commit 46b5b0155c

@ -0,0 +1,7 @@
## Version of OpenTTD
## Expected result
## Actual result
## Steps to reproduce

34
.github/stale.yml vendored

@ -0,0 +1,34 @@
daysUntilClose: 7
staleLabel: stale
closeComment: false
exemptMilestones: true
exemptAssignees: true
issues:
daysUntilStale: 60
exemptLabels:
- pinned
- security
- "good first issue"
- regression
markComment: >
This issue has been automatically marked as stale because it has not had any activity in the last two months.
If you believe the issue is still relevant, please test on the latest nightly and report back.
It will be closed if no further activity occurs within 7 days.
Thank you for your contributions.
pulls:
daysUntilStale: 30
exemptLabels:
- pinned
markComment: >
This pull request has been automatically marked as stale because it has not had any activity in the last month.
Please feel free to give a status update now, ping for review, or re-open when it's ready.
It will be closed if no further activity occurs within 7 days.
Thank you for your contributions.

@ -42,11 +42,22 @@ MD5SUM := $(shell [ "$(OS)" = "OSX" ] && echo "md5 -r" || echo "md5sum")
NFO_FILES := $(GRF_DIR)/*.nfo $(GRF_DIR)/rivers/*.nfo
PNG_FILES := $(GRF_DIR)/*.png $(GRF_DIR)/rivers/*.png
# List of target files.
OBT_FILES := $(BIN_DIR)/orig_dos.obg
OBT_FILES += $(BIN_DIR)/orig_dos_de.obg
OBT_FILES += $(BIN_DIR)/orig_win.obg
OBT_FILES += $(BIN_DIR)/orig_dos.obs
OBT_FILES += $(BIN_DIR)/orig_win.obs
OBT_FILES += $(BIN_DIR)/no_sound.obs
OBT_FILES += $(BIN_DIR)/orig_dos.obm
OBT_FILES += $(BIN_DIR)/orig_win.obm
OBT_FILES += $(BIN_DIR)/no_music.obm
OBT_FILES += $(BIN_DIR)/orig_tto.obm
# Build the GRF.
all: $(OBT_FILES)
ifdef GRFCODEC
all: $(BIN_DIR)/openttd.grf $(BIN_DIR)/orig_extra.grf $(BIN_DIR)/orig_dos.obg $(BIN_DIR)/orig_dos_de.obg $(BIN_DIR)/orig_win.obg $(BIN_DIR)/orig_dos.obs $(BIN_DIR)/orig_win.obs $(BIN_DIR)/no_sound.obs $(BIN_DIR)/orig_win.obm $(BIN_DIR)/no_music.obm
else
all:
all: $(BIN_DIR)/openttd.grf $(BIN_DIR)/orig_extra.grf
endif
$(OBJS_DIR)/langfiles.tmp: $(LANG_DIR)/*.txt
@ -67,6 +78,10 @@ $(BIN_DIR)/%.obm: $(BASESET_DIR)/%.obm $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/
$(E) '$(STAGE) Updating $(notdir $@)'
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $< >$@
# Guard against trying to run GRFCODEC/NFORENUM without either being set.
ifdef GRFCODEC
ifdef NFORENUM
# Compile extra grf
$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(GRF_DIR)/assemble_nfo.awk
$(E) '$(STAGE) Assembling openttd.nfo'
@ -89,9 +104,12 @@ $(BIN_DIR)/orig_extra.grf: $(PNG_FILES) $(NFO_FILES) $(GRF_DIR)/assemble_nfo.awk
$(Q) $(GRFCODEC) -n -s -e -p1 $(OBJS_DIR)/orig_extra.grf
$(Q)cp $(OBJS_DIR)/orig_extra.grf $(BIN_DIR)/orig_extra.grf
endif
endif
# Clean up temporary files.
clean:
$(Q)rm -f *.bak *.grf
$(Q)rm -f *.bak *.grf $(OBT_FILES)
# Clean up temporary files
mrproper: clean

@ -90,6 +90,7 @@ MODIFIED := $(shell echo "$(VERSIONS)" | cut -f 3 -d' ')
# Use autodetected revisions
VERSION := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
ISODATE := $(shell echo "$(VERSIONS)" | cut -f 2 -d' ')
GITHASH := $(shell echo "$(VERSIONS)" | cut -f 3 -d' ')
# Make sure we have something in VERSION and ISODATE
ifeq ($(VERSION),)
@ -250,7 +251,7 @@ $(OBJS_MM): %.o: $(SRC_DIR)/%.mm $(DEP_MASK) $(FILE_DEP)
$(OBJS_RC): %.o: $(SRC_DIR)/%.rc $(FILE_DEP)
$(E) '$(STAGE) Compiling resource $(<:$(SRC_DIR)/%.rc=%.rc)'
$(Q)$(WINDRES) -o $@ -I `basename $<` $<
$(Q)$(WINDRES) -o $@ $<
$(BIN_DIR)/$(TTD): $(TTD)
$(Q)cp $(TTD) $(BIN_DIR)/$(TTD)
@ -275,10 +276,10 @@ endif
# Revision files
$(SRC_DIR)/rev.cpp: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/rev.cpp.in
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!MODIFIED!!@$(MODIFIED)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/rev.cpp
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!MODIFIED!!@$(MODIFIED)@g;s@!!DATE!!@`date +%d.%m.%y`@g;s@!!GITHASH!!@$(GITHASH)@g" > $(SRC_DIR)/rev.cpp
$(SRC_DIR)/os/windows/ottdres.rc: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/os/windows/ottdres.rc.in
$(Q)cat $(SRC_DIR)/os/windows/ottdres.rc.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/os/windows/ottdres.rc
$(Q)cat $(SRC_DIR)/os/windows/ottdres.rc.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!DATE!!@`date +%d.%m.%y`@g;s@!!GITHASH!!@$(GITHASH)@g" > $(SRC_DIR)/os/windows/ottdres.rc
FORCE:

@ -593,8 +593,7 @@ no graphical user interface; you would be building a dedicated server.
The following compilers are known to compile OpenTTD:
- Microsoft Visual C++ (MSVC) 2005, 2008 and 2010.
Version 2005 gives bogus warnings about scoping issues.
- Microsoft Visual C++ (MSVC) 2015, 2017 and 2019.
- GNU Compiler Collection (GCC) 3.3 - 4.4, 4.6 - 4.8.
- Versions 4.1 and earlier give bogus warnings about uninitialised variables.
- Versions 4.4, 4.6 give bogus warnings about freeing non-heap objects.
@ -605,7 +604,8 @@ The following compilers are known to compile OpenTTD:
The following compilers are known not to compile OpenTTD:
- Microsoft Visual C++ (MSVC) 2003 and earlier.
- Microsoft Visual C++ (MSVC) 2013 and earlier.
These old versions do not support modern C++ language features.
- GNU Compiler Collection (GCC) 3.2 and earlier.
These old versions fail due to OpenTTD's template usage.
- GNU Compiler Collection (GCC) 4.5. It optimizes enums too aggressively.

@ -367,3 +367,10 @@ AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

@ -119,3 +119,10 @@ AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

@ -56,3 +56,10 @@ AIOrder.AIOF_UNLOAD_FLAGS <- AIOrder.OF_UNLOAD_FLAGS
AIOrder.AIOF_LOAD_FLAGS <- AIOrder.OF_LOAD_FLAGS
AIOrder.AIOF_DEPOT_FLAGS <- AIOrder.OF_DEPOT_FLAGS
AIOrder.AIOF_INVALID <- AIOrder.OF_INVALID
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

@ -8,3 +8,10 @@
*/
AILog.Info("1.2 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

@ -8,3 +8,10 @@
*/
AILog.Info("1.3 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

@ -8,3 +8,10 @@
*/
AILog.Info("1.4 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

@ -8,3 +8,10 @@
*/
AILog.Info("1.5 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

@ -8,3 +8,10 @@
*/
AILog.Info("1.6 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

@ -8,3 +8,10 @@
*/
AILog.Info("1.7 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

@ -8,3 +8,10 @@
*/
AILog.Info("1.8 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
AIBridge._GetName <- AIBridge.GetName;
AIBridge.GetName <- function(bridge_id)
{
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
}

@ -253,7 +253,11 @@ function Regression::Bridge()
if (AIBridge.IsValidBridge(i)) j++;
print(" Bridge " + i);
print(" IsValidBridge(): " + AIBridge.IsValidBridge(i));
print(" GetName(): " + AIBridge.GetName(i));
print(" GetName():");
print(" VT_RAIL: " + AIBridge.GetName(i, AIVehicle.VT_RAIL));
print(" VT_ROAD: " + AIBridge.GetName(i, AIVehicle.VT_ROAD));
print(" VT_WATER: " + AIBridge.GetName(i, AIVehicle.VT_WATER));
print(" VT_AIR: " + AIBridge.GetName(i, AIVehicle.VT_AIR));
print(" GetMaxSpeed(): " + AIBridge.GetMaxSpeed(i));
print(" GetPrice(): " + AIBridge.GetPrice(i, 5));
print(" GetMaxLength(): " + AIBridge.GetMaxLength(i));

@ -867,105 +867,165 @@ ERROR: IsEnd() is invalid as Begin() is never called
--Bridge--
Bridge -1
IsValidBridge(): false
GetName(): (null : 0x00000000)
GetName():
VT_RAIL: (null : 0x00000000)
VT_ROAD: (null : 0x00000000)
VT_WATER: (null : 0x00000000)
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): -1
GetPrice(): -1
GetMaxLength(): -1
GetMinLength(): -1
Bridge 0
IsValidBridge(): true
GetName(): Wooden rail bridge
GetName():
VT_RAIL: Wooden rail bridge
VT_ROAD: Wooden road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 32
GetPrice(): 450
GetMaxLength(): 66
GetMinLength(): 2
Bridge 1
IsValidBridge(): true
GetName(): Concrete rail bridge
GetName():
VT_RAIL: Concrete rail bridge
VT_ROAD: Concrete road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 48
GetPrice(): 630
GetMaxLength(): 4
GetMinLength(): 2
Bridge 2
IsValidBridge(): true
GetName(): Steel girder rail bridge
GetName():
VT_RAIL: Steel girder rail bridge
VT_ROAD: Steel girder road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 64
GetPrice(): 811
GetMaxLength(): 7
GetMinLength(): 2
Bridge 3
IsValidBridge(): true
GetName(): Reinforced concrete suspension rail bridge
GetName():
VT_RAIL: Reinforced concrete suspension rail bridge
VT_ROAD: Reinforced concrete suspension road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 80
GetPrice(): 946
GetMaxLength(): 12
GetMinLength(): 4
Bridge 4
IsValidBridge(): true
GetName(): Steel suspension rail bridge
GetName():
VT_RAIL: Steel suspension rail bridge
VT_ROAD: Steel suspension road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 96
GetPrice(): 1042
GetMaxLength(): 66
GetMinLength(): 5
Bridge 5
IsValidBridge(): true
GetName(): Steel suspension rail bridge
GetName():
VT_RAIL: Steel suspension rail bridge
VT_ROAD: Steel suspension road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 112
GetPrice(): 1081
GetMaxLength(): 66
GetMinLength(): 5
Bridge 6
IsValidBridge(): true
GetName(): Steel cantilever rail bridge
GetName():
VT_RAIL: Steel cantilever rail bridge
VT_ROAD: Steel cantilever road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 160
GetPrice(): 1261
GetMaxLength(): 9
GetMinLength(): 5
Bridge 7
IsValidBridge(): true
GetName(): Steel cantilever rail bridge
GetName():
VT_RAIL: Steel cantilever rail bridge
VT_ROAD: Steel cantilever road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 208
GetPrice(): 1306
GetMaxLength(): 10
GetMinLength(): 5
Bridge 8
IsValidBridge(): true
GetName(): Steel cantilever rail bridge
GetName():
VT_RAIL: Steel cantilever rail bridge
VT_ROAD: Steel cantilever road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 240
GetPrice(): 1396
GetMaxLength(): 11
GetMinLength(): 5
Bridge 9
IsValidBridge(): true
GetName(): Steel girder rail bridge
GetName():
VT_RAIL: Steel girder rail bridge
VT_ROAD: Steel girder road bridge
VT_WATER: Aqueduct
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): 256
GetPrice(): 1351
GetMaxLength(): 4
GetMinLength(): 2
Bridge 10
IsValidBridge(): false
GetName(): (null : 0x00000000)
GetName():
VT_RAIL: (null : 0x00000000)
VT_ROAD: (null : 0x00000000)
VT_WATER: (null : 0x00000000)
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): -1
GetPrice(): -1
GetMaxLength(): -1
GetMinLength(): -1
Bridge 11
IsValidBridge(): false
GetName(): (null : 0x00000000)
GetName():
VT_RAIL: (null : 0x00000000)
VT_ROAD: (null : 0x00000000)
VT_WATER: (null : 0x00000000)
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): -1
GetPrice(): -1
GetMaxLength(): -1
GetMinLength(): -1
Bridge 12
IsValidBridge(): false
GetName(): (null : 0x00000000)
GetName():
VT_RAIL: (null : 0x00000000)
VT_ROAD: (null : 0x00000000)
VT_WATER: (null : 0x00000000)
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): -1
GetPrice(): -1
GetMaxLength(): -1
GetMinLength(): -1
Bridge 13
IsValidBridge(): false
GetName(): (null : 0x00000000)
GetName():
VT_RAIL: (null : 0x00000000)
VT_ROAD: (null : 0x00000000)
VT_WATER: (null : 0x00000000)
VT_AIR: (null : 0x00000000)
GetMaxSpeed(): -1
GetPrice(): -1
GetMaxLength(): -1

@ -1,103 +0,0 @@
; $Id$
;
; This represents more or less nothingness
;
[metadata]
name = NoMusic
shortname = NULL
version = 0
fallback = true
description = A music pack without actual music.
description.af_ZA = 'n Musiek stel sonder enige musiek.
description.ar_EG = مجموعة موسيقى بدون موسيقى
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
description.bg_BG = Празен музикален пакет.
description.ca_ES = Una llista de música sense cap peça.
description.cs_CZ = Prázná hudební sada.
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
description.da_DK = En musikpakke uden musik.
description.de_DE = Ein Musikset ohne Musik.
description.el_GR = Ένα πάκετο μουσικής χωρίς πραγματική μουσική.
description.en_AU = A music pack without actual music.
description.en_US = A music pack without actual music.
description.es_ES = Un conjunto de música vacío.
description.es_MX = Paquete de música vacío
description.et_EE = Muusikakogu ilma muusikata.
description.eu_ES = Musika gabeko musika paketea.
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
description.fr_FR = Un pack de musiques sans musiques.
description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann.
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
description.gl_ES = Un conxunto de músicas sen ningunha música.
description.he_IL = אוסף מנגינות ללא מנגינות.
description.hr_HR = Glazbeni paket bez ikakve glazbe.
description.hu_HU = Zenei alapcsomag zene nélkül.
description.id_ID = Paket musik tanpa musik sungguhan.
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.
description.it_IT = Un pacchetto musicale non contenente alcuna musica.
description.ja_JP = 空の音楽パック
description.ko_KR = 실제 음악이 없는 음악 목록입니다.
description.la_VA = Sarcina musicae sine ulla musica.
description.lb_LU = E Musikpack ouni aktuell Musik.
description.lt_LT = Muzikos pakas be muzikos.
description.lv_LV = Mūzikas kopa bez mūzikas
description.ms_MY = Pek muzik tanpa muzik sebenar.
description.nb_NO = En musikkpakke uten noe musikk.
description.nl_NL = Een muziekset zonder muziek.
description.nn_NO = Ei musikkpakke utan noko musikk.
description.pl_PL = Zestaw utworów muzycznych nie zawierający żadnej muzyki.
description.pt_BR = Um pacote de músicas sem músicas.
description.pt_PT = Um conjunto de música vazio.
description.ro_RO = Un set de muzică fără muzică inclusă.
description.ru_RU = "Пустой" набор музыкального оформления, не содержащий никакой музыки.
description.sk_SK = Sada hudby neobsahujúca hudbu.
description.sl_SI = Glasbeni paket z vključeno glasbo.
description.sr_RS = Prazan skup muzičkih numera.
description.sv_SE = Ett musikpaket utan någon musik.
description.ta_IN = இசை இல்லாத இசைத்தொகுப்பு.
description.th_TH = ชุดเพลงประกอบแบบไม่มีเสียงเพลง
description.tr_TR = Müzik içermeyen boş bir müzik paketi.
description.uk_UA = Порожній набір музики.
description.vi_VN = Gói âm nhạc này không có nhạc nào.
description.zh_CN = 一个没有实际内容的音乐包.
description.zh_TW = 不含任何音樂的音樂集。
[files]
theme =
old_0 =
old_1 =
old_2 =
old_3 =
old_4 =
old_5 =
old_6 =
old_7 =
old_8 =
old_9 =
new_0 =
new_1 =
new_2 =
new_3 =
new_4 =
new_5 =
new_6 =
new_7 =
new_8 =
new_9 =
ezy_0 =
ezy_1 =
ezy_2 =
ezy_3 =
ezy_4 =
ezy_5 =
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
[names]
[origin]
default = This file was part of your OpenTTD installation.

@ -1,70 +0,0 @@
; $Id$
;
; This represents more or less nothingness
;
[metadata]
name = NoSound
shortname = NULL
version = 2
fallback = true
description = A sound pack without any sounds.
description.af_ZA = 'n Klank stel sonder enige klanke.
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
description.bg_BG = Празен звуков пакет.
description.ca_ES = Una llista de sons buida.
description.cs_CZ = Prázdná sada zvuků.
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
description.da_DK = En lydpakke uden lyde.
description.de_DE = Basissounds ohne Sound.
description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
description.en_AU = A sound pack without any sounds.
description.en_US = A sound pack without any sounds.
description.es_ES = Un conjunto de sonidos vacío.
description.es_MX = Paquete de sonidos vacío
description.et_EE = Helikogu ilma helideta.
description.eu_ES = Soinurik gabeko soinu pakete bat
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
description.fr_FR = Un pack de sons sans sons.
description.ga_IE = Pacáiste fuaimeanna gan aon fhuaimeanna ann.
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
description.gl_ES = Un conxunto de sons sen ningún son
description.he_IL = אוסף צלילים ללא צלילים.
description.hr_HR = Zvučni paket bez ikakvih zvukova.
description.hu_HU = Hang alapcsomag hangok nélkül.
description.id_ID = Paket efek suara tanpa suara apapun.
description.is_IS = Hljóðpakki án hljóðs.
description.it_IT = Un pacchetto sonoro non contenente alcun suono.
description.ja_JP = 空の効果音パック
description.ko_KR = 아무런 효과음도 없는 효과음 팩입니다.
description.la_VA = Sarcina sonorum sine ullis sonis.
description.lb_LU = E Soundpack ouni iergendee Sound.
description.lt_LT = Garsų pakas be jokių garsų.
description.lv_LV = Skaņu kopa bez skaņas.
description.nb_NO = En lydpakke uten noen lyder.
description.nl_NL = Een geluidset zonder geluid.
description.nn_NO = Ei lydpakke utan nokon lydar.
description.pl_PL = Zestaw dźwięków nie zawierający żadnych dźwięków.
description.pt_BR = Um pacote de sons sem sons.
description.pt_PT = Um conjunto de sons vazio.
description.ro_RO = Un set de sunete fără nici un sunet inclus.
description.ru_RU = "Пустой" набор звукового оформления, не содержащий никаких звуков.
description.sk_SK = Zvuková sada neobsahujúca zvuky.
description.sl_SI = Zvočni paket brez zvoka.
description.sr_RS = Prazan skup zvukova.
description.sv_SE = Ett ljudpaket utan några ljud.
description.ta_IN = ஒலிகள் இல்லாத ஒலி தொகுப்பு.
description.th_TH = ชุดเสียงแบบไร้เสียง
description.tr_TR = Ses içermeyen boş bir ses kümesi.
description.uk_UA = Порожній набір звуків.
description.vi_VN = Gói âm thanh này không có âm thanh nào.
description.zh_CN = 一个空的音效包.
description.zh_TW = 不含任何音效的音效集。
[files]
samples =
[md5s]
[origin]
default = This file was part of your OpenTTD installation.

Binary file not shown.

@ -1,84 +0,0 @@
; $Id$
;
; This represents the original graphics as on the non-German Transport
; Tycoon Deluxe DOS CD.
;
[metadata]
name = original_dos
shortname = TTDD
version = 1
palette = DOS
description = Original Transport Tycoon Deluxe DOS edition graphics.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
description.de_DE = Original Transport Tycoon Deluxe DOS Basisgrafiken.
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS.
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
description.eu_ES = Transport Tycoon Deluxe originaleko DOS edizioko grafikoak.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS útgáfunni.
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione DOS.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (DOS)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션의 그래픽입니다.
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS.
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
description.lv_LV = Oriģinālā Transport Tycoon Deluxe DOS izdevuma grafika.
description.ms_MY = Grafik asal Transport Tycoon Deluxe DOS edition.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe DOS.
description.pt_BR = Gráficos Originais do Transport Tycoon Deluxe, Edição DOS.
description.pt_PT = Gráficos originais da edição DOS de Transport Tycoon Deluxe.
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS.
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для DOS.
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS).
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za različico DOS.
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe DOS izdanja.
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS பதிப்பு அசைவூட்டங்கள்.
description.th_TH = กราฟฟิกต้นตำหรับของ Transport Tycoon Deluxe DOS edition
description.tr_TR = Özgün Transport Tycoon Deluxe DOS sürümü grafikleri.
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe DOS edition.
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên DOS
description.zh_CN = 运输大亨DOS豪华版原版图形包.
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的圖形。
[files]
base = TRG1.GRF
logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = ORIG_EXTRA.GRF
[md5s]
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
ORIG_EXTRA.GRF = 67bcfac5911667309d86b7749ea8d08c
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
ORIG_EXTRA.GRF = This file was part of your OpenTTD installation.

@ -1,76 +0,0 @@
; $Id$
;
; This represents the original music as on the Transport
; Tycoon Deluxe for DOS CD.
;
[metadata]
name = original_dos
shortname = TTDD
version = 1
description = Original Transport Tycoon Deluxe DOS edition music.
[files]
theme = gm.cat
old_0 = gm.cat
old_1 = gm.cat
old_2 = gm.cat
old_3 = gm.cat
old_4 = gm.cat
old_5 = gm.cat
old_6 = gm.cat
old_7 = gm.cat
old_8 =
old_9 =
new_0 = gm.cat
new_1 = gm.cat
new_2 = gm.cat
new_3 = gm.cat
new_4 = gm.cat
new_5 = gm.cat
new_6 = gm.cat
new_7 =
new_8 =
new_9 =
ezy_0 = gm.cat
ezy_1 = gm.cat
ezy_2 = gm.cat
ezy_3 = gm.cat
ezy_4 = gm.cat
ezy_5 = gm.cat
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
gm.cat = 7a29d2d0c4f7d2e03091ffa9b2bdfffb
[catindex]
theme = 0
old_0 = 1
old_1 = 8
old_2 = 2
old_3 = 9
old_4 = 14
old_5 = 15
old_6 = 19
old_7 = 13
new_0 = 6
new_1 = 11
new_2 = 10
new_3 = 17
new_4 = 21
new_5 = 18
new_6 = 5
ezy_0 = 12
ezy_1 = 7
ezy_2 = 16
ezy_3 = 3
ezy_4 = 20
ezy_5 = 4
[names]
; Names get read from the CAT file
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

@ -1,70 +0,0 @@
; $Id$
;
; This represents the original sounds as on the Transport
; Tycoon Deluxe DOS CD.
;
[metadata]
name = original_dos
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe DOS edition sounds.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel DOS.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
description.de_DE = Original Transport Tycoon Deluxe DOS Basissounds.
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση DOS.
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
description.eu_ES = Transport Tycoon Deluxe originaleko DOS edizioko soinuak.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת DOS.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe DOS útgáfunni.
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione DOS.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 効果音 (DOS)
description.ko_KR = 오리지널 트랜스포트 타이쿤 도스 에디션의 효과음입니다.
description.la_VA = Soni ex editione originale Transport Tycoon Deluxe DOS.
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Sound.
description.lt_LT = Originalūs Transport Tycoon Deluxe DOS leidimo garsai.
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for DOS.
description.pl_PL = Oryginalna edycja dźwięków dla Transport Tycoon Deluxe DOS.
description.pt_BR = Sons Originais do Transport Tycoon Deluxe, Edição DOS.
description.pt_PT = Sons originais da edição DOS de Transport Tycoon Deluxe.
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru DOS.
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для DOS.
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (DOS).
description.sl_SI = Originalni zvoki Transport Tycoon Deluxe različice DOS.
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe DOS izdanja.
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, DOS-utgåvan.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS பதிப்பு ஒலிகள்.
description.th_TH = เสียงต้นตำหรับของ Transport Tycoon Deluxe DOS edition
description.tr_TR = Özgün Transport Tycoon Deluxe DOS sürümü sesleri.
description.uk_UA = Оригінальний набір звуків з Transport Tycoon Deluxe DOS edition.
description.vi_VN = Âm thanh gốc từ phiên bản Transport Tycoon Deluxe trên DOS
description.zh_CN = 运输大亨DOS豪华版原版音效包.
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的音效。
[files]
samples = SAMPLE.CAT
[md5s]
SAMPLE.CAT = 422ea3dd074d2859bb51639a6e0e85da
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

@ -1,82 +0,0 @@
; $Id$
;
; This represents the original graphics as on the German Transport
; Tycoon Deluxe DOS CD. It contains one broken sprite.
;
[metadata]
name = original_dos_de
shortname = TTDD
version = 0
palette = DOS
description = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe (alemany) pel DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
description.de_DE = Original Transport Tycoon Deluxe DOS (Deutsch) Basisgrafiken.
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS (Γερμανικό).
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS (en alemán).
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS (Gearmánach).
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS (גרמנית).
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS (þýsku) útgáfunni.
description.it_IT = Grafica originale di Transport Tycoon Deluxe (tedesco), edizione DOS.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (DOS・ドイツ版)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션(독일)의 그래픽입니다.
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS (Germanica).
description.lb_LU = Original Transport Tycoon Deluxe DOS (Däitsch) Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe DOS (Vokiečių) leidimo grafika.
description.lv_LV = Oriģinālā Transport Tycoon Deluxe DOS (vācu) izdevuma grafika.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS (tysk).
description.nl_NL = Originele graphics van de Duitse Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS (tysk).
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe DOS (German).
description.pt_BR = Gráficos Originais do Transport Tycoon Deluxe, Edição DOS alemã.
description.pt_PT = Gráficos originais da edição DOS (Alemã) de Transport Tycoon Deluxe.
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS (ediţia germană).
description.ru_RU = Оригинальная графика из немецкой версии Transport Tycoon Deluxe для DOS.
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS) (v jazyku nemčina).
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za nemško različico DOS.
description.sr_RS = Originalni skup grafika nemačkog Transport Tycoon Deluxe DOS izdanja.
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan (tyska).
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS (செருமன்) பதிப்பு அசைவூட்டங்கள்.
description.th_TH = กราฟฟิกต้นตำหรับของ Transport Tycoon Deluxe DOS (German) edition
description.tr_TR = Özgün Transport Tycoon Deluxe DOS (Almanca) sürümü grafikleri.
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe DOS edition (німецького).
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên DOS (tiếng Đức)
description.zh_CN = 运输大亨DOS豪华德语版原版图形包.
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版 (德國版) 的圖形。
[files]
base = TRG1.GRF
logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = ORIG_EXTRA.GRF
[md5s]
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
ORIG_EXTRA.GRF = 67bcfac5911667309d86b7749ea8d08c
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
ORIG_EXTRA.GRF = This file was part of your OpenTTD installation.

@ -1,71 +0,0 @@
; $Id$
;
; This represents the original music as on the Transport
; Tycoon (with World Editor) for DOS CD.
;
[metadata]
name = original_tto
shortname = TTOD
version = 1
description = Original Transport Tycoon (Original/World Editor) music.
[files]
theme = gm-tto.cat
old_0 = gm-tto.cat
old_1 = gm-tto.cat
old_2 = gm-tto.cat
old_3 = gm-tto.cat
old_4 = gm-tto.cat
old_5 = gm-tto.cat
old_6 = gm-tto.cat
old_7 = gm-tto.cat
old_8 =
old_9 =
new_0 = gm-tto.cat
new_1 = gm-tto.cat
new_2 = gm-tto.cat
new_3 = gm-tto.cat
new_4 = gm-tto.cat
new_5 = gm-tto.cat
new_6 = gm-tto.cat
new_7 = gm-tto.cat
new_8 =
new_9 =
ezy_0 =
ezy_1 =
ezy_2 =
ezy_3 =
ezy_4 =
ezy_5 =
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[catindex]
theme = 0
old_0 = 1
old_1 = 6
old_2 = 2
old_3 = 7
old_4 = 11
old_5 = 12
old_6 = 15
old_7 = 10
new_0 = 4
new_1 = 5
new_2 = 9
new_3 = 8
new_4 = 13
new_5 = 16
new_6 = 14
new_7 = 3
[md5s]
gm-tto.cat = 26e85ff84b0063aa5da05dd4698fc76e
[names]
; Names get read from the CAT file
[origin]
default = You can find it on your Transport Tycoon CD-ROM.

@ -1,83 +0,0 @@
; $Id$
;
; This represents the original graphics as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDW
version = 0
palette = Windows
description = Original Transport Tycoon Deluxe Windows edition graphics.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
description.de_DE = Original Transport Tycoon Deluxe Windows Basisgrafiken.
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση Windows.
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe Windows útgáfunni.
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione Windows.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (Windows)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 그래픽입니다.
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe Windows.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma grafika.
description.ms_MY = Grafik asal Transport Tycoon Deluxe edisi Windows.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe Windows.
description.pt_BR = Gráficos Originais do Transport Tycoon, Edição Windows.
description.pt_PT = Gráficos originais da edição Windows de Transport Tycoon Deluxe.
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru Windows.
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для Windows.
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (Windows).
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za različico oken(windows).
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe Windows izdanja.
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, Windows-utgåvan.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு அசைவூட்டங்கள்.
description.th_TH = กราฟฟิกต้ำตำหรับของ Transport Tycoon Deluxe Windows edition
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü grafikleri.
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe Windows edition.
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên Windows
description.zh_CN = 运输大亨Windows豪华版原版图形包.
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的圖形。
[files]
base = TRG1R.GRF
logos = TRGIR.GRF
arctic = TRGCR.GRF
tropical = TRGHR.GRF
toyland = TRGTR.GRF
extra = ORIG_EXTRA.GRF
[md5s]
TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358
TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
ORIG_EXTRA.GRF = 67bcfac5911667309d86b7749ea8d08c
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
ORIG_EXTRA.GRF = This file was part of your OpenTTD installation.

@ -1,158 +0,0 @@
; $Id$
;
; This represents the original music as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDW
version = 1
description = Original Transport Tycoon Deluxe Windows edition music.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
description.ca_ES = Música original del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
description.de_DE = Original Transport Tycoon Deluxe Windows Musikset.
description.el_GR = Αρχική μουσική από το Transport Tycoon Deluxe έκδοση Windows.
description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
description.es_MX = Música original de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = מנגינות Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.
description.it_IT = Musica originale di Transport Tycoon Deluxe, edizione Windows.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 音楽 (Windows)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 음악입니다.
description.la_VA = Musica ex editione originale Transport Tycoon Deluxe Windows.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Musik.
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo muzika.
description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma mūzika.
description.ms_MY = Muzik asal Transport Tycoon Deluxe edisi Windows.
description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele muziek van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original musikk frå Transport Tycoon Deluxe for Windows.
description.pl_PL = Oryginalna edycja utworów muzycznych w Transport Tycoon Deluxe Windows.
description.pt_BR = Música Original do Transport Tycoon Deluxe, Edição Windows
description.pt_PT = Música original da edição Windows de Transport Tycoon Deluxe.
description.ro_RO = Setul de muzică original al Transport Tycoon Deluxe pentru Windows.
description.ru_RU = Оригинальный набор музыкального оформления из игры Transport Tycoon Deluxe для Windows.
description.sk_SK = Pôvodná hudba z Transport Tycoon Deluxe (Windows).
description.sl_SI = Originalna glasba Transport Tycoon Deluxe različice oken(windows).
description.sr_RS = Originalni skup muzičkih numera Transport Tycoon Deluxe Windows izdanja.
description.sv_SE = Originalmusiken från Transport Tycoon Deluxe, Windows-utgåvan.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு இசை.
description.th_TH = เพลงต้นตำหรับชอง Transport Tycoon Deluxe Windows edition
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü müzikleri.
description.uk_UA = Оригінальна музика з Transport Tycoon Deluxe Windows edition.
description.vi_VN = Nhạc gốc từ phiên bản Transport Tycoon Deluxe trên Windows
description.zh_CN = Transport Tycoon Deluxe运输大亨Windows豪华版的原版音乐包
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音樂。
[files]
theme = GM_TT00.GM
old_0 = GM_TT02.GM
old_1 = GM_TT06.GM
old_2 = GM_TT03.GM
old_3 = GM_TT12.GM
old_4 = GM_TT08.GM
old_5 = GM_TT13.GM
old_6 = GM_TT14.GM
old_7 = GM_TT10.GM
old_8 =
old_9 =
new_0 = GM_TT04.GM
new_1 = GM_TT01.GM
new_2 = GM_TT05.GM
new_3 = GM_TT15.GM
new_4 = GM_TT11.GM
new_5 = GM_TT16.GM
new_6 = GM_TT09.GM
new_7 =
new_8 =
new_9 =
ezy_0 = GM_TT18.GM
ezy_1 = GM_TT19.GM
ezy_2 = GM_TT21.GM
ezy_3 = GM_TT17.GM
ezy_4 = GM_TT20.GM
ezy_5 = GM_TT07.GM
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
GM_TT00.GM = 45cfec1b9d8c7a0ad45e755833cbf221
GM_TT01.GM = ab14ed3392d848abd2a2e90a9d75d121
GM_TT02.GM = dd4f696e4be5987ce738257b08b50171
GM_TT03.GM = a1bfde23343df9e4063419bf29c166b8
GM_TT04.GM = 4e6943aa0c455203d76c79389054747d
GM_TT05.GM = cee281cb85a2e2343552d97640545a47
GM_TT06.GM = 26d1de5efa8675f94065784e9d539e49
GM_TT07.GM = 6f2691e17558f552ec4c565e4ab7139c
GM_TT08.GM = a42bf2cb3340a822f1a69646fc7a487d
GM_TT09.GM = eb35761a58a8df3c59ed8929cce13916
GM_TT10.GM = 42fecd686720a785d20a78590c466a82
GM_TT11.GM = 50ef1ef02e49d2112786dd45e69dc3ee
GM_TT12.GM = 4ce707a0e0e72419f0681dd9bd95271b
GM_TT13.GM = e765753be29d889ec818f38009103619
GM_TT14.GM = 270e2d63bd32b95a4d007ce15a6ce45f
GM_TT15.GM = 89e116a1c0c69f1845cc903a9bfbe460
GM_TT16.GM = f824e2371b3bedfe61aad4b9c62dd6be
GM_TT17.GM = 1b23eebb0796c1ab99cd97fa7082cf7b
GM_TT18.GM = 15650de3bad645d0e88c4f5c7a2df92a
GM_TT19.GM = 7aec079e15bd09588660b85545ac4dfc
GM_TT20.GM = 1509097889dee617aa1e9a1738a5a930
GM_TT21.GM = a8d0aaad02e1a762d8d54cf81da56bab
[names]
GM_TT00.GM = Tycoon DELUXE Theme
GM_TT01.GM = Snarl Up
GM_TT02.GM = Easy Driver
GM_TT03.GM = Little Red Diesel
GM_TT04.GM = City Groove
GM_TT05.GM = Aliens Ate My Railway
GM_TT06.GM = Stoke It
GM_TT07.GM = Don't Walk!
GM_TT08.GM = Sawyer's Tune
GM_TT09.GM = Fell Apart On Me
GM_TT10.GM = Can't Get There From Here
GM_TT11.GM = Hard Drivin'
GM_TT12.GM = Road Hog
GM_TT13.GM = Hold That Train!
GM_TT14.GM = Broomer's Oil Rag
GM_TT15.GM = Goss Groove
GM_TT16.GM = Small Town
GM_TT17.GM = Cruise Control
GM_TT18.GM = Stroll On
GM_TT19.GM = Funk Central
GM_TT20.GM = Jammit
GM_TT21.GM = Movin' On
; MIDI timecodes where the playback should attemp to start and stop short.
; This is to allow fixing undesired silences in original MIDI files.
; However not all music drivers may support this.
[timingtrim]
; Theme has two beats silence at the beginning which prevents clean looping.
GM_TT00.GM = 768:53760
; Can't Get There From Here from the Windows version has a long silence at the end,
; followed by a solo repeat. This isn't in the original DOS version music and is likely
; unintentional from the people who converted the music from the DOS version.
; Actual song ends after measure 152.
GM_TT10.GM = 0:235008
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

@ -1,70 +0,0 @@
; $Id$
;
; This represents the original sounds as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe Windows edition sounds.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
description.de_DE = Original Transport Tycoon Deluxe Windows Basissounds.
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση Windows.
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
description.eu_ES = Transport Tycoon Deluxe originaleko Windows edizioko grafikoak.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe Windows útgáfunni.
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione Windows.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 効果音 (Windows)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 효과음입니다.
description.la_VA = Soni ex editione originale Transport Tycoon Deluxe Windows.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Sound.
description.lt_LT = Originalūs Transport Tycoon Deluxe Windows leidimo garsai.
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for Windows.
description.pl_PL = Oryginalna edycja dźwięków dla Transport Tycoon Deluxe Windows.
description.pt_BR = Sons Originais do Transport Tycoon Deluxe, Edição Windows.
description.pt_PT = Sons originais da edição Windows de Transport Tycoon Deluxe.
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru Windows.
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для Windows.
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (Windows).
description.sl_SI = Originalni zvoki Transport Tycoon Deluxe različice oken(windows).
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe Windows izdanja.
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, Windows-utgåvan.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு ஒலிகள்.
description.th_TH = เสียงต้นตำหรับของ Transport Tycoon Deluxe Windows edition
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü sesleri.
description.uk_UA = Оригінальний набір звуків з Transport Tycoon Deluxe Windows edition.
description.vi_VN = Âm thanh gốc từ phiên bản Transport Tycoon Deluxe trên Windows
description.zh_CN = Transport Tycoon Deluxe Windows (运输大亨Windows豪华版)的原版音效包.
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音效。
[files]
samples = SAMPLE.CAT
[md5s]
SAMPLE.CAT = 9212e81e72badd4bbe1eaeae66458e10
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

@ -23,3 +23,10 @@ GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

@ -23,3 +23,10 @@ GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

@ -15,3 +15,10 @@ GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

@ -8,3 +8,10 @@
*/
GSLog.Info("1.5 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

@ -8,3 +8,10 @@
*/
GSLog.Info("1.6 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

@ -8,3 +8,10 @@
*/
GSLog.Info("1.7 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

@ -8,3 +8,10 @@
*/
GSLog.Info("1.8 API compatibility in effect.");
/* 1.9 adds a vehicle type parameter. */
GSBridge._GetName <- GSBridge.GetName;
GSBridge.GetName <- function(bridge_id)
{
return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
}

@ -18,7 +18,7 @@ done during installing Visual Studio, by selecting
`Visual C++ ATL for x86 and x64` depending on your version). If not, you
can get it at this location:
- [MS Windows Platform SDK](http://www.microsoft.com/downloads/details.aspx?FamilyId=A55B6B43-E24F-4EA3-A93E-40C0EC4F68E5&displaylang=en)
- [MS Windows Platform SDK](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk)
Install the SDK by following the instructions as given.
@ -55,6 +55,7 @@ Open the appropriate `sln` (Solution) file for your version of Visual Studio:
- VS 2015: projects/openttd_vs140.sln
- VS 2017: projects/openttd_vs141.sln
- VS 2019: projects/openttd_vs142.sln
Set the build mode to `Release` in
`Build > Configuration manager > Active solution configuration`.

@ -67,20 +67,25 @@ if [ -d "$ROOT_DIR/.git" ]; then
MODIFIED="2"
fi
HASH=`LC_ALL=C git rev-parse --verify HEAD 2>/dev/null`
SHORTHASH=`echo ${HASH} | cut -c1-8`
SHORTHASH=`echo ${HASH} | cut -c1-10`
ISODATE=`LC_ALL=C git show -s --pretty='format:%ci' HEAD | "$AWK" '{ gsub("-", "", $1); print $1 }'`
BRANCH="`git symbolic-ref -q HEAD 2>/dev/null | sed 's@.*/@@'`"
TAG="`git describe --tags 2>/dev/null`"
if [ "$MODIFIED" -eq "0" ]; then
hashprefix="-g"
elif [ "$MODIFIED" -eq "2" ]; then
hashprefix="-m"
else
hashprefix="-u"
fi
if [ -n "$TAG" ]; then
VERSION="${TAG}"
else
VERSION="${ISODATE}-${BRANCH}-g${SHORTHASH}"
VERSION="${ISODATE}-${BRANCH}${hashprefix}${SHORTHASH}"
fi
if [ "$MODIFIED" -eq "2" ]; then
VERSION="${VERSION}M"
fi
elif [ -f "$ROOT_DIR/.ottdrev" ]; then
# We are an exported source bundle
cat $ROOT_DIR/.ottdrev

@ -0,0 +1,123 @@
Option Explicit
' This file is part of OpenTTD.
' OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
' OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
' See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
Dim inputfile, outputfile, langpath, extra_grf
inputfile = WScript.Arguments(0)
outputfile = WScript.Arguments(1)
langpath = WScript.Arguments(2)
If WScript.Arguments.Length > 3 Then
extra_grf = WScript.Arguments(3)
End If
Function GetExtraGrfHash
Dim WSO, exe, line
Set WSO = WScript.CreateObject("WScript.Shell")
Set exe = WSO.Exec("certutil -hashfile " & extra_grf & " MD5")
Do Until exe.StdOut.AtEndOfStream
line = exe.StdOut.ReadLine
If Len(line) = 32 Then GetExtraGrfHash = line
Loop
Set WSO = Nothing
End Function
' Simple insertion sort, copied from translations.awk
Sub ISort(a)
Dim i, j, n, hold
n = UBound(a)
For i = 1 To n
j = i
hold = a(j)
Do While a(j - 1) > hold
j = j - 1
a(j + 1) = a(j)
If j = 0 Then Exit Do
Loop
a(j) = hold
Next
End Sub
Sub Lookup(ini_key, str_id, outfile)
Dim folder, file, line, p, lang, i
' Ensure only complete string matches
str_id = str_id & " "
Set folder = FSO.GetFolder(langpath)
Dim output()
ReDim output(folder.Files.Count)
For Each file In folder.Files
If UCase(FSO.GetExtensionName(file.Name)) = "TXT" Then
Dim f
Set f = FSO.OpenTextFile(file.Path)
Do Until f.atEndOfStream
line = f.ReadLine()
If InStr(1, line, "##isocode ") = 1 Then
p = Split(line)
lang = p(1)
ElseIf InStr(1, line, str_id) = 1 Then
p = Split(line, ":", 2)
If lang = "en_GB" Then
output(i) = ini_key & " = " & p(1)
Else
output(i) = ini_key & "." & lang & " = " & p(1)
End If
i = i + 1
End If
Loop
End If
Next
ReDim Preserve output(i - 1)
ISort output
For Each line In output
outfile.Write line & vbCrLf
Next
End Sub
Dim line, p
Dim infile
Set infile = FSO.OpenTextFile(inputfile)
Dim outfile
Set outfile = FSO.CreateTextFile(outputfile, True)
Do Until infile.atEndOfStream
line = infile.ReadLine()
If InStr(1, line, "ORIG_EXTRA.GRF ") = 1 Then
p = Split(line, "=")
If Trim(p(1)) = "" Then
outfile.Write("ORIG_EXTRA.GRF = " & GetExtraGrfHash() & vbCrLf)
Else
outfile.Write(line & vbCrLf)
End If
ElseIf InStr(1, line, "!! ") = 1 Then
p = Split(line)
Lookup p(1), p(2), outfile
Else
outfile.Write(line & vbCrLf)
End If
Loop

@ -14,6 +14,8 @@
// allowing it to be used.
//
//@@WARNING DISABLE 60
//
// Number of sprites, it is wrong, but GRFcodec automagically gets it right.
//

@ -7,7 +7,7 @@
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "OpenTTD GUI graphics"
-1 * 3 05 15 \b 175 // OPENTTD_SPRITE_COUNT
-1 * 3 05 15 \b 179 // OPENTTD_SPRITE_COUNT
-1 sprites/openttdgui.png 8bpp 66 8 64 31 -31 7 normal
-1 sprites/openttdgui.png 8bpp 146 8 64 31 -31 7 normal
-1 sprites/openttdgui.png 8bpp 226 8 64 31 -31 7 normal
@ -183,3 +183,7 @@
-1 sprites/openttdgui.png 8bpp 440 440 20 20 0 0 normal
-1 sprites/openttdgui.png 8bpp 466 440 20 20 0 0 normal
-1 sprites/openttdgui.png 8bpp 490 440 20 20 0 0 normal
-1 sprites/openttdgui_group_livery.png 8bpp 0 0 20 20 0 0 normal
-1 sprites/openttdgui_group_livery.png 8bpp 21 0 20 20 0 0 normal
-1 sprites/openttdgui_group_livery.png 8bpp 42 0 20 20 0 0 normal
-1 sprites/openttdgui_group_livery.png 8bpp 63 0 20 20 0 0 normal

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

@ -5,7 +5,7 @@ Source: http://www.openttd.org
Files: *
Copyright: © 2004-2018 Ludvig Strigeous and others.
Copyright: © 2004-2019 Ludvig Strigeous and others.
License: GPL-2.0
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2.0 as

@ -2,7 +2,7 @@
# spec file for package openttd
#
# Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany.
# Copyright (c) 2007-2018 The OpenTTD developers
# Copyright (c) 2007-2019 The OpenTTD developers
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed

@ -0,0 +1,99 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>basesets</ProjectName>
<ProjectGuid>{E12E77CA-C0F1-4ADA-943F-4929274249D3}</ProjectGuid>
<RootNamespace>basesets</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros">
<Langs>..\src\lang\afrikaans.txt;..\src\lang\arabic_egypt.txt;..\src\lang\basque.txt;..\src\lang\belarusian.txt;..\src\lang\brazilian_portuguese.txt;..\src\lang\bulgarian.txt;..\src\lang\catalan.txt;..\src\lang\croatian.txt;..\src\lang\czech.txt;..\src\lang\danish.txt;..\src\lang\dutch.txt;..\src\lang\english.txt;..\src\lang\english_AU.txt;..\src\lang\english_US.txt;..\src\lang\esperanto.txt;..\src\lang\estonian.txt;..\src\lang\faroese.txt;..\src\lang\finnish.txt;..\src\lang\french.txt;..\src\lang\gaelic.txt;..\src\lang\galician.txt;..\src\lang\german.txt;..\src\lang\greek.txt;..\src\lang\hebrew.txt;..\src\lang\hungarian.txt;..\src\lang\icelandic.txt;..\src\lang\indonesian.txt;..\src\lang\irish.txt;..\src\lang\italian.txt;..\src\lang\japanese.txt;..\src\lang\korean.txt;..\src\lang\latin.txt;..\src\lang\latvian.txt;..\src\lang\lithuanian.txt;..\src\lang\luxembourgish.txt;..\src\lang\malay.txt;..\src\lang\norwegian_bokmal.txt;..\src\lang\norwegian_nynorsk.txt;..\src\lang\polish.txt;..\src\lang\portuguese.txt;..\src\lang\romanian.txt;..\src\lang\russian.txt;..\src\lang\serbian.txt;..\src\lang\simplified_chinese.txt;..\src\lang\slovak.txt;..\src\lang\slovenian.txt;..\src\lang\spanish.txt;..\src\lang\spanish_MX.txt;..\src\lang\swedish.txt;..\src\lang\tamil.txt;..\src\lang\thai.txt;..\src\lang\traditional_chinese.txt;..\src\lang\turkish.txt;..\src\lang\ukrainian.txt;..\src\lang\vietnamese.txt;..\src\lang\welsh.txt</Langs>
</PropertyGroup>
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\baseset\</IntDir>
</PropertyGroup>
<ItemGroup>
<CustomBuild Include="..\media\baseset\no_music.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating no_music.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)no_music.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\no_music.obm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\no_sound.obs">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating no_sound.obs baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)no_sound.obs" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\no_sound.obs;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obg">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos.obg baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos.obg" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos.obg;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos.obm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obs">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos.obs baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos.obs" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos.obs;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos_de.obg">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos_de.obg baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos_de.obg" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos_de.obg;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_tto.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_tto.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_tto.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_tto.obm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obg">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_win.obg baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_win.obg" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_win.obg;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_win.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_win.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_win.obm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obs">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_win.obs baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_win.obs" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_win.obs;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Baseset Metadata">
<UniqueIdentifier>{b5a3ac67-19a9-4276-80e9-2360367d2680}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\media\baseset\no_music.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\no_sound.obs">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obg">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obs">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos_de.obg">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_tto.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obg">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obs">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
</ItemGroup>
</Project>

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Baseset Metadata">
<UniqueIdentifier>{b5a3ac67-19a9-4276-80e9-2360367d2680}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
!!FILES!!
</ItemGroup>
</Project>

@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>basesets</ProjectName>
<ProjectGuid>{E12E77CA-C0F1-4ADA-943F-4929274249D3}</ProjectGuid>
<RootNamespace>basesets</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros">
!!FILTERS!!
</PropertyGroup>
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\baseset\</IntDir>
</PropertyGroup>
<ItemGroup>
!!FILES!!
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
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@ -0,0 +1,99 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>basesets</ProjectName>
<ProjectGuid>{E12E77CA-C0F1-4ADA-943F-4929274249D3}</ProjectGuid>
<RootNamespace>basesets</RootNamespace>
<Keyword>MakeFileProj</Keyword>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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</ImportGroup>
<PropertyGroup Label="UserMacros">
<Langs>..\src\lang\afrikaans.txt;..\src\lang\arabic_egypt.txt;..\src\lang\basque.txt;..\src\lang\belarusian.txt;..\src\lang\brazilian_portuguese.txt;..\src\lang\bulgarian.txt;..\src\lang\catalan.txt;..\src\lang\croatian.txt;..\src\lang\czech.txt;..\src\lang\danish.txt;..\src\lang\dutch.txt;..\src\lang\english.txt;..\src\lang\english_AU.txt;..\src\lang\english_US.txt;..\src\lang\esperanto.txt;..\src\lang\estonian.txt;..\src\lang\faroese.txt;..\src\lang\finnish.txt;..\src\lang\french.txt;..\src\lang\gaelic.txt;..\src\lang\galician.txt;..\src\lang\german.txt;..\src\lang\greek.txt;..\src\lang\hebrew.txt;..\src\lang\hungarian.txt;..\src\lang\icelandic.txt;..\src\lang\indonesian.txt;..\src\lang\irish.txt;..\src\lang\italian.txt;..\src\lang\japanese.txt;..\src\lang\korean.txt;..\src\lang\latin.txt;..\src\lang\latvian.txt;..\src\lang\lithuanian.txt;..\src\lang\luxembourgish.txt;..\src\lang\malay.txt;..\src\lang\norwegian_bokmal.txt;..\src\lang\norwegian_nynorsk.txt;..\src\lang\polish.txt;..\src\lang\portuguese.txt;..\src\lang\romanian.txt;..\src\lang\russian.txt;..\src\lang\serbian.txt;..\src\lang\simplified_chinese.txt;..\src\lang\slovak.txt;..\src\lang\slovenian.txt;..\src\lang\spanish.txt;..\src\lang\spanish_MX.txt;..\src\lang\swedish.txt;..\src\lang\tamil.txt;..\src\lang\thai.txt;..\src\lang\traditional_chinese.txt;..\src\lang\turkish.txt;..\src\lang\ukrainian.txt;..\src\lang\vietnamese.txt;..\src\lang\welsh.txt</Langs>
</PropertyGroup>
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\baseset\</IntDir>
</PropertyGroup>
<ItemGroup>
<CustomBuild Include="..\media\baseset\no_music.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating no_music.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)no_music.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\no_music.obm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\no_sound.obs">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating no_sound.obs baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)no_sound.obs" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\no_sound.obs;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obg">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos.obg baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos.obg" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos.obg;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos.obm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obs">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos.obs baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos.obs" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos.obs;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos_de.obg">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos_de.obg baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos_de.obg" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos_de.obg;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_tto.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_tto.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_tto.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
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</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obg">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_win.obg baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_win.obg" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_win.obg;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_win.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_win.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_win.obm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obs">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_win.obs baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_win.obs" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_win.obs;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Baseset Metadata">
<UniqueIdentifier>{b5a3ac67-19a9-4276-80e9-2360367d2680}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\media\baseset\no_music.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\no_sound.obs">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obg">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obs">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos_de.obg">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_tto.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obg">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obs">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
</ItemGroup>
</Project>

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Baseset Metadata">
<UniqueIdentifier>{b5a3ac67-19a9-4276-80e9-2360367d2680}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
!!FILES!!
</ItemGroup>
</Project>

@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>basesets</ProjectName>
<ProjectGuid>{E12E77CA-C0F1-4ADA-943F-4929274249D3}</ProjectGuid>
<RootNamespace>basesets</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros">
!!FILTERS!!
</PropertyGroup>
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\baseset\</IntDir>
</PropertyGroup>
<ItemGroup>
!!FILES!!
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

@ -0,0 +1,99 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>basesets</ProjectName>
<ProjectGuid>{E12E77CA-C0F1-4ADA-943F-4929274249D3}</ProjectGuid>
<RootNamespace>basesets</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros">
<Langs>..\src\lang\afrikaans.txt;..\src\lang\arabic_egypt.txt;..\src\lang\basque.txt;..\src\lang\belarusian.txt;..\src\lang\brazilian_portuguese.txt;..\src\lang\bulgarian.txt;..\src\lang\catalan.txt;..\src\lang\croatian.txt;..\src\lang\czech.txt;..\src\lang\danish.txt;..\src\lang\dutch.txt;..\src\lang\english.txt;..\src\lang\english_AU.txt;..\src\lang\english_US.txt;..\src\lang\esperanto.txt;..\src\lang\estonian.txt;..\src\lang\faroese.txt;..\src\lang\finnish.txt;..\src\lang\french.txt;..\src\lang\gaelic.txt;..\src\lang\galician.txt;..\src\lang\german.txt;..\src\lang\greek.txt;..\src\lang\hebrew.txt;..\src\lang\hungarian.txt;..\src\lang\icelandic.txt;..\src\lang\indonesian.txt;..\src\lang\irish.txt;..\src\lang\italian.txt;..\src\lang\japanese.txt;..\src\lang\korean.txt;..\src\lang\latin.txt;..\src\lang\latvian.txt;..\src\lang\lithuanian.txt;..\src\lang\luxembourgish.txt;..\src\lang\malay.txt;..\src\lang\norwegian_bokmal.txt;..\src\lang\norwegian_nynorsk.txt;..\src\lang\polish.txt;..\src\lang\portuguese.txt;..\src\lang\romanian.txt;..\src\lang\russian.txt;..\src\lang\serbian.txt;..\src\lang\simplified_chinese.txt;..\src\lang\slovak.txt;..\src\lang\slovenian.txt;..\src\lang\spanish.txt;..\src\lang\spanish_MX.txt;..\src\lang\swedish.txt;..\src\lang\tamil.txt;..\src\lang\thai.txt;..\src\lang\traditional_chinese.txt;..\src\lang\turkish.txt;..\src\lang\ukrainian.txt;..\src\lang\vietnamese.txt;..\src\lang\welsh.txt</Langs>
</PropertyGroup>
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\baseset\</IntDir>
</PropertyGroup>
<ItemGroup>
<CustomBuild Include="..\media\baseset\no_music.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating no_music.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)no_music.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\no_music.obm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\no_sound.obs">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating no_sound.obs baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)no_sound.obs" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\no_sound.obs;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obg">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos.obg baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos.obg" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos.obg;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos.obm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obs">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos.obs baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos.obs" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos.obs;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos_de.obg">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_dos_de.obg baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_dos_de.obg" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_dos_de.obg;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_tto.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_tto.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_tto.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_tto.obm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obg">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_win.obg baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_win.obg" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_win.obg;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obm">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_win.obm baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_win.obm" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_win.obm;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obs">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating orig_win.obs baseset metadata file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript //nologo ..\media\baseset\translations.vbs "%(FullPath)" "$(OutputPath)orig_win.obs" ..\src\lang ..\bin\baseset\orig_extra.grf</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\orig_win.obs;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Baseset Metadata">
<UniqueIdentifier>{b5a3ac67-19a9-4276-80e9-2360367d2680}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\media\baseset\no_music.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\no_sound.obs">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obg">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos.obs">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_dos_de.obg">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_tto.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obg">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obm">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
<CustomBuild Include="..\media\baseset\orig_win.obs">
<Filter>Baseset Metadata</Filter>
</CustomBuild>
</ItemGroup>
</Project>

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Baseset Metadata">
<UniqueIdentifier>{b5a3ac67-19a9-4276-80e9-2360367d2680}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
!!FILES!!
</ItemGroup>
</Project>

@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>basesets</ProjectName>
<ProjectGuid>{E12E77CA-C0F1-4ADA-943F-4929274249D3}</ProjectGuid>
<RootNamespace>basesets</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros">
!!FILTERS!!
</PropertyGroup>
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\baseset\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\baseset\</IntDir>
</PropertyGroup>
<ItemGroup>
!!FILES!!
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

@ -21,31 +21,34 @@ Sub FindReplaceInFile(filename, to_find, replacement)
file.Close
End Sub
Sub UpdateFile(modified, isodate, version, cur_date, filename)
Sub UpdateFile(modified, isodate, version, cur_date, githash, filename)
FSO.CopyFile filename & ".in", filename
FindReplaceInFile filename, "!!MODIFIED!!", modified
FindReplaceInFile filename, "!!ISODATE!!", isodate
FindReplaceInFile filename, "!!VERSION!!", version
FindReplaceInFile filename, "!!DATE!!", cur_date
FindReplaceInFile filename, "!!GITHASH!!", githash
End Sub
Sub UpdateFiles(version)
Dim modified, isodate, cur_date
Dim modified, isodate, cur_date, githash
cur_date = DatePart("D", Date) & "." & DatePart("M", Date) & "." & DatePart("YYYY", Date)
If InStr(version, Chr(9)) Then
isodate = Mid(version, InStr(version, Chr(9)) + 1)
modified = Mid(isodate, InStr(isodate, Chr(9)) + 1)
githash = Mid(modified, InStr(modified, Chr(9)) + 1)
isodate = Mid(isodate, 1, InStr(isodate, Chr(9)) - 1)
modified = Mid(modified, 1, InStr(modified, Chr(9)) - 1)
version = Mid(version, 1, InStr(version, Chr(9)) - 1)
Else
isodate = 0
modified = 1
githash = ""
End If
UpdateFile modified, isodate, version, cur_date, "../src/rev.cpp"
UpdateFile modified, isodate, version, cur_date, "../src/os/windows/ottdres.rc"
UpdateFile modified, isodate, version, cur_date, githash, "../src/rev.cpp"
UpdateFile modified, isodate, version, cur_date, githash, "../src/os/windows/ottdres.rc"
End Sub
Function DetermineVersion()
@ -53,7 +56,7 @@ Function DetermineVersion()
Set WshShell = CreateObject("WScript.Shell")
On Error Resume Next
modified = 1
modified = 0
hash = ""
shorthash = ""
branch = ""
@ -71,7 +74,7 @@ Function DetermineVersion()
If oExec.ExitCode = 0 Then
hash = oExec.StdOut.ReadLine()
shorthash = Mid(hash, 1, 8)
shorthash = Mid(hash, 1, 10)
' Make sure index is in sync with disk
Set oExec = WshShell.Exec("git update-index --refresh")
If Err.Number = 0 Then
@ -132,18 +135,21 @@ Function DetermineVersion()
rev_file.Close()
ElseIf hash = "" Then
DetermineVersion = "norev000"
modified = 1
Else
Dim version
If tag <> "" Then
version = tag
ElseIf branch = "master" Then
version = isodate & "-g" & shorthash
Dim version, hashprefix
If modified = 0 Then
hashprefix = "-g"
ElseIf modified = 2 Then
hashprefix = "-m"
Else
version = isodate & "-" & branch & "-g" & shorthash
hashprefix = "-u"
End If
If modified = 2 Then
version = version & "M"
If tag <> "" Then
version = tag
Else
version = isodate & "-" & branch & hashprefix & shorthash
End If
DetermineVersion = version & Chr(9) & isodate & Chr(9) & modified & Chr(9) & hash

@ -1,7 +1,29 @@
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" >
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
<dpiAware>True/PM</dpiAware>
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">True/PM</dpiAware>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!--This Id value indicates the application supports Windows Vista functionality -->
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
<!--This Id value indicates the application supports Windows 7 functionality-->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
<!--This Id value indicates the application supports Windows 8 functionality-->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!--This Id value indicates the application supports Windows 8.1 functionality-->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!--This Id value indicates the application supports Windows 10 functionality-->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
</assembly>

@ -22,6 +22,16 @@ then
exit 1
fi
# openttd_vs142.sln is for MSVC 2019
# openttd_vs142.vcxproj is for MSVC 2019
# openttd_vs142.vcxproj.filters is for MSVC 2019
# langs_vs142.vcxproj is for MSVC 2019
# strgen_vs142.vcxproj is for MSVC 2019
# strgen_vs142.vcxproj.filters is for MSVC 2019
# generate_vs142.vcxproj is for MSVC 2019
# version_vs142.vcxproj is for MSVC 2019
# basesets_vs142.vcxproj is for MSVC 2019
# openttd_vs141.sln is for MSVC 2017
# openttd_vs141.vcxproj is for MSVC 2017
# openttd_vs141.vcxproj.filters is for MSVC 2017
@ -30,6 +40,7 @@ fi
# strgen_vs141.vcxproj.filters is for MSVC 2017
# generate_vs141.vcxproj is for MSVC 2017
# version_vs141.vcxproj is for MSVC 2017
# basesets_vs141.vcxproj is for MSVC 2017
# openttd_vs140.sln is for MSVC 2015
# openttd_vs140.vcxproj is for MSVC 2015
@ -39,6 +50,7 @@ fi
# strgen_vs140.vcxproj.filters is for MSVC 2015
# generate_vs140.vcxproj is for MSVC 2015
# version_vs140.vcxproj is for MSVC 2015
# basesets_vs140.vcxproj is for MSVC 2015
@ -124,17 +136,7 @@ load_main_data() {
gsub(" ", "", $0);
gsub("^#", "", $0);
gsub("^ ", "", $0);
if (first_time != 0) {
print "#1 </Filter>";
} else {
first_time = 1;
}
filter = $0;
print "#1 <Filter";
print "#1 Name=\\""filter"\\"";
print "#1 >";
print "#3 <Filter Include=\\""filter"\\">";
printf "#3 <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-%012d}</UniqueIdentifier>\n", i;
print "#3 </Filter>";
@ -148,10 +150,6 @@ load_main_data() {
if (deep == skip) {
gsub(" ", "", $0);
gsub("/", "\\\\", $0);
print "#1 <File";
print "#1 RelativePath=\\".\\\\'$file_prefix'"$0"\\"";
print "#1 >";
print "#1 </File>";
split($0, file, ".");
cltype = "ClInclude"
if (file[2] == "cpp") cltype = "ClCompile";
@ -162,7 +160,6 @@ load_main_data() {
print "#4 </"cltype">";
}
}
END { print "#1 </Filter>"; }
'`"
eval "$2=\"\$RES\""
@ -180,21 +177,6 @@ load_lang_data() {
continue
fi
RES="$RES
#1 <File
#1 RelativePath=\"..\\src\\lang\\"$i".txt\"
#1 >
#1 <FileConfiguration
#1 Name=\"Debug|Win32\"
#1 >
#1 <Tool
#1 Name=\"VCCustomBuildTool\"
#1 Description=\"Generating "$i" language file\"
#1 CommandLine=\"..\\objs\\strgen\\strgen.exe -s ..\\src\\lang -d ..\\bin\\lang &quot;\$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;\"
#1 AdditionalDependencies=\"..\\src\\lang\\english.txt;..\\objs\\strgen\\strgen.exe\"
#1 Outputs=\"..\\bin\\lang\\"$i".lng\"
#1 />
#1 </FileConfiguration>
#1 </File>
#2 <CustomBuild Include=\"..\\src\\lang\\"$i".txt\">
#2 <Message Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">Generating "$i" language file</Message>
#2 <Command Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">..\\objs\\strgen\\strgen.exe -s ..\\src\\lang -d ..\\bin\\lang \"%(FullPath)\"</Command>
@ -217,10 +199,6 @@ load_settings_data() {
do
i=`basename $i`
RES="$RES
#1 <File
#1 RelativePath=\"..\\src\\table\\"$i"\"
#1 >
#1 </File>
#2 <None Include=\"..\\src\\table\\"$i"\" />
#4 <None Include=\"..\\src\\table\\"$i"\">
#4 <Filter>INI</Filter>
@ -231,6 +209,44 @@ load_settings_data() {
eval "$2=\"\$RES\$RES2\""
}
load_baseset_data() {
FIRST=""
RES=""
RES2="
#4 <Langs>"
# Windows Folder sort and Linux Folder sort are slightly different.
# By removing the extension and sorting it on Linux, they are the same.
for i in `ls $2 | sed s~.txt$~~g | sort`
do
if [ "$FIRST" != "" ]; then
RES2="$RES2;"
else
FIRST=1
fi
i=`basename $i`
RES2="$RES2..\\src\\lang\\$i.txt"
done
RES2="$RES2</Langs>"
# Windows Folder sort and Linux Folder sort are slightly different.
# By fiddling with the extension and sorting it on Linux, they are the same.
for i in `ls $1 | sed s~\\\.~000~g | sort | sed s~000~.~g`
do
i=`basename $i`
RES="$RES
#2 <CustomBuild Include=\"..\\media\\baseset\\"$i"\">
#2 <Message Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">Generating "$i" baseset metadata file</Message>
#2 <Command Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">cscript //nologo ..\\media\\baseset\\translations.vbs \"%(FullPath)\" \"\$(OutputPath)$i\" ..\\src\\lang ..\\bin\\baseset\\orig_extra.grf</Command>
#2 <AdditionalInputs Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">\$(Langs);..\\bin\\baseset\\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>
#2 <Outputs Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">..\\bin\\baseset\\"$i";%(Outputs)</Outputs>
#2 </CustomBuild>
#3 <CustomBuild Include=\"..\\media\\baseset\\"$i"\">
#3 <Filter>Baseset Metadata</Filter>
#3 </CustomBuild>"
done
eval "$3=\"\$RES\$RES2\""
}
generate() {
echo "Generating $2..."
if [ $# -eq 3 ]; then
@ -287,28 +303,42 @@ load_main_data "$ROOT_DIR/source.list" openttd
openttdfiles=`echo "$openttd" | grep "^#4" | sed "s~#4~~g"`
openttdfilters=`echo "$openttd" | grep "^#3" | sed "s~#3~~g"`
openttdvcxproj=`echo "$openttd" | grep "^#2" | sed "s~#2~~g"`
openttd=`echo "$openttd" | grep "^#1" | sed "s~#1~~g"`
load_lang_data "$ROOT_DIR/src/lang/*.txt" lang
langfiles=`echo "$lang" | grep "^#3" | sed "s~#3~~g"`
langvcxproj=`echo "$lang" | grep "^#2" | sed "s~#2~~g"`
lang=`echo "$lang" | grep "^#1" | sed "s~#1~~g"`
load_settings_data "$ROOT_DIR/src/table/*.ini" settings
settingsfiles=`echo "$settings" | grep "^#4" | sed "s~#4~~g"`
settingscommand=`echo "$settings" | grep "^#3" | sed "s~#3~~g"`
settingsvcxproj=`echo "$settings" | grep "^#2" | sed "s~#2~~g"`
settings=`echo "$settings" | grep "^#1" | sed "s~#1~~g"`
load_baseset_data "$ROOT_DIR/media/baseset/*.ob?" "$ROOT_DIR/src/lang/*.txt" baseset
basesetfiles=`echo "$baseset" | grep "^#3" | sed "s-#3--g"`
basesetvcxproj=`echo "$baseset" | grep "^#2" | sed "s~#2~~g"`
basesetlangs=`echo "$baseset" | grep "^#4" | sed "s~#4~~g"`
generate "$openttdvcxproj" "openttd_vs140.vcxproj"
generate "$openttdfiles" "openttd_vs140.vcxproj.filters" "$openttdfilters"
generate "$openttdvcxproj" "openttd_vs141.vcxproj"
generate "$openttdfiles" "openttd_vs141.vcxproj.filters" "$openttdfilters"
generate "$openttdvcxproj" "openttd_vs142.vcxproj"
generate "$openttdfiles" "openttd_vs142.vcxproj.filters" "$openttdfilters"
generate "$langvcxproj" "langs_vs140.vcxproj"
generate "$langfiles" "langs_vs140.vcxproj.filters"
generate "$langvcxproj" "langs_vs141.vcxproj"
generate "$langfiles" "langs_vs141.vcxproj.filters"
generate "$langvcxproj" "langs_vs142.vcxproj"
generate "$langfiles" "langs_vs142.vcxproj.filters"
generate "$settingsvcxproj" "settings_vs140.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs140.vcxproj.filters"
generate "$settingsvcxproj" "settings_vs141.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs141.vcxproj.filters"
generate "$settingsvcxproj" "settings_vs142.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs142.vcxproj.filters"
generate "$basesetvcxproj" "basesets_vs140.vcxproj" "$basesetlangs"
generate "$basesetfiles" "basesets_vs140.vcxproj.filters"
generate "$basesetvcxproj" "basesets_vs141.vcxproj" "$basesetlangs"
generate "$basesetfiles" "basesets_vs141.vcxproj.filters"
generate "$basesetvcxproj" "basesets_vs142.vcxproj" "$basesetlangs"
generate "$basesetfiles" "basesets_vs142.vcxproj.filters"

@ -10,6 +10,16 @@ Option Explicit
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
' openttd_vs142.sln is for MSVC 2019
' openttd_vs142.vcxproj is for MSVC 2019
' openttd_vs142.vcxproj.filters is for MSVC 2019
' langs_vs142.vcxproj is for MSVC 2019
' strgen_vs142.vcxproj is for MSVC 2019
' strgen_vs142.vcxproj.filters is for MSVC 2019
' generate_vs142.vcxproj is for MSVC 2019
' version_vs142.vcxproj is for MSVC 2019
' basesets_vs142.vcxproj is for MSVC 2019
' openttd_vs141.sln is for MSVC 2017
' openttd_vs141.vcxproj is for MSVC 2017
' openttd_vs141.vcxproj.filters is for MSVC 2017
@ -18,6 +28,7 @@ Set FSO = CreateObject("Scripting.FileSystemObject")
' strgen_vs141.vcxproj.filters is for MSVC 2017
' generate_vs141.vcxproj is for MSVC 2017
' version_vs141.vcxproj is for MSVC 2017
' basesets_vs141.vcxproj is for MSVC 2017
' openttd_vs140.sln is for MSVC 2015
' openttd_vs140.vcxproj is for MSVC 2015
@ -27,6 +38,7 @@ Set FSO = CreateObject("Scripting.FileSystemObject")
' strgen_vs140.vcxproj.filters is for MSVC 2015
' generate_vs140.vcxproj is for MSVC 2015
' version_vs140.vcxproj is for MSVC 2015
' basesets_vs140.vcxproj is for MSVC 2015
Sub safety_check(filename)
Dim file, line, regexp, list
@ -140,9 +152,8 @@ Sub headers_check(filename, dir)
End If
End Sub
Function load_main_data(filename, ByRef vcxproj, ByRef filters, ByRef files)
Dim res, file, line, deep, skip, first_filter, first_file, filter, cltype, index
res = ""
Sub load_main_data(filename, ByRef vcxproj, ByRef filters, ByRef files)
Dim file, line, deep, skip, first_filter, first_file, filter, cltype, index
index = 0
' Read the source.list and process it
Set file = FSO.OpenTextFile(filename, 1, 0, 0)
@ -176,16 +187,11 @@ Function load_main_data(filename, ByRef vcxproj, ByRef filters, ByRef files)
if deep = skip Then
line = Replace(line, "# ", "")
if first_filter <> 0 Then
res = res & " </Filter>" & vbCrLf
filters = filters & vbCrLf
Else
first_filter = 1
End If
filter = line
res = res & _
" <Filter" & vbCrLf & _
" Name=" & Chr(34) & filter & Chr(34) & vbCrLf & _
" >" & vbCrLf
filters = filters & _
" <Filter Include="& Chr(34) & filter & Chr(34) & ">" & vbCrLf & _
" <UniqueIdentifier>{c76ff9f1-1e62-46d8-8d55-" & String(12 - Len(CStr(index)), "0") & index & "}</UniqueIdentifier>" & vbCrLf & _
@ -201,11 +207,6 @@ Function load_main_data(filename, ByRef vcxproj, ByRef filters, ByRef files)
Else
first_file = 1
End If
res = res & _
" <File" & vbCrLf & _
" RelativePath=" & Chr(34) & ".\..\src\" & line & Chr(34) & vbCrLf & _
" >" & vbCrLf & _
" </File>" & vbCrLf
Select Case Split(Line, ".")(1)
Case "cpp"
cltype = "ClCompile"
@ -223,42 +224,22 @@ Function load_main_data(filename, ByRef vcxproj, ByRef filters, ByRef files)
End Select
End If
Wend
res = res & " </Filter>"
file.Close()
load_main_data = res
End Function
End Sub
Function load_lang_data(dir, ByRef vcxproj, ByRef files)
Dim res, folder, file, first_time
res = ""
Sub load_lang_data(dir, ByRef vcxproj, ByRef files)
Dim folder, file, first_time
Set folder = FSO.GetFolder(dir)
For Each file In folder.Files
file = FSO.GetFileName(file)
If file <> "english.txt" And FSO.GetExtensionName(file) = "txt" Then
file = Left(file, Len(file) - 4)
If first_time <> 0 Then
res = res & vbCrLf
vcxproj = vcxproj & vbCrLf
files = files & vbCrLf
Else
first_time = 1
End If
res = res & _
" <File" & vbCrLf & _
" RelativePath=" & Chr(34) & "..\src\lang\" & file & ".txt" & Chr(34) & vbCrLf & _
" >" & vbCrLf & _
" <FileConfiguration" & vbCrLf & _
" Name=" & Chr(34) & "Debug|Win32" & Chr(34) & vbCrLf & _
" >" & vbCrLf & _
" <Tool" & vbCrLf & _
" Name=" & Chr(34) & "VCCustomBuildTool" & Chr(34) & vbCrLf & _
" Description=" & Chr(34) & "Generating " & file & " language file" & Chr(34) & vbCrLf & _
" CommandLine=" & Chr(34) & "..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;" & Chr(34) & vbCrLf & _
" AdditionalDependencies=" & Chr(34) & "..\src\lang\english.txt;..\objs\strgen\strgen.exe" & Chr(34) & vbCrLf & _
" Outputs=" & Chr(34) & "..\bin\lang\" & file & ".lng" & Chr(34) & vbCrLf & _
" />" & vbCrLf & _
" </FileConfiguration>" & vbCrLf & _
" </File>"
vcxproj = vcxproj & _
" <CustomBuild Include=" & Chr(34) & "..\src\lang\" & file & ".txt" & Chr(34) & ">" & vbCrLf & _
" <Message Condition=" & Chr(34) & "'$(Configuration)|$(Platform)'=='Debug|Win32'" & Chr(34) & ">Generating " & file & " language file</Message>" & vbCrLf & _
@ -272,29 +253,21 @@ Function load_lang_data(dir, ByRef vcxproj, ByRef files)
" </CustomBuild>"
End If
Next
load_lang_data = res
End Function
End Sub
Function load_settings_data(dir, ByRef vcxproj, ByRef command, ByRef files)
Dim res, folder, file, first_time
res = ""
Sub load_settings_data(dir, ByRef vcxproj, ByRef command, ByRef files)
Dim folder, file, first_time
command = "..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble"
Set folder = FSO.GetFolder(dir)
For Each file In folder.Files
file = FSO.GetFileName(file)
If FSO.GetExtensionName(file) = "ini" Then
if first_time <> 0 Then
res = res & vbCrLf
vcxproj = vcxproj & vbCrLf
files = files & vbCrLf
Else
first_time = 1
End If
res = res & _
" <File" & vbCrLf & _
" RelativePath=" & Chr(34) & "..\src\table\" & file & Chr(34) & vbCrLf & _
" >" & vbCrLf & _
" </File>"
vcxproj = vcxproj & _
" <None Include=" & Chr(34) & "..\src\table\" & file & Chr(34) & " />"
command = command & " ..\src\table\" & file
@ -304,8 +277,49 @@ Function load_settings_data(dir, ByRef vcxproj, ByRef command, ByRef files)
" </None>"
End If
Next
load_settings_data = res
End Function
End Sub
Sub load_baseset_data(dir, langdir, ByRef vcxproj, ByRef files, ByRef langs)
Dim folder, file, ext, first_time
Set folder = FSO.GetFolder(langdir)
langs = " <Langs>"
For Each file In folder.Files
If first_time <> 0 Then
langs = langs & ";"
Else
first_time = 1
End If
file = FSO.GetFileName(file)
ext = FSO.GetExtensionName(file)
langs = langs & "..\src\lang\" & file
Next
langs = langs & "</Langs>"
first_time = 0
Set folder = FSO.GetFolder(dir)
For Each file In folder.Files
file = FSO.GetFileName(file)
ext = FSO.GetExtensionName(file)
If ext = "obm" Or ext = "obg" Or ext = "obs" Then
If first_time <> 0 Then
vcxproj = vcxproj & vbCrLf
files = files & vbCrLf
Else
first_time = 1
End If
vcxproj = vcxproj & _
" <CustomBuild Include=" & Chr(34) & "..\media\baseset\" & file & Chr(34) & ">" & vbCrLf & _
" <Message Condition=" & Chr(34) & "'$(Configuration)|$(Platform)'=='Debug|Win32'" & Chr(34) & ">Generating " & file & " baseset metadata file</Message>" & vbCrLf & _
" <Command Condition=" & Chr(34) & "'$(Configuration)|$(Platform)'=='Debug|Win32'" & Chr(34) & ">cscript //nologo ..\media\baseset\translations.vbs " & Chr(34) & "%(FullPath)" & Chr(34) & " " & Chr(34) & "$(OutputPath)" & file & Chr(34) & " ..\src\lang ..\bin\baseset\orig_extra.grf</Command>" & vbCrLf & _
" <AdditionalInputs Condition=" & Chr(34) & "'$(Configuration)|$(Platform)'=='Debug|Win32'" & Chr(34) & ">$(Langs);..\bin\baseset\orig_extra.grf;%(AdditionalInputs)</AdditionalInputs>" & vbCrLf & _
" <Outputs Condition=" & Chr(34) & "'$(Configuration)|$(Platform)'=='Debug|Win32'" & Chr(34) & ">..\bin\baseset\" & file & ";%(Outputs)</Outputs>" & vbCrLf & _
" </CustomBuild>"
files = files & _
" <CustomBuild Include=" & Chr(34) & "..\media\baseset\" & file & Chr(34) & ">" & vbCrLf & _
" <Filter>Baseset Metadata</Filter>" & vbCrLf & _
" </CustomBuild>"
End If
Next
End Sub
Sub generate(data, dest, data2)
Dim srcfile, destfile, line
@ -358,23 +372,38 @@ End If
safety_check ROOT_DIR & "/source.list"
headers_check ROOT_DIR & "/source.list", ROOT_DIR & "\src\" ' Backslashes needed for DoFiles
Dim openttd, openttdvcxproj, openttdfilters, openttdfiles
openttd = load_main_data(ROOT_DIR & "/source.list", openttdvcxproj, openttdfilters, openttdfiles)
Dim openttdvcxproj, openttdfilters, openttdfiles
load_main_data ROOT_DIR & "/source.list", openttdvcxproj, openttdfilters, openttdfiles
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs140.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs140.vcxproj.filters", openttdfilters
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs141.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs141.vcxproj.filters", openttdfilters
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs142.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs142.vcxproj.filters", openttdfilters
Dim lang, langvcxproj, langfiles
lang = load_lang_data(ROOT_DIR & "/src/lang", langvcxproj, langfiles)
Dim langvcxproj, langfiles
load_lang_data ROOT_DIR & "/src/lang", langvcxproj, langfiles
generate langvcxproj, ROOT_DIR & "/projects/langs_vs140.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs140.vcxproj.filters", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs141.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs141.vcxproj.filters", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs142.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs142.vcxproj.filters", Null
Dim settings, settingsvcxproj, settingscommand, settingsfiles
settings = load_settings_data(ROOT_DIR & "/src/table", settingsvcxproj, settingscommand, settingsfiles)
Dim settingsvcxproj, settingscommand, settingsfiles
load_settings_data ROOT_DIR & "/src/table", settingsvcxproj, settingscommand, settingsfiles
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs140.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs140.vcxproj.filters", Null
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs141.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs141.vcxproj.filters", Null
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs142.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs142.vcxproj.filters", Null
Dim basesetvcxproj, basesetfiles, basesetlangs
load_baseset_data ROOT_DIR & "/media/baseset", ROOT_DIR & "/src/lang", basesetvcxproj, basesetfiles, basesetlangs
generate basesetvcxproj, ROOT_DIR & "/projects/basesets_vs140.vcxproj", basesetlangs
generate basesetfiles, ROOT_DIR & "/projects/basesets_vs140.vcxproj.filters", Null
generate basesetvcxproj, ROOT_DIR & "/projects/basesets_vs141.vcxproj", basesetlangs
generate basesetfiles, ROOT_DIR & "/projects/basesets_vs141.vcxproj.filters", Null
generate settingsvcxproj, ROOT_DIR & "/projects/basesets_vs142.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/basesets_vs142.vcxproj.filters", Null

@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>generate</ProjectName>
<ProjectGuid>{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}</ProjectGuid>
<RootNamespace>generate</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\source.list">
<FileType>Document</FileType>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Running %27generate.vbs%27 ...</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)generate.vbs"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(FullPath);%(AdditionalInputs)</AdditionalInputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

@ -0,0 +1,390 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>langs</ProjectName>
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
<RootNamespace>langs</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Message>Generating strings.h</Message>
<Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command>
</PreBuildEvent>
<Midl>
<TypeLibraryName>./langs.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
</ItemDefinitionGroup>
<ItemGroup>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english language file</Message>
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<CustomBuild Include="..\src\lang\afrikaans.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating afrikaans language file</Message>
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<CustomBuild Include="..\src\lang\arabic_egypt.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating arabic_egypt language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating basque language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating belarusian language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating brazilian_portuguese language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating bulgarian language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating catalan language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating croatian language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating czech language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating danish language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating dutch language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_AU language file</Message>
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<CustomBuild Include="..\src\lang\english_US.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_US language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating esperanto language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating estonian language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating faroese language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating finnish language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating french language file</Message>
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<CustomBuild Include="..\src\lang\gaelic.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gaelic language file</Message>
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<CustomBuild Include="..\src\lang\galician.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating galician language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating german language file</Message>
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<CustomBuild Include="..\src\lang\greek.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating greek language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hebrew language file</Message>
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<CustomBuild Include="..\src\lang\hungarian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hungarian language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating icelandic language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating indonesian language file</Message>
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<CustomBuild Include="..\src\lang\irish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating irish language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating italian language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating japanese language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating korean language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latin language file</Message>
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<CustomBuild Include="..\src\lang\norwegian_bokmal.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating norwegian_bokmal language file</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating norwegian_nynorsk language file</Message>
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</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\core\alloc_func.hpp" />
<ClInclude Include="..\src\table\control_codes.h" />
<ClInclude Include="..\src\debug.h" />
<ClInclude Include="..\src\core\endian_func.hpp" />
<ClInclude Include="..\src\stdafx.h" />
<ClInclude Include="..\src\string_func.h" />
<ClInclude Include="..\src\misc\getoptdata.h" />
</ItemGroup>
</Project>

@ -0,0 +1,42 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>version</ProjectName>
<ProjectGuid>{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}</ProjectGuid>
<RootNamespace>version</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</IntDir>
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeBuildCommandLine>
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeReBuildCommandLine>
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\rev.cpp</NMakeOutput>
<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">del ..\src\rev.cpp</NMakeCleanCommandLine>
</PropertyGroup>
<ItemGroup>
<None Include="..\src\os\windows\ottdres.rc.in" />
<None Include="..\src\rev.cpp.in" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

@ -955,8 +955,8 @@ blitter/8bpp_optimized.hpp
blitter/8bpp_simple.cpp
blitter/8bpp_simple.hpp
#end
blitter/base.cpp
blitter/base.hpp
blitter/common.hpp
blitter/factory.hpp
blitter/null.cpp
blitter/null.hpp

@ -32,7 +32,7 @@ public:
START_NEXT_EASY = DAYS_IN_YEAR * 2,
START_NEXT_MEDIUM = DAYS_IN_YEAR,
START_NEXT_HARD = DAYS_IN_YEAR / 2,
START_NEXT_MIN = 1,
START_NEXT_MIN = 0,
START_NEXT_MAX = 3600,
START_NEXT_DEVIATION = 60,
};

@ -118,3 +118,14 @@ void AIConfig::SetSetting(const char *name, int value)
ScriptConfig::SetSetting(name, value);
}
void AIConfig::AddRandomDeviation()
{
int start_date = this->GetSetting("start_date");
ScriptConfig::AddRandomDeviation();
/* start_date = 0 is a special case, where random deviation does not occur.
* If start_date was not already 0, then a minimum value of 1 must apply. */
this->SetSetting("start_date", start_date != 0 ? max(1, this->GetSetting("start_date")) : 0);
}

@ -34,6 +34,7 @@ public:
/* virtual */ int GetSetting(const char *name) const;
/* virtual */ void SetSetting(const char *name, int value);
/* virtual */ void AddRandomDeviation();
/**
* When ever the AI Scanner is reloaded, all infos become invalid. This

@ -378,7 +378,7 @@ struct AISettingsWindow : public Window {
for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) {
const ScriptConfigItem &config_item = **it;
int current_value = config->GetSetting((config_item).name);
bool editable = _game_mode == GM_MENU || ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot)) || (config_item.flags & SCRIPTCONFIG_INGAME) != 0;
bool editable = this->IsEditableItem(config_item);
StringID str;
TextColour colour;
@ -441,7 +441,7 @@ struct AISettingsWindow : public Window {
VisibleSettingsList::const_iterator it = this->visible_settings.begin();
for (int i = 0; i < num; i++) it++;
const ScriptConfigItem config_item = **it;
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
if (!this->IsEditableItem(config_item)) return;
if (this->clicked_row != num) {
DeleteChildWindows(WC_QUERY_STRING);
@ -586,6 +586,12 @@ struct AISettingsWindow : public Window {
{
this->RebuildVisibleSettings();
}
private:
bool IsEditableItem(const ScriptConfigItem config_item) const
{
return _game_mode == GM_MENU || ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot)) || (config_item.flags & SCRIPTCONFIG_INGAME) != 0;
}
};
/** Widgets for the AI settings window. */
@ -654,7 +660,7 @@ struct ScriptTextfileWindow : public TextfileWindow {
*/
void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot)
{
DeleteWindowByClass(WC_TEXTFILE);
DeleteWindowById(WC_TEXTFILE, file_type);
new ScriptTextfileWindow(file_type, slot);
}
@ -869,7 +875,6 @@ struct AIConfigWindow : public Window {
new_value = min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
}
IConsoleSetSetting("difficulty.max_no_competitors", new_value);
this->InvalidateData();
break;
}

@ -128,16 +128,15 @@ static StationID FindNearestHangar(const Aircraft *v)
const AircraftVehicleInfo *avi = AircraftVehInfo(v->engine_type);
FOR_ALL_STATIONS(st) {
if (st->owner != v->owner || !(st->facilities & FACIL_AIRPORT)) continue;
if (st->owner != v->owner || !(st->facilities & FACIL_AIRPORT) || !st->airport.HasHangar()) continue;
const AirportFTAClass *afc = st->airport.GetFTA();
if (!st->airport.HasHangar() || (
/* don't crash the plane if we know it can't land at the airport */
(afc->flags & AirportFTAClass::SHORT_STRIP) &&
(avi->subtype & AIR_FAST) &&
!_cheats.no_jetcrash.value)) {
continue;
}
/* don't crash the plane if we know it can't land at the airport */
if ((afc->flags & AirportFTAClass::SHORT_STRIP) && (avi->subtype & AIR_FAST) && !_cheats.no_jetcrash.value) continue;
/* the plane won't land at any helicopter station */
if (!(afc->flags & AirportFTAClass::AIRPLANES) && (avi->subtype & AIR_CTOL)) continue;
/* v->tile can't be used here, when aircraft is flying v->tile is set to 0 */
uint distance = DistanceSquare(vtile, st->airport.tile);
@ -380,7 +379,7 @@ bool Aircraft::FindClosestDepot(TileIndex *location, DestinationID *destination,
{
const Station *st = GetTargetAirportIfValid(this);
/* If the station is not a valid airport or if it has no hangars */
if (st == NULL || !st->airport.HasHangar()) {
if (st == NULL || !CanVehicleUseStation(this, st) || !st->airport.HasHangar()) {
/* the aircraft has to search for a hangar on its own */
StationID station = FindNearestHangar(this);
@ -1546,7 +1545,7 @@ static void AircraftEventHandler_AtTerminal(Aircraft *v, const AirportFTAClass *
go_to_hangar = Station::Get(v->targetairport)->airport.HasHangar();
}
if (go_to_hangar) {
if (go_to_hangar && Station::Get(v->targetairport)->airport.HasHangar()) {
v->state = HANGAR;
} else {
/* airplane goto state takeoff, helicopter to helitakeoff */

@ -12,6 +12,7 @@
#include "../stdafx.h"
#include "../video/video_driver.hpp"
#include "32bpp_anim.hpp"
#include "common.hpp"
#include "../table/sprites.h"
@ -321,6 +322,24 @@ void Blitter_32bppAnim::SetPixel(void *video, int x, int y, uint8 colour)
this->anim_buf[this->ScreenToAnimOffset((uint32 *)video) + x + y * this->anim_buf_pitch] = colour | (DEFAULT_BRIGHTNESS << 8);
}
void Blitter_32bppAnim::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash)
{
const Colour c = LookupColourInPalette(colour);
if (_screen_disable_anim) {
this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [&](int x, int y) {
*((Colour *)video + x + y * _screen.pitch) = c;
});
} else {
uint16 * const offset_anim_buf = this->anim_buf + this->ScreenToAnimOffset((uint32 *)video);
const uint16 anim_colour = colour | (DEFAULT_BRIGHTNESS << 8);
this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [&](int x, int y) {
*((Colour *)video + x + y * _screen.pitch) = c;
offset_anim_buf[x + y * this->anim_buf_pitch] = anim_colour;
});
}
}
void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 colour)
{
if (_screen_disable_anim) {

@ -40,6 +40,7 @@ public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);

@ -11,6 +11,7 @@
#include "../stdafx.h"
#include "32bpp_base.hpp"
#include "common.hpp"
#include "../safeguards.h"
@ -24,6 +25,14 @@ void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8 colour)
*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
}
void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash)
{
const Colour c = LookupColourInPalette(colour);
this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) {
*((Colour *)video + x + y * _screen.pitch) = c;
});
}
void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 colour)
{
Colour colour32 = LookupColourInPalette(colour);

@ -23,6 +23,7 @@ public:
/* virtual */ uint8 GetScreenDepth() { return 32; }
/* virtual */ void *MoveTo(void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);

@ -12,6 +12,7 @@
#include "../stdafx.h"
#include "../gfx_func.h"
#include "8bpp_base.hpp"
#include "common.hpp"
#include "../safeguards.h"
@ -35,6 +36,13 @@ void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8 colour)
*((uint8 *)video + x + y * _screen.pitch) = colour;
}
void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash)
{
this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) {
*((uint8 *)video + x + y * _screen.pitch) = colour;
});
}
void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8 colour)
{
do {

@ -21,6 +21,7 @@ public:
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ void *MoveTo(void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);

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