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@ -77,7 +77,10 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
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i = GetCurRes();
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SET_DPARAM16(7, i == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + i);
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SET_DPARAM16(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format);
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(_fullscreen) ? SETBIT(w->click_state, 28) : CLRBIT(w->click_state, 28); // fullscreen button
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DrawWindowWidgets(w);
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DrawString(20, 175, STR_OPTIONS_FULLSCREEN, 0); // fullscreen
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} break;
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case WE_CLICK:
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@ -113,8 +116,12 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
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// setup resolution dropdown
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ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), e->click.widget, 0);
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return;
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case 30:
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// setup screenshot format dropdown
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case 28: /* Click fullscreen on/off */
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(_fullscreen) ? CLRBIT(w->click_state, 28) : SETBIT(w->click_state, 28);
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ToggleFullScreen(!_fullscreen); // toggle full-screen on/off
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SetWindowDirty(w);
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return;
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case 31: /* Setup screenshot format dropdown */
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ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, e->click.widget, 0);
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return;
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@ -197,7 +204,7 @@ int32 CmdSetTownNameType(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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static const Widget _game_options_widgets[] = {
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{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, 14, 11, 369, 0, 13, STR_00B1_GAME_OPTIONS, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, 14, 0, 369, 14, 233, 0x0, STR_NULL},
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{ WWT_PANEL, 14, 0, 369, 14, 238, 0x0, STR_NULL},
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{ WWT_FRAME, 14, 10, 179, 20, 55, STR_02E0_CURRENCY_UNITS, STR_NULL},
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{ WWT_6, 14, 20, 169, 34, 45, STR_02E1, STR_02E2_CURRENCY_UNITS_SELECTION},
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{ WWT_CLOSEBOX, 14, 158, 168, 35, 44, STR_0225, STR_02E2_CURRENCY_UNITS_SELECTION},
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@ -214,27 +221,29 @@ static const Widget _game_options_widgets[] = {
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{ WWT_6, 14, 20, 169, 118, 129, STR_02F5, STR_02F6_SELECT_INTERVAL_BETWEEN},
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{ WWT_CLOSEBOX, 14, 158, 168, 119, 128, STR_0225, STR_02F6_SELECT_INTERVAL_BETWEEN},
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{ WWT_FRAME, 14, 10, 359, 188, 223, STR_02BC_VEHICLE_DESIGN_NAMES, STR_NULL},
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{ WWT_6, 14, 20, 119, 202, 213, STR_02BD, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
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{ WWT_CLOSEBOX, 14, 108, 118, 203, 212, STR_0225, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
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{ WWT_CLOSEBOX, 14, 130, 349, 202, 213, STR_02C0_SAVE_CUSTOM_NAMES_TO_DISK, STR_02C2_SAVE_CUSTOMIZED_VEHICLE},
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{ WWT_FRAME, 14, 10, 359, 194, 228, STR_02BC_VEHICLE_DESIGN_NAMES, STR_NULL},
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{ WWT_6, 14, 20, 119, 207, 218, STR_02BD, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
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{ WWT_CLOSEBOX, 14, 108, 118, 208, 217, STR_0225, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION},
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{ WWT_CLOSEBOX, 14, 130, 349, 207, 218, STR_02C0_SAVE_CUSTOM_NAMES_TO_DISK, STR_02C2_SAVE_CUSTOMIZED_VEHICLE},
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{ WWT_FRAME, 14, 190, 359, 104, 139, STR_OPTIONS_LANG, STR_NULL},
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{ WWT_6, 14, 200, 349, 118, 129, STR_OPTIONS_LANG_CBO, STR_OPTIONS_LANG_TIP},
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{ WWT_CLOSEBOX, 14, 338, 348, 119, 128, STR_0225, STR_OPTIONS_LANG_TIP},
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{ WWT_FRAME, 14, 10, 179, 146, 181, STR_OPTIONS_RES, STR_NULL},
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{ WWT_FRAME, 14, 10, 179, 146, 190, STR_OPTIONS_RES, STR_NULL},
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{ WWT_6, 14, 20, 169, 160, 171, STR_OPTIONS_RES_CBO, STR_OPTIONS_RES_TIP},
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{ WWT_CLOSEBOX, 14, 158, 168, 161, 170, STR_0225, STR_OPTIONS_RES_TIP},
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{ WWT_TEXTBTN, 14, 149, 169, 176, 184, STR_EMPTY, STR_OPTIONS_FULLSCREEN_TIP},
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{ WWT_FRAME, 14, 190, 359, 146, 181, STR_OPTIONS_SCREENSHOT_FORMAT, STR_NULL},
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{ WWT_6, 14, 200, 349, 160, 171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP},
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{ WWT_FRAME, 14, 190, 359, 146, 190, STR_OPTIONS_SCREENSHOT_FORMAT, STR_NULL},
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{ WWT_6, 14, 200, 349, 160, 171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP},
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{ WWT_CLOSEBOX, 14, 338, 348, 161, 170, STR_0225, STR_OPTIONS_SCREENSHOT_FORMAT_TIP},
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{ WIDGETS_END},
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};
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static const WindowDesc _game_options_desc = {
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WDP_CENTER, WDP_CENTER, 370, 234,
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WDP_CENTER, WDP_CENTER, 370, 239,
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WC_GAME_OPTIONS,0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS,
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_game_options_widgets,
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