(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h

pull/155/head
truebrain 13 years ago
parent 16ccb8f246
commit 49e88dcbf0

@ -687,9 +687,60 @@
<ClCompile Include="..\src\vehicle_gui.cpp" />
<ClCompile Include="..\src\viewport_gui.cpp" />
<ClCompile Include="..\src\waypoint_gui.cpp" />
<ClInclude Include="..\src\widgets\airport_widget.h" />
<ClInclude Include="..\src\widgets\ai_widget.h" />
<ClInclude Include="..\src\widgets\autoreplace_widget.h" />
<ClInclude Include="..\src\widgets\bootstrap_widget.h" />
<ClInclude Include="..\src\widgets\bridge_widget.h" />
<ClInclude Include="..\src\widgets\build_vehicle_widget.h" />
<ClInclude Include="..\src\widgets\cheat_widget.h" />
<ClInclude Include="..\src\widgets\company_widget.h" />
<ClInclude Include="..\src\widgets\console_widget.h" />
<ClInclude Include="..\src\widgets\date_widget.h" />
<ClInclude Include="..\src\widgets\depot_widget.h" />
<ClInclude Include="..\src\widgets\dock_widget.h" />
<ClCompile Include="..\src\widgets\dropdown.cpp" />
<ClInclude Include="..\src\widgets\dropdown_func.h" />
<ClInclude Include="..\src\widgets\dropdown_type.h" />
<ClInclude Include="..\src\widgets\dropdown_widget.h" />
<ClInclude Include="..\src\widgets\engine_widget.h" />
<ClInclude Include="..\src\widgets\error_widget.h" />
<ClInclude Include="..\src\widgets\fios_widget.h" />
<ClInclude Include="..\src\widgets\genworld_widget.h" />
<ClInclude Include="..\src\widgets\graph_widget.h" />
<ClInclude Include="..\src\widgets\group_widget.h" />
<ClInclude Include="..\src\widgets\highscore_widget.h" />
<ClInclude Include="..\src\widgets\industry_widget.h" />
<ClInclude Include="..\src\widgets\intro_widget.h" />
<ClInclude Include="..\src\widgets\main_widget.h" />
<ClInclude Include="..\src\widgets\misc_widget.h" />
<ClInclude Include="..\src\widgets\music_widget.h" />
<ClInclude Include="..\src\widgets\network_chat_widget.h" />
<ClInclude Include="..\src\widgets\network_content_widget.h" />
<ClInclude Include="..\src\widgets\network_widget.h" />
<ClInclude Include="..\src\widgets\newgrf_debug_widget.h" />
<ClInclude Include="..\src\widgets\newgrf_widget.h" />
<ClInclude Include="..\src\widgets\news_widget.h" />
<ClInclude Include="..\src\widgets\object_widget.h" />
<ClInclude Include="..\src\widgets\order_widget.h" />
<ClInclude Include="..\src\widgets\osk_widget.h" />
<ClInclude Include="..\src\widgets\rail_widget.h" />
<ClInclude Include="..\src\widgets\road_widget.h" />
<ClInclude Include="..\src\widgets\settings_widget.h" />
<ClInclude Include="..\src\widgets\sign_widget.h" />
<ClInclude Include="..\src\widgets\smallmap_widget.h" />
<ClInclude Include="..\src\widgets\station_widget.h" />
<ClInclude Include="..\src\widgets\statusbar_widget.h" />
<ClInclude Include="..\src\widgets\subsidy_widget.h" />
<ClInclude Include="..\src\widgets\terraform_widget.h" />
<ClInclude Include="..\src\widgets\timetable_widget.h" />
<ClInclude Include="..\src\widgets\toolbar_widget.h" />
<ClInclude Include="..\src\widgets\town_widget.h" />
<ClInclude Include="..\src\widgets\transparency_widget.h" />
<ClInclude Include="..\src\widgets\tree_widget.h" />
<ClInclude Include="..\src\widgets\vehicle_widget.h" />
<ClInclude Include="..\src\widgets\viewport_widget.h" />
<ClInclude Include="..\src\widgets\waypoint_widget.h" />
<ClCompile Include="..\src\aircraft_cmd.cpp" />
<ClCompile Include="..\src\autoreplace_cmd.cpp" />
<ClCompile Include="..\src\clear_cmd.cpp" />

@ -1284,6 +1284,42 @@
<ClCompile Include="..\src\waypoint_gui.cpp">
<Filter>GUI Source Code</Filter>
</ClCompile>
<ClInclude Include="..\src\widgets\airport_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\ai_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\autoreplace_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\bootstrap_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\bridge_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\build_vehicle_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\cheat_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\company_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\console_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\date_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\depot_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\dock_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClCompile Include="..\src\widgets\dropdown.cpp">
<Filter>Widgets</Filter>
</ClCompile>
@ -1293,6 +1329,123 @@
<ClInclude Include="..\src\widgets\dropdown_type.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\dropdown_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\engine_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\error_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\fios_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\genworld_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\graph_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\group_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\highscore_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\industry_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\intro_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\main_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\misc_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\music_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\network_chat_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\network_content_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\network_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\newgrf_debug_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\newgrf_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\news_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\object_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\order_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\osk_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\rail_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\road_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\settings_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\sign_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\smallmap_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\station_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\statusbar_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\subsidy_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\terraform_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\timetable_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\toolbar_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\town_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\transparency_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\tree_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\vehicle_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\viewport_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClInclude Include="..\src\widgets\waypoint_widget.h">
<Filter>Widgets</Filter>
</ClInclude>
<ClCompile Include="..\src\aircraft_cmd.cpp">
<Filter>Command handlers</Filter>
</ClCompile>

@ -2034,6 +2034,54 @@
<Filter
Name="Widgets"
>
<File
RelativePath=".\..\src\widgets\airport_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\ai_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\autoreplace_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\bootstrap_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\bridge_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\build_vehicle_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\cheat_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\company_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\console_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\date_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\depot_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\dock_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\dropdown.cpp"
>
@ -2046,6 +2094,162 @@
RelativePath=".\..\src\widgets\dropdown_type.h"
>
</File>
<File
RelativePath=".\..\src\widgets\dropdown_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\engine_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\error_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\fios_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\genworld_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\graph_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\group_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\highscore_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\industry_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\intro_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\main_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\misc_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\music_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\network_chat_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\network_content_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\network_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\newgrf_debug_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\newgrf_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\news_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\object_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\order_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\osk_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\rail_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\road_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\settings_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\sign_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\smallmap_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\station_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\statusbar_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\subsidy_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\terraform_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\timetable_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\toolbar_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\town_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\transparency_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\tree_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\vehicle_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\viewport_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\waypoint_widget.h"
>
</File>
</Filter>
<Filter
Name="Command handlers"

@ -2031,6 +2031,54 @@
<Filter
Name="Widgets"
>
<File
RelativePath=".\..\src\widgets\airport_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\ai_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\autoreplace_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\bootstrap_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\bridge_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\build_vehicle_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\cheat_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\company_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\console_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\date_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\depot_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\dock_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\dropdown.cpp"
>
@ -2043,6 +2091,162 @@
RelativePath=".\..\src\widgets\dropdown_type.h"
>
</File>
<File
RelativePath=".\..\src\widgets\dropdown_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\engine_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\error_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\fios_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\genworld_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\graph_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\group_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\highscore_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\industry_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\intro_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\main_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\misc_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\music_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\network_chat_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\network_content_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\network_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\newgrf_debug_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\newgrf_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\news_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\object_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\order_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\osk_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\rail_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\road_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\settings_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\sign_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\smallmap_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\station_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\statusbar_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\subsidy_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\terraform_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\timetable_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\toolbar_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\town_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\transparency_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\tree_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\vehicle_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\viewport_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\waypoint_widget.h"
>
</File>
</Filter>
<Filter
Name="Command handlers"

@ -441,9 +441,60 @@ viewport_gui.cpp
waypoint_gui.cpp
# Widgets
widgets/airport_widget.h
widgets/ai_widget.h
widgets/autoreplace_widget.h
widgets/bootstrap_widget.h
widgets/bridge_widget.h
widgets/build_vehicle_widget.h
widgets/cheat_widget.h
widgets/company_widget.h
widgets/console_widget.h
widgets/date_widget.h
widgets/depot_widget.h
widgets/dock_widget.h
widgets/dropdown.cpp
widgets/dropdown_func.h
widgets/dropdown_type.h
widgets/dropdown_widget.h
widgets/engine_widget.h
widgets/error_widget.h
widgets/fios_widget.h
widgets/genworld_widget.h
widgets/graph_widget.h
widgets/group_widget.h
widgets/highscore_widget.h
widgets/industry_widget.h
widgets/intro_widget.h
widgets/main_widget.h
widgets/misc_widget.h
widgets/music_widget.h
widgets/network_chat_widget.h
widgets/network_content_widget.h
widgets/network_widget.h
widgets/newgrf_debug_widget.h
widgets/newgrf_widget.h
widgets/news_widget.h
widgets/object_widget.h
widgets/order_widget.h
widgets/osk_widget.h
widgets/rail_widget.h
widgets/road_widget.h
widgets/settings_widget.h
widgets/sign_widget.h
widgets/smallmap_widget.h
widgets/station_widget.h
widgets/statusbar_widget.h
widgets/subsidy_widget.h
widgets/terraform_widget.h
widgets/timetable_widget.h
widgets/toolbar_widget.h
widgets/town_widget.h
widgets/transparency_widget.h
widgets/tree_widget.h
widgets/vehicle_widget.h
widgets/viewport_widget.h
widgets/waypoint_widget.h
# Command handlers
aircraft_cmd.cpp

@ -32,19 +32,12 @@
#include "ai_info.hpp"
#include "ai_instance.hpp"
#include "../widgets/ai_widget.h"
#include "table/strings.h"
#include <vector>
/** Enum referring to the widgets of the AI list window */
enum AIListWindowWidgets {
AIL_WIDGET_LIST, ///< The matrix with all available AIs
AIL_WIDGET_SCROLLBAR, ///< Scrollbar next to the AI list
AIL_WIDGET_INFO_BG, ///< Panel to draw some AI information on
AIL_WIDGET_ACCEPT, ///< Accept button
AIL_WIDGET_CANCEL, ///< Cancel button
};
/**
* Window that let you choose an available AI.
*/
@ -254,14 +247,6 @@ static void ShowAIListWindow(CompanyID slot)
new AIListWindow(&_ai_list_desc, slot);
}
/** Enum referring to the widgets of the AI settings window */
enum AISettingsWindowWidgets {
AIS_WIDGET_BACKGROUND, ///< Panel to draw the settings on
AIS_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through all settings
AIS_WIDGET_ACCEPT, ///< Accept button
AIS_WIDGET_RESET, ///< Reset button
};
/**
* Window for settings the parameters of an AI.
*/
@ -541,22 +526,6 @@ static void ShowAISettingsWindow(CompanyID slot)
new AISettingsWindow(&_ai_settings_desc, slot);
}
/** Enum referring to the widgets of the AI config window */
enum AIConfigWindowWidgets {
AIC_WIDGET_BACKGROUND, ///< Window background
AIC_WIDGET_DECREASE, ///< Decrease the number of AIs
AIC_WIDGET_INCREASE, ///< Increase the number of AIs
AIC_WIDGET_NUMBER, ///< Number of AIs
AIC_WIDGET_LIST, ///< List with currently selected AIs
AIC_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through the selected AIs
AIC_WIDGET_MOVE_UP, ///< Move up button
AIC_WIDGET_MOVE_DOWN, ///< Move down button
AIC_WIDGET_CHANGE, ///< Select another AI button
AIC_WIDGET_CONFIGURE, ///< Change AI settings button
AIC_WIDGET_CLOSE, ///< Close window button
AIC_WIDGET_CONTENT_DOWNLOAD, ///< Download content button
};
/** Widgets for the configure AI window. */
static const NWidgetPart _nested_ai_config_widgets[] = {
NWidget(NWID_HORIZONTAL),
@ -781,23 +750,6 @@ void ShowAIConfigWindow()
new AIConfigWindow();
}
/** Enum referring to the widgets of the AI debug window */
enum AIDebugWindowWidgets {
AID_WIDGET_VIEW,
AID_WIDGET_NAME_TEXT,
AID_WIDGET_SETTINGS,
AID_WIDGET_RELOAD_TOGGLE,
AID_WIDGET_LOG_PANEL,
AID_WIDGET_SCROLLBAR,
AID_WIDGET_COMPANY_BUTTON_START,
AID_WIDGET_COMPANY_BUTTON_END = AID_WIDGET_COMPANY_BUTTON_START + MAX_COMPANIES - 1,
AID_BREAK_STRING_WIDGETS,
AID_WIDGET_BREAK_STR_ON_OFF_BTN,
AID_WIDGET_BREAK_STR_EDIT_BOX,
AID_WIDGET_MATCH_CASE_BTN,
AID_WIDGET_CONTINUE_BTN,
};
/**
* Window with everything an AI prints via ScriptLog.
*/

@ -29,6 +29,8 @@
#include "vehicle_func.h"
#include "sprite.h"
#include "widgets/airport_widget.h"
#include "table/strings.h"
static AirportClassID _selected_airport_class; ///< the currently visible airport class
@ -63,13 +65,6 @@ static void PlaceAirport(TileIndex tile)
ShowSelectStationIfNeeded(cmdcont, TileArea(tile, _thd.size.x / TILE_SIZE, _thd.size.y / TILE_SIZE));
}
/** Widget number of the airport build window. */
enum AirportToolbarWidgets {
ATW_AIRPORT,
ATW_DEMOLISH,
};
/** Airport build toolbar window handler. */
struct BuildAirToolbarWindow : Window {
int last_user_action; // Last started user action.
@ -204,22 +199,6 @@ EventState AirportToolbarGlobalHotkeys(uint16 key, uint16 keycode)
return w->OnKeyPress(key, keycode);
}
/** Airport widgets in the airport picker window. */
enum AirportPickerWidgets {
BAIRW_CLASS_DROPDOWN,
BAIRW_AIRPORT_LIST,
BAIRW_SCROLLBAR,
BAIRW_LAYOUT_NUM,
BAIRW_LAYOUT_DECREASE,
BAIRW_LAYOUT_INCREASE,
BAIRW_AIRPORT_SPRITE,
BAIRW_EXTRA_TEXT,
BAIRW_BOTTOMPANEL,
BAIRW_COVERAGE_LABEL,
BAIRW_BTN_DONTHILIGHT,
BAIRW_BTN_DOHILIGHT,
};
class BuildAirportWindow : public PickerWindowBase {
SpriteID preview_sprite; ///< Cached airport preview sprite.
int line_height;

@ -26,36 +26,13 @@
#include "core/geometry_func.hpp"
#include "rail_gui.h"
#include "widgets/autoreplace_widget.h"
#include "table/strings.h"
uint GetEngineListHeight(VehicleType type);
void DrawEngineList(VehicleType type, int x, int r, int y, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group);
/** Widget numbers of the autoreplace GUI. */
enum ReplaceVehicleWindowWidgets {
RVW_WIDGET_CAPTION,
/* Left and right matrix + details. */
RVW_WIDGET_LEFT_MATRIX,
RVW_WIDGET_LEFT_SCROLLBAR,
RVW_WIDGET_RIGHT_MATRIX,
RVW_WIDGET_RIGHT_SCROLLBAR,
RVW_WIDGET_LEFT_DETAILS,
RVW_WIDGET_RIGHT_DETAILS,
/* Button row. */
RVW_WIDGET_START_REPLACE,
RVW_WIDGET_INFO_TAB,
RVW_WIDGET_STOP_REPLACE,
/* Train only widgets. */
RVW_WIDGET_TRAIN_ENGINEWAGON_TOGGLE,
RVW_WIDGET_TRAIN_FLUFF_LEFT,
RVW_WIDGET_TRAIN_RAILTYPE_DROPDOWN,
RVW_WIDGET_TRAIN_FLUFF_RIGHT,
RVW_WIDGET_TRAIN_WAGONREMOVE_TOGGLE,
};
static int CDECL EngineNumberSorter(const EngineID *a, const EngineID *b)
{
int r = ListPositionOfEngine(*a) - ListPositionOfEngine(*b);

@ -27,6 +27,8 @@
#include "window_func.h"
#include "window_gui.h"
#include "widgets/bootstrap_widget.h"
#include "table/strings.h"
/** Widgets for the background window to prevent smearing. */
@ -100,13 +102,6 @@ public:
}
};
/** Widgets in the query window. */
enum BootstrapAskForDownloadWidgets {
BAFDW_QUESTION, ///< The question whether to download.
BAFDW_YES, ///< An affirmative answer to the question.
BAFDW_NO, ///< An negative answer to the question.
};
/** The widgets for the query. It has no close box as that sprite does not exist yet. */
static const NWidgetPart _bootstrap_query_widgets[] = {
NWidget(NWID_HORIZONTAL),

@ -25,6 +25,8 @@
#include "tunnelbridge_map.h"
#include "road_gui.h"
#include "widgets/bridge_widget.h"
#include "table/strings.h"
/** The type of the last built rail bridge */
@ -70,15 +72,6 @@ void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uin
}
}
/** Names of the widgets of the build-bridge selection window. */
enum BuildBridgeSelectionWidgets {
BBSW_CAPTION,
BBSW_DROPDOWN_ORDER,
BBSW_DROPDOWN_CRITERIA,
BBSW_BRIDGE_LIST,
BBSW_SCROLLBAR,
};
/** Window class for handling the bridge-build GUI. */
class BuildBridgeWindow : public Window {
private:

@ -31,6 +31,8 @@
#include "cargotype.h"
#include "core/geometry_func.hpp"
#include "widgets/build_vehicle_widget.h"
#include "table/strings.h"
/**
@ -43,20 +45,6 @@ uint GetEngineListHeight(VehicleType type)
return max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleHeight(type));
}
enum BuildVehicleWidgets {
BUILD_VEHICLE_WIDGET_CAPTION,
BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING,
BUILD_VEHICLE_WIDGET_SORT_DROPDOWN,
BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN,
BUILD_VEHICLE_WIDGET_LIST,
BUILD_VEHICLE_WIDGET_SCROLLBAR,
BUILD_VEHICLE_WIDGET_PANEL,
BUILD_VEHICLE_WIDGET_BUILD,
BUILD_VEHICLE_WIDGET_BUILD_SEL,
BUILD_VEHICLE_WIDGET_RENAME,
BUILD_VEHICLE_WIDGET_END
};
static const NWidgetPart _nested_build_vehicle_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),

@ -27,6 +27,8 @@
#include "company_gui.h"
#include "gamelog.h"
#include "widgets/cheat_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
@ -177,11 +179,6 @@ static const CheatEntry _cheats_ui[] = {
assert_compile(CHT_NUM_CHEATS == lengthof(_cheats_ui));
/** Names of the cheat window widgets. */
enum CheatWidgets {
CW_PANEL,
};
/** Widget definitions of the cheat GUI. */
static const NWidgetPart _nested_cheat_widgets[] = {
NWidget(NWID_HORIZONTAL),

@ -39,6 +39,8 @@
#include "water.h"
#include "station_func.h"
#include "widgets/company_widget.h"
#include "table/strings.h"
/** Company GUI constants. */
@ -126,29 +128,6 @@ static const ExpensesList _expenses_list_types[] = {
ExpensesList(_expenses_list_2, lengthof(_expenses_list_2), 3),
};
/** Widgets of the company finances windows. */
enum CompanyFinancesWindowWidgets {
CFW_CAPTION, ///< Caption of the window
CFW_TOGGLE_SIZE, ///< Toggle windows size
CFW_SEL_PANEL, ///< Select panel or nothing
CFW_EXPS_CATEGORY, ///< Column for expenses category strings
CFW_EXPS_PRICE1, ///< Column for year Y-2 expenses
CFW_EXPS_PRICE2, ///< Column for year Y-1 expenses
CFW_EXPS_PRICE3, ///< Column for year Y expenses
CFW_TOTAL_PANEL, ///< Panel for totals
CFW_SEL_MAXLOAN, ///< Selection of maxloan column
CFW_BALANCE_VALUE, ///< Bank balance value
CFW_LOAN_VALUE, ///< Loan
CFW_LOAN_LINE, ///< Line for summing bank balance and loan
CFW_TOTAL_VALUE, ///< Total
CFW_MAXLOAN_GAP, ///< Gap above max loan widget
CFW_MAXLOAN_VALUE, ///< Max loan widget
CFW_SEL_BUTTONS, ///< Selection of buttons
CFW_INCREASE_LOAN, ///< Increase loan
CFW_REPAY_LOAN, ///< Decrease loan
CFW_INFRASTRUCTURE,///< View company infrastructure
};
/**
* Draw the expenses categories.
* @param r Available space for drawing.
@ -567,20 +546,6 @@ public:
}
};
/** Widgets of the select company livery window. */
enum SelectCompanyLiveryWindowWidgets {
SCLW_WIDGET_CAPTION,
SCLW_WIDGET_CLASS_GENERAL,
SCLW_WIDGET_CLASS_RAIL,
SCLW_WIDGET_CLASS_ROAD,
SCLW_WIDGET_CLASS_SHIP,
SCLW_WIDGET_CLASS_AIRCRAFT,
SCLW_WIDGET_SPACER_DROPDOWN,
SCLW_WIDGET_PRI_COL_DROPDOWN,
SCLW_WIDGET_SEC_COL_DROPDOWN,
SCLW_WIDGET_MATRIX,
};
/** Company livery colour scheme window. */
struct SelectCompanyLiveryWindow : public Window {
private:
@ -930,78 +895,6 @@ void DrawCompanyManagerFace(CompanyManagerFace cmf, int colour, int x, int y)
}
}
/**
* Names of the widgets. Keep them in the same order as in the widget array.
* Do not change the order of the widgets from SCMFW_WIDGET_HAS_MOUSTACHE_EARRING to SCMFW_WIDGET_GLASSES_R,
* this order is needed for the WE_CLICK event of DrawFaceStringLabel().
*/
enum SelectCompanyManagerFaceWidgets {
SCMFW_WIDGET_CAPTION,
SCMFW_WIDGET_TOGGLE_LARGE_SMALL,
SCMFW_WIDGET_SELECT_FACE,
SCMFW_WIDGET_CANCEL,
SCMFW_WIDGET_ACCEPT,
SCMFW_WIDGET_MALE, ///< Male button in the simple view.
SCMFW_WIDGET_FEMALE, ///< Female button in the simple view.
SCMFW_WIDGET_MALE2, ///< Male button in the advanced view.
SCMFW_WIDGET_FEMALE2, ///< Female button in the advanced view.
SCMFW_WIDGET_SEL_LOADSAVE, ///< Selection to display the load/save/number buttons in the advanced view.
SCMFW_WIDGET_SEL_MALEFEMALE, ///< Selection to display the male/female buttons in the simple view.
SCMFW_WIDGET_SEL_PARTS, ///< Selection to display the buttons for setting each part of the face in the advanced view.
SCMFW_WIDGET_RANDOM_NEW_FACE,
SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON,
SCMFM_WIDGET_FACE,
SCMFW_WIDGET_LOAD,
SCMFW_WIDGET_FACECODE,
SCMFW_WIDGET_SAVE,
SCMFW_WIDGET_HAS_MOUSTACHE_EARRING_TEXT,
SCMFW_WIDGET_TIE_EARRING_TEXT,
SCMFW_WIDGET_LIPS_MOUSTACHE_TEXT,
SCMFW_WIDGET_HAS_GLASSES_TEXT,
SCMFW_WIDGET_HAIR_TEXT,
SCMFW_WIDGET_EYEBROWS_TEXT,
SCMFW_WIDGET_EYECOLOUR_TEXT,
SCMFW_WIDGET_GLASSES_TEXT,
SCMFW_WIDGET_NOSE_TEXT,
SCMFW_WIDGET_CHIN_TEXT,
SCMFW_WIDGET_JACKET_TEXT,
SCMFW_WIDGET_COLLAR_TEXT,
SCMFW_WIDGET_ETHNICITY_EUR,
SCMFW_WIDGET_ETHNICITY_AFR,
SCMFW_WIDGET_HAS_MOUSTACHE_EARRING,
SCMFW_WIDGET_HAS_GLASSES,
SCMFW_WIDGET_EYECOLOUR_L,
SCMFW_WIDGET_EYECOLOUR,
SCMFW_WIDGET_EYECOLOUR_R,
SCMFW_WIDGET_CHIN_L,
SCMFW_WIDGET_CHIN,
SCMFW_WIDGET_CHIN_R,
SCMFW_WIDGET_EYEBROWS_L,
SCMFW_WIDGET_EYEBROWS,
SCMFW_WIDGET_EYEBROWS_R,
SCMFW_WIDGET_LIPS_MOUSTACHE_L,
SCMFW_WIDGET_LIPS_MOUSTACHE,
SCMFW_WIDGET_LIPS_MOUSTACHE_R,
SCMFW_WIDGET_NOSE_L,
SCMFW_WIDGET_NOSE,
SCMFW_WIDGET_NOSE_R,
SCMFW_WIDGET_HAIR_L,
SCMFW_WIDGET_HAIR,
SCMFW_WIDGET_HAIR_R,
SCMFW_WIDGET_JACKET_L,
SCMFW_WIDGET_JACKET,
SCMFW_WIDGET_JACKET_R,
SCMFW_WIDGET_COLLAR_L,
SCMFW_WIDGET_COLLAR,
SCMFW_WIDGET_COLLAR_R,
SCMFW_WIDGET_TIE_EARRING_L,
SCMFW_WIDGET_TIE_EARRING,
SCMFW_WIDGET_TIE_EARRING_R,
SCMFW_WIDGET_GLASSES_L,
SCMFW_WIDGET_GLASSES,
SCMFW_WIDGET_GLASSES_R,
};
/** Nested widget description for the company manager face selection dialog */
static const NWidgetPart _nested_select_company_manager_face_widgets[] = {
NWidget(NWID_HORIZONTAL),
@ -1616,22 +1509,6 @@ static void DoSelectCompanyManagerFace(Window *parent)
new SelectCompanyManagerFaceWindow(&_select_company_manager_face_desc, parent);
}
/** Names of the widgets of the #CompanyInfrastructureWindow. */
enum CompanyInfrastructureWindowWidgets {
CIW_WIDGET_CAPTION,
CIW_WIDGET_RAIL_DESC,
CIW_WIDGET_RAIL_COUNT,
CIW_WIDGET_ROAD_DESC,
CIW_WIDGET_ROAD_COUNT,
CIW_WIDGET_WATER_DESC,
CIW_WIDGET_WATER_COUNT,
CIW_WIDGET_STATION_DESC,
CIW_WIDGET_STATION_COUNT,
CIW_WIDGET_TOTAL_DESC,
CIW_WIDGET_TOTAL,
};
static const NWidgetPart _nested_company_infrastructure_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
@ -1976,49 +1853,6 @@ static void ShowCompanyInfrastructure(CompanyID company)
AllocateWindowDescFront<CompanyInfrastructureWindow>(&_company_infrastructure_desc, company);
}
/** Names of the widgets of the #CompanyWindow. Keep them in the same order as in the widget array */
enum CompanyWindowWidgets {
CW_WIDGET_CAPTION,
CW_WIDGET_FACE,
CW_WIDGET_FACE_TITLE,
CW_WIDGET_DESC_INAUGURATION,
CW_WIDGET_DESC_COLOUR_SCHEME,
CW_WIDGET_DESC_COLOUR_SCHEME_EXAMPLE,
CW_WIDGET_DESC_VEHICLE,
CW_WIDGET_DESC_VEHICLE_COUNTS,
CW_WIDGET_DESC_COMPANY_VALUE,
CW_WIDGET_DESC_INFRASTRUCTURE,
CW_WIDGET_DESC_INFRASTRUCTURE_COUNTS,
CW_WIDGET_SELECT_DESC_OWNERS,
CW_WIDGET_DESC_OWNERS,
CW_WIDGET_SELECT_BUTTONS, ///< Selection widget for the button bar.
CW_WIDGET_NEW_FACE,
CW_WIDGET_COLOUR_SCHEME,
CW_WIDGET_PRESIDENT_NAME,
CW_WIDGET_COMPANY_NAME,
CW_WIDGET_BUY_SHARE,
CW_WIDGET_SELL_SHARE,
CW_WIDGET_SELECT_VIEW_BUILD_HQ,
CW_WIDGET_VIEW_HQ,
CW_WIDGET_BUILD_HQ,
CW_WIDGET_SELECT_RELOCATE, ///< View/hide the 'Relocate HQ' button.
CW_WIDGET_RELOCATE_HQ,
CW_WIDGET_VIEW_INFRASTRUCTURE,
CW_WIDGET_HAS_PASSWORD, ///< Draw a lock when the company has a password
CW_WIDGET_SELECT_MULTIPLAYER, ///< Multiplayer selection panel.
CW_WIDGET_COMPANY_PASSWORD,
CW_WIDGET_COMPANY_JOIN,
};
static const NWidgetPart _nested_company_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
@ -2595,16 +2429,6 @@ void DirtyCompanyInfrastructureWindows(CompanyID company)
SetWindowDirty(WC_COMPANY_INFRASTRUCTURE, company);
}
/** widget numbers of the #BuyCompanyWindow. */
enum BuyCompanyWidgets {
BCW_CAPTION,
BCW_FACE,
BCW_QUESTION,
BCW_NO,
BCW_YES,
};
struct BuyCompanyWindow : Window {
BuyCompanyWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{

@ -22,6 +22,8 @@
#include "console_func.h"
#include "rev.h"
#include "widgets/console_widget.h"
#include "table/strings.h"
static const uint ICON_HISTORY_SIZE = 20;
@ -152,11 +154,6 @@ static inline void IConsoleResetHistoryPos()
static const char *IConsoleHistoryAdd(const char *cmd);
static void IConsoleHistoryNavigate(int direction);
/** Widgets of the console window. */
enum ConsoleWidgets {
CW_BACKGROUND, ///< Background of the console
};
static const struct NWidgetPart _nested_console_window_widgets[] = {
NWidget(WWT_EMPTY, INVALID_COLOUR, CW_BACKGROUND), SetResize(1, 1),
};

@ -18,17 +18,10 @@
#include "core/geometry_func.hpp"
#include "widgets/dropdown_type.h"
#include "widgets/date_widget.h"
#include "table/strings.h"
/** Widgets used by the date window */
enum SetDateWidgets {
SDW_DAY, ///< Dropdown for the day
SDW_MONTH, ///< Dropdown for the month
SDW_YEAR, ///< Dropdown for the year
SDW_SET_DATE, ///< Actually set the date
};
/** Window to select a date graphically by using dropdowns */
struct SetDateWindow : Window {
SetDateCallback *callback; ///< Callback to call when a date has been selected

@ -30,6 +30,8 @@
#include "order_backup.h"
#include "zoom_func.h"
#include "widgets/depot_widget.h"
#include "table/strings.h"
/*
@ -38,28 +40,6 @@
* How long they should be moved and for what window types are controlled in ShowDepotWindow()
*/
/* Names of the widgets. Keep them in the same order as in the widget array */
enum DepotWindowWidgets {
DEPOT_WIDGET_CAPTION,
DEPOT_WIDGET_SELL,
DEPOT_WIDGET_SHOW_SELL_CHAIN,
DEPOT_WIDGET_SELL_CHAIN,
DEPOT_WIDGET_SELL_ALL,
DEPOT_WIDGET_AUTOREPLACE,
DEPOT_WIDGET_MATRIX,
DEPOT_WIDGET_V_SCROLL, ///< Vertical scrollbar
DEPOT_WIDGET_SHOW_H_SCROLL,
DEPOT_WIDGET_H_SCROLL, ///< Horizontal scrollbar
DEPOT_WIDGET_BUILD,
DEPOT_WIDGET_CLONE,
DEPOT_WIDGET_LOCATION,
DEPOT_WIDGET_SHOW_RENAME,
DEPOT_WIDGET_RENAME,
DEPOT_WIDGET_VEHICLE_LIST,
DEPOT_WIDGET_STOP_ALL,
DEPOT_WIDGET_START_ALL,
};
/** Nested widget definition for train depots. */
static const NWidgetPart _nested_train_depot_widgets[] = {
NWidget(NWID_HORIZONTAL),

@ -29,6 +29,8 @@
#include "hotkeys.h"
#include "bridge.h"
#include "widgets/dock_widget.h"
#include "table/sprites.h"
#include "table/strings.h"
@ -88,20 +90,6 @@ static TileIndex GetOtherAqueductEnd(TileIndex tile_from, TileIndex *tile_to = N
return endtile;
}
/** Enum referring to the widgets of the build dock toolbar */
enum DockToolbarWidgets {
DTW_BUTTONS_BEGIN, ///< Begin of clickable buttons (except seperating panel)
DTW_CANAL = DTW_BUTTONS_BEGIN, ///< Build canal button
DTW_LOCK, ///< Build lock button
DTW_DEMOLISH, ///< Demolish aka dynamite button
DTW_DEPOT, ///< Build depot button
DTW_STATION, ///< Build station button
DTW_BUOY, ///< Build buoy button
DTW_RIVER, ///< Build river button (in scenario editor)
DTW_BUILD_AQUEDUCT, ///< Build aqueduct button
DTW_END, ///< End of toolbar widgets
};
/** Toolbar window for constructing water infra structure. */
struct BuildDocksToolbarWindow : Window {
DockToolbarWidgets last_clicked_widget; ///< Contains the last widget that has been clicked on this toolbar.

@ -22,6 +22,8 @@
#include "rail.h"
#include "settings_type.h"
#include "widgets/engine_widget.h"
#include "table/strings.h"
/**
@ -42,13 +44,6 @@ StringID GetEngineCategoryName(EngineID engine)
}
}
/** Widgets used for the engine preview window */
enum EnginePreviewWidgets {
EPW_QUESTION, ///< The container for the question
EPW_NO, ///< No button
EPW_YES, ///< Yes button
};
static const NWidgetPart _nested_engine_preview_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),

@ -24,16 +24,11 @@
#include "console_func.h"
#include "window_gui.h"
#include "widgets/error_widget.h"
#include "table/strings.h"
#include <list>
/** Widgets of the error message windows */
enum ErrorMessageWidgets {
EMW_CAPTION,
EMW_FACE,
EMW_MESSAGE,
};
static const NWidgetPart _nested_errmsg_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_RED),

@ -28,6 +28,8 @@
#include "date_func.h"
#include "core/geometry_func.hpp"
#include "widgets/fios_widget.h"
#include "table/sprites.h"
#include "table/strings.h"
@ -65,27 +67,6 @@ void LoadCheckData::Clear()
ClearGRFConfigList(&this->grfconfig);
}
enum SaveLoadWindowWidgets {
SLWW_WINDOWTITLE,
SLWW_SORT_BYNAME,
SLWW_SORT_BYDATE,
SLWW_BACKGROUND,
SLWW_FILE_BACKGROUND,
SLWW_HOME_BUTTON,
SLWW_DRIVES_DIRECTORIES_LIST,
SLWW_SCROLLBAR,
SLWW_CONTENT_DOWNLOAD, ///< only available for play scenario/heightmap (content download)
SLWW_SAVE_OSK_TITLE, ///< only available for save operations
SLWW_DELETE_SELECTION, ///< same in here
SLWW_SAVE_GAME, ///< not to mention in here too
SLWW_CONTENT_DOWNLOAD_SEL, ///< Selection 'stack' to 'hide' the content download
SLWW_DETAILS, ///< Panel with game details
SLWW_NEWGRF_INFO, ///< Button to open NewGgrf configuration
SLWW_LOAD_BUTTON, ///< Button to load game/scenario
SLWW_MISSING_NEWGRFS, ///< Button to find missing NewGRFs online
};
/** Load game/scenario with optional content download */
static const NWidgetPart _nested_load_dialog_widgets[] = {
NWidget(NWID_HORIZONTAL),

@ -31,18 +31,11 @@
#include "progress.h"
#include "error.h"
#include "widgets/genworld_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
/**
* In what 'mode' the GenerateLandscapeWindowProc is.
*/
enum GenenerateLandscapeWindowMode {
GLWM_GENERATE, ///< Generate new game
GLWM_HEIGHTMAP, ///< Load from heightmap
GLWM_SCENARIO, ///< Generate flat land
};
extern void MakeNewgameSettingsLive();
/**
@ -56,52 +49,6 @@ void SetNewLandscapeType(byte landscape)
InvalidateWindowClassesData(WC_GENERATE_LANDSCAPE);
}
/** Widgets of GenerateLandscapeWindow */
enum GenerateLandscapeWindowWidgets {
GLAND_TEMPERATE, ///< Button with icon "Temperate"
GLAND_ARCTIC, ///< Button with icon "Arctic"
GLAND_TROPICAL, ///< Button with icon "Tropical"
GLAND_TOYLAND, ///< Button with icon "Toyland"
GLAND_MAPSIZE_X_PULLDOWN, ///< Dropdown 'map X size'
GLAND_MAPSIZE_Y_PULLDOWN, ///< Dropdown 'map Y size'
GLAND_TOWN_PULLDOWN, ///< Dropdown 'No. of towns'
GLAND_INDUSTRY_PULLDOWN, ///< Dropdown 'No. of industries'
GLAND_RANDOM_EDITBOX, ///< 'Random seed' editbox
GLAND_RANDOM_BUTTON, ///< 'Randomise' button
GLAND_GENERATE_BUTTON, ///< 'Generate' button
GLAND_START_DATE_DOWN, ///< Decrease start year
GLAND_START_DATE_TEXT, ///< Start year
GLAND_START_DATE_UP, ///< Increase start year
GLAND_SNOW_LEVEL_DOWN, ///< Decrease snow level
GLAND_SNOW_LEVEL_TEXT, ///< Snow level
GLAND_SNOW_LEVEL_UP, ///< Increase snow level
GLAND_TREE_PULLDOWN, ///< Dropdown 'Tree algorithm'
GLAND_LANDSCAPE_PULLDOWN, ///< Dropdown 'Land generator'
GLAND_HEIGHTMAP_NAME_TEXT, ///< Heightmap name
GLAND_HEIGHTMAP_SIZE_TEXT, ///< Size of heightmap
GLAND_HEIGHTMAP_ROTATION_PULLDOWN, ///< Dropdown 'Heightmap rotation'
GLAND_TERRAIN_PULLDOWN, ///< Dropdown 'Terrain type'
GLAND_WATER_PULLDOWN, ///< Dropdown 'Sea level'
GLAND_RIVER_PULLDOWN, ///< Dropdown 'Rivers'
GLAND_SMOOTHNESS_PULLDOWN, ///< Dropdown 'Smoothness'
GLAND_VARIETY_PULLDOWN, ///< Dropdown 'Variety distribution'
GLAND_BORDERS_RANDOM, ///< 'Random'/'Manual' borders
GLAND_WATER_NW, ///< NW 'Water'/'Freeform'
GLAND_WATER_NE, ///< NE 'Water'/'Freeform'
GLAND_WATER_SE, ///< SE 'Water'/'Freeform'
GLAND_WATER_SW, ///< SW 'Water'/'Freeform'
};
/** Widgets of GenerateLandscapeWindow when generating world */
static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(NWID_HORIZONTAL),
@ -928,25 +875,6 @@ void StartNewGameWithoutGUI(uint seed)
StartGeneratingLandscape(GLWM_GENERATE);
}
/** Widget numbers of the create scenario window. */
enum CreateScenarioWindowWidgets {
CSCEN_TEMPERATE, ///< Select temperate landscape style.
CSCEN_ARCTIC, ///< Select arctic landscape style.
CSCEN_TROPICAL, ///< Select tropical landscape style.
CSCEN_TOYLAND, ///< Select toy-land landscape style.
CSCEN_EMPTY_WORLD, ///< Generate an empty flat world.
CSCEN_RANDOM_WORLD, ///< Generate random land button
CSCEN_MAPSIZE_X_PULLDOWN, ///< Pull-down arrow for x map size.
CSCEN_MAPSIZE_Y_PULLDOWN, ///< Pull-down arrow for y map size.
CSCEN_START_DATE_DOWN, ///< Decrease start year (start earlier).
CSCEN_START_DATE_TEXT, ///< Clickable start date value.
CSCEN_START_DATE_UP, ///< Increase start year (start later).
CSCEN_FLAT_LAND_HEIGHT_DOWN, ///< Decrease flat land height.
CSCEN_FLAT_LAND_HEIGHT_TEXT, ///< Clickable flat land height value.
CSCEN_FLAT_LAND_HEIGHT_UP ///< Increase flat land height.
};
struct CreateScenarioWindow : public Window
{
uint widget_id;
@ -1192,12 +1120,6 @@ void ShowCreateScenario()
new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
}
enum GenerationProgressWindowWidgets {
GPWW_PROGRESS_BAR,
GPWW_PROGRESS_TEXT,
GPWW_ABORT,
};
static const NWidgetPart _nested_generate_progress_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PANEL, COLOUR_GREY),

@ -25,6 +25,8 @@
#include "math.h"
#include "currency.h"
#include "widgets/graph_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
@ -40,14 +42,6 @@ static const uint INVALID_DATAPOINT_POS = UINT_MAX; // Used to determine if the
/* GRAPH LEGEND */
/****************/
/** Widget numbers of the graph legend window. */
enum GraphLegendWidgetNumbers {
GLW_BACKGROUND,
GLW_FIRST_COMPANY,
GLW_LAST_COMPANY = GLW_FIRST_COMPANY + MAX_COMPANIES - 1,
};
struct GraphLegendWindow : Window {
GraphLegendWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{
@ -168,14 +162,6 @@ struct ValuesInterval {
/* BASE OF GRAPHS */
/*****************/
/** Widget numbers of a base graph window. */
enum CompanyValueWidgets {
BGW_KEY_BUTTON,
BGW_BACKGROUND,
BGW_GRAPH,
BGW_RESIZE,
};
struct BaseGraphWindow : Window {
protected:
static const int GRAPH_MAX_DATASETS = 32;
@ -706,7 +692,6 @@ static const NWidgetPart _nested_income_graph_widgets[] = {
EndContainer(),
};
static const WindowDesc _income_graph_desc(
WDP_AUTO, 0, 0,
WC_INCOME_GRAPH, WC_NONE,
@ -771,15 +756,6 @@ void ShowDeliveredCargoGraph()
/* PERFORMANCE HISTORY */
/***********************/
/** Widget numbers of the performance history window. */
enum PerformanceHistoryGraphWidgets {
PHW_KEY,
PHW_DETAILED_PERFORMANCE,
PHW_BACKGROUND,
PHW_GRAPH,
PHW_RESIZE,
};
struct PerformanceHistoryGraphWindow : BaseGraphWindow {
PerformanceHistoryGraphWindow(const WindowDesc *desc, WindowNumber window_number) :
BaseGraphWindow(PHW_GRAPH, STR_JUST_COMMA)
@ -883,18 +859,6 @@ void ShowCompanyValueGraph()
/* PAYMENT RATES */
/*****************/
/** Widget numbers of the cargo payment rates. */
enum CargoPaymentRatesWidgets {
CPW_BACKGROUND,
CPW_HEADER,
CPW_GRAPH,
CPW_RESIZE,
CPW_FOOTER,
CPW_ENABLE_CARGOES,
CPW_DISABLE_CARGOES,
CPW_CARGO_FIRST,
};
struct PaymentRatesGraphWindow : BaseGraphWindow {
bool first_init; ///< This value is true until the first initialization of the window has finished.
PaymentRatesGraphWindow(const WindowDesc *desc, WindowNumber window_number) :
@ -1126,11 +1090,6 @@ void ShowCargoPaymentRates()
/* COMPANY LEAGUE TABLE */
/************************/
/** Widget numbers for the company league window. */
enum CompanyLeagueWidgets {
CLW_BACKGROUND,
};
static const StringID _performance_titles[] = {
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER,
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER,
@ -1319,15 +1278,6 @@ void ShowCompanyLeagueTable()
/* PERFORMANCE RATING DETAIL */
/*****************************/
/** Widget numbers of the performance rating details window. */
enum PerformanceRatingDetailsWidgets {
PRW_SCORE_FIRST,
PRW_SCORE_LAST = PRW_SCORE_FIRST + (SCORE_END - SCORE_BEGIN) - 1,
PRW_COMPANY_FIRST,
PRW_COMPANY_LAST = PRW_COMPANY_FIRST + MAX_COMPANIES - 1,
};
struct PerformanceRatingDetailWindow : Window {
static CompanyID company;
int timeout;

@ -27,32 +27,13 @@
#include "core/geometry_func.hpp"
#include "company_base.h"
#include "widgets/group_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
typedef GUIList<const Group*> GUIGroupList;
enum GroupListWidgets {
GRP_WIDGET_CAPTION,
GRP_WIDGET_SORT_BY_ORDER,
GRP_WIDGET_SORT_BY_DROPDOWN,
GRP_WIDGET_LIST_VEHICLE,
GRP_WIDGET_LIST_VEHICLE_SCROLLBAR,
GRP_WIDGET_AVAILABLE_VEHICLES,
GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN,
GRP_WIDGET_STOP_ALL,
GRP_WIDGET_START_ALL,
GRP_WIDGET_ALL_VEHICLES,
GRP_WIDGET_DEFAULT_VEHICLES,
GRP_WIDGET_LIST_GROUP,
GRP_WIDGET_LIST_GROUP_SCROLLBAR,
GRP_WIDGET_CREATE_GROUP,
GRP_WIDGET_DELETE_GROUP,
GRP_WIDGET_RENAME_GROUP,
GRP_WIDGET_REPLACE_PROTECTION,
};
static const NWidgetPart _nested_group_widgets[] = {
NWidget(NWID_HORIZONTAL), // Window header
NWidget(WWT_CLOSEBOX, COLOUR_GREY),

@ -23,9 +23,7 @@
#include "strings_func.h"
#include "hotkeys.h"
enum HighscoreWidgets {
HSW_BACKGROUND,
};
#include "widgets/highscore_widget.h"
struct EndGameHighScoreBaseWindow : Window {
uint32 background_img;

@ -37,6 +37,8 @@
#include "genworld.h"
#include "smallmap_gui.h"
#include "widgets/industry_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
@ -164,15 +166,6 @@ void CcBuildIndustry(const CommandCost &result, TileIndex tile, uint32 p1, uint3
}
}
/** Names of the widgets of the dynamic place industries gui */
enum DynamicPlaceIndustriesWidgets {
DPIW_MATRIX_WIDGET,
DPIW_SCROLLBAR,
DPIW_INFOPANEL,
DPIW_DISPLAY_WIDGET,
DPIW_FUND_WIDGET,
};
static const NWidgetPart _nested_build_industry_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
@ -637,15 +630,6 @@ static inline bool IsProductionAlterable(const Industry *i)
(is->production_rate[0] != 0 || is->production_rate[1] != 0 || is->IsRawIndustry()));
}
/** Names of the widgets of the view industry gui */
enum IndustryViewWidgets {
IVW_CAPTION,
IVW_VIEWPORT,
IVW_INFO,
IVW_GOTO,
IVW_DISPLAY,
};
class IndustryViewWindow : public Window
{
/** Modes for changing production */
@ -1041,14 +1025,6 @@ void ShowIndustryViewWindow(int industry)
AllocateWindowDescFront<IndustryViewWindow>(&_industry_view_desc, industry);
}
/** Names of the widgets of the industry directory gui */
enum IndustryDirectoryWidgets {
IDW_DROPDOWN_ORDER,
IDW_DROPDOWN_CRITERIA,
IDW_INDUSTRY_LIST,
IDW_SCROLLBAR,
};
/** Widget definition of the industry directory gui */
static const NWidgetPart _nested_industry_directory_widgets[] = {
NWidget(NWID_HORIZONTAL),
@ -1420,14 +1396,6 @@ void ShowIndustryDirectory()
AllocateWindowDescFront<IndustryDirectoryWindow>(&_industry_directory_desc, 0);
}
/** Widget numbers of the industry cargoes window, */
enum IndustryCargoesWidgets {
ICW_CAPTION,
ICW_NOTIFY,
ICW_PANEL,
ICW_SCROLLBAR,
};
/** Widgets of the industry cargoes window. */
static const NWidgetPart _nested_industry_cargoes_widgets[] = {
NWidget(NWID_HORIZONTAL),

@ -27,31 +27,11 @@
#include "language.h"
#include "rev.h"
#include "widgets/intro_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
enum SelectGameIntroWidgets {
SGI_GENERATE_GAME,
SGI_LOAD_GAME,
SGI_PLAY_SCENARIO,
SGI_PLAY_HEIGHTMAP,
SGI_EDIT_SCENARIO,
SGI_PLAY_NETWORK,
SGI_TEMPERATE_LANDSCAPE,
SGI_ARCTIC_LANDSCAPE,
SGI_TROPIC_LANDSCAPE,
SGI_TOYLAND_LANDSCAPE,
SGI_TRANSLATION_SELECTION,
SGI_TRANSLATION,
SGI_OPTIONS,
SGI_DIFFICULTIES,
SGI_SETTINGS_OPTIONS,
SGI_GRF_SETTINGS,
SGI_CONTENT_DOWNLOAD,
SGI_AI_SETTINGS,
SGI_EXIT,
};
struct SelectGameWindow : public Window {
SelectGameWindow(const WindowDesc *desc) : Window()

@ -34,6 +34,8 @@
#include "saveload/saveload.h"
#include "widgets/main_widget.h"
#include "network/network.h"
#include "network/network_func.h"
#include "network/network_gui.h"
@ -199,11 +201,6 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w)
}
}
/** Widgets of the main window. */
enum MainWindowWidgets {
MW_VIEWPORT, ///< Main window viewport.
};
static const struct NWidgetPart _nested_main_window_widgets[] = {
NWidget(NWID_VIEWPORT, INVALID_COLOUR, MW_VIEWPORT), SetResize(1, 1),
};

@ -28,6 +28,8 @@
#include "core/geometry_func.hpp"
#include "newgrf_debug.h"
#include "widgets/misc_widget.h"
#include "table/strings.h"
/**
@ -40,12 +42,6 @@ bool GetClipboardContents(char *buffer, size_t buff_len);
int _caret_timer;
/** Widgets for the land info window. */
enum LandInfoWidgets {
LIW_BACKGROUND, ///< Background to draw on
};
static const NWidgetPart _nested_land_info_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
@ -356,12 +352,6 @@ void ShowLandInfo(TileIndex tile)
new LandInfoWindow(tile);
}
/** Widgets for the land info window. */
enum AboutWidgets {
AW_SCROLLING_TEXT, ///< The actually scrolling text
AW_WEBSITE, ///< URL of OpenTTD website
};
static const NWidgetPart _nested_about_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
@ -613,7 +603,7 @@ void HideFillingPercent(TextEffectID *te_id)
}
static const NWidgetPart _nested_tooltips_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, 0), SetMinimalSize(200, 32), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, TTW_BACKGROUND), SetMinimalSize(200, 32), EndContainer(),
};
static const WindowDesc _tool_tips_desc(
@ -1100,15 +1090,6 @@ void QueryStringBaseWindow::OnOpenOSKWindow(int wid)
ShowOnScreenKeyboard(this, wid, 0, 0);
}
/** Widget of the string query window. */
enum QueryStringWidgets {
QUERY_STR_WIDGET_CAPTION,
QUERY_STR_WIDGET_TEXT,
QUERY_STR_WIDGET_DEFAULT,
QUERY_STR_WIDGET_CANCEL,
QUERY_STR_WIDGET_OK
};
/** Class for the string query window. */
struct QueryStringWindow : public QueryStringBaseWindow
{
@ -1268,14 +1249,6 @@ void ShowQueryString(StringID str, StringID caption, uint maxsize, Window *paren
new QueryStringWindow(str, caption, ((flags & QSF_LEN_IN_CHARS) ? MAX_CHAR_LENGTH : 1) * maxsize, maxsize, &_query_string_desc, parent, afilter, flags);
}
enum QueryWidgets {
QUERY_WIDGET_CAPTION,
QUERY_WIDGET_TEXT,
QUERY_WIDGET_NO,
QUERY_WIDGET_YES
};
/**
* Window used for asking the user a YES/NO question.
*/

@ -24,6 +24,8 @@
#include "string_func.h"
#include "settings_type.h"
#include "widgets/music_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
@ -287,19 +289,6 @@ static void SelectPlaylist(byte list)
InvalidateWindowData(WC_MUSIC_WINDOW, 0);
}
enum MusicTrackSelectionWidgets {
MTSW_LIST_LEFT,
MTSW_PLAYLIST,
MTSW_LIST_RIGHT,
MTSW_ALL,
MTSW_OLD,
MTSW_NEW,
MTSW_EZY,
MTSW_CUSTOM1,
MTSW_CUSTOM2,
MTSW_CLEAR,
};
struct MusicTrackSelectionWindow : public Window {
MusicTrackSelectionWindow(const WindowDesc *desc, WindowNumber number) : Window()
{
@ -518,29 +507,6 @@ static void ShowMusicTrackSelection()
AllocateWindowDescFront<MusicTrackSelectionWindow>(&_music_track_selection_desc, 0);
}
enum MusicWidgets {
MW_PREV,
MW_NEXT,
MW_STOP,
MW_PLAY,
MW_SLIDERS,
MW_MUSIC_VOL,
MW_EFFECT_VOL,
MW_BACKGROUND,
MW_TRACK,
MW_TRACK_NR,
MW_TRACK_TITLE,
MW_TRACK_NAME,
MW_SHUFFLE,
MW_PROGRAMME,
MW_ALL,
MW_OLD,
MW_NEW,
MW_EZY,
MW_CUSTOM1,
MW_CUSTOM2,
};
struct MusicWindow : public Window {
static const int slider_width = 3;

@ -28,6 +28,8 @@
#include "network_client.h"
#include "network_base.h"
#include "../widgets/network_chat_widget.h"
#include "table/strings.h"
/** The draw buffer must be able to contain the chat message, client name and the "[All]" message,
@ -283,15 +285,6 @@ static void SendChat(const char *buf, DestType type, int dest)
}
}
/** Widget numbers of the chat window. */
enum NetWorkChatWidgets {
NWCW_CLOSE,
NWCW_BACKGROUND,
NWCW_DESTINATION,
NWCW_TEXTBOX,
NWCW_SENDBUTTON,
};
/** Window to enter the chat message in. */
struct NetworkChatWindow : public QueryStringBaseWindow {
DestType dtype; ///< The type of destination.

@ -22,6 +22,8 @@
#include "../core/geometry_func.hpp"
#include "network_content_gui.h"
#include "../widgets/network_content_widget.h"
#include "table/strings.h"
#include "../table/sprites.h"
@ -220,32 +222,6 @@ public:
}
};
/** Widgets of the content list window. */
enum NetworkContentListWindowWidgets {
NCLWW_BACKGROUND, ///< Resize button
NCLWW_FILTER_CAPT, ///< Caption for the filter editbox
NCLWW_FILTER, ///< Filter editbox
NCLWW_CHECKBOX, ///< Button above checkboxes
NCLWW_TYPE, ///< 'Type' button
NCLWW_NAME, ///< 'Name' button
NCLWW_MATRIX, ///< Panel with list of content
NCLWW_SCROLLBAR, ///< Scrollbar of matrix
NCLWW_DETAILS, ///< Panel with content details
NCLWW_SELECT_ALL, ///< 'Select all' button
NCLWW_SELECT_UPDATE, ///< 'Select updates' button
NCLWW_UNSELECT, ///< 'Unselect all' button
NCLWW_OPEN_URL, ///< 'Open url' button
NCLWW_CANCEL, ///< 'Cancel' button
NCLWW_DOWNLOAD, ///< 'Download' button
NCLWW_SEL_ALL_UPDATE, ///< #NWID_SELECTION widget for select all/update buttons.
};
/** Window that lists the content that's at the content server */
class NetworkContentListWindow : public QueryStringBaseWindow, ContentCallback {
/** List with content infos. */

@ -14,12 +14,7 @@
#include "network_content.h"
#include "../window_gui.h"
/** Widgets used by this window */
enum NetworkContentDownloadStatusWindowWidgets {
NCDSWW_BACKGROUND, ///< Background
NCDSWW_CANCELOK, ///< (Optional) Cancel/OK button
};
#include "../widgets/network_content_widget.h"
/** Base window for showing the download status of content */
class BaseNetworkContentDownloadStatusWindow : public Window, ContentCallback {

@ -32,6 +32,8 @@
#include "../newgrf_text.h"
#include "../genworld.h"
#include "../widgets/network_widget.h"
#include "table/strings.h"
#include "../table/sprites.h"
@ -75,45 +77,6 @@ void UpdateNetworkGameWindow(bool unselect)
InvalidateWindowData(WC_NETWORK_WINDOW, 0, unselect ? 1 : 0);
}
/** Enum for NetworkGameWindow, referring to _network_game_window_widgets */
enum NetworkGameWindowWidgets {
NGWW_MAIN, ///< Main panel
NGWW_CONNECTION, ///< Label in front of connection droplist
NGWW_CONN_BTN, ///< 'Connection' droplist button
NGWW_CLIENT_LABEL, ///< Label in front of client name edit box
NGWW_CLIENT, ///< Panel with editbox to set client name
NGWW_HEADER, ///< Header container of the matrix
NGWW_NAME, ///< 'Name' button
NGWW_CLIENTS, ///< 'Clients' button
NGWW_MAPSIZE, ///< 'Map size' button
NGWW_DATE, ///< 'Date' button
NGWW_YEARS, ///< 'Years' button
NGWW_INFO, ///< Third button in the game list panel
NGWW_MATRIX, ///< Panel with list of games
NGWW_SCROLLBAR, ///< Scrollbar of matrix
NGWW_LASTJOINED_LABEL, ///< Label "Last joined server:"
NGWW_LASTJOINED, ///< Info about the last joined server
NGWW_LASTJOINED_SPACER, ///< Spacer after last joined server panel
NGWW_DETAILS, ///< Panel with game details
NGWW_DETAILS_SPACER, ///< Spacer for game actual details
NGWW_JOIN, ///< 'Join game' button
NGWW_REFRESH, ///< 'Refresh server' button
NGWW_NEWGRF, ///< 'NewGRF Settings' button
NGWW_NEWGRF_SEL, ///< Selection 'widget' to hide the NewGRF settings
NGWW_NEWGRF_MISSING, ///< 'Find missing NewGRF online' button
NGWW_NEWGRF_MISSING_SEL, ///< Selection widget for the above button
NGWW_FIND, ///< 'Find server' button
NGWW_ADD, ///< 'Add server' button
NGWW_START, ///< 'Start server' button
NGWW_CANCEL, ///< 'Cancel' button
};
typedef GUIList<NetworkGameList*> GUIGameServerList;
typedef uint16 ServerListPosition;
static const ServerListPosition SLP_INVALID = 0xFFFF;
@ -1031,38 +994,6 @@ void ShowNetworkGameWindow()
new NetworkGameWindow(&_network_game_window_desc);
}
/** Enum for NetworkStartServerWindow, referring to _network_start_server_window_widgets */
enum NetworkStartServerWidgets {
NSSW_BACKGROUND,
NSSW_GAMENAME_LABEL,
NSSW_GAMENAME, ///< Background for editbox to set game name
NSSW_SETPWD, ///< 'Set password' button
NSSW_CONNTYPE_LABEL,
NSSW_CONNTYPE_BTN, ///< 'Connection type' droplist button
NSSW_CLIENTS_LABEL,
NSSW_CLIENTS_BTND, ///< 'Max clients' downarrow
NSSW_CLIENTS_TXT, ///< 'Max clients' text
NSSW_CLIENTS_BTNU, ///< 'Max clients' uparrow
NSSW_COMPANIES_LABEL,
NSSW_COMPANIES_BTND, ///< 'Max companies' downarrow
NSSW_COMPANIES_TXT, ///< 'Max companies' text
NSSW_COMPANIES_BTNU, ///< 'Max companies' uparrow
NSSW_SPECTATORS_LABEL,
NSSW_SPECTATORS_BTND, ///< 'Max spectators' downarrow
NSSW_SPECTATORS_TXT, ///< 'Max spectators' text
NSSW_SPECTATORS_BTNU, ///< 'Max spectators' uparrow
NSSW_LANGUAGE_LABEL,
NSSW_LANGUAGE_BTN, ///< 'Language spoken' droplist button
NSSW_GENERATE_GAME, ///< New game button
NSSW_LOAD_GAME, ///< Load game button
NSSW_PLAY_SCENARIO, ///< Play scenario button
NSSW_PLAY_HEIGHTMAP, ///< Play heightmap button
NSSW_CANCEL, ///< 'Cancel' button
};
struct NetworkStartServerWindow : public QueryStringBaseWindow {
byte field; ///< Selected text-field
byte widget_id; ///< The widget that has the pop-up input menu
@ -1390,21 +1321,6 @@ static void ShowNetworkStartServerWindow()
new NetworkStartServerWindow(&_network_start_server_window_desc);
}
/** Enum for NetworkLobbyWindow, referring to _network_lobby_window_widgets */
enum NetworkLobbyWindowWidgets {
NLWW_BACKGROUND, ///< Background panel
NLWW_TEXT, ///< Heading text
NLWW_HEADER, ///< Header above list of companies
NLWW_MATRIX, ///< List of companies
NLWW_SCROLLBAR, ///< Scroll bar
NLWW_DETAILS, ///< Company details
NLWW_JOIN, ///< 'Join company' button
NLWW_NEW, ///< 'New company' button
NLWW_SPECTATE, ///< 'Spectate game' button
NLWW_REFRESH, ///< 'Refresh server' button
NLWW_CANCEL, ///< 'Cancel' button
};
struct NetworkLobbyWindow : public Window {
CompanyID company; ///< Select company
NetworkGameList *server; ///< Selected server
@ -1724,7 +1640,7 @@ extern void DrawCompanyIcon(CompanyID cid, int x, int y);
typedef void ClientList_Action_Proc(const NetworkClientInfo *ci);
static const NWidgetPart _nested_client_list_popup_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, CLPW_PANEL), EndContainer(),
};
static const WindowDesc _client_list_popup_desc(
@ -1894,12 +1810,6 @@ static void PopupClientList(ClientID client_id, int x, int y)
new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
}
/** Widget numbers of the client list window. */
enum ClientListWidgets {
CLW_PANEL,
};
static const NWidgetPart _nested_client_list_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
@ -2075,12 +1985,6 @@ uint8 _network_join_waiting; ///< The number of clients waiting in fr
uint32 _network_join_bytes; ///< The number of bytes we already downloaded.
uint32 _network_join_bytes_total; ///< The total number of bytes to download.
/** Widgets used for the join status window. */
enum NetworkJoinStatusWidgets {
NJSW_BACKGROUND, ///< Background
NJSW_CANCELOK, ///< Cancel/OK button
};
struct NetworkJoinStatusWindow : Window {
NetworkPasswordType password_type;
@ -2215,17 +2119,6 @@ void ShowNetworkNeedPassword(NetworkPasswordType npt)
ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, w, CS_ALPHANUMERAL, QSF_NONE);
}
/** Enum for NetworkGameWindow, referring to _network_game_window_widgets */
enum NetworkCompanyPasswordWindowWidgets {
NCPWW_BACKGROUND, ///< The background of the interface
NCPWW_LABEL, ///< Label in front of the password field
NCPWW_PASSWORD, ///< Input field for the password
NCPWW_SAVE_AS_DEFAULT_PASSWORD, ///< Toggle 'button' for saving the current password as default password
NCPWW_CANCEL, ///< Close the window without changing anything
NCPWW_OK, ///< Safe the password etc.
};
struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
{

@ -33,6 +33,8 @@
#include "newgrf_station.h"
#include "newgrf_town.h"
#include "widgets/newgrf_debug_widget.h"
#include "table/strings.h"
/** The sprite picker. */
@ -274,15 +276,6 @@ static inline const NIHelper *GetFeatureHelper(uint window_number)
return GetFeature(window_number)->helper;
}
/** Widget numbers of settings window */
enum NewGRFInspectWidgets {
NIW_CAPTION, ///< The caption bar ofcourse
NIW_PARENT, ///< Inspect the parent
NIW_MAINPANEL, ///< Panel widget containing the actual data
NIW_SCROLLBAR, ///< Scrollbar
};
/** Window used for inspecting NewGRFs. */
struct NewGRFInspectWindow : Window {
static const int LEFT_OFFSET = 5; ///< Position of left edge
@ -643,23 +636,6 @@ GrfSpecFeature GetGrfSpecFeature(VehicleType type)
/**** Sprite Aligner ****/
/** Widgets we want (some) influence over. */
enum SpriteAlignerWidgets {
SAW_CAPTION, ///< Caption of the window
SAW_PREVIOUS, ///< Skip to the previous sprite
SAW_GOTO, ///< Go to a given sprite
SAW_NEXT, ///< Skip to the next sprite
SAW_UP, ///< Move the sprite up
SAW_LEFT, ///< Move the sprite to the left
SAW_RIGHT, ///< Move the sprite to the right
SAW_DOWN, ///< Move the sprite down
SAW_SPRITE, ///< The actual sprite
SAW_OFFSETS, ///< The sprite offsets
SAW_PICKER, ///< Sprite picker
SAW_LIST, ///< Queried sprite list
SAW_SCROLLBAR,///< Scrollbar for sprite list
};
/** Window used for aligning sprites. */
struct SpriteAlignerWindow : Window {
SpriteID current_sprite; ///< The currently shown sprite

@ -28,6 +28,8 @@
#include "fileio_func.h"
#include "fontcache.h"
#include "widgets/newgrf_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
@ -137,22 +139,6 @@ static void ShowNewGRFInfo(const GRFConfig *c, uint x, uint y, uint right, uint
}
}
/** Enum referring to the widgets of the NewGRF parameters window */
enum ShowNewGRFParametersWidgets {
GRFPAR_WIDGET_SHOW_NUMPAR, ///< #NWID_SELECTION to optionally display #GRFPAR_WIDGET_NUMPAR
GRFPAR_WIDGET_NUMPAR_DEC, ///< Button to decrease number of parameters
GRFPAR_WIDGET_NUMPAR_INC, ///< Button to increase number of parameters
GRFPAR_WIDGET_NUMPAR, ///< Optional number of parameters
GRFPAR_WIDGET_NUMPAR_TEXT, ///< Text description
GRFPAR_WIDGET_BACKGROUND, ///< Panel to draw the settings on
GRFPAR_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through all settings
GRFPAR_WIDGET_ACCEPT, ///< Accept button
GRFPAR_WIDGET_RESET, ///< Reset button
GRFPAR_WIDGET_SHOW_DESCRIPTION, ///< #NWID_SELECTION to optionally display parameter descriptions
GRFPAR_WIDGET_DESCRIPTION, ///< Multi-line description of a parameter
};
/**
* Window for setting the parameters of a NewGRF.
*/
@ -466,14 +452,6 @@ void OpenGRFParameterWindow(GRFConfig *c)
new NewGRFParametersWindow(&_newgrf_parameters_desc, c);
}
/** Widgets of the #NewGRFTextfileWindow. */
enum ShowNewGRFTextfileWidgets {
GTW_WIDGET_CAPTION, ///< The caption of the window.
GTW_WIDGET_BACKGROUND, ///< Panel to draw the textfile on.
GTW_WIDGET_VSCROLLBAR, ///< Vertical scrollbar to scroll through the textfile up-and-down.
GTW_WIDGET_HSCROLLBAR, ///< Horizontal scrollbar to scroll through the textfile left-to-right.
};
/** Window for displaying the textfile of a NewGRF. */
struct NewGRFTextfileWindow : public Window, MissingGlyphSearcher {
const GRFConfig *grf_config; ///< View the textfile of this GRFConfig.
@ -699,35 +677,6 @@ public:
static void NewGRFConfirmationCallback(Window *w, bool confirmed);
/** Names of the manage newgrfs window widgets. */
enum ShowNewGRFStateWidgets {
SNGRFS_PRESET_LIST,
SNGRFS_PRESET_SAVE,
SNGRFS_PRESET_DELETE,
SNGRFS_ADD,
SNGRFS_REMOVE,
SNGRFS_MOVE_UP,
SNGRFS_MOVE_DOWN,
SNGRFS_FILTER,
SNGRFS_FILE_LIST,
SNGRFS_SCROLLBAR,
SNGRFS_AVAIL_LIST,
SNGRFS_SCROLL2BAR,
SNGRFS_NEWGRF_INFO_TITLE,
SNGRFS_NEWGRF_INFO,
SNGRFS_OPEN_URL,
SNGRFS_NEWGRF_TEXTFILE,
SNGRFS_SET_PARAMETERS = SNGRFS_NEWGRF_TEXTFILE + TFT_END,
SNGRFS_TOGGLE_PALETTE,
SNGRFS_APPLY_CHANGES,
SNGRFS_RESCAN_FILES,
SNGRFS_RESCAN_FILES2,
SNGRFS_CONTENT_DOWNLOAD,
SNGRFS_CONTENT_DOWNLOAD2,
SNGRFS_SHOW_REMOVE, ///< Select active list buttons (0 = normal, 1 = simple layout).
SNGRFS_SHOW_APPLY, ///< Select display of the buttons below the 'details'.
};
/**
* Window for showing NewGRF files
*/
@ -1961,12 +1910,6 @@ void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFC
new NewGRFWindow(&_newgrf_desc, editable, show_params, exec_changes, config);
}
/** The widgets for the scan progress. */
enum ScanProgressWindowWidgets {
SPWW_PROGRESS_BAR, ///< Simple progress bar.
GPWW_PROGRESS_TEXT, ///< Text explaining what is happening.
};
/** Widgets for the progress window. */
static const NWidgetPart _nested_scan_progress_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NEWGRF_SCAN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),

@ -32,6 +32,8 @@
#include "engine_gui.h"
#include "core/geometry_func.hpp"
#include "widgets/news_widget.h"
#include "table/strings.h"
const NewsItem *_statusbar_news_item = NULL;
@ -71,27 +73,6 @@ static TileIndex GetReferenceTile(NewsReferenceType reftype, uint32 ref)
}
}
/** Widget numbers of the news display windows. */
enum NewsTypeWidgets {
NTW_PANEL, ///< The news item background panel.
NTW_TITLE, ///< Title of the company news.
NTW_HEADLINE, ///< The news headline.
NTW_CLOSEBOX, ///< Close the window.
NTW_DATE, ///< Date of the news item.
NTW_CAPTION, ///< Title bar of the window. Only used in small news items.
NTW_INSET, ///< Inset around the viewport in the window. Only used in small news items.
NTW_VIEWPORT, ///< Viewport in the window.
NTW_COMPANY_MSG, ///< Message in company news items.
NTW_MESSAGE, ///< Space for displaying the message. Only used in small news items.
NTW_MGR_FACE, ///< Face of the manager.
NTW_MGR_NAME, ///< Name of the manager.
NTW_VEH_TITLE, ///< Vehicle new title.
NTW_VEH_BKGND, ///< Dark background of new vehicle news.
NTW_VEH_NAME, ///< Name of the new vehicle.
NTW_VEH_SPR, ///< Graphical display of the new vehicle.
NTW_VEH_INFO, ///< Some technical data of the new vehicle.
};
/* Normal news items. */
static const NWidgetPart _nested_normal_news_widgets[] = {
NWidget(WWT_PANEL, COLOUR_WHITE, NTW_PANEL),
@ -967,13 +948,6 @@ static void DrawNewsString(uint left, uint right, int y, TextColour colour, cons
DrawString(left, right, y, buffer2, colour);
}
/** Widget numbers of the message history window. */
enum MessageHistoryWidgets {
MHW_STICKYBOX,
MHW_BACKGROUND,
MHW_SCROLLBAR,
};
struct MessageHistoryWindow : Window {
static const int top_spacing; ///< Additional spacing at the top of the #MHW_BACKGROUND widget.
static const int bottom_spacing; ///< Additional spacing at the bottom of the #MHW_BACKGROUND widget.
@ -1108,32 +1082,6 @@ void ShowMessageHistory()
new MessageHistoryWindow(&_message_history_desc);
}
/** Constants in the message options window. */
enum MessageOptionsSpace {
MOS_WIDG_PER_SETTING = 4, ///< Number of widgets needed for each news category, starting at widget #WIDGET_NEWSOPT_START_OPTION.
MOS_LEFT_EDGE = 6, ///< Number of pixels between left edge of the window and the options buttons column.
MOS_COLUMN_SPACING = 4, ///< Number of pixels between the buttons and the description columns.
MOS_RIGHT_EDGE = 6, ///< Number of pixels between right edge of the window and the options descriptions column.
MOS_BUTTON_SPACE = 10, ///< Additional space in the button with the option value (for better looks).
MOS_ABOVE_GLOBAL_SETTINGS = 6, ///< Number of vertical pixels between the categories and the global options.
MOS_BOTTOM_EDGE = 6, ///< Number of pixels between bottom edge of the window and bottom of the global options.
};
/** Message options widget numbers. */
enum MessageOptionWidgets {
WIDGET_NEWSOPT_BACKGROUND, ///< Background widget.
WIDGET_NEWSOPT_LABEL, ///< Top label.
WIDGET_NEWSOPT_DROP_SUMMARY, ///< Dropdown that adjusts at once the level for all settings.
WIDGET_NEWSOPT_LABEL_SUMMARY, ///< Label of the summary drop down.
WIDGET_NEWSOPT_SOUNDTICKER, ///< Button for (de)activating sound on events.
WIDGET_NEWSOPT_SOUNDTICKER_LABEL, ///< Label of the soundticker button,
WIDGET_NEWSOPT_START_OPTION, ///< First widget that is part of a group [<][label][>] [description]
WIDGET_NEWSOPT_END_OPTION = WIDGET_NEWSOPT_START_OPTION + NT_END * MOS_WIDG_PER_SETTING, ///< First widget after the groups.
};
struct MessageOptionsWindow : Window {
static const StringID message_opt[]; ///< Message report options, 'off', 'summary', or 'full'.
int state; ///< Option value for setting all categories at once.

@ -19,26 +19,14 @@
#include "viewport_func.h"
#include "window_gui.h"
#include "widgets/object_widget.h"
#include "table/strings.h"
static ObjectClassID _selected_object_class; ///< the currently visible object class
static int _selected_object_index; ///< the index of the selected object in the current class or -1
static uint8 _selected_object_view; ///< the view of the selected object
/** Object widgets in the object picker window. */
enum BuildObjectWidgets {
BOW_CLASS_LIST, ///< The list with classes.
BOW_SCROLLBAR, ///< The scrollbar associated with the list.
BOW_OBJECT_MATRIX, ///< The matrix with preview sprites.
BOW_OBJECT_SPRITE, ///< A preview sprite of the object.
BOW_OBJECT_SIZE, ///< The size of an object.
BOW_INFO, ///< Other information about the object (from the NewGRF).
BOW_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class.
BOW_SELECT_IMAGE, ///< Preview image in the #BOW_SELECT_MATRIX.
BOW_SELECT_SCROLL, ///< Scrollbar next to the #BOW_SELECT_MATRIX.
};
/** The window used for building objects. */
class BuildObjectWindow : public PickerWindowBase {
static const int OBJECT_MARGIN = 4; ///< The margin (in pixels) around an object.

@ -31,36 +31,9 @@
#include "hotkeys.h"
#include "aircraft.h"
#include "table/strings.h"
#include "widgets/order_widget.h"
/** Widget numbers of the order window. */
enum OrderWindowWidgets {
ORDER_WIDGET_CAPTION,
ORDER_WIDGET_TIMETABLE_VIEW,
ORDER_WIDGET_ORDER_LIST,
ORDER_WIDGET_SCROLLBAR,
ORDER_WIDGET_SKIP,
ORDER_WIDGET_DELETE,
ORDER_WIDGET_STOP_SHARING,
ORDER_WIDGET_NON_STOP,
ORDER_WIDGET_GOTO,
ORDER_WIDGET_FULL_LOAD,
ORDER_WIDGET_UNLOAD,
ORDER_WIDGET_REFIT,
ORDER_WIDGET_SERVICE,
ORDER_WIDGET_EMPTY,
ORDER_WIDGET_REFIT_DROPDOWN,
ORDER_WIDGET_COND_VARIABLE,
ORDER_WIDGET_COND_COMPARATOR,
ORDER_WIDGET_COND_VALUE,
ORDER_WIDGET_SEL_TOP_LEFT, ///< #NWID_SELECTION widget for left part of the top row of the 'your train' order window.
ORDER_WIDGET_SEL_TOP_MIDDLE, ///< #NWID_SELECTION widget for middle part of the top row of the 'your train' order window.
ORDER_WIDGET_SEL_TOP_RIGHT, ///< #NWID_SELECTION widget for right part of the top row of the 'your train' order window.
ORDER_WIDGET_SEL_TOP_ROW_GROUNDVEHICLE, ///< #NWID_SELECTION widget for the top row of the 'your train' order window.
ORDER_WIDGET_SEL_TOP_ROW, ///< #NWID_SELECTION widget for the top row of the 'your non-trains' order window.
ORDER_WIDGET_SEL_BOTTOM_MIDDLE, ///< #NWID_SELECTION widget for the middle part of the bottom row of the 'your train' order window.
ORDER_WIDGET_SHARED_ORDER_LIST,
};
#include "table/strings.h"
/** Order load types that could be given to station orders. */
static const StringID _station_load_types[][5][5] = {

@ -17,37 +17,11 @@
#include "gfx_func.h"
#include "querystring_gui.h"
#include "widgets/osk_widget.h"
#include "table/sprites.h"
#include "table/strings.h"
/** Widget numbers of the on-screen keyboard (OSK) window. */
enum OskWidgets {
OSK_WIDGET_CAPTION, ///< Title bar.
OSK_WIDGET_TEXT, ///< Edit box.
OSK_WIDGET_CANCEL, ///< Cancel key.
OSK_WIDGET_OK, ///< Ok key.
OSK_WIDGET_BACKSPACE, ///< Backspace key.
OSK_WIDGET_SPECIAL, ///< Special key (at keyborads often used for tab key).
OSK_WIDGET_CAPS, ///< Capslock key.
OSK_WIDGET_SHIFT, ///< Shift(lock) key.
OSK_WIDGET_SPACE, ///< Space bar.
OSK_WIDGET_LEFT, ///< Cursor left key.
OSK_WIDGET_RIGHT, ///< Cursor right key.
OSK_WIDGET_LETTERS, ///< First widget of the 'normal' keys.
OSK_WIDGET_NUMBERS_FIRST = OSK_WIDGET_LETTERS, ///< First widget of the numbers row.
OSK_WIDGET_NUMBERS_LAST = OSK_WIDGET_NUMBERS_FIRST + 13, ///< Last widget of the numbers row.
OSK_WIDGET_QWERTY_FIRST, ///< First widget of the qwerty row.
OSK_WIDGET_QWERTY_LAST = OSK_WIDGET_QWERTY_FIRST + 11, ///< Last widget of the qwerty row.
OSK_WIDGET_ASDFG_FIRST, ///< First widget of the asdfg row.
OSK_WIDGET_ASDFG_LAST = OSK_WIDGET_ASDFG_FIRST + 11, ///< Last widget of the asdfg row.
OSK_WIDGET_ZXCVB_FIRST, ///< First widget of the zxcvb row.
OSK_WIDGET_ZXCVB_LAST = OSK_WIDGET_ZXCVB_FIRST + 11, ///< Last widget of the zxcvb row.
};
char _keyboard_opt[2][OSK_KEYBOARD_ENTRIES * 4 + 1];
static WChar _keyboard[2][OSK_KEYBOARD_ENTRIES];

@ -37,6 +37,8 @@
#include "station_map.h"
#include "tunnelbridge_map.h"
#include "widgets/rail_widget.h"
#include "table/strings.h"
static RailType _cur_railtype; ///< Rail type of the current build-rail toolbar.
@ -277,27 +279,6 @@ void CcBuildRailTunnel(const CommandCost &result, TileIndex tile, uint32 p1, uin
}
}
/** Enum referring to the widgets of the build rail toolbar */
enum RailToolbarWidgets {
RTW_CAPTION,
RTW_BUILD_NS,
RTW_BUILD_X,
RTW_BUILD_EW,
RTW_BUILD_Y,
RTW_AUTORAIL,
RTW_DEMOLISH,
RTW_BUILD_DEPOT,
RTW_BUILD_WAYPOINT,
RTW_BUILD_STATION,
RTW_BUILD_SIGNALS,
RTW_BUILD_BRIDGE,
RTW_BUILD_TUNNEL,
RTW_REMOVE,
RTW_CONVERT_RAIL,
};
/**
* Toggles state of the Remove button of Build rail toolbar
* @param w window the button belongs to
@ -892,48 +873,6 @@ static void HandleStationPlacement(TileIndex start, TileIndex end)
ShowSelectStationIfNeeded(cmdcont, ta);
}
/** Enum referring to the widgets of the rail stations window */
enum BuildRailStationWidgets {
BRSW_PLATFORM_DIR_X, ///< Button to select '/' view.
BRSW_PLATFORM_DIR_Y, ///< Button to select '\' view.
BRSW_PLATFORM_NUM_1, ///< Button to select stations with a single platform.
BRSW_PLATFORM_NUM_2, ///< Button to select stations with 2 platforms.
BRSW_PLATFORM_NUM_3, ///< Button to select stations with 3 platforms.
BRSW_PLATFORM_NUM_4, ///< Button to select stations with 4 platforms.
BRSW_PLATFORM_NUM_5, ///< Button to select stations with 5 platforms.
BRSW_PLATFORM_NUM_6, ///< Button to select stations with 6 platforms.
BRSW_PLATFORM_NUM_7, ///< Button to select stations with 7 platforms.
BRSW_PLATFORM_LEN_1, ///< Button to select single tile length station platforms.
BRSW_PLATFORM_LEN_2, ///< Button to select 2 tiles length station platforms.
BRSW_PLATFORM_LEN_3, ///< Button to select 3 tiles length station platforms.
BRSW_PLATFORM_LEN_4, ///< Button to select 4 tiles length station platforms.
BRSW_PLATFORM_LEN_5, ///< Button to select 5 tiles length station platforms.
BRSW_PLATFORM_LEN_6, ///< Button to select 6 tiles length station platforms.
BRSW_PLATFORM_LEN_7, ///< Button to select 7 tiles length station platforms.
BRSW_PLATFORM_DRAG_N_DROP, ///< Button to enable drag and drop type station placement.
BRSW_HIGHLIGHT_OFF, ///< Button for turning coverage highlighting off.
BRSW_HIGHLIGHT_ON, ///< Button for turning coverage highlighting on.
BRSW_COVERAGE_TEXTS, ///< Empty space for the coverage texts.
BRSW_MATRIX, ///< Matrix widget displaying the available stations.
BRSW_IMAGE, ///< Panel used at each cell of the matrix.
BRSW_MATRIX_SCROLL, ///< Scrollbar of the matrix widget.
BRSW_SHOW_NEWST_ADDITIONS, ///< Selection for newstation class selection list.
BRSW_SHOW_NEWST_MATRIX, ///< Selection for newstation image matrix.
BRSW_SHOW_NEWST_RESIZE, ///< Selection for panel and resize at bottom right for newstation.
BRSW_SHOW_NEWST_TYPE, ///< Display of selected station type.
BRSW_NEWST_LIST, ///< List with available newstation classes.
BRSW_NEWST_SCROLL, ///< Scrollbar of the #BRSW_NEWST_LIST.
BRSW_PLATFORM_NUM_BEGIN = BRSW_PLATFORM_NUM_1 - 1,
BRSW_PLATFORM_LEN_BEGIN = BRSW_PLATFORM_LEN_1 - 1,
};
struct BuildRailStationWindow : public PickerWindowBase {
private:
uint line_height; ///< Height of a single line in the newstation selection matrix (#BRSW_NEWST_LIST widget).
@ -1498,27 +1437,6 @@ static void ShowStationBuilder(Window *parent)
new BuildRailStationWindow(&_station_builder_desc, parent, newstations);
}
/** Enum referring to the widgets of the signal window */
enum BuildSignalWidgets {
BSW_SEMAPHORE_NORM,
BSW_SEMAPHORE_ENTRY,
BSW_SEMAPHORE_EXIT,
BSW_SEMAPHORE_COMBO,
BSW_SEMAPHORE_PBS,
BSW_SEMAPHORE_PBS_OWAY,
BSW_ELECTRIC_NORM,
BSW_ELECTRIC_ENTRY,
BSW_ELECTRIC_EXIT,
BSW_ELECTRIC_COMBO,
BSW_ELECTRIC_PBS,
BSW_ELECTRIC_PBS_OWAY,
BSW_CONVERT,
BSW_DRAG_SIGNALS_DENSITY,
BSW_DRAG_SIGNALS_DENSITY_LABEL,
BSW_DRAG_SIGNALS_DENSITY_DECREASE,
BSW_DRAG_SIGNALS_DENSITY_INCREASE,
};
struct BuildSignalWindow : public PickerWindowBase {
private:
/**
@ -1702,14 +1620,6 @@ static void ShowSignalBuilder(Window *parent)
new BuildSignalWindow(&_signal_builder_desc, parent);
}
/** Enum referring to the widgets of the build rail depot window */
enum BuildRailDepotWidgets {
BRDW_DEPOT_NE,
BRDW_DEPOT_SE,
BRDW_DEPOT_SW,
BRDW_DEPOT_NW,
};
struct BuildRailDepotWindow : public PickerWindowBase {
BuildRailDepotWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(parent)
{
@ -1784,13 +1694,6 @@ static void ShowBuildTrainDepotPicker(Window *parent)
new BuildRailDepotWindow(&_build_depot_desc, parent);
}
/** Enum referring to the widgets of the build NewGRF rail waypoint window */
enum BuildRailWaypointWidgets {
BRWW_WAYPOINT_MATRIX,
BRWW_WAYPOINT,
BRWW_SCROLL,
};
struct BuildRailWaypointWindow : PickerWindowBase {
BuildRailWaypointWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(parent)
{

@ -29,6 +29,8 @@
#include "hotkeys.h"
#include "road_gui.h"
#include "widgets/road_widget.h"
#include "table/strings.h"
static void ShowRVStationPicker(Window *parent, RoadStopType rs);
@ -268,24 +270,8 @@ static void PlaceRoad_TruckStation(TileIndex tile)
}
}
/** Enum referring to the widgets of the build road toolbar */
enum RoadToolbarWidgets {
RTW_ROAD_X,
RTW_ROAD_Y,
RTW_AUTOROAD,
RTW_DEMOLISH,
RTW_DEPOT,
RTW_BUS_STATION,
RTW_TRUCK_STATION,
RTW_ONE_WAY,
RTW_BUILD_BRIDGE,
RTW_BUILD_TUNNEL,
RTW_REMOVE,
};
typedef void OnButtonClick(Window *w);
/**
* Toogles state of the Remove button of Build road toolbar
* @param w window the button belongs to
@ -852,15 +838,6 @@ EventState RoadToolbarEditorGlobalHotkeys(uint16 key, uint16 keycode)
return w->OnKeyPress(key, keycode);
}
/** Enum referring to the widgets of the build road depot window */
enum BuildRoadDepotWidgets {
BRDW_CAPTION,
BRDW_DEPOT_NE,
BRDW_DEPOT_SE,
BRDW_DEPOT_SW,
BRDW_DEPOT_NW,
};
struct BuildRoadDepotWindow : public PickerWindowBase {
BuildRoadDepotWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(parent)
{
@ -944,21 +921,6 @@ static void ShowRoadDepotPicker(Window *parent)
new BuildRoadDepotWindow(&_build_road_depot_desc, parent);
}
/** Enum referring to the widgets of the build road station window */
enum BuildRoadStationWidgets {
BRSW_CAPTION,
BRSW_BACKGROUND,
BRSW_STATION_NE,
BRSW_STATION_SE,
BRSW_STATION_SW,
BRSW_STATION_NW,
BRSW_STATION_X,
BRSW_STATION_Y,
BRSW_LT_OFF,
BRSW_LT_ON,
BRSW_INFO,
};
struct BuildRoadStationWindow : public PickerWindowBase {
BuildRoadStationWindow(const WindowDesc *desc, Window *parent, RoadStopType rs) : PickerWindowBase(parent)
{

@ -34,6 +34,8 @@
#include "ai/ai.hpp"
#include "language.h"
#include "widgets/settings_widget.h"
#include "table/sprites.h"
#include "table/strings.h"
#include <map>
@ -103,28 +105,6 @@ static int GetCurRes()
return i;
}
/** Widgets of the game options menu */
enum GameOptionsWidgets {
GOW_BACKGROUND, ///< Background of the window
GOW_CURRENCY_DROPDOWN, ///< Currency dropdown
GOW_DISTANCE_DROPDOWN, ///< Measuring unit dropdown
GOW_ROADSIDE_DROPDOWN, ///< Dropdown to select the road side (to set the right side ;))
GOW_TOWNNAME_DROPDOWN, ///< Town name dropdown
GOW_AUTOSAVE_DROPDOWN, ///< Dropdown to say how often to autosave
GOW_LANG_DROPDOWN, ///< Language dropdown
GOW_RESOLUTION_DROPDOWN, ///< Dropdown for the resolution
GOW_FULLSCREEN_BUTTON, ///< Toggle fullscreen
GOW_SCREENSHOT_DROPDOWN, ///< Select the screenshot type... please use PNG!
GOW_BASE_GRF_DROPDOWN, ///< Use to select a base GRF
GOW_BASE_GRF_STATUS, ///< Info about missing files etc.
GOW_BASE_GRF_DESCRIPTION, ///< Description of selected base GRF
GOW_BASE_SFX_DROPDOWN, ///< Use to select a base SFX
GOW_BASE_SFX_DESCRIPTION, ///< Description of selected base SFX
GOW_BASE_MUSIC_DROPDOWN, ///< Use to select a base music set
GOW_BASE_MUSIC_STATUS, ///< Info about corrupted files etc.
GOW_BASE_MUSIC_DESCRIPTION, ///< Description of selected base music set
};
static void ShowCustCurrency();
template <class T>
@ -629,20 +609,6 @@ void ShowGameOptions()
extern void StartupEconomy();
/* Names of the game difficulty settings window */
enum GameDifficultyWidgets {
GDW_LVL_EASY,
GDW_LVL_MEDIUM,
GDW_LVL_HARD,
GDW_LVL_CUSTOM,
GDW_HIGHSCORE,
GDW_ACCEPT,
GDW_CANCEL,
GDW_OPTIONS_START,
};
void SetDifficultyLevel(int mode, DifficultySettings *gm_opt);
class GameDifficultyWindow : public Window {
@ -1596,12 +1562,6 @@ static SettingEntry _settings_main[] = {
/** Main page, holding all advanced settings */
static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
/** Widget numbers of settings window */
enum GameSettingsWidgets {
SETTINGSEL_OPTIONSPANEL, ///< Panel widget containing the option lists
SETTINGSEL_SCROLLBAR, ///< Scrollbar
};
struct GameSettingsWindow : Window {
static const int SETTINGTREE_LEFT_OFFSET = 5; ///< Position of left edge of setting values
static const int SETTINGTREE_RIGHT_OFFSET = 5; ///< Position of right edge of setting values
@ -1866,23 +1826,6 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic
}
}
/** Widget numbers of the custom currency window. */
enum CustomCurrencyWidgets {
CUSTCURR_RATE_DOWN,
CUSTCURR_RATE_UP,
CUSTCURR_RATE,
CUSTCURR_SEPARATOR_EDIT,
CUSTCURR_SEPARATOR,
CUSTCURR_PREFIX_EDIT,
CUSTCURR_PREFIX,
CUSTCURR_SUFFIX_EDIT,
CUSTCURR_SUFFIX,
CUSTCURR_YEAR_DOWN,
CUSTCURR_YEAR_UP,
CUSTCURR_YEAR,
CUSTCURR_PREVIEW,
};
struct CustomCurrencyWindow : Window {
int query_widget;

@ -28,6 +28,8 @@
#include "hotkeys.h"
#include "transparency.h"
#include "widgets/sign_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
@ -139,16 +141,6 @@ struct SignList {
const Sign *SignList::last_sign = NULL;
bool SignList::match_case = false;
/** Enum referring to the widgets in the sign list window */
enum SignListWidgets {
SLW_CAPTION,
SLW_LIST,
SLW_SCROLLBAR,
SLW_FILTER_TEXT, ///< Text box for typing a filter string
SLW_FILTER_MATCH_CASE_BTN, ///< Button to toggle if case sensitive filtering should be used
SLW_FILTER_CLEAR_BTN, ///< Button to clear the filter
};
/** Enum referring to the Hotkeys in the sign list window */
enum SignListHotkeys {
SLHK_FOCUS_FILTER_BOX, ///< Focus the edit box for editing the filter string
@ -479,17 +471,6 @@ static bool RenameSign(SignID index, const char *text)
return remove;
}
/** Widget numbers of the query sign edit window. */
enum QueryEditSignWidgets {
QUERY_EDIT_SIGN_WIDGET_CAPTION,
QUERY_EDIT_SIGN_WIDGET_TEXT,
QUERY_EDIT_SIGN_WIDGET_OK,
QUERY_EDIT_SIGN_WIDGET_CANCEL,
QUERY_EDIT_SIGN_WIDGET_DELETE,
QUERY_EDIT_SIGN_WIDGET_PREVIOUS,
QUERY_EDIT_SIGN_WIDGET_NEXT,
};
struct SignWindow : QueryStringBaseWindow, SignList {
SignID cur_sign;

@ -27,29 +27,9 @@
#include "window_func.h"
#include "company_base.h"
#include "table/strings.h"
#include "widgets/smallmap_widget.h"
/** Widget numbers of the small map window. */
enum SmallMapWindowWidgets {
SM_WIDGET_CAPTION, ///< Caption widget.
SM_WIDGET_MAP_BORDER, ///< Border around the smallmap.
SM_WIDGET_MAP, ///< Panel containing the smallmap.
SM_WIDGET_LEGEND, ///< Bottom panel to display smallmap legends.
SM_WIDGET_ZOOM_IN, ///< Button to zoom in one step.
SM_WIDGET_ZOOM_OUT, ///< Button to zoom out one step.
SM_WIDGET_CONTOUR, ///< Button to select the contour view (height map).
SM_WIDGET_VEHICLES, ///< Button to select the vehicles view.
SM_WIDGET_INDUSTRIES, ///< Button to select the industries view.
SM_WIDGET_ROUTES, ///< Button to select the routes view.
SM_WIDGET_VEGETATION, ///< Button to select the vegetation view.
SM_WIDGET_OWNERS, ///< Button to select the owners view.
SM_WIDGET_CENTERMAP, ///< Button to move smallmap center to main window center.
SM_WIDGET_TOGGLETOWNNAME, ///< Toggle button to display town names.
SM_WIDGET_SELECT_BUTTONS, ///< Selection widget for the buttons present in some smallmap modes.
SM_WIDGET_ENABLE_ALL, ///< Button to enable display of all legend entries.
SM_WIDGET_DISABLE_ALL, ///< Button to disable display of all legend entries.
SM_WIDGET_SHOW_HEIGHT, ///< Show heightmap toggle button.
};
#include "table/strings.h"
static int _smallmap_industry_count; ///< Number of used industries
static int _smallmap_company_count; ///< Number of entries in the owner legend.

@ -30,6 +30,8 @@
#include "core/geometry_func.hpp"
#include "vehiclelist.h"
#include "widgets/station_widget.h"
#include "table/strings.h"
/**
@ -173,29 +175,6 @@ static void StationsWndShowStationRating(int left, int right, int y, CargoID typ
typedef GUIList<const Station*> GUIStationList;
/** Enum for CompanyStations, referring to _company_stations_widgets */
enum StationListWidgets {
SLW_CAPTION, ///< Window caption
SLW_LIST, ///< The main panel, list of stations
SLW_SCROLLBAR, ///< Scrollbar next to the main panel
/* Vehicletypes need to be in order of StationFacility due to bit magic */
SLW_TRAIN, ///< 'TRAIN' button - list only facilities where is a railroad station
SLW_TRUCK, ///< 'TRUCK' button - list only facilities where is a truck stop
SLW_BUS, ///< 'BUS' button - list only facilities where is a bus stop
SLW_AIRPLANE, ///< 'AIRPLANE' button - list only facilities where is an airport
SLW_SHIP, ///< 'SHIP' button - list only facilities where is a dock
SLW_FACILALL, ///< 'ALL' button - list all facilities
SLW_NOCARGOWAITING, ///< 'NO' button - list stations where no cargo is waiting
SLW_CARGOALL, ///< 'ALL' button - list all stations
SLW_SORTBY, ///< 'Sort by' button - reverse sort direction
SLW_SORTDROPBTN, ///< Dropdown button
SLW_CARGOSTART, ///< Widget numbers used for list of cargo types (not present in _company_stations_widgets)
};
/**
* The list of stations per company.
*/
@ -1335,12 +1314,6 @@ static const T *FindStationsNearby(TileArea ta, bool distant_join)
return NULL;
}
enum JoinStationWidgets {
JSW_WIDGET_CAPTION,
JSW_PANEL,
JSW_SCROLLBAR,
};
static const NWidgetPart _nested_select_station_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),

@ -16,22 +16,7 @@
#include "tilearea_type.h"
#include "window_type.h"
/** Enum for StationView, referring to _station_view_widgets and _station_view_expanded_widgets */
enum StationViewWidgets {
SVW_CAPTION = 0, ///< Caption of the window
SVW_WAITING = 1, ///< List of waiting cargo
SVW_SCROLLBAR = 2, ///< Scrollbar
SVW_ACCEPTLIST = 3, ///< List of accepted cargoes
SVW_RATINGLIST = 3, ///< Ratings of cargoes
SVW_LOCATION = 4, ///< 'Location' button
SVW_RATINGS = 5, ///< 'Ratings' button
SVW_ACCEPTS = 5, ///< 'Accepts' button
SVW_RENAME = 6, ///< 'Rename' button
SVW_TRAINS = 7, ///< List of scheduled trains button
SVW_ROADVEHS, ///< List of scheduled road vehs button
SVW_SHIPS, ///< List of scheduled ships button
SVW_PLANES, ///< List of scheduled planes button
};
#include "widgets/station_widget.h"
/** Types of cargo to display for station coverage. */
enum StationCoverageType {

@ -26,6 +26,8 @@
#include "statusbar_gui.h"
#include "core/geometry_func.hpp"
#include "widgets/statusbar_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
@ -71,12 +73,6 @@ static bool DrawScrollingStatusText(const NewsItem *ni, int scroll_pos, int left
return (_current_text_dir == TD_RTL) ? (pos < right - left) : (pos + width > 0);
}
enum StatusbarWidget {
SBW_LEFT, ///< left part of the statusbar; date is shown there
SBW_MIDDLE, ///< middle part; current news or company name or *** SAVING *** or *** PAUSED ***
SBW_RIGHT, ///< right part; bank balance
};
struct StatusBarWindow : Window {
bool saving;
int ticker_scroll;

@ -22,13 +22,9 @@
#include "subsidy_base.h"
#include "core/geometry_func.hpp"
#include "table/strings.h"
#include "widgets/subsidy_widget.h"
/** Widget numbers for the subsidy list window. */
enum SubsidyListWidgets {
SLW_PANEL,
SLW_SCROLLBAR,
};
#include "table/strings.h"
struct SubsidyListWindow : Window {
Scrollbar *vscroll;

@ -32,6 +32,8 @@
#include "hotkeys.h"
#include "engine_base.h"
#include "widgets/terraform_widget.h"
#include "table/strings.h"
void CcTerraform(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
@ -141,20 +143,6 @@ void PlaceProc_DemolishArea(TileIndex tile)
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_DEMOLISH_AREA);
}
/** Enum referring to the widgets of the terraform toolbar */
enum TerraformToolbarWidgets {
TTW_SHOW_PLACE_OBJECT, ///< Should the place object button be shown?
TTW_BUTTONS_START, ///< Start of pushable buttons
TTW_LOWER_LAND = TTW_BUTTONS_START, ///< Lower land button
TTW_RAISE_LAND, ///< Raise land button
TTW_LEVEL_LAND, ///< Level land button
TTW_DEMOLISH, ///< Demolish aka dynamite button
TTW_BUY_LAND, ///< Buy land button
TTW_PLANT_TREES, ///< Plant trees button (note: opens seperate window, no place-push-button)
TTW_PLACE_SIGN, ///< Place sign button
TTW_PLACE_OBJECT, ///< Place object button
};
/** Terra form toolbar managing class. */
struct TerraformToolbarWindow : Window {
int last_user_action; ///< Last started user action.
@ -467,26 +455,6 @@ static const int8 _multi_terraform_coords[][2] = {
{-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
};
/** Enum referring to the widgets of the editor terraform toolbar */
enum EditorTerraformToolbarWidgets {
ETTW_SHOW_PLACE_DESERT, ///< Should the place desert button be shown?
ETTW_START, ///< Used for iterations
ETTW_DOTS = ETTW_START, ///< Invisible widget for rendering the terraform size on.
ETTW_BUTTONS_START, ///< Start of pushable buttons
ETTW_DEMOLISH = ETTW_BUTTONS_START, ///< Demolish aka dynamite button
ETTW_LOWER_LAND, ///< Lower land button
ETTW_RAISE_LAND, ///< Raise land button
ETTW_LEVEL_LAND, ///< Level land button
ETTW_PLACE_ROCKS, ///< Place rocks button
ETTW_PLACE_DESERT, ///< Place desert button (in tropical climate)
ETTW_PLACE_OBJECT, ///< Place transmitter button
ETTW_BUTTONS_END, ///< End of pushable buttons
ETTW_INCREASE_SIZE = ETTW_BUTTONS_END, ///< Upwards arrow button to increase terraforming size
ETTW_DECREASE_SIZE, ///< Downwards arrow button to decrease terraforming size
ETTW_NEW_SCENARIO, ///< Button for generating a new scenario
ETTW_RESET_LANDSCAPE, ///< Button for removing all company-owned property
};
static const NWidgetPart _nested_scen_edit_land_gen_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),

@ -25,27 +25,11 @@
#include "vehicle_gui.h"
#include "settings_type.h"
#include "widgets/timetable_widget.h"
#include "table/sprites.h"
#include "table/strings.h"
enum TimetableViewWindowWidgets {
TTV_CAPTION,
TTV_ORDER_VIEW,
TTV_TIMETABLE_PANEL,
TTV_ARRIVAL_DEPARTURE_PANEL, ///< Panel with the expected/scheduled arrivals
TTV_SCROLLBAR,
TTV_SUMMARY_PANEL,
TTV_START_DATE,
TTV_CHANGE_TIME,
TTV_CLEAR_TIME,
TTV_RESET_LATENESS,
TTV_AUTOFILL,
TTV_EXPECTED, ///< Toggle between expected and scheduled arrivals
TTV_SHARED_ORDER_LIST, ///< Show the shared order list
TTV_ARRIVAL_DEPARTURE_SELECTION, ///< Disable/hide the arrival departure panel
TTV_EXPECTED_SELECTION, ///< Disable/hide the expected selection button
};
/** Container for the arrival/departure dates of a vehicle */
struct TimetableArrivalDeparture {
Ticks arrival; ///< The arrival time

@ -44,6 +44,8 @@
#include "engine_base.h"
#include "settings_type.h"
#include "widgets/toolbar_widget.h"
#include "network/network.h"
#include "network/network_gui.h"
#include "network/network_func.h"
@ -68,63 +70,6 @@ enum CallBackFunction {
CBF_PLACE_LANDINFO,
};
/** Toolbar widgets in the normal game mode */
enum ToolbarNormalWidgets {
TBN_PAUSE = 0,
TBN_FASTFORWARD,
TBN_SETTINGS,
TBN_SAVEGAME,
TBN_SMALLMAP,
TBN_TOWNDIRECTORY,
TBN_SUBSIDIES,
TBN_STATIONS,
TBN_FINANCES,
TBN_COMPANIES,
TBN_GRAPHICS,
TBN_LEAGUE,
TBN_INDUSTRIES,
TBN_VEHICLESTART, ///< trains, actually. So following are trucks, boats and planes
TBN_TRAINS = TBN_VEHICLESTART,
TBN_ROADVEHS,
TBN_SHIPS,
TBN_AIRCRAFTS,
TBN_ZOOMIN,
TBN_ZOOMOUT,
TBN_RAILS,
TBN_ROADS,
TBN_WATER,
TBN_AIR,
TBN_LANDSCAPE,
TBN_MUSICSOUND,
TBN_NEWSREPORT,
TBN_HELP,
TBN_SWITCHBAR, ///< only available when toolbar has been split
TBN_END ///< The end marker
};
/** Toolbar widgets in the scenario editor */
enum ToolbarScenEditorWidgets {
TBSE_PAUSE = 0,
TBSE_FASTFORWARD,
TBSE_SETTINGS,
TBSE_SAVESCENARIO,
TBSE_SPACERPANEL,
TBSE_DATEPANEL,
TBSE_DATEBACKWARD,
TBSE_DATEFORWARD,
TBSE_SMALLMAP,
TBSE_ZOOMIN,
TBSE_ZOOMOUT,
TBSE_LANDGENERATE,
TBSE_TOWNGENERATE,
TBSE_INDUSTRYGENERATE,
TBSE_BUILDROAD,
TBSE_BUILDDOCKS,
TBSE_PLANTTREES,
TBSE_PLACESIGNS,
TBSE_DATEPANEL_CONTAINER,
};
/**
* Drop down list entry for showing a checked/unchecked toggle item.
*/

@ -36,20 +36,12 @@
#include "genworld.h"
#include "sprite.h"
#include "widgets/town_widget.h"
#include "table/strings.h"
typedef GUIList<const Town*> GUITownList;
/** Widget numbers of the town authority window. */
enum TownAuthorityWidgets {
TWA_CAPTION,
TWA_RATING_INFO, ///< Overview with ratings for each company.
TWA_COMMAND_LIST, ///< List of commands for the player.
TWA_SCROLLBAR,
TWA_ACTION_INFO, ///< Additional information about the action.
TWA_EXECUTE, ///< Do-it button.
};
static const NWidgetPart _nested_town_authority_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
@ -303,17 +295,6 @@ static void ShowTownAuthorityWindow(uint town)
AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
}
/** Widget numbers of the town view window. */
enum TownViewWidgets {
TVW_CAPTION,
TVW_VIEWPORT,
TVW_INFOPANEL,
TVW_CENTERVIEW,
TVW_SHOWAUTHORITY,
TVW_CHANGENAME,
TVW_EXPAND,
TVW_DELETE,
};
/* Town view window. */
struct TownViewWindow : Window {
@ -609,16 +590,6 @@ void ShowTownViewWindow(TownID town)
}
}
/** Widget numbers of town directory window. */
enum TownDirectoryWidgets {
TDW_SORTNAME,
TDW_SORTPOPULATION,
TDW_CENTERTOWN,
TDW_SCROLLBAR,
TDW_BOTTOM_PANEL,
TDW_BOTTOM_TEXT,
};
static const NWidgetPart _nested_town_directory_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
@ -915,29 +886,6 @@ void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uin
if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
}
/** Widget numbers of town scenario editor window. */
enum TownScenarioEditorWidgets {
TSEW_BACKGROUND,
TSEW_NEWTOWN,
TSEW_RANDOMTOWN,
TSEW_MANYRANDOMTOWNS,
TSEW_TOWNNAME_TEXT,
TSEW_TOWNNAME_EDITBOX,
TSEW_TOWNNAME_RANDOM,
TSEW_TOWNSIZE,
TSEW_SIZE_SMALL,
TSEW_SIZE_MEDIUM,
TSEW_SIZE_LARGE,
TSEW_SIZE_RANDOM,
TSEW_CITY,
TSEW_TOWNLAYOUT,
TSEW_LAYOUT_ORIGINAL,
TSEW_LAYOUT_BETTER,
TSEW_LAYOUT_GRID2,
TSEW_LAYOUT_GRID3,
TSEW_LAYOUT_RANDOM,
};
static const NWidgetPart _nested_found_town_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),

@ -14,6 +14,8 @@
#include "transparency.h"
#include "sound_func.h"
#include "widgets/transparency_widget.h"
#include "table/sprites.h"
#include "table/strings.h"
@ -22,25 +24,6 @@ TransparencyOptionBits _transparency_lock; ///< Prevent these bits from flipping
TransparencyOptionBits _invisibility_opt; ///< The bits that should be invisible.
byte _display_opt; ///< What do we want to draw/do?
/** Widget numbers of the transparency window. */
enum TransparencyToolbarWidgets {
/* Button row. */
TTW_WIDGET_BEGIN, ///< First toggle button.
TTW_WIDGET_SIGNS = TTW_WIDGET_BEGIN, ///< Signs background transparency toggle button.
TTW_WIDGET_TREES, ///< Trees transparency toggle button.
TTW_WIDGET_HOUSES, ///< Houses transparency toggle button.
TTW_WIDGET_INDUSTRIES, ///< industries transparency toggle button.
TTW_WIDGET_BUILDINGS, ///< Company buildings and structures transparency toggle button.
TTW_WIDGET_BRIDGES, ///< Bridges transparency toggle button.
TTW_WIDGET_STRUCTURES, ///< Object structure transparency toggle button.
TTW_WIDGET_CATENARY, ///< Catenary transparency toggle button.
TTW_WIDGET_LOADING, ///< Loading indicators transparency toggle button.
TTW_WIDGET_END, ///< End of toggle buttons.
/* Panel with buttons for invisibility */
TTW_WIDGET_BUTTONS, ///< Panel with 'invisibility' buttons.
};
class TransparenciesWindow : public Window
{
public:

@ -19,30 +19,14 @@
#include "sound_func.h"
#include "tree_map.h"
#include "widgets/tree_widget.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "table/tree_land.h"
void PlaceTreesRandomly();
/** Widget definitions for the build trees window. */
enum BuildTreesWidgets {
BTW_TYPE_11,
BTW_TYPE_12,
BTW_TYPE_13,
BTW_TYPE_14,
BTW_TYPE_21,
BTW_TYPE_22,
BTW_TYPE_23,
BTW_TYPE_24,
BTW_TYPE_31,
BTW_TYPE_32,
BTW_TYPE_33,
BTW_TYPE_34,
BTW_TYPE_RANDOM,
BTW_MANY_RANDOM,
};
/** Tree Sprites with their palettes */
const PalSpriteID tree_sprites[] = {
{ 1621, PAL_NONE }, { 1587, PAL_NONE }, { 1656, PAL_NONE }, { 1579, PAL_NONE },

@ -356,19 +356,6 @@ static void DrawVehicleRefitWindow(const SubtypeList list[NUM_CARGO], int sel, u
}
}
/** Widget numbers of the vehicle refit window. */
enum VehicleRefitWidgets {
VRW_CAPTION,
VRW_VEHICLE_PANEL_DISPLAY,
VRW_SHOW_HSCROLLBAR,
VRW_HSCROLLBAR,
VRW_SELECTHEADER,
VRW_MATRIX,
VRW_SCROLLBAR,
VRW_INFOPANEL,
VRW_REFITBUTTON,
};
/** Refit cargo window. */
struct RefitWindow : public Window {
int sel; ///< Index in refit options, \c -1 if nothing is selected.
@ -1173,19 +1160,6 @@ void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index)
ChangeVehicleWindow(WC_VEHICLE_TIMETABLE, from_index, to_index);
}
enum VehicleListWindowWidgets {
VLW_WIDGET_CAPTION,
VLW_WIDGET_SORT_ORDER,
VLW_WIDGET_SORT_BY_PULLDOWN,
VLW_WIDGET_LIST,
VLW_WIDGET_SCROLLBAR,
VLW_WIDGET_HIDE_BUTTONS,
VLW_WIDGET_AVAILABLE_VEHICLES,
VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
VLW_WIDGET_STOP_ALL,
VLW_WIDGET_START_ALL,
};
static const NWidgetPart _nested_vehicle_list[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
@ -1715,23 +1689,6 @@ void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileInde
/* Unified vehicle GUI - Vehicle Details Window */
/** Constants of vehicle details widget indices */
enum VehicleDetailsWindowWidgets {
VLD_WIDGET_CAPTION,
VLD_WIDGET_RENAME_VEHICLE,
VLD_WIDGET_TOP_DETAILS,
VLD_WIDGET_INCREASE_SERVICING_INTERVAL,
VLD_WIDGET_DECREASE_SERVICING_INTERVAL,
VLD_WIDGET_SERVICING_INTERVAL,
VLD_WIDGET_MIDDLE_DETAILS,
VLD_WIDGET_MATRIX,
VLD_WIDGET_SCROLLBAR,
VLD_WIDGET_DETAILS_CARGO_CARRIED,
VLD_WIDGET_DETAILS_TRAIN_VEHICLES,
VLD_WIDGET_DETAILS_CAPACITY_OF_EACH,
VLD_WIDGET_DETAILS_TOTAL_CARGO,
};
assert_compile(VLD_WIDGET_DETAILS_CARGO_CARRIED == VLD_WIDGET_DETAILS_CARGO_CARRIED + TDW_TAB_CARGO );
assert_compile(VLD_WIDGET_DETAILS_TRAIN_VEHICLES == VLD_WIDGET_DETAILS_CARGO_CARRIED + TDW_TAB_INFO );
assert_compile(VLD_WIDGET_DETAILS_CAPACITY_OF_EACH == VLD_WIDGET_DETAILS_CARGO_CARRIED + TDW_TAB_CAPACITY);

@ -18,26 +18,10 @@
#include "station_type.h"
#include "engine_type.h"
#include "company_type.h"
#include "widgets/vehicle_widget.h"
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit = false);
/** Constants of vehicle view widget indices */
enum VehicleViewWindowWidgets {
VVW_WIDGET_CAPTION,
VVW_WIDGET_VIEWPORT, ///< Viewport widget.
VVW_WIDGET_START_STOP_VEH,
VVW_WIDGET_CENTER_MAIN_VIEH,
VVW_WIDGET_GOTO_DEPOT,
VVW_WIDGET_REFIT_VEH,
VVW_WIDGET_SHOW_ORDERS,
VVW_WIDGET_SHOW_DETAILS,
VVW_WIDGET_CLONE_VEH,
VVW_WIDGET_SELECT_DEPOT_CLONE, ///< Selection widget between 'goto depot', and 'clone vehicle' buttons.
VVW_WIDGET_SELECT_REFIT_TURN, ///< Selection widget between 'refit' and 'turn around' buttons.
VVW_WIDGET_TURN_AROUND,
VVW_WIDGET_FORCE_PROCEED,
};
/** The tabs in the train details window */
enum TrainDetailsWindowTabs {
TDW_TAB_CARGO = 0, ///< Tab with cargo carried by the vehicles

@ -17,19 +17,11 @@
#include "zoom_func.h"
#include "window_func.h"
#include "widgets/viewport_widget.h"
#include "table/strings.h"
#include "table/sprites.h"
/** Widget numbers of the extra viewport window. */
enum ExtraViewportWindowWidgets {
EVW_CAPTION,
EVW_VIEWPORT,
EVW_ZOOMIN,
EVW_ZOOMOUT,
EVW_MAIN_TO_VIEW,
EVW_VIEW_TO_MAIN,
};
/* Extra ViewPort Window Stuff */
static const NWidgetPart _nested_extra_view_port_widgets[] = {
NWidget(NWID_HORIZONTAL),

@ -23,16 +23,9 @@
#include "window_func.h"
#include "waypoint_base.h"
#include "table/strings.h"
#include "widgets/waypoint_widget.h"
/** Widget definitions for the waypoint window. */
enum WaypointWindowWidgets {
WAYPVW_CAPTION,
WAYPVW_VIEWPORT,
WAYPVW_CENTERVIEW,
WAYPVW_RENAME,
WAYPVW_SHOW_VEHICLES,
};
#include "table/strings.h"
/** GUI for accessing waypoints and buoys. */
struct WaypointWindow : Window {

@ -0,0 +1,65 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_widget.h Types related to the ai widgets. */
#ifndef WIDGETS_AI_WIDGET_H
#define WIDGETS_AI_WIDGET_H
/** Widgets of the WC_AI_LIST. */
enum AIListWindowWidgets {
AIL_WIDGET_LIST, ///< The matrix with all available AIs
AIL_WIDGET_SCROLLBAR, ///< Scrollbar next to the AI list
AIL_WIDGET_INFO_BG, ///< Panel to draw some AI information on
AIL_WIDGET_ACCEPT, ///< Accept button
AIL_WIDGET_CANCEL, ///< Cancel button
};
/** Widgets of the WC_AI_SETTINGS. */
enum AISettingsWindowWidgets {
AIS_WIDGET_BACKGROUND, ///< Panel to draw the settings on
AIS_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through all settings
AIS_WIDGET_ACCEPT, ///< Accept button
AIS_WIDGET_RESET, ///< Reset button
};
/** Widgets of the WC_GAME_OPTIONS (WC_GAME_OPTIONS is also used in others). */
enum AIConfigWindowWidgets {
AIC_WIDGET_BACKGROUND, ///< Window background
AIC_WIDGET_DECREASE, ///< Decrease the number of AIs
AIC_WIDGET_INCREASE, ///< Increase the number of AIs
AIC_WIDGET_NUMBER, ///< Number of AIs
AIC_WIDGET_LIST, ///< List with currently selected AIs
AIC_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through the selected AIs
AIC_WIDGET_MOVE_UP, ///< Move up button
AIC_WIDGET_MOVE_DOWN, ///< Move down button
AIC_WIDGET_CHANGE, ///< Select another AI button
AIC_WIDGET_CONFIGURE, ///< Change AI settings button
AIC_WIDGET_CLOSE, ///< Close window button
AIC_WIDGET_CONTENT_DOWNLOAD, ///< Download content button
};
/** Widgets of the WC_AI_DEBUG. */
enum AIDebugWindowWidgets {
AID_WIDGET_VIEW,
AID_WIDGET_NAME_TEXT,
AID_WIDGET_SETTINGS,
AID_WIDGET_RELOAD_TOGGLE,
AID_WIDGET_LOG_PANEL,
AID_WIDGET_SCROLLBAR,
AID_WIDGET_COMPANY_BUTTON_START,
AID_WIDGET_COMPANY_BUTTON_END = AID_WIDGET_COMPANY_BUTTON_START + MAX_COMPANIES - 1,
AID_BREAK_STRING_WIDGETS,
AID_WIDGET_BREAK_STR_ON_OFF_BTN,
AID_WIDGET_BREAK_STR_EDIT_BOX,
AID_WIDGET_MATCH_CASE_BTN,
AID_WIDGET_CONTINUE_BTN,
};
#endif /* WIDGETS_AI_WIDGET_H */

@ -0,0 +1,37 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file airport_widget.h Types related to the airport widgets. */
#ifndef WIDGETS_AIRPORT_WIDGET_H
#define WIDGETS_AIRPORT_WIDGET_H
/** Widgets of the WC_BUILD_TOOLBAR (WC_BUILD_TOOLBAR is also used in others). */
enum AirportToolbarWidgets {
ATW_AIRPORT,
ATW_DEMOLISH,
};
/** Widgets of the WC_BUILD_STATION (WC_BUILD_STATION is also used in others). */
enum AirportPickerWidgets {
BAIRW_CLASS_DROPDOWN,
BAIRW_AIRPORT_LIST,
BAIRW_SCROLLBAR,
BAIRW_LAYOUT_NUM,
BAIRW_LAYOUT_DECREASE,
BAIRW_LAYOUT_INCREASE,
BAIRW_AIRPORT_SPRITE,
BAIRW_EXTRA_TEXT,
BAIRW_BOTTOMPANEL,
BAIRW_COVERAGE_LABEL,
BAIRW_BTN_DONTHILIGHT,
BAIRW_BTN_DOHILIGHT,
};
#endif /* WIDGETS_AIRPORT_WIDGET_H */

@ -0,0 +1,40 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file autoreplace_widget.h Types related to the autoreplace widgets. */
#ifndef WIDGETS_AUTOREPLACE_WIDGET_H
#define WIDGETS_AUTOREPLACE_WIDGET_H
/** Widgets of the WC_REPLACE_VEHICLE. */
enum ReplaceVehicleWindowWidgets {
RVW_WIDGET_CAPTION,
/* Left and right matrix + details. */
RVW_WIDGET_LEFT_MATRIX,
RVW_WIDGET_LEFT_SCROLLBAR,
RVW_WIDGET_RIGHT_MATRIX,
RVW_WIDGET_RIGHT_SCROLLBAR,
RVW_WIDGET_LEFT_DETAILS,
RVW_WIDGET_RIGHT_DETAILS,
/* Button row. */
RVW_WIDGET_START_REPLACE,
RVW_WIDGET_INFO_TAB,
RVW_WIDGET_STOP_REPLACE,
/* Train only widgets. */
RVW_WIDGET_TRAIN_ENGINEWAGON_TOGGLE,
RVW_WIDGET_TRAIN_FLUFF_LEFT,
RVW_WIDGET_TRAIN_RAILTYPE_DROPDOWN,
RVW_WIDGET_TRAIN_FLUFF_RIGHT,
RVW_WIDGET_TRAIN_WAGONREMOVE_TOGGLE,
};
#endif /* WIDGETS_AUTOREPLACE_WIDGET_H */

@ -0,0 +1,22 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file bootstrap_widget.h Types related to the bootstrap widgets. */
#ifndef WIDGETS_BOOTSTRAP_WIDGET_H
#define WIDGETS_BOOTSTRAP_WIDGET_H
/** Widgets of the WC_CONFIRM_POPUP_QUERY (WC_CONFIRM_POPUP_QUERY is also used in QueryWidgets). */
enum BootstrapAskForDownloadWidgets {
BAFDW_QUESTION, ///< The question whether to download.
BAFDW_YES, ///< An affirmative answer to the question.
BAFDW_NO, ///< An negative answer to the question.
};
#endif /* WIDGETS_BOOTSTRAP_WIDGET_H */

@ -0,0 +1,24 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file bridge_widget.h Types related to the bridge widgets. */
#ifndef WIDGETS_BRIDGE_WIDGET_H
#define WIDGETS_BRIDGE_WIDGET_H
/** Widgets of the WC_BUILD_BRIDGE. */
enum BuildBridgeSelectionWidgets {
BBSW_CAPTION,
BBSW_DROPDOWN_ORDER,
BBSW_DROPDOWN_CRITERIA,
BBSW_BRIDGE_LIST,
BBSW_SCROLLBAR,
};
#endif /* WIDGETS_BRIDGE_WIDGET_H */

@ -0,0 +1,30 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file build_vehicle_widget.h Types related to the build_vehicle widgets. */
#ifndef WIDGETS_BUILD_VEHICLE_WIDGET_H
#define WIDGETS_BUILD_VEHICLE_WIDGET_H
/** Widgets of the WC_BUILD_VEHICLE. */
enum BuildVehicleWidgets {
BUILD_VEHICLE_WIDGET_CAPTION,
BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING,
BUILD_VEHICLE_WIDGET_SORT_DROPDOWN,
BUILD_VEHICLE_WIDGET_CARGO_FILTER_DROPDOWN,
BUILD_VEHICLE_WIDGET_LIST,
BUILD_VEHICLE_WIDGET_SCROLLBAR,
BUILD_VEHICLE_WIDGET_PANEL,
BUILD_VEHICLE_WIDGET_BUILD,
BUILD_VEHICLE_WIDGET_BUILD_SEL,
BUILD_VEHICLE_WIDGET_RENAME,
BUILD_VEHICLE_WIDGET_END
};
#endif /* WIDGETS_BUILD_VEHICLE_WIDGET_H */

@ -0,0 +1,20 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file cheat_widget.h Types related to the cheat widgets. */
#ifndef WIDGETS_CHEAT_WIDGET_H
#define WIDGETS_CHEAT_WIDGET_H
/** Widgets of the WC_CHEATS. */
enum CheatWidgets {
CW_PANEL,
};
#endif /* WIDGETS_CHEAT_WIDGET_H */

@ -0,0 +1,191 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file company_widget.h Types related to the company widgets. */
#ifndef WIDGETS_COMPANY_WIDGET_H
#define WIDGETS_COMPANY_WIDGET_H
/** Widgets of the WC_COMPANY. */
enum CompanyWindowWidgets {
CW_WIDGET_CAPTION,
CW_WIDGET_FACE,
CW_WIDGET_FACE_TITLE,
CW_WIDGET_DESC_INAUGURATION,
CW_WIDGET_DESC_COLOUR_SCHEME,
CW_WIDGET_DESC_COLOUR_SCHEME_EXAMPLE,
CW_WIDGET_DESC_VEHICLE,
CW_WIDGET_DESC_VEHICLE_COUNTS,
CW_WIDGET_DESC_COMPANY_VALUE,
CW_WIDGET_DESC_INFRASTRUCTURE,
CW_WIDGET_DESC_INFRASTRUCTURE_COUNTS,
CW_WIDGET_SELECT_DESC_OWNERS,
CW_WIDGET_DESC_OWNERS,
CW_WIDGET_SELECT_BUTTONS, ///< Selection widget for the button bar.
CW_WIDGET_NEW_FACE,
CW_WIDGET_COLOUR_SCHEME,
CW_WIDGET_PRESIDENT_NAME,
CW_WIDGET_COMPANY_NAME,
CW_WIDGET_BUY_SHARE,
CW_WIDGET_SELL_SHARE,
CW_WIDGET_SELECT_VIEW_BUILD_HQ,
CW_WIDGET_VIEW_HQ,
CW_WIDGET_BUILD_HQ,
CW_WIDGET_SELECT_RELOCATE, ///< View/hide the 'Relocate HQ' button.
CW_WIDGET_RELOCATE_HQ,
CW_WIDGET_VIEW_INFRASTRUCTURE,
CW_WIDGET_HAS_PASSWORD, ///< Draw a lock when the company has a password
CW_WIDGET_SELECT_MULTIPLAYER, ///< Multiplayer selection panel.
CW_WIDGET_COMPANY_PASSWORD,
CW_WIDGET_COMPANY_JOIN,
};
/** Widgets of the WC_FINANCES. */
enum CompanyFinancesWindowWidgets {
CFW_CAPTION, ///< Caption of the window
CFW_TOGGLE_SIZE, ///< Toggle windows size
CFW_SEL_PANEL, ///< Select panel or nothing
CFW_EXPS_CATEGORY, ///< Column for expenses category strings
CFW_EXPS_PRICE1, ///< Column for year Y-2 expenses
CFW_EXPS_PRICE2, ///< Column for year Y-1 expenses
CFW_EXPS_PRICE3, ///< Column for year Y expenses
CFW_TOTAL_PANEL, ///< Panel for totals
CFW_SEL_MAXLOAN, ///< Selection of maxloan column
CFW_BALANCE_VALUE, ///< Bank balance value
CFW_LOAN_VALUE, ///< Loan
CFW_LOAN_LINE, ///< Line for summing bank balance and loan
CFW_TOTAL_VALUE, ///< Total
CFW_MAXLOAN_GAP, ///< Gap above max loan widget
CFW_MAXLOAN_VALUE, ///< Max loan widget
CFW_SEL_BUTTONS, ///< Selection of buttons
CFW_INCREASE_LOAN, ///< Increase loan
CFW_REPAY_LOAN, ///< Decrease loan
CFW_INFRASTRUCTURE,///< View company infrastructure
};
/** Widgets of the WC_COMPANY_COLOUR. */
enum SelectCompanyLiveryWindowWidgets {
SCLW_WIDGET_CAPTION,
SCLW_WIDGET_CLASS_GENERAL,
SCLW_WIDGET_CLASS_RAIL,
SCLW_WIDGET_CLASS_ROAD,
SCLW_WIDGET_CLASS_SHIP,
SCLW_WIDGET_CLASS_AIRCRAFT,
SCLW_WIDGET_SPACER_DROPDOWN,
SCLW_WIDGET_PRI_COL_DROPDOWN,
SCLW_WIDGET_SEC_COL_DROPDOWN,
SCLW_WIDGET_MATRIX,
};
/** Widgets of the WC_COMPANY_MANAGER_FACE.
* Do not change the order of the widgets from SCMFW_WIDGET_HAS_MOUSTACHE_EARRING to SCMFW_WIDGET_GLASSES_R,
* this order is needed for the WE_CLICK event of DrawFaceStringLabel().
*/
enum SelectCompanyManagerFaceWidgets {
SCMFW_WIDGET_CAPTION,
SCMFW_WIDGET_TOGGLE_LARGE_SMALL,
SCMFW_WIDGET_SELECT_FACE,
SCMFW_WIDGET_CANCEL,
SCMFW_WIDGET_ACCEPT,
SCMFW_WIDGET_MALE, ///< Male button in the simple view.
SCMFW_WIDGET_FEMALE, ///< Female button in the simple view.
SCMFW_WIDGET_MALE2, ///< Male button in the advanced view.
SCMFW_WIDGET_FEMALE2, ///< Female button in the advanced view.
SCMFW_WIDGET_SEL_LOADSAVE, ///< Selection to display the load/save/number buttons in the advanced view.
SCMFW_WIDGET_SEL_MALEFEMALE, ///< Selection to display the male/female buttons in the simple view.
SCMFW_WIDGET_SEL_PARTS, ///< Selection to display the buttons for setting each part of the face in the advanced view.
SCMFW_WIDGET_RANDOM_NEW_FACE,
SCMFW_WIDGET_TOGGLE_LARGE_SMALL_BUTTON,
SCMFM_WIDGET_FACE,
SCMFW_WIDGET_LOAD,
SCMFW_WIDGET_FACECODE,
SCMFW_WIDGET_SAVE,
SCMFW_WIDGET_HAS_MOUSTACHE_EARRING_TEXT,
SCMFW_WIDGET_TIE_EARRING_TEXT,
SCMFW_WIDGET_LIPS_MOUSTACHE_TEXT,
SCMFW_WIDGET_HAS_GLASSES_TEXT,
SCMFW_WIDGET_HAIR_TEXT,
SCMFW_WIDGET_EYEBROWS_TEXT,
SCMFW_WIDGET_EYECOLOUR_TEXT,
SCMFW_WIDGET_GLASSES_TEXT,
SCMFW_WIDGET_NOSE_TEXT,
SCMFW_WIDGET_CHIN_TEXT,
SCMFW_WIDGET_JACKET_TEXT,
SCMFW_WIDGET_COLLAR_TEXT,
SCMFW_WIDGET_ETHNICITY_EUR,
SCMFW_WIDGET_ETHNICITY_AFR,
SCMFW_WIDGET_HAS_MOUSTACHE_EARRING,
SCMFW_WIDGET_HAS_GLASSES,
SCMFW_WIDGET_EYECOLOUR_L,
SCMFW_WIDGET_EYECOLOUR,
SCMFW_WIDGET_EYECOLOUR_R,
SCMFW_WIDGET_CHIN_L,
SCMFW_WIDGET_CHIN,
SCMFW_WIDGET_CHIN_R,
SCMFW_WIDGET_EYEBROWS_L,
SCMFW_WIDGET_EYEBROWS,
SCMFW_WIDGET_EYEBROWS_R,
SCMFW_WIDGET_LIPS_MOUSTACHE_L,
SCMFW_WIDGET_LIPS_MOUSTACHE,
SCMFW_WIDGET_LIPS_MOUSTACHE_R,
SCMFW_WIDGET_NOSE_L,
SCMFW_WIDGET_NOSE,
SCMFW_WIDGET_NOSE_R,
SCMFW_WIDGET_HAIR_L,
SCMFW_WIDGET_HAIR,
SCMFW_WIDGET_HAIR_R,
SCMFW_WIDGET_JACKET_L,
SCMFW_WIDGET_JACKET,
SCMFW_WIDGET_JACKET_R,
SCMFW_WIDGET_COLLAR_L,
SCMFW_WIDGET_COLLAR,
SCMFW_WIDGET_COLLAR_R,
SCMFW_WIDGET_TIE_EARRING_L,
SCMFW_WIDGET_TIE_EARRING,
SCMFW_WIDGET_TIE_EARRING_R,
SCMFW_WIDGET_GLASSES_L,
SCMFW_WIDGET_GLASSES,
SCMFW_WIDGET_GLASSES_R,
};
/** Widgets of the WC_COMPANY_INFRASTRUCTURE. */
enum CompanyInfrastructureWindowWidgets {
CIW_WIDGET_CAPTION,
CIW_WIDGET_RAIL_DESC,
CIW_WIDGET_RAIL_COUNT,
CIW_WIDGET_ROAD_DESC,
CIW_WIDGET_ROAD_COUNT,
CIW_WIDGET_WATER_DESC,
CIW_WIDGET_WATER_COUNT,
CIW_WIDGET_STATION_DESC,
CIW_WIDGET_STATION_COUNT,
CIW_WIDGET_TOTAL_DESC,
CIW_WIDGET_TOTAL,
};
/** Widgets of the WC_BUY_COMPANY. */
enum BuyCompanyWidgets {
BCW_CAPTION,
BCW_FACE,
BCW_QUESTION,
BCW_NO,
BCW_YES,
};
#endif /* WIDGETS_COMPANY_WIDGET_H */

@ -0,0 +1,20 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file console_widget.h Types related to the console widgets. */
#ifndef WIDGETS_CONSOLE_WIDGET_H
#define WIDGETS_CONSOLE_WIDGET_H
/** Widgets of the WC_CONSOLE. */
enum ConsoleWidgets {
CW_BACKGROUND, ///< Background of the console
};
#endif /* WIDGETS_CONSOLE_WIDGET_H */

@ -0,0 +1,23 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file date_widget.h Types related to the date widgets. */
#ifndef WIDGETS_DATE_WIDGET_H
#define WIDGETS_DATE_WIDGET_H
/** Widgets of the WC_SET_DATE. */
enum SetDateWidgets {
SDW_DAY, ///< Dropdown for the day
SDW_MONTH, ///< Dropdown for the month
SDW_YEAR, ///< Dropdown for the year
SDW_SET_DATE, ///< Actually set the date
};
#endif /* WIDGETS_DATE_WIDGET_H */

@ -0,0 +1,37 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file depot_widget.h Types related to the depot widgets. */
#ifndef WIDGETS_DEPOT_WIDGET_H
#define WIDGETS_DEPOT_WIDGET_H
/** Widgets of the WC_VEHICLE_DEPOT. */
enum DepotWindowWidgets {
DEPOT_WIDGET_CAPTION,
DEPOT_WIDGET_SELL,
DEPOT_WIDGET_SHOW_SELL_CHAIN,
DEPOT_WIDGET_SELL_CHAIN,
DEPOT_WIDGET_SELL_ALL,
DEPOT_WIDGET_AUTOREPLACE,
DEPOT_WIDGET_MATRIX,
DEPOT_WIDGET_V_SCROLL, ///< Vertical scrollbar
DEPOT_WIDGET_SHOW_H_SCROLL,
DEPOT_WIDGET_H_SCROLL, ///< Horizontal scrollbar
DEPOT_WIDGET_BUILD,
DEPOT_WIDGET_CLONE,
DEPOT_WIDGET_LOCATION,
DEPOT_WIDGET_SHOW_RENAME,
DEPOT_WIDGET_RENAME,
DEPOT_WIDGET_VEHICLE_LIST,
DEPOT_WIDGET_STOP_ALL,
DEPOT_WIDGET_START_ALL,
};
#endif /* WIDGETS_DEPOT_WIDGET_H */

@ -0,0 +1,29 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file dock_widget.h Types related to the dock widgets. */
#ifndef WIDGETS_DOCK_WIDGET_H
#define WIDGETS_DOCK_WIDGET_H
/** Widgets of the WC_SCEN_BUILD_TOOLBAR / WC_BUILD_TOOLBAR (WC_SCEN_BUILD_TOOLBAR / WC_BUILD_TOOLBAR is also used in others). */
enum DockToolbarWidgets {
DTW_BUTTONS_BEGIN, ///< Begin of clickable buttons (except seperating panel)
DTW_CANAL = DTW_BUTTONS_BEGIN, ///< Build canal button
DTW_LOCK, ///< Build lock button
DTW_DEMOLISH, ///< Demolish aka dynamite button
DTW_DEPOT, ///< Build depot button
DTW_STATION, ///< Build station button
DTW_BUOY, ///< Build buoy button
DTW_RIVER, ///< Build river button (in scenario editor)
DTW_BUILD_AQUEDUCT, ///< Build aqueduct button
DTW_END, ///< End of toolbar widgets
};
#endif /* WIDGETS_DOCK_WIDGET_H */

@ -16,6 +16,8 @@
#include "../window_func.h"
#include "dropdown_type.h"
#include "dropdown_widget.h"
void DropDownListItem::Draw(int left, int right, int top, int bottom, bool sel, int bg_colour) const
{
@ -79,13 +81,6 @@ static void DeleteDropDownList(DropDownList *list)
delete list;
}
/** Widget numbers of the dropdown menu. */
enum DropdownMenuWidgets {
DDM_ITEMS, ///< Panel showing the dropdown items.
DDM_SHOW_SCROLL, ///< Hide scrollbar if too few items.
DDM_SCROLL, ///< Scrollbar.
};
static const NWidgetPart _nested_dropdown_menu_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_END, DDM_ITEMS), SetMinimalSize(1, 1), SetScrollbar(DDM_SCROLL), EndContainer(),

@ -0,0 +1,22 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file dropdown_widget.h Types related to the dropdown widgets. */
#ifndef WIDGETS_DROPDOWN_WIDGET_H
#define WIDGETS_DROPDOWN_WIDGET_H
/** Widgets of the WC_DROPDOWN_MENU. */
enum DropdownMenuWidgets {
DDM_ITEMS, ///< Panel showing the dropdown items.
DDM_SHOW_SCROLL, ///< Hide scrollbar if too few items.
DDM_SCROLL, ///< Scrollbar.
};
#endif /* WIDGETS_DROPDOWN_WIDGET_H */

@ -0,0 +1,22 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file engine_widget.h Types related to the engine widgets. */
#ifndef WIDGETS_ENGINE_WIDGET_H
#define WIDGETS_ENGINE_WIDGET_H
/** Widgets of the WC_ENGINE_PREVIEW. */
enum EnginePreviewWidgets {
EPW_QUESTION, ///< The container for the question
EPW_NO, ///< No button
EPW_YES, ///< Yes button
};
#endif /* WIDGETS_ENGINE_WIDGET_H */

@ -0,0 +1,22 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file error_widget.h Types related to the error widgets. */
#ifndef WIDGETS_ERROR_WIDGET_H
#define WIDGETS_ERROR_WIDGET_H
/** Widgets of the WC_ERRMSG. */
enum ErrorMessageWidgets {
EMW_CAPTION,
EMW_FACE,
EMW_MESSAGE,
};
#endif /* WIDGETS_ERROR_WIDGET_H */

@ -0,0 +1,36 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file fios_widget.h Types related to the fios widgets. */
#ifndef WIDGETS_FIOS_WIDGET_H
#define WIDGETS_FIOS_WIDGET_H
/** Widgets of the WC_SAVELOAD. */
enum SaveLoadWindowWidgets {
SLWW_WINDOWTITLE,
SLWW_SORT_BYNAME,
SLWW_SORT_BYDATE,
SLWW_BACKGROUND,
SLWW_FILE_BACKGROUND,
SLWW_HOME_BUTTON,
SLWW_DRIVES_DIRECTORIES_LIST,
SLWW_SCROLLBAR,
SLWW_CONTENT_DOWNLOAD, ///< only available for play scenario/heightmap (content download)
SLWW_SAVE_OSK_TITLE, ///< only available for save operations
SLWW_DELETE_SELECTION, ///< same in here
SLWW_SAVE_GAME, ///< not to mention in here too
SLWW_CONTENT_DOWNLOAD_SEL, ///< Selection 'stack' to 'hide' the content download
SLWW_DETAILS, ///< Panel with game details
SLWW_NEWGRF_INFO, ///< Button to open NewGgrf configuration
SLWW_LOAD_BUTTON, ///< Button to load game/scenario
SLWW_MISSING_NEWGRFS, ///< Button to find missing NewGRFs online
};
#endif /* WIDGETS_FIOS_WIDGET_H */

@ -0,0 +1,93 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file genworld_widget.h Types related to the genworld widgets. */
#ifndef WIDGETS_GENWORLD_WIDGET_H
#define WIDGETS_GENWORLD_WIDGET_H
/** Widgets of the WC_GENERATE_LANDSCAPE (WC_GENERATE_LANDSCAPE is also used in GenerateLandscapeWindowWidgets and CreateScenarioWindowWidgets). */
enum GenenerateLandscapeWindowMode {
GLWM_GENERATE, ///< Generate new game
GLWM_HEIGHTMAP, ///< Load from heightmap
GLWM_SCENARIO, ///< Generate flat land
};
/** Widgets of the WC_GENERATE_LANDSCAPE (WC_GENERATE_LANDSCAPE is also used in GenenerateLandscapeWindowMode and CreateScenarioWindowWidgets). */
enum GenerateLandscapeWindowWidgets {
GLAND_TEMPERATE, ///< Button with icon "Temperate"
GLAND_ARCTIC, ///< Button with icon "Arctic"
GLAND_TROPICAL, ///< Button with icon "Tropical"
GLAND_TOYLAND, ///< Button with icon "Toyland"
GLAND_MAPSIZE_X_PULLDOWN, ///< Dropdown 'map X size'
GLAND_MAPSIZE_Y_PULLDOWN, ///< Dropdown 'map Y size'
GLAND_TOWN_PULLDOWN, ///< Dropdown 'No. of towns'
GLAND_INDUSTRY_PULLDOWN, ///< Dropdown 'No. of industries'
GLAND_RANDOM_EDITBOX, ///< 'Random seed' editbox
GLAND_RANDOM_BUTTON, ///< 'Randomise' button
GLAND_GENERATE_BUTTON, ///< 'Generate' button
GLAND_START_DATE_DOWN, ///< Decrease start year
GLAND_START_DATE_TEXT, ///< Start year
GLAND_START_DATE_UP, ///< Increase start year
GLAND_SNOW_LEVEL_DOWN, ///< Decrease snow level
GLAND_SNOW_LEVEL_TEXT, ///< Snow level
GLAND_SNOW_LEVEL_UP, ///< Increase snow level
GLAND_TREE_PULLDOWN, ///< Dropdown 'Tree algorithm'
GLAND_LANDSCAPE_PULLDOWN, ///< Dropdown 'Land generator'
GLAND_HEIGHTMAP_NAME_TEXT, ///< Heightmap name
GLAND_HEIGHTMAP_SIZE_TEXT, ///< Size of heightmap
GLAND_HEIGHTMAP_ROTATION_PULLDOWN, ///< Dropdown 'Heightmap rotation'
GLAND_TERRAIN_PULLDOWN, ///< Dropdown 'Terrain type'
GLAND_WATER_PULLDOWN, ///< Dropdown 'Sea level'
GLAND_RIVER_PULLDOWN, ///< Dropdown 'Rivers'
GLAND_SMOOTHNESS_PULLDOWN, ///< Dropdown 'Smoothness'
GLAND_VARIETY_PULLDOWN, ///< Dropdown 'Variety distribution'
GLAND_BORDERS_RANDOM, ///< 'Random'/'Manual' borders
GLAND_WATER_NW, ///< NW 'Water'/'Freeform'
GLAND_WATER_NE, ///< NE 'Water'/'Freeform'
GLAND_WATER_SE, ///< SE 'Water'/'Freeform'
GLAND_WATER_SW, ///< SW 'Water'/'Freeform'
};
/** Widgets of the WC_GENERATE_LANDSCAPE (WC_GENERATE_LANDSCAPE is also used in GenerateLandscapeWindowWidgets and GenenerateLandscapeWindowMode). */
enum CreateScenarioWindowWidgets {
CSCEN_TEMPERATE, ///< Select temperate landscape style.
CSCEN_ARCTIC, ///< Select arctic landscape style.
CSCEN_TROPICAL, ///< Select tropical landscape style.
CSCEN_TOYLAND, ///< Select toy-land landscape style.
CSCEN_EMPTY_WORLD, ///< Generate an empty flat world.
CSCEN_RANDOM_WORLD, ///< Generate random land button
CSCEN_MAPSIZE_X_PULLDOWN, ///< Pull-down arrow for x map size.
CSCEN_MAPSIZE_Y_PULLDOWN, ///< Pull-down arrow for y map size.
CSCEN_START_DATE_DOWN, ///< Decrease start year (start earlier).
CSCEN_START_DATE_TEXT, ///< Clickable start date value.
CSCEN_START_DATE_UP, ///< Increase start year (start later).
CSCEN_FLAT_LAND_HEIGHT_DOWN, ///< Decrease flat land height.
CSCEN_FLAT_LAND_HEIGHT_TEXT, ///< Clickable flat land height value.
CSCEN_FLAT_LAND_HEIGHT_UP ///< Increase flat land height.
};
/** Widgets of the WC_MODAL_PROGRESS (WC_MODAL_PROGRESS is also used in ScanProgressWindowWidgets). */
enum GenerationProgressWindowWidgets {
GPWW_PROGRESS_BAR,
GPWW_PROGRESS_TEXT,
GPWW_ABORT,
};
#endif /* WIDGETS_GENWORLD_WIDGET_H */

@ -0,0 +1,66 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file graph_widget.h Types related to the graph widgets. */
#ifndef WIDGETS_GRAPH_WIDGET_H
#define WIDGETS_GRAPH_WIDGET_H
/** Widgets of the WC_GRAPH_LEGEND. */
enum GraphLegendWidgetNumbers {
GLW_BACKGROUND,
GLW_FIRST_COMPANY,
GLW_LAST_COMPANY = GLW_FIRST_COMPANY + MAX_COMPANIES - 1,
};
/** Widgets of the WC_OPERATING_PROFIT / WC_DELIVERED_CARGO / WC_COMPANY_VALUE / WC_INCOME_GRAPH. */
enum CompanyValueWidgets {
BGW_KEY_BUTTON,
BGW_BACKGROUND,
BGW_GRAPH,
BGW_RESIZE,
};
/** Widget of the WC_PERFORMANCE_HISTORY. */
enum PerformanceHistoryGraphWidgets {
PHW_KEY,
PHW_DETAILED_PERFORMANCE,
PHW_BACKGROUND,
PHW_GRAPH,
PHW_RESIZE,
};
/** Widget of the WC_PAYMENT_RATES. */
enum CargoPaymentRatesWidgets {
CPW_BACKGROUND,
CPW_HEADER,
CPW_GRAPH,
CPW_RESIZE,
CPW_FOOTER,
CPW_ENABLE_CARGOES,
CPW_DISABLE_CARGOES,
CPW_CARGO_FIRST,
};
/** Widget of the WC_COMPANY_LEAGUE. */
enum CompanyLeagueWidgets {
CLW_BACKGROUND,
};
/** Widget of the WC_PERFORMANCE_DETAIL. */
enum PerformanceRatingDetailsWidgets {
PRW_SCORE_FIRST,
PRW_SCORE_LAST = PRW_SCORE_FIRST + (SCORE_END - SCORE_BEGIN) - 1,
PRW_COMPANY_FIRST,
PRW_COMPANY_LAST = PRW_COMPANY_FIRST + MAX_COMPANIES - 1,
};
#endif /* WIDGETS_GRAPH_WIDGET_H */

@ -0,0 +1,37 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file group_widget.h Types related to the group widgets. */
#ifndef WIDGETS_GROUP_WIDGET_H
#define WIDGETS_GROUP_WIDGET_H
/** Widgets of the WC_TRAINS_LIST / WC_ROADVEH_LIST / WC_SHIPS_LIST / WC_AIRCRAFT_LIST. */
enum GroupListWidgets {
GRP_WIDGET_CAPTION,
GRP_WIDGET_SORT_BY_ORDER,
GRP_WIDGET_SORT_BY_DROPDOWN,
GRP_WIDGET_LIST_VEHICLE,
GRP_WIDGET_LIST_VEHICLE_SCROLLBAR,
GRP_WIDGET_AVAILABLE_VEHICLES,
GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN,
GRP_WIDGET_STOP_ALL,
GRP_WIDGET_START_ALL,
GRP_WIDGET_ALL_VEHICLES,
GRP_WIDGET_DEFAULT_VEHICLES,
GRP_WIDGET_LIST_GROUP,
GRP_WIDGET_LIST_GROUP_SCROLLBAR,
GRP_WIDGET_CREATE_GROUP,
GRP_WIDGET_DELETE_GROUP,
GRP_WIDGET_RENAME_GROUP,
GRP_WIDGET_REPLACE_PROTECTION,
};
#endif /* WIDGETS_GROUP_WIDGET_H */

@ -0,0 +1,20 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file highscore_widget.h Types related to the highscore widgets. */
#ifndef WIDGETS_HIGHSCORE_WIDGET_H
#define WIDGETS_HIGHSCORE_WIDGET_H
/** Widgets of the WC_HIGHSCORE / WC_ENDSCREEN. */
enum HighscoreWidgets {
HSW_BACKGROUND,
};
#endif /* WIDGETS_HIGHSCORE_WIDGET_H */

@ -0,0 +1,50 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file industry_widget.h Types related to the industry widgets. */
#ifndef WIDGETS_INDUSTRY_WIDGET_H
#define WIDGETS_INDUSTRY_WIDGET_H
/** Widgets of the WC_BUILD_INDUSTRY. */
enum DynamicPlaceIndustriesWidgets {
DPIW_MATRIX_WIDGET,
DPIW_SCROLLBAR,
DPIW_INFOPANEL,
DPIW_DISPLAY_WIDGET,
DPIW_FUND_WIDGET,
};
/** Widgets of the WC_INDUSTRY_VIEW. */
enum IndustryViewWidgets {
IVW_CAPTION,
IVW_VIEWPORT,
IVW_INFO,
IVW_GOTO,
IVW_DISPLAY,
};
/** Widgets of the WC_INDUSTRY_DIRECTORY. */
enum IndustryDirectoryWidgets {
IDW_DROPDOWN_ORDER,
IDW_DROPDOWN_CRITERIA,
IDW_INDUSTRY_LIST,
IDW_SCROLLBAR,
};
/** Widgets of the WC_INDUSTRY_CARGOES */
enum IndustryCargoesWidgets {
ICW_CAPTION,
ICW_NOTIFY,
ICW_PANEL,
ICW_SCROLLBAR,
};
#endif /* WIDGETS_INDUSTRY_WIDGET_H */

@ -0,0 +1,38 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file intro_widget.h Types related to the intro widgets. */
#ifndef WIDGETS_INTRO_WIDGET_H
#define WIDGETS_INTRO_WIDGET_H
/** Widgets of the WC_SELECT_GAME. */
enum SelectGameIntroWidgets {
SGI_GENERATE_GAME,
SGI_LOAD_GAME,
SGI_PLAY_SCENARIO,
SGI_PLAY_HEIGHTMAP,
SGI_EDIT_SCENARIO,
SGI_PLAY_NETWORK,
SGI_TEMPERATE_LANDSCAPE,
SGI_ARCTIC_LANDSCAPE,
SGI_TROPIC_LANDSCAPE,
SGI_TOYLAND_LANDSCAPE,
SGI_TRANSLATION_SELECTION,
SGI_TRANSLATION,
SGI_OPTIONS,
SGI_DIFFICULTIES,
SGI_SETTINGS_OPTIONS,
SGI_GRF_SETTINGS,
SGI_CONTENT_DOWNLOAD,
SGI_AI_SETTINGS,
SGI_EXIT,
};
#endif /* WIDGETS_INTRO_WIDGET_H */

@ -0,0 +1,20 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file main_widget.h Types related to the main widgets. */
#ifndef WIDGETS_MAIN_WIDGET_H
#define WIDGETS_MAIN_WIDGET_H
/** Widgets of the WC_MAIN_WINDOW. */
enum MainWindowWidgets {
MW_VIEWPORT, ///< Main window viewport.
};
#endif /* WIDGETS_MAIN_WIDGET_H */

@ -0,0 +1,48 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file misc_widget.h Types related to the misc widgets. */
#ifndef WIDGETS_MISC_WIDGET_H
#define WIDGETS_MISC_WIDGET_H
/** Widgets of the WC_LAND_INFO. */
enum LandInfoWidgets {
LIW_BACKGROUND, ///< Background to draw on
};
/** Widgets of the WC_TOOLTIPS. */
enum ToolTipsWidgets {
TTW_BACKGROUND, ///< Background to draw on
};
/** Widgets of the WC_GAME_OPTIONS (WC_GAME_OPTIONS is also used in others). */
enum AboutWidgets {
AW_SCROLLING_TEXT, ///< The actually scrolling text
AW_WEBSITE, ///< URL of OpenTTD website
};
/** Widgets of the WC_QUERY_STRING (WC_QUERY_STRING is also used in QueryEditSignWidgets). */
enum QueryStringWidgets {
QUERY_STR_WIDGET_CAPTION,
QUERY_STR_WIDGET_TEXT,
QUERY_STR_WIDGET_DEFAULT,
QUERY_STR_WIDGET_CANCEL,
QUERY_STR_WIDGET_OK
};
/** Widgets of the WC_CONFIRM_POPUP_QUERY (WC_CONFIRM_POPUP_QUERY is also used in BootstrapAskForDownloadWidgets). */
enum QueryWidgets {
QUERY_WIDGET_CAPTION,
QUERY_WIDGET_TEXT,
QUERY_WIDGET_NO,
QUERY_WIDGET_YES
};
#endif /* WIDGETS_MISC_WIDGET_H */

@ -0,0 +1,53 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file music_widget.h Types related to the music widgets. */
#ifndef WIDGETS_MUSIC_WIDGET_H
#define WIDGETS_MUSIC_WIDGET_H
/** Widgets of the WC_MUSIC_TRACK_SELECTION. */
enum MusicTrackSelectionWidgets {
MTSW_LIST_LEFT,
MTSW_PLAYLIST,
MTSW_LIST_RIGHT,
MTSW_ALL,
MTSW_OLD,
MTSW_NEW,
MTSW_EZY,
MTSW_CUSTOM1,
MTSW_CUSTOM2,
MTSW_CLEAR,
};
/** Widgets of the WC_MUSIC_WINDOW. */
enum MusicWidgets {
MW_PREV,
MW_NEXT,
MW_STOP,
MW_PLAY,
MW_SLIDERS,
MW_MUSIC_VOL,
MW_EFFECT_VOL,
MW_BACKGROUND,
MW_TRACK,
MW_TRACK_NR,
MW_TRACK_TITLE,
MW_TRACK_NAME,
MW_SHUFFLE,
MW_PROGRAMME,
MW_ALL,
MW_OLD,
MW_NEW,
MW_EZY,
MW_CUSTOM1,
MW_CUSTOM2,
};
#endif /* WIDGETS_MUSIC_WIDGET_H */

@ -0,0 +1,25 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file network_chat_widget.h Types related to the network chat widgets. */
#ifndef WIDGETS_NETWORK_CHAT_WIDGET_H
#define WIDGETS_NETWORK_CHAT_WIDGET_H
/** Widgets of the WC_SEND_NETWORK_MSG. */
enum NetWorkChatWidgets {
NWCW_CLOSE,
NWCW_BACKGROUND,
NWCW_DESTINATION,
NWCW_TEXTBOX,
NWCW_SENDBUTTON,
};
#endif /* WIDGETS_NETWORK_CHAT_WIDGET_H */

@ -0,0 +1,47 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file network_content_widget.h Types related to the network content widgets. */
#ifndef WIDGETS_NETWORK_CONTENT_WIDGET_H
#define WIDGETS_NETWORK_CONTENT_WIDGET_H
/** Widgets of the WC_NETWORK_STATUS_WINDOW (WC_NETWORK_STATUS_WINDOW is also used in NetworkJoinStatusWidgets). */
enum NetworkContentDownloadStatusWindowWidgets {
NCDSWW_BACKGROUND, ///< Background
NCDSWW_CANCELOK, ///< (Optional) Cancel/OK button
};
/** Widgets of the WC_NETWORK_WINDOW (WC_NETWORK_WINDOW is also used in NetworkGameWindowWidgets, NetworkStartServerWidgets, and NetworkLobbyWindowWidgets). */
enum NetworkContentListWindowWidgets {
NCLWW_BACKGROUND, ///< Resize button
NCLWW_FILTER_CAPT, ///< Caption for the filter editbox
NCLWW_FILTER, ///< Filter editbox
NCLWW_CHECKBOX, ///< Button above checkboxes
NCLWW_TYPE, ///< 'Type' button
NCLWW_NAME, ///< 'Name' button
NCLWW_MATRIX, ///< Panel with list of content
NCLWW_SCROLLBAR, ///< Scrollbar of matrix
NCLWW_DETAILS, ///< Panel with content details
NCLWW_SELECT_ALL, ///< 'Select all' button
NCLWW_SELECT_UPDATE, ///< 'Select updates' button
NCLWW_UNSELECT, ///< 'Unselect all' button
NCLWW_OPEN_URL, ///< 'Open url' button
NCLWW_CANCEL, ///< 'Cancel' button
NCLWW_DOWNLOAD, ///< 'Download' button
NCLWW_SEL_ALL_UPDATE, ///< #NWID_SELECTION widget for select all/update buttons.
};
#endif /* WIDGETS_NETWORK_CONTENT_WIDGET_H */

@ -0,0 +1,128 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file network_widget.h Types related to the network widgets. */
#ifndef WIDGETS_NETWORK_WIDGET_H
#define WIDGETS_NETWORK_WIDGET_H
/** Widgets of the WC_NETWORK_WINDOW (WC_NETWORK_WINDOW is also used in NetworkContentListWindowWidgets, NetworkStartServerWidgets, and NetworkLobbyWindowWidgets). */
enum NetworkGameWindowWidgets {
NGWW_MAIN, ///< Main panel
NGWW_CONNECTION, ///< Label in front of connection droplist
NGWW_CONN_BTN, ///< 'Connection' droplist button
NGWW_CLIENT_LABEL, ///< Label in front of client name edit box
NGWW_CLIENT, ///< Panel with editbox to set client name
NGWW_HEADER, ///< Header container of the matrix
NGWW_NAME, ///< 'Name' button
NGWW_CLIENTS, ///< 'Clients' button
NGWW_MAPSIZE, ///< 'Map size' button
NGWW_DATE, ///< 'Date' button
NGWW_YEARS, ///< 'Years' button
NGWW_INFO, ///< Third button in the game list panel
NGWW_MATRIX, ///< Panel with list of games
NGWW_SCROLLBAR, ///< Scrollbar of matrix
NGWW_LASTJOINED_LABEL, ///< Label "Last joined server:"
NGWW_LASTJOINED, ///< Info about the last joined server
NGWW_LASTJOINED_SPACER, ///< Spacer after last joined server panel
NGWW_DETAILS, ///< Panel with game details
NGWW_DETAILS_SPACER, ///< Spacer for game actual details
NGWW_JOIN, ///< 'Join game' button
NGWW_REFRESH, ///< 'Refresh server' button
NGWW_NEWGRF, ///< 'NewGRF Settings' button
NGWW_NEWGRF_SEL, ///< Selection 'widget' to hide the NewGRF settings
NGWW_NEWGRF_MISSING, ///< 'Find missing NewGRF online' button
NGWW_NEWGRF_MISSING_SEL, ///< Selection widget for the above button
NGWW_FIND, ///< 'Find server' button
NGWW_ADD, ///< 'Add server' button
NGWW_START, ///< 'Start server' button
NGWW_CANCEL, ///< 'Cancel' button
};
/** Widgets of the WC_NETWORK_WINDOW (WC_NETWORK_WINDOW is also used in NetworkContentListWindowWidgets, NetworkGameWindowWidgets, and NetworkLobbyWindowWidgets). */
enum NetworkStartServerWidgets {
NSSW_BACKGROUND,
NSSW_GAMENAME_LABEL,
NSSW_GAMENAME, ///< Background for editbox to set game name
NSSW_SETPWD, ///< 'Set password' button
NSSW_CONNTYPE_LABEL,
NSSW_CONNTYPE_BTN, ///< 'Connection type' droplist button
NSSW_CLIENTS_LABEL,
NSSW_CLIENTS_BTND, ///< 'Max clients' downarrow
NSSW_CLIENTS_TXT, ///< 'Max clients' text
NSSW_CLIENTS_BTNU, ///< 'Max clients' uparrow
NSSW_COMPANIES_LABEL,
NSSW_COMPANIES_BTND, ///< 'Max companies' downarrow
NSSW_COMPANIES_TXT, ///< 'Max companies' text
NSSW_COMPANIES_BTNU, ///< 'Max companies' uparrow
NSSW_SPECTATORS_LABEL,
NSSW_SPECTATORS_BTND, ///< 'Max spectators' downarrow
NSSW_SPECTATORS_TXT, ///< 'Max spectators' text
NSSW_SPECTATORS_BTNU, ///< 'Max spectators' uparrow
NSSW_LANGUAGE_LABEL,
NSSW_LANGUAGE_BTN, ///< 'Language spoken' droplist button
NSSW_GENERATE_GAME, ///< New game button
NSSW_LOAD_GAME, ///< Load game button
NSSW_PLAY_SCENARIO, ///< Play scenario button
NSSW_PLAY_HEIGHTMAP, ///< Play heightmap button
NSSW_CANCEL, ///< 'Cancel' button
};
/** Widgets of the WC_NETWORK_WINDOW (WC_NETWORK_WINDOW is also used in NetworkContentListWindowWidgets, NetworkGameWindowWidgets, and NetworkStartServerWidgets). */
enum NetworkLobbyWindowWidgets {
NLWW_BACKGROUND, ///< Background panel
NLWW_TEXT, ///< Heading text
NLWW_HEADER, ///< Header above list of companies
NLWW_MATRIX, ///< List of companies
NLWW_SCROLLBAR, ///< Scroll bar
NLWW_DETAILS, ///< Company details
NLWW_JOIN, ///< 'Join company' button
NLWW_NEW, ///< 'New company' button
NLWW_SPECTATE, ///< 'Spectate game' button
NLWW_REFRESH, ///< 'Refresh server' button
NLWW_CANCEL, ///< 'Cancel' button
};
/** Widgets of the WC_CLIENT_LIST. */
enum ClientListWidgets {
CLW_PANEL,
};
/** Widgets of the WC_CLIENT_LIST_POPUP. */
enum ClientListPopupWidgets {
CLPW_PANEL,
};
/** Widgets of the WC_NETWORK_STATUS_WINDOW (WC_NETWORK_STATUS_WINDOW is also used in NetworkContentDownloadStatusWindowWidgets). */
enum NetworkJoinStatusWidgets {
NJSW_BACKGROUND, ///< Background
NJSW_CANCELOK, ///< Cancel/OK button
};
/** Widgets of the WC_COMPANY_PASSWORD_WINDOW. */
enum NetworkCompanyPasswordWindowWidgets {
NCPWW_BACKGROUND, ///< The background of the interface
NCPWW_LABEL, ///< Label in front of the password field
NCPWW_PASSWORD, ///< Input field for the password
NCPWW_SAVE_AS_DEFAULT_PASSWORD, ///< Toggle 'button' for saving the current password as default password
NCPWW_CANCEL, ///< Close the window without changing anything
NCPWW_OK, ///< Safe the password etc.
};
#endif /* WIDGETS_NETWORK_WIDGET_H */

@ -0,0 +1,40 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_debug_widget.h Types related to the newgrf debug widgets. */
#ifndef WIDGETS_NEWGRF_DEBUG_WIDGET_H
#define WIDGETS_NEWGRF_DEBUG_WIDGET_H
/** Widgets of the WC_NEWGRF_INSPECT. */
enum NewGRFInspectWidgets {
NIW_CAPTION, ///< The caption bar ofcourse
NIW_PARENT, ///< Inspect the parent
NIW_MAINPANEL, ///< Panel widget containing the actual data
NIW_SCROLLBAR, ///< Scrollbar
};
/** Widgets of the WC_SPRITE_ALIGNER. */
enum SpriteAlignerWidgets {
SAW_CAPTION, ///< Caption of the window
SAW_PREVIOUS, ///< Skip to the previous sprite
SAW_GOTO, ///< Go to a given sprite
SAW_NEXT, ///< Skip to the next sprite
SAW_UP, ///< Move the sprite up
SAW_LEFT, ///< Move the sprite to the left
SAW_RIGHT, ///< Move the sprite to the right
SAW_DOWN, ///< Move the sprite down
SAW_SPRITE, ///< The actual sprite
SAW_OFFSETS, ///< The sprite offsets
SAW_PICKER, ///< Sprite picker
SAW_LIST, ///< Queried sprite list
SAW_SCROLLBAR,///< Scrollbar for sprite list
};
#endif /* WIDGETS_NEWGRF_DEBUG_WIDGET_H */

@ -0,0 +1,73 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_widget.h Types related to the newgrf widgets. */
#ifndef WIDGETS_NEWGRF_WIDGET_H
#define WIDGETS_NEWGRF_WIDGET_H
/** Widgets of the WC_GRF_PARAMETERS. */
enum ShowNewGRFParametersWidgets {
GRFPAR_WIDGET_SHOW_NUMPAR, ///< #NWID_SELECTION to optionally display #GRFPAR_WIDGET_NUMPAR
GRFPAR_WIDGET_NUMPAR_DEC, ///< Button to decrease number of parameters
GRFPAR_WIDGET_NUMPAR_INC, ///< Button to increase number of parameters
GRFPAR_WIDGET_NUMPAR, ///< Optional number of parameters
GRFPAR_WIDGET_NUMPAR_TEXT, ///< Text description
GRFPAR_WIDGET_BACKGROUND, ///< Panel to draw the settings on
GRFPAR_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through all settings
GRFPAR_WIDGET_ACCEPT, ///< Accept button
GRFPAR_WIDGET_RESET, ///< Reset button
GRFPAR_WIDGET_SHOW_DESCRIPTION, ///< #NWID_SELECTION to optionally display parameter descriptions
GRFPAR_WIDGET_DESCRIPTION, ///< Multi-line description of a parameter
};
/** Widgets of the WC_NEWGRF_TEXTFILE. */
enum ShowNewGRFTextfileWidgets {
GTW_WIDGET_CAPTION, ///< The caption of the window.
GTW_WIDGET_BACKGROUND, ///< Panel to draw the textfile on.
GTW_WIDGET_VSCROLLBAR, ///< Vertical scrollbar to scroll through the textfile up-and-down.
GTW_WIDGET_HSCROLLBAR, ///< Horizontal scrollbar to scroll through the textfile left-to-right.
};
/** Widgets of the WC_GAME_OPTIONS (WC_GAME_OPTIONS is also used in others). */
enum ShowNewGRFStateWidgets {
SNGRFS_PRESET_LIST,
SNGRFS_PRESET_SAVE,
SNGRFS_PRESET_DELETE,
SNGRFS_ADD,
SNGRFS_REMOVE,
SNGRFS_MOVE_UP,
SNGRFS_MOVE_DOWN,
SNGRFS_FILTER,
SNGRFS_FILE_LIST,
SNGRFS_SCROLLBAR,
SNGRFS_AVAIL_LIST,
SNGRFS_SCROLL2BAR,
SNGRFS_NEWGRF_INFO_TITLE,
SNGRFS_NEWGRF_INFO,
SNGRFS_OPEN_URL,
SNGRFS_NEWGRF_TEXTFILE,
SNGRFS_SET_PARAMETERS = SNGRFS_NEWGRF_TEXTFILE + TFT_END,
SNGRFS_TOGGLE_PALETTE,
SNGRFS_APPLY_CHANGES,
SNGRFS_RESCAN_FILES,
SNGRFS_RESCAN_FILES2,
SNGRFS_CONTENT_DOWNLOAD,
SNGRFS_CONTENT_DOWNLOAD2,
SNGRFS_SHOW_REMOVE, ///< Select active list buttons (0 = normal, 1 = simple layout).
SNGRFS_SHOW_APPLY, ///< Select display of the buttons below the 'details'.
};
/** Widgets of the WC_MODAL_PROGRESS (WC_MODAL_PROGRESS is also used in GenerationProgressWindowWidgets). */
enum ScanProgressWindowWidgets {
SPWW_PROGRESS_BAR, ///< Simple progress bar.
GPWW_PROGRESS_TEXT, ///< Text explaining what is happening.
};
#endif /* WIDGETS_NEWGRF_WIDGET_H */

@ -0,0 +1,70 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file news_widget.h Types related to the news widgets. */
#ifndef WIDGETS_NEWS_WIDGET_H
#define WIDGETS_NEWS_WIDGET_H
/** Constants in the message options window. */
enum MessageOptionsSpace {
MOS_WIDG_PER_SETTING = 4, ///< Number of widgets needed for each news category, starting at widget #WIDGET_NEWSOPT_START_OPTION.
MOS_LEFT_EDGE = 6, ///< Number of pixels between left edge of the window and the options buttons column.
MOS_COLUMN_SPACING = 4, ///< Number of pixels between the buttons and the description columns.
MOS_RIGHT_EDGE = 6, ///< Number of pixels between right edge of the window and the options descriptions column.
MOS_BUTTON_SPACE = 10, ///< Additional space in the button with the option value (for better looks).
MOS_ABOVE_GLOBAL_SETTINGS = 6, ///< Number of vertical pixels between the categories and the global options.
MOS_BOTTOM_EDGE = 6, ///< Number of pixels between bottom edge of the window and bottom of the global options.
};
/** Widgets of the WC_NEWS_WINDOW. */
enum NewsTypeWidgets {
NTW_PANEL, ///< The news item background panel.
NTW_TITLE, ///< Title of the company news.
NTW_HEADLINE, ///< The news headline.
NTW_CLOSEBOX, ///< Close the window.
NTW_DATE, ///< Date of the news item.
NTW_CAPTION, ///< Title bar of the window. Only used in small news items.
NTW_INSET, ///< Inset around the viewport in the window. Only used in small news items.
NTW_VIEWPORT, ///< Viewport in the window.
NTW_COMPANY_MSG, ///< Message in company news items.
NTW_MESSAGE, ///< Space for displaying the message. Only used in small news items.
NTW_MGR_FACE, ///< Face of the manager.
NTW_MGR_NAME, ///< Name of the manager.
NTW_VEH_TITLE, ///< Vehicle new title.
NTW_VEH_BKGND, ///< Dark background of new vehicle news.
NTW_VEH_NAME, ///< Name of the new vehicle.
NTW_VEH_SPR, ///< Graphical display of the new vehicle.
NTW_VEH_INFO, ///< Some technical data of the new vehicle.
};
/** Widgets of the WC_MESSAGE_HISTORY. */
enum MessageHistoryWidgets {
MHW_STICKYBOX,
MHW_BACKGROUND,
MHW_SCROLLBAR,
};
/** Widgets of the WC_GAME_OPTIONS (WC_GAME_OPTIONS is also used in others). */
enum MessageOptionWidgets {
WIDGET_NEWSOPT_BACKGROUND, ///< Background widget.
WIDGET_NEWSOPT_LABEL, ///< Top label.
WIDGET_NEWSOPT_DROP_SUMMARY, ///< Dropdown that adjusts at once the level for all settings.
WIDGET_NEWSOPT_LABEL_SUMMARY, ///< Label of the summary drop down.
WIDGET_NEWSOPT_SOUNDTICKER, ///< Button for (de)activating sound on events.
WIDGET_NEWSOPT_SOUNDTICKER_LABEL, ///< Label of the soundticker button,
WIDGET_NEWSOPT_START_OPTION, ///< First widget that is part of a group [<][label][>] [description]
WIDGET_NEWSOPT_END_OPTION = WIDGET_NEWSOPT_START_OPTION + NT_END * MOS_WIDG_PER_SETTING, ///< First widget after the groups.
};
#endif /* WIDGETS_NEWS_WIDGET_H */

@ -0,0 +1,29 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file object_widget.h Types related to the object widgets. */
#ifndef WIDGETS_OBJECT_WIDGET_H
#define WIDGETS_OBJECT_WIDGET_H
/** Widgets of the WC_BUILD_OBJECT. */
enum BuildObjectWidgets {
BOW_CLASS_LIST, ///< The list with classes.
BOW_SCROLLBAR, ///< The scrollbar associated with the list.
BOW_OBJECT_MATRIX, ///< The matrix with preview sprites.
BOW_OBJECT_SPRITE, ///< A preview sprite of the object.
BOW_OBJECT_SIZE, ///< The size of an object.
BOW_INFO, ///< Other information about the object (from the NewGRF).
BOW_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class.
BOW_SELECT_IMAGE, ///< Preview image in the #BOW_SELECT_MATRIX.
BOW_SELECT_SCROLL, ///< Scrollbar next to the #BOW_SELECT_MATRIX.
};
#endif /* WIDGETS_OBJECT_WIDGET_H */

@ -0,0 +1,44 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file order_widget.h Types related to the order widgets. */
#ifndef WIDGETS_ORDER_WIDGET_H
#define WIDGETS_ORDER_WIDGET_H
/** Widgets of the WC_VEHICLE_ORDERS. */
enum OrderWindowWidgets {
ORDER_WIDGET_CAPTION,
ORDER_WIDGET_TIMETABLE_VIEW,
ORDER_WIDGET_ORDER_LIST,
ORDER_WIDGET_SCROLLBAR,
ORDER_WIDGET_SKIP,
ORDER_WIDGET_DELETE,
ORDER_WIDGET_STOP_SHARING,
ORDER_WIDGET_NON_STOP,
ORDER_WIDGET_GOTO,
ORDER_WIDGET_FULL_LOAD,
ORDER_WIDGET_UNLOAD,
ORDER_WIDGET_REFIT,
ORDER_WIDGET_SERVICE,
ORDER_WIDGET_EMPTY,
ORDER_WIDGET_REFIT_DROPDOWN,
ORDER_WIDGET_COND_VARIABLE,
ORDER_WIDGET_COND_COMPARATOR,
ORDER_WIDGET_COND_VALUE,
ORDER_WIDGET_SEL_TOP_LEFT, ///< #NWID_SELECTION widget for left part of the top row of the 'your train' order window.
ORDER_WIDGET_SEL_TOP_MIDDLE, ///< #NWID_SELECTION widget for middle part of the top row of the 'your train' order window.
ORDER_WIDGET_SEL_TOP_RIGHT, ///< #NWID_SELECTION widget for right part of the top row of the 'your train' order window.
ORDER_WIDGET_SEL_TOP_ROW_GROUNDVEHICLE, ///< #NWID_SELECTION widget for the top row of the 'your train' order window.
ORDER_WIDGET_SEL_TOP_ROW, ///< #NWID_SELECTION widget for the top row of the 'your non-trains' order window.
ORDER_WIDGET_SEL_BOTTOM_MIDDLE, ///< #NWID_SELECTION widget for the middle part of the bottom row of the 'your train' order window.
ORDER_WIDGET_SHARED_ORDER_LIST,
};
#endif /* WIDGETS_ORDER_WIDGET_H */

@ -0,0 +1,43 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file osk_widget.h Types related to the osk widgets. */
#ifndef WIDGETS_OSK_WIDGET_H
#define WIDGETS_OSK_WIDGET_H
/** Widgets of the WC_OSK. */
enum OskWidgets {
OSK_WIDGET_CAPTION, ///< Title bar.
OSK_WIDGET_TEXT, ///< Edit box.
OSK_WIDGET_CANCEL, ///< Cancel key.
OSK_WIDGET_OK, ///< Ok key.
OSK_WIDGET_BACKSPACE, ///< Backspace key.
OSK_WIDGET_SPECIAL, ///< Special key (at keyborads often used for tab key).
OSK_WIDGET_CAPS, ///< Capslock key.
OSK_WIDGET_SHIFT, ///< Shift(lock) key.
OSK_WIDGET_SPACE, ///< Space bar.
OSK_WIDGET_LEFT, ///< Cursor left key.
OSK_WIDGET_RIGHT, ///< Cursor right key.
OSK_WIDGET_LETTERS, ///< First widget of the 'normal' keys.
OSK_WIDGET_NUMBERS_FIRST = OSK_WIDGET_LETTERS, ///< First widget of the numbers row.
OSK_WIDGET_NUMBERS_LAST = OSK_WIDGET_NUMBERS_FIRST + 13, ///< Last widget of the numbers row.
OSK_WIDGET_QWERTY_FIRST, ///< First widget of the qwerty row.
OSK_WIDGET_QWERTY_LAST = OSK_WIDGET_QWERTY_FIRST + 11, ///< Last widget of the qwerty row.
OSK_WIDGET_ASDFG_FIRST, ///< First widget of the asdfg row.
OSK_WIDGET_ASDFG_LAST = OSK_WIDGET_ASDFG_FIRST + 11, ///< Last widget of the asdfg row.
OSK_WIDGET_ZXCVB_FIRST, ///< First widget of the zxcvb row.
OSK_WIDGET_ZXCVB_LAST = OSK_WIDGET_ZXCVB_FIRST + 11, ///< Last widget of the zxcvb row.
};
#endif /* WIDGETS_OSK_WIDGET_H */

@ -0,0 +1,112 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file rail_widget.h Types related to the rail widgets. */
#ifndef WIDGETS_RAIL_WIDGET_H
#define WIDGETS_RAIL_WIDGET_H
/** Widgets of the WC_BUILD_TOOLBAR (WC_BUILD_TOOLBAR is also used in others). */
enum RailToolbarWidgets {
RTW_CAPTION,
RTW_BUILD_NS,
RTW_BUILD_X,
RTW_BUILD_EW,
RTW_BUILD_Y,
RTW_AUTORAIL,
RTW_DEMOLISH,
RTW_BUILD_DEPOT,
RTW_BUILD_WAYPOINT,
RTW_BUILD_STATION,
RTW_BUILD_SIGNALS,
RTW_BUILD_BRIDGE,
RTW_BUILD_TUNNEL,
RTW_REMOVE,
RTW_CONVERT_RAIL,
};
/** Widgets of the WC_BUILD_STATION (WC_BUILD_STATION is also used in others). */
enum BuildRailStationWidgets {
BRSW_PLATFORM_DIR_X, ///< Button to select '/' view.
BRSW_PLATFORM_DIR_Y, ///< Button to select '\' view.
BRSW_PLATFORM_NUM_1, ///< Button to select stations with a single platform.
BRSW_PLATFORM_NUM_2, ///< Button to select stations with 2 platforms.
BRSW_PLATFORM_NUM_3, ///< Button to select stations with 3 platforms.
BRSW_PLATFORM_NUM_4, ///< Button to select stations with 4 platforms.
BRSW_PLATFORM_NUM_5, ///< Button to select stations with 5 platforms.
BRSW_PLATFORM_NUM_6, ///< Button to select stations with 6 platforms.
BRSW_PLATFORM_NUM_7, ///< Button to select stations with 7 platforms.
BRSW_PLATFORM_LEN_1, ///< Button to select single tile length station platforms.
BRSW_PLATFORM_LEN_2, ///< Button to select 2 tiles length station platforms.
BRSW_PLATFORM_LEN_3, ///< Button to select 3 tiles length station platforms.
BRSW_PLATFORM_LEN_4, ///< Button to select 4 tiles length station platforms.
BRSW_PLATFORM_LEN_5, ///< Button to select 5 tiles length station platforms.
BRSW_PLATFORM_LEN_6, ///< Button to select 6 tiles length station platforms.
BRSW_PLATFORM_LEN_7, ///< Button to select 7 tiles length station platforms.
BRSW_PLATFORM_DRAG_N_DROP, ///< Button to enable drag and drop type station placement.
BRSW_HIGHLIGHT_OFF, ///< Button for turning coverage highlighting off.
BRSW_HIGHLIGHT_ON, ///< Button for turning coverage highlighting on.
BRSW_COVERAGE_TEXTS, ///< Empty space for the coverage texts.
BRSW_MATRIX, ///< Matrix widget displaying the available stations.
BRSW_IMAGE, ///< Panel used at each cell of the matrix.
BRSW_MATRIX_SCROLL, ///< Scrollbar of the matrix widget.
BRSW_SHOW_NEWST_ADDITIONS, ///< Selection for newstation class selection list.
BRSW_SHOW_NEWST_MATRIX, ///< Selection for newstation image matrix.
BRSW_SHOW_NEWST_RESIZE, ///< Selection for panel and resize at bottom right for newstation.
BRSW_SHOW_NEWST_TYPE, ///< Display of selected station type.
BRSW_NEWST_LIST, ///< List with available newstation classes.
BRSW_NEWST_SCROLL, ///< Scrollbar of the #BRSW_NEWST_LIST.
BRSW_PLATFORM_NUM_BEGIN = BRSW_PLATFORM_NUM_1 - 1,
BRSW_PLATFORM_LEN_BEGIN = BRSW_PLATFORM_LEN_1 - 1,
};
/** Widgets of the WC_BUILD_SIGNAL. */
enum BuildSignalWidgets {
BSW_SEMAPHORE_NORM,
BSW_SEMAPHORE_ENTRY,
BSW_SEMAPHORE_EXIT,
BSW_SEMAPHORE_COMBO,
BSW_SEMAPHORE_PBS,
BSW_SEMAPHORE_PBS_OWAY,
BSW_ELECTRIC_NORM,
BSW_ELECTRIC_ENTRY,
BSW_ELECTRIC_EXIT,
BSW_ELECTRIC_COMBO,
BSW_ELECTRIC_PBS,
BSW_ELECTRIC_PBS_OWAY,
BSW_CONVERT,
BSW_DRAG_SIGNALS_DENSITY,
BSW_DRAG_SIGNALS_DENSITY_LABEL,
BSW_DRAG_SIGNALS_DENSITY_DECREASE,
BSW_DRAG_SIGNALS_DENSITY_INCREASE,
};
/** Widgets of the WC_BUILD_DEPOT (WC_BUILD_DEPOT is also used in others). */
enum BuildRailDepotWidgets {
BRDW_DEPOT_NE,
BRDW_DEPOT_SE,
BRDW_DEPOT_SW,
BRDW_DEPOT_NW,
};
/** Widgets of the WC_BUILD_DEPOT (WC_BUILD_DEPOT is also used in others). */
enum BuildRailWaypointWidgets {
BRWW_WAYPOINT_MATRIX,
BRWW_WAYPOINT,
BRWW_SCROLL,
};
#endif /* WIDGETS_RAIL_WIDGET_H */

@ -0,0 +1,54 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file road_widget.h Types related to the road widgets. */
#ifndef WIDGETS_ROAD_WIDGET_H
#define WIDGETS_ROAD_WIDGET_H
/** Widgets of the WC_SCEN_BUILD_TOOLBAR / WC_BUILD_TOOLBAR (WC_SCEN_BUILD_TOOLBAR / WC_BUILD_TOOLBAR is also used in others). */
enum RoadToolbarWidgets {
RTW_ROAD_X,
RTW_ROAD_Y,
RTW_AUTOROAD,
RTW_DEMOLISH,
RTW_DEPOT,
RTW_BUS_STATION,
RTW_TRUCK_STATION,
RTW_ONE_WAY,
RTW_BUILD_BRIDGE,
RTW_BUILD_TUNNEL,
RTW_REMOVE,
};
/** Widgets of the WC_BUILD_DEPOT (WC_BUILD_DEPOT is also used in others). */
enum BuildRoadDepotWidgets {
BRDW_CAPTION,
BRDW_DEPOT_NE,
BRDW_DEPOT_SE,
BRDW_DEPOT_SW,
BRDW_DEPOT_NW,
};
/** Widgets of the WC_BUS_STATION / WC_TRUCK_STATION. */
enum BuildRoadStationWidgets {
BRSW_CAPTION,
BRSW_BACKGROUND,
BRSW_STATION_NE,
BRSW_STATION_SE,
BRSW_STATION_SW,
BRSW_STATION_NW,
BRSW_STATION_X,
BRSW_STATION_Y,
BRSW_LT_OFF,
BRSW_LT_ON,
BRSW_INFO,
};
#endif /* WIDGETS_ROAD_WIDGET_H */

@ -0,0 +1,73 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file settings_widget.h Types related to the settings widgets. */
#ifndef WIDGETS_SETTINGS_WIDGET_H
#define WIDGETS_SETTINGS_WIDGET_H
/** Widgets of the WC_GAME_OPTIONS (WC_GAME_OPTIONS is also used in others). */
enum GameOptionsWidgets {
GOW_BACKGROUND, ///< Background of the window
GOW_CURRENCY_DROPDOWN, ///< Currency dropdown
GOW_DISTANCE_DROPDOWN, ///< Measuring unit dropdown
GOW_ROADSIDE_DROPDOWN, ///< Dropdown to select the road side (to set the right side ;))
GOW_TOWNNAME_DROPDOWN, ///< Town name dropdown
GOW_AUTOSAVE_DROPDOWN, ///< Dropdown to say how often to autosave
GOW_LANG_DROPDOWN, ///< Language dropdown
GOW_RESOLUTION_DROPDOWN, ///< Dropdown for the resolution
GOW_FULLSCREEN_BUTTON, ///< Toggle fullscreen
GOW_SCREENSHOT_DROPDOWN, ///< Select the screenshot type... please use PNG!
GOW_BASE_GRF_DROPDOWN, ///< Use to select a base GRF
GOW_BASE_GRF_STATUS, ///< Info about missing files etc.
GOW_BASE_GRF_DESCRIPTION, ///< Description of selected base GRF
GOW_BASE_SFX_DROPDOWN, ///< Use to select a base SFX
GOW_BASE_SFX_DESCRIPTION, ///< Description of selected base SFX
GOW_BASE_MUSIC_DROPDOWN, ///< Use to select a base music set
GOW_BASE_MUSIC_STATUS, ///< Info about corrupted files etc.
GOW_BASE_MUSIC_DESCRIPTION, ///< Description of selected base music set
};
/** Widgets of the WC_GAME_OPTIONS (WC_GAME_OPTIONS is also used in others). */
enum GameDifficultyWidgets {
GDW_LVL_EASY,
GDW_LVL_MEDIUM,
GDW_LVL_HARD,
GDW_LVL_CUSTOM,
GDW_HIGHSCORE,
GDW_ACCEPT,
GDW_CANCEL,
GDW_OPTIONS_START,
};
/** Widgets of the WC_GAME_OPTIONS (WC_GAME_OPTIONS is also used in others). */
enum GameSettingsWidgets {
SETTINGSEL_OPTIONSPANEL, ///< Panel widget containing the option lists
SETTINGSEL_SCROLLBAR, ///< Scrollbar
};
/** Widgets of the WC_CUSTOM_CURRENCY. */
enum CustomCurrencyWidgets {
CUSTCURR_RATE_DOWN,
CUSTCURR_RATE_UP,
CUSTCURR_RATE,
CUSTCURR_SEPARATOR_EDIT,
CUSTCURR_SEPARATOR,
CUSTCURR_PREFIX_EDIT,
CUSTCURR_PREFIX,
CUSTCURR_SUFFIX_EDIT,
CUSTCURR_SUFFIX,
CUSTCURR_YEAR_DOWN,
CUSTCURR_YEAR_UP,
CUSTCURR_YEAR,
CUSTCURR_PREVIEW,
};
#endif /* WIDGETS_SETTINGS_WIDGET_H */

@ -0,0 +1,36 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file sign_widget.h Types related to the sign widgets. */
#ifndef WIDGETS_SIGN_WIDGET_H
#define WIDGETS_SIGN_WIDGET_H
/** Widgets of the WC_SIGN_LIST. */
enum SignListWidgets {
SLW_CAPTION,
SLW_LIST,
SLW_SCROLLBAR,
SLW_FILTER_TEXT, ///< Text box for typing a filter string
SLW_FILTER_MATCH_CASE_BTN, ///< Button to toggle if case sensitive filtering should be used
SLW_FILTER_CLEAR_BTN, ///< Button to clear the filter
};
/** Widgets of the WC_QUERY_STRING (WC_QUERY_STRING is also used in QueryStringWidgets). */
enum QueryEditSignWidgets {
QUERY_EDIT_SIGN_WIDGET_CAPTION,
QUERY_EDIT_SIGN_WIDGET_TEXT,
QUERY_EDIT_SIGN_WIDGET_OK,
QUERY_EDIT_SIGN_WIDGET_CANCEL,
QUERY_EDIT_SIGN_WIDGET_DELETE,
QUERY_EDIT_SIGN_WIDGET_PREVIOUS,
QUERY_EDIT_SIGN_WIDGET_NEXT,
};
#endif /* */

@ -0,0 +1,37 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file smallmap_widget.h Types related to the smallmap widgets. */
#ifndef WIDGETS_SMALLMAP_WIDGET_H
#define WIDGETS_SMALLMAP_WIDGET_H
/** Widgets of the WC_SMALLMAP. */
enum SmallMapWindowWidgets {
SM_WIDGET_CAPTION, ///< Caption widget.
SM_WIDGET_MAP_BORDER, ///< Border around the smallmap.
SM_WIDGET_MAP, ///< Panel containing the smallmap.
SM_WIDGET_LEGEND, ///< Bottom panel to display smallmap legends.
SM_WIDGET_ZOOM_IN, ///< Button to zoom in one step.
SM_WIDGET_ZOOM_OUT, ///< Button to zoom out one step.
SM_WIDGET_CONTOUR, ///< Button to select the contour view (height map).
SM_WIDGET_VEHICLES, ///< Button to select the vehicles view.
SM_WIDGET_INDUSTRIES, ///< Button to select the industries view.
SM_WIDGET_ROUTES, ///< Button to select the routes view.
SM_WIDGET_VEGETATION, ///< Button to select the vegetation view.
SM_WIDGET_OWNERS, ///< Button to select the owners view.
SM_WIDGET_CENTERMAP, ///< Button to move smallmap center to main window center.
SM_WIDGET_TOGGLETOWNNAME, ///< Toggle button to display town names.
SM_WIDGET_SELECT_BUTTONS, ///< Selection widget for the buttons present in some smallmap modes.
SM_WIDGET_ENABLE_ALL, ///< Button to enable display of all legend entries.
SM_WIDGET_DISABLE_ALL, ///< Button to disable display of all legend entries.
SM_WIDGET_SHOW_HEIGHT, ///< Show heightmap toggle button.
};
#endif /* WIDGETS_SMALLPAM_WIDGET_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file station_widget.h Types related to the station widgets. */
#ifndef WIDGETS_STATION_WIDGET_H
#define WIDGETS_STATION_WIDGET_H
/** Widgets of the WC_STATION_VIEW. */
enum StationViewWidgets {
SVW_CAPTION = 0, ///< Caption of the window
SVW_WAITING = 1, ///< List of waiting cargo
SVW_SCROLLBAR = 2, ///< Scrollbar
SVW_ACCEPTLIST = 3, ///< List of accepted cargoes
SVW_RATINGLIST = 3, ///< Ratings of cargoes
SVW_LOCATION = 4, ///< 'Location' button
SVW_RATINGS = 5, ///< 'Ratings' button
SVW_ACCEPTS = 5, ///< 'Accepts' button
SVW_RENAME = 6, ///< 'Rename' button
SVW_TRAINS = 7, ///< List of scheduled trains button
SVW_ROADVEHS, ///< List of scheduled road vehs button
SVW_SHIPS, ///< List of scheduled ships button
SVW_PLANES, ///< List of scheduled planes button
};
/** Widgets of the WC_STATION_LIST. */
enum StationListWidgets {
SLW_CAPTION, ///< Window caption
SLW_LIST, ///< The main panel, list of stations
SLW_SCROLLBAR, ///< Scrollbar next to the main panel
/* Vehicletypes need to be in order of StationFacility due to bit magic */
SLW_TRAIN, ///< 'TRAIN' button - list only facilities where is a railroad station
SLW_TRUCK, ///< 'TRUCK' button - list only facilities where is a truck stop
SLW_BUS, ///< 'BUS' button - list only facilities where is a bus stop
SLW_AIRPLANE, ///< 'AIRPLANE' button - list only facilities where is an airport
SLW_SHIP, ///< 'SHIP' button - list only facilities where is a dock
SLW_FACILALL, ///< 'ALL' button - list all facilities
SLW_NOCARGOWAITING, ///< 'NO' button - list stations where no cargo is waiting
SLW_CARGOALL, ///< 'ALL' button - list all stations
SLW_SORTBY, ///< 'Sort by' button - reverse sort direction
SLW_SORTDROPBTN, ///< Dropdown button
SLW_CARGOSTART, ///< Widget numbers used for list of cargo types (not present in _company_stations_widgets)
};
/** Widgets of the WC_SELECT_STATION. */
enum JoinStationWidgets {
JSW_WIDGET_CAPTION,
JSW_PANEL,
JSW_SCROLLBAR,
};
#endif /* WIDGETS_STATION_WIDGET_H */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file statusbar_widget.h Types related to the statusbar widgets. */
#ifndef WIDGETS_STATUSBAR_WIDGET_H
#define WIDGETS_STATUSBAR_WIDGET_H
/** Widgets of the WC_STATUS_BAR. */
enum StatusbarWidget {
SBW_LEFT, ///< left part of the statusbar; date is shown there
SBW_MIDDLE, ///< middle part; current news or company name or *** SAVING *** or *** PAUSED ***
SBW_RIGHT, ///< right part; bank balance
};
#endif /* WIDGETS_STATUSBAR_WIDGET_H */

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