(svn r77) -Fix: [1010788] AI service interval bug (tnx truesatan)

-Add: AI overrides service interval to 180 days
-Fix: AI hanged when all vehicles were disabled in Patch menu
pull/155/head
truelight 20 years ago
parent 5e25a4ee79
commit 4b919416a2

16
ai.c

@ -301,6 +301,8 @@ static void AiHandleReplaceTrain(Player *p)
veh = _new_train_id;
AiRestoreVehicleOrders(&_vehicles[veh], orderbak);
DoCommandByTile(0, veh, 0, DC_EXEC, CMD_START_STOP_TRAIN);
// Force the service interval to 180 days.. else things can go very wrong :p
DoCommandByTile(0, veh, 180, DC_EXEC, CMD_CHANGE_TRAIN_SERVICE_INT);
}
}
}
@ -327,6 +329,8 @@ static void AiHandleReplaceRoadVeh(Player *p)
veh = _new_roadveh_id;
AiRestoreVehicleOrders(&_vehicles[veh], orderbak);
DoCommandByTile(0, veh, 0, DC_EXEC, CMD_START_STOP_ROADVEH);
// Force the service interval to 180 days.. else things can go very wrong :p
DoCommandByTile(0, veh, 180, DC_EXEC, CMD_CHANGE_ROADVEH_SERVICE_INT);
}
}
}
@ -353,6 +357,8 @@ static void AiHandleReplaceAircraft(Player *p)
veh = _new_aircraft_id;
AiRestoreVehicleOrders(&_vehicles[veh], orderbak);
DoCommandByTile(0, veh, 0, DC_EXEC, CMD_START_STOP_AIRCRAFT);
// Force the service interval to 180 days.. else things can go very wrong :p
DoCommandByTile(0, veh, 180, DC_EXEC, CMD_CHANGE_AIRCRAFT_SERVICE_INT);
}
}
}
@ -1492,6 +1498,10 @@ static void AiStateWantNewRoute(Player *p)
for(;;) {
r = (uint16)Random();
if (_patches.ai_disable_veh_train && _patches.ai_disable_veh_roadveh &&
_patches.ai_disable_veh_aircraft && _patches.ai_disable_veh_ship)
return;
if (r < 0x7626) {
if (_patches.ai_disable_veh_train) continue;
AiWantTrainRoute(p);
@ -2422,6 +2432,8 @@ handle_nocash:
}
DoCommandByTile(0, loco_id, 0, DC_EXEC, CMD_START_STOP_TRAIN);
// Force the service interval to 180 days.. else things can go very wrong :p
DoCommandByTile(0, loco_id, 180, DC_EXEC, CMD_CHANGE_TRAIN_SERVICE_INT);
if (p->ai.num_want_fullload != 0)
p->ai.num_want_fullload--;
@ -3167,6 +3179,8 @@ static void AiStateBuildRoadVehicles(Player *p)
}
DoCommandByTile(0, loco_id, 0, DC_EXEC, CMD_START_STOP_ROADVEH);
// Force the service interval to 180 days.. else things can go very wrong :p
DoCommandByTile(0, loco_id, 180, DC_EXEC, CMD_CHANGE_ROADVEH_SERVICE_INT);
if (p->ai.num_want_fullload != 0)
p->ai.num_want_fullload--;
@ -3473,6 +3487,8 @@ static void AiStateBuildAircraftVehicles(Player *p)
}
DoCommandByTile(0, loco_id, 0, DC_EXEC, CMD_START_STOP_AIRCRAFT);
// Force the service interval to 180 days.. else things can go very wrong :p
DoCommandByTile(0, loco_id, 180, DC_EXEC, CMD_CHANGE_AIRCRAFT_SERVICE_INT);
if (p->ai.num_want_fullload != 0)
p->ai.num_want_fullload--;

@ -525,7 +525,7 @@ static void CheckIfAircraftNeedsService(Vehicle *v)
{
Station *st;
if (_patches.servint_aircraft == 0 && IS_HUMAN_PLAYER(v->owner))
if (_patches.servint_aircraft == 0)
return;
if (v->date_of_last_service + v->service_interval > _date)
@ -537,7 +537,7 @@ static void CheckIfAircraftNeedsService(Vehicle *v)
if ((v->next_order & (OT_MASK | OF_FULL_LOAD)) == (OT_GOTO_DEPOT | OF_FULL_LOAD))
return;
if (_patches.gotodepot && IS_HUMAN_PLAYER(v->owner) && ScheduleHasDepotOrders(v->schedule_ptr))
if (_patches.gotodepot && ScheduleHasDepotOrders(v->schedule_ptr))
return;
st = DEREF_STATION(v->next_order_param);

@ -1497,7 +1497,7 @@ static void CheckIfRoadVehNeedsService(Vehicle *v)
{
int i;
if (_patches.servint_roadveh == 0 && IS_HUMAN_PLAYER(v->owner))
if (_patches.servint_roadveh == 0)
return;
if (v->date_of_last_service + v->service_interval > _date)
@ -1506,7 +1506,7 @@ static void CheckIfRoadVehNeedsService(Vehicle *v)
if (v->vehstatus & VS_STOPPED)
return;
if (_patches.gotodepot && IS_HUMAN_PLAYER(v->owner) && ScheduleHasDepotOrders(v->schedule_ptr))
if (_patches.gotodepot && ScheduleHasDepotOrders(v->schedule_ptr))
return;
// Don't interfere with a depot visit scheduled by the user, or a

@ -85,7 +85,7 @@ static void CheckIfShipNeedsService(Vehicle *v)
{
int i;
if (_patches.servint_ships == 0 && IS_HUMAN_PLAYER(v->owner))
if (_patches.servint_ships == 0)
return;
if (v->date_of_last_service + v->service_interval > _date)
@ -97,7 +97,7 @@ static void CheckIfShipNeedsService(Vehicle *v)
if ((v->next_order & (OT_MASK | OF_FULL_LOAD)) == (OT_GOTO_DEPOT | OF_FULL_LOAD))
return;
if (_patches.gotodepot && IS_HUMAN_PLAYER(v->owner) && ScheduleHasDepotOrders(v->schedule_ptr))
if (_patches.gotodepot && ScheduleHasDepotOrders(v->schedule_ptr))
return;
i = FindClosestShipDepot(v);

@ -2520,7 +2520,7 @@ static void CheckIfTrainNeedsService(Vehicle *v)
uint tile;
byte depot;
if (_patches.servint_trains == 0 && IS_HUMAN_PLAYER(v->owner))
if (_patches.servint_trains == 0)
return;
if (v->date_of_last_service + v->service_interval > _date)
@ -2529,7 +2529,7 @@ static void CheckIfTrainNeedsService(Vehicle *v)
if (v->vehstatus & VS_STOPPED)
return;
if (_patches.gotodepot && IS_HUMAN_PLAYER(v->owner) && ScheduleHasDepotOrders(v->schedule_ptr))
if (_patches.gotodepot && ScheduleHasDepotOrders(v->schedule_ptr))
return;
// Don't interfere with a depot visit scheduled by the user, or a

Loading…
Cancel
Save