(svn r201) -Fix: [1025836] Company values bigger dan int32 were put to negative

-Fix: [1025836] Long bridges had negative value
-Fix: Typo in endian_check.c (Zr40)
pull/155/head
truelight 20 years ago
parent ddeae85be4
commit 4ccd84f94b

@ -145,7 +145,9 @@ void ShowBuildBridgeWindow(uint start, uint end, byte bridge_type)
if (CheckBridge_Stuff(bridge_type, bridge_len)) {
// bridge is accepted, add to list
// add to terraforming & bulldozing costs the cost of the bridge itself (not computed with DC_QUERY_COST)
_bridge.costs[j] = ret + (((tot_bridge_len * _price.build_bridge) * _bridge_type_price_mod[bridge_type]) >> 8);
_bridge.costs[j] = ret + ((((int64)tot_bridge_len * (int64)_price.build_bridge) * (int64)_bridge_type_price_mod[bridge_type]) >> 8);
if (_bridge.costs[j] < 0)
printf("BLAAT!\n");
_bridge.indexes[j] = bridge_type;
j++;
}

@ -41,9 +41,9 @@ void UpdatePlayerHouse(Player *p, uint score)
MarkTileDirtyByTile(tile + TILE_XY(1,1));
}
uint32 CalculateCompanyValue(Player *p) {
int64 CalculateCompanyValue(Player *p) {
byte owner = p->index;
uint32 value;
int64 value;
{
Station *st;
@ -340,7 +340,7 @@ extern void DeletePlayerWindows(int pi);
static void PlayersCheckBankrupt(Player *p)
{
int owner;
uint32 val;
int64 val;
if (p->player_money >= 0) {
p->quarters_of_bankrupcy = 0;
@ -1313,7 +1313,7 @@ static void DoAcquireCompany(Player *p)
{
Player *owner;
int i,pi;
int32 value;
int64 value;
SET_DPARAM16(0, p->name_1);
SET_DPARAM32(1, p->name_2);
@ -1347,7 +1347,7 @@ static void DoAcquireCompany(Player *p)
int32 CmdBuyShareInCompany(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Player *p;
int32 cost;
int64 cost;
byte *b;
int i;
@ -1375,7 +1375,7 @@ int32 CmdBuyShareInCompany(int x, int y, uint32 flags, uint32 p1, uint32 p2)
int32 CmdSellShareInCompany(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Player *p;
int32 cost;
int64 cost;
byte *b;
SET_EXPENSES_TYPE(EXPENSES_OTHER);

@ -2,7 +2,7 @@
// This pretty simple file checks if the system is LITTLE_ENDIAN or BIG_ENDIAN
// it does that by putting a 1 and a 0 in an array, and read it out as one
// number. If it is 1, it is LITTLE_ENDIAN, if it is 256, it is BIG_ENDINA
// number. If it is 1, it is LITTLE_ENDIAN, if it is 256, it is BIG_ENDIAN
//
// After that it outputs the contents of an include files (endian.h)
// that says or TTD_LITTLE_ENDIAN, or TTD_BIG_ENDIAN. Makefile takes

@ -1932,7 +1932,7 @@ STR_RELOCATE_HQ :{BLACK}Relocate HQ
STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
STR_7076_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY}
STR_7076_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY64}
STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Buy 25% share in company
STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Sell 25% share in company
STR_7079_BUY_25_SHARE_IN_THIS_COMPANY :{BLACK}Buy 25% share in this company

@ -8,7 +8,7 @@ typedef struct PlayerEconomyEntry {
int32 expenses;
int32 delivered_cargo;
int32 performance_history; // player score (scale 0-1000)
int32 company_value;
int64 company_value;
} PlayerEconomyEntry;
typedef struct AiBuildRec {
@ -188,7 +188,7 @@ typedef struct Player {
void ChangeOwnershipOfPlayerItems(byte old_player, byte new_player);
void GetNameOfOwner(byte owner, uint tile);
uint32 CalculateCompanyValue(Player *p);
int64 CalculateCompanyValue(Player *p);
void InvalidatePlayerWindows(Player *p);
void AiDoGameLoop(Player *p);
void UpdatePlayerMoney32(Player *p);

@ -25,7 +25,7 @@ static void DrawPlayerEconomyStats(Player *p, byte mode)
for(i=0; i!=13; i++)
DrawString(2, 27 + i*10, STR_7011_CONSTRUCTION + i, 0);
DrawStringRightAligned(111, 27 + 10*13 + 2, STR_7020_TOTAL, 0);
/* draw the price columns */
year = _cur_year - 2;
j = 3;
@ -41,7 +41,7 @@ static void DrawPlayerEconomyStats(Player *p, byte mode)
cost = (*tbl)[i];
if (cost != 0) {
sum += cost;
str = STR_701E;
if (cost < 0) { cost = -cost; str++; }
SET_DPARAM64(0, cost);
@ -53,7 +53,7 @@ static void DrawPlayerEconomyStats(Player *p, byte mode)
if (sum < 0) { sum = -sum; str++; }
SET_DPARAM64(0, sum);
DrawStringRightAligned(x, 27 + 13*10 + 2, str, 0);
GfxFillRect(x - 75, 27 + 10*13, x, 27 + 10*13, 215);
x += 95;
}
@ -134,7 +134,7 @@ static void PlayerFinancesWndProc(Window *w, WindowEvent *e)
switch(e->event) {
case WE_PAINT: {
Player *p = DEREF_PLAYER(w->window_number);
w->disabled_state = p->current_loan != 0 ? 0 : (1 << 6);
SET_DPARAM16(0, p->name_1);
@ -241,7 +241,7 @@ static void SelectPlayerColorWndProc(Window *w, WindowEvent *e)
WP(w,def_d).data_1 = used_colors;
SetVScrollCount(w, num_free);
DrawWindowWidgets(w);
x = 2;
y = 17;
pos = w->vscroll.pos;
@ -255,7 +255,7 @@ static void SelectPlayerColorWndProc(Window *w, WindowEvent *e)
used_colors >>= 1;
}
} break;
case WE_CLICK:
if (e->click.widget == 2) {
int item = (e->click.pt.y - 13) / 14;
@ -266,7 +266,7 @@ static void SelectPlayerColorWndProc(Window *w, WindowEvent *e)
return;
item += w->vscroll.pos;
used_colors = WP(w,def_d).data_1;
for(i=0; i!=16; i++) {
if (!(used_colors & 1) && --item < 0) {
DoCommandP(0, w->window_number, i, NULL, CMD_SET_PLAYER_COLOR);
@ -310,7 +310,7 @@ static void SelectPlayerFaceWndProc(Window *w, WindowEvent *e)
case WE_CLICK:
switch(e->click.widget) {
case 3: DeleteWindow(w); break;
case 4: /* ok click */
case 4: /* ok click */
DoCommandP(0, w->window_number, WP(w,facesel_d).face, NULL, CMD_SET_PLAYER_FACE);
DeleteWindow(w);
break;
@ -394,7 +394,7 @@ static void DrawPlayerVehiclesAmount(int player)
int y = 72;
Vehicle *v;
uint train,road,air,ship;
DrawString(x, y, STR_7039_VEHICLES, 0);
train = road = air = ship = 0;
@ -445,9 +445,9 @@ static void DrawPlayerVehiclesAmount(int player)
static int GetAmountOwnedBy(Player *p, byte owner)
{
return (p->share_owners[0] == owner) +
(p->share_owners[1] == owner) +
(p->share_owners[2] == owner) +
return (p->share_owners[0] == owner) +
(p->share_owners[1] == owner) +
(p->share_owners[2] == owner) +
(p->share_owners[3] == owner);
}
@ -483,7 +483,7 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
if (w->widget != _other_player_company_widgets)
w->widget = (p->location_of_house != 0) ? _my_player_company_bh_widgets : _my_player_company_widgets;
SET_DPARAM16(0, p->name_1);
SET_DPARAM32(1, p->name_2);
SET_DPARAM16(2, GetPlayerNameString((byte)w->window_number, 3));
@ -509,7 +509,7 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
SET_DPARAM32(1, p->president_name_2);
DrawStringMultiCenter(48, 141, STR_7037_PRESIDENT, 94);
SET_DPARAM32(0, CalculateCompanyValue(p));
SET_DPARAM64(0, CalculateCompanyValue(p));
DrawString(110, 114, STR_7076_COMPANY_VALUE, 0);
DrawCompanyOwnerText(p);
@ -557,7 +557,7 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
SetTileSelectSize(2, 2);
} else {
ScrollMainWindowToTile(tile);
}
}
} break;
case 8: /* relocate HQ */

@ -383,7 +383,7 @@ not_valid_below:;
if (_current_player < MAX_PLAYERS && !(_is_ai_player && !_patches.ainew_active))
bridge_len = CalcBridgeLenCostFactor(bridge_len);
cost += ((bridge_len * _price.build_bridge) * _bridge_type_price_mod[bridge_type]) >> 8;
cost += (((int64)bridge_len * (int64)_price.build_bridge) * (int64)_bridge_type_price_mod[bridge_type]) >> 8;
}
return cost;

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