(svn r24716) -Feature(ette): Reset engine pool when starting a scenario.

pull/155/head
frosch 12 years ago
parent 80350a9063
commit 4d2ce0a035

@ -1055,7 +1055,8 @@ void SwitchToMode(SwitchMode new_mode)
ShowErrorMessage(STR_JUST_RAW_STRING, INVALID_STRING_ID, WL_ERROR);
} else {
if (_saveload_mode == SLD_LOAD_SCENARIO) {
StartupEngines();
/* Reset engine pool to simplify changing engine NewGRFs in scenario editor. */
EngineOverrideManager::ResetToCurrentNewGRFConfig();
}
/* Update the local company for a loaded game. It is either always
* company #1 (eg 0) or in the case of a dedicated server a spectator */

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