Add savegame support for 32 bit Train::flags field

pull/59/head
Jonathan G Rennison 6 years ago
parent 09ca051ff8
commit 52edafab5e

@ -80,6 +80,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_MORE_TOWN_GROWTH_RATES, XSCF_NULL, 1, 1, "more_town_growth_rates", NULL, NULL, NULL },
{ XSLFI_MULTIPLE_DOCKS, XSCF_NULL, 1, 1, "multiple_docks", NULL, NULL, "DOCK" },
{ XSLFI_TIMETABLE_EXTRA, XSCF_NULL, 1, 1, "timetable_extra", NULL, NULL, "ORDX" },
{ XSLFI_TRAIN_FLAGS_EXTRA, XSCF_NULL, 1, 1, "train_flags_extra", NULL, NULL, NULL },
{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
};

@ -54,6 +54,7 @@ enum SlXvFeatureIndex {
XSLFI_MORE_TOWN_GROWTH_RATES, ///< More town growth rates
XSLFI_MULTIPLE_DOCKS, ///< Multiple docks
XSLFI_TIMETABLE_EXTRA, ///< Vehicle timetable extra fields
XSLFI_TRAIN_FLAGS_EXTRA, ///< Train flags field extra size
XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk

@ -744,8 +744,9 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_VAR(Train, railtype, SLE_UINT8),
SLE_VAR(Train, track, SLE_UINT8),
SLE_CONDVAR(Train, flags, SLE_FILE_U8 | SLE_VAR_U16, 2, 99),
SLE_CONDVAR(Train, flags, SLE_UINT16, 100, SL_MAX_VERSION),
SLE_CONDVAR(Train, flags, SLE_FILE_U8 | SLE_VAR_U32, 2, 99),
SLE_CONDVAR_X(Train, flags, SLE_FILE_U16 | SLE_VAR_U32, 100, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TRAIN_FLAGS_EXTRA, 0, 0)),
SLE_CONDVAR_X(Train, flags, SLE_UINT32, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TRAIN_FLAGS_EXTRA, 1)),
SLE_CONDNULL(2, 2, 59),
SLE_CONDVAR(Train, wait_counter, SLE_UINT16, 136, SL_MAX_VERSION),

@ -104,9 +104,10 @@ struct Train FINAL : public GroundVehicle<Train, VEH_TRAIN> {
/* Link between the two ends of a multiheaded engine */
Train *other_multiheaded_part;
uint32 flags;
uint16 crash_anim_pos; ///< Crash animation counter.
uint16 flags;
TrackBitsByte track;
TrainForceProceedingByte force_proceed;
RailTypeByte railtype;

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