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@ -1754,6 +1754,8 @@ static void LoadUnloadVehicle(Vehicle *front)
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CargoTypes cargo_not_full = 0;
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CargoTypes cargo_full = 0;
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CargoTypes reservation_left = 0;
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CargoTypes not_yet_in_station_cargo_not_full = 0;
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CargoTypes not_yet_in_station_cargo_full = 0;
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front->cur_speed = 0;
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@ -1778,6 +1780,13 @@ static void LoadUnloadVehicle(Vehicle *front)
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} else if (skip->cargo.ReservedCount() || skip->cargo.UnloadCount() || (skip->cargo_cap != 0 && front->current_order.IsRefit())) {
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load_unload_not_yet_in_station = true;
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}
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if (skip->cargo_cap != 0) {
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if (skip->cargo.StoredCount() >= skip->cargo_cap) {
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SetBit(not_yet_in_station_cargo_full, skip->cargo_type);
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} else {
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SetBit(not_yet_in_station_cargo_not_full, skip->cargo_type);
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}
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}
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}
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break; // articulated vehicle won't fit in platform, no loading
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}
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@ -1992,7 +2001,8 @@ static void LoadUnloadVehicle(Vehicle *front)
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UpdateLoadUnloadTicks(front, st, 20, platform_length_left); // We need the ticks for link refreshing.
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bool finished_loading = true;
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if (has_full_load_order) {
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if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
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const bool full_load_any_order = front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY;
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if (full_load_any_order) {
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/* if the aircraft carries passengers and is NOT full, then
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* continue loading, no matter how much mail is in */
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if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.StoredCount()) ||
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@ -2002,9 +2012,21 @@ static void LoadUnloadVehicle(Vehicle *front)
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} else if (cargo_not_full != 0) {
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finished_loading = false;
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}
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if (finished_loading && pull_through_mode) {
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if (full_load_any_order) {
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if (not_yet_in_station_cargo_not_full != 0 &&
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((cargo_full | not_yet_in_station_cargo_full) & ~(cargo_not_full | not_yet_in_station_cargo_not_full)) == 0) {
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finished_loading = false;
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SetBit(Train::From(front)->flags, VRF_ADVANCE_IN_PLATFORM);
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}
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} else if (not_yet_in_station_cargo_not_full) {
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finished_loading = false;
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SetBit(Train::From(front)->flags, VRF_ADVANCE_IN_PLATFORM);
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}
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}
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}
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if (pull_through_mode && load_unload_not_yet_in_station) {
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if (finished_loading && pull_through_mode && load_unload_not_yet_in_station) {
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finished_loading = false;
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SetBit(Train::From(front)->flags, VRF_ADVANCE_IN_PLATFORM);
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}
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