Fix #8020: Add missing docking tiles around industry neutral stations

pull/140/head
SamuXarick 4 years ago committed by Niels Martin Hansen
parent 4d4005d8b7
commit 57553cd809

@ -3116,13 +3116,11 @@ bool AfterLoadGame()
if (IsDock(t) || IsOilRig(t)) Station::GetByTile(t)->ship_station.Add(t);
}
}
/* Scan for docking tiles */
for (Station *st : Station::Iterate()) {
if (st->ship_station.tile != INVALID_TILE) UpdateStationDockingTiles(st);
}
}
/* Update station docking tiles. */
AfterLoadScanDockingTiles();
/* Compute station catchment areas. This is needed here in case UpdateStationAcceptance is called below. */
Station::RecomputeCatchmentForAll();

@ -29,6 +29,7 @@ void AfterLoadVehicles(bool part_of_load);
void FixupTrainLengths();
void AfterLoadStations();
void AfterLoadRoadStops();
void AfterLoadScanDockingTiles();
void ResetLabelMaps();
void AfterLoadLabelMaps();
void AfterLoadStoryBook();

@ -141,6 +141,17 @@ void AfterLoadRoadStops()
}
}
/**
* (Re)scan for station docking tiles after loading a savegame.
*/
void AfterLoadScanDockingTiles()
{
/* Scan for docking tiles */
for (Station *st : Station::Iterate()) {
if (st->ship_station.tile != INVALID_TILE) UpdateStationDockingTiles(st);
}
}
static const SaveLoad _roadstop_desc[] = {
SLE_VAR(RoadStop, xy, SLE_UINT32),
SLE_CONDNULL(1, SL_MIN_VERSION, SLV_45),

@ -613,6 +613,7 @@ bool IsShipDestinationTile(TileIndex tile, StationID station)
const Industry *i = Industry::GetByTile(t);
if (i->neutral_station != nullptr && i->neutral_station->index == station) return true;
}
if (IsTileType(t, MP_STATION) && IsOilRig(t) && GetStationIndex(t) == station) return true;
}
return false;
}

@ -196,6 +196,10 @@ void CheckForDockingTile(TileIndex t)
SetDockingTile(t, true);
}
}
if (IsTileType(tile, MP_STATION) && IsOilRig(tile)) {
Station::GetByTile(tile)->docking_station.Add(t);
SetDockingTile(t, true);
}
}
}

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