(svn r6821) -Codechange: For the measurement tool do not show the tooltip when the selection

is only a single tile. Seems this was a bit annoying to some ;)
pull/155/head
Darkvater 18 years ago
parent 83bed39106
commit 5e248781a8

@ -665,18 +665,18 @@ static void TooltipsWndProc(Window *w, WindowEvent *e)
* @param str String to be displayed
* @param params (optional) up to 5 pieces of additional information that may be
* added to a tooltip; currently only supports parameters of {NUM} (integer) */
void GuiShowTooltipsWithArgs(StringID str, uint paramcount, uint32 params[])
void GuiShowTooltipsWithArgs(StringID str, uint paramcount, const uint32 params[])
{
char buffer[512];
BoundingRect br;
Window *w;
uint i;
int x, y;
Window *w = FindWindowById(WC_TOOLTIPS, 0);
if (w != NULL) DeleteWindow(w);
DeleteWindowById(WC_TOOLTIPS, 0);
/* We only show measurement tooltips with shift pressed down */
if (paramcount != 0 && !_patches.measure_tooltip) return;
/* We only show measurement tooltips with patch setting on */
if (str == STR_NULL || (paramcount != 0 && !_patches.measure_tooltip)) return;
for (i = 0; i != paramcount; i++) SetDParam(i, params[i]);
GetString(buffer, str);

@ -2110,6 +2110,8 @@ static int CalcHeightdiff(HighLightStyle style, uint distance, TileIndex start_t
return (int)(h1 - h0) * 50;
}
static const measure_strings_length[] = {STR_NULL, STR_MEASURE_LENGTH, STR_MEASURE_LENGTH_HEIGHTDIFF};
// while dragging
static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y, int method)
{
@ -2215,23 +2217,23 @@ static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y, int meth
TileIndex t0 = TileVirtXY(thd->selstart.x, thd->selstart.y);
TileIndex t1 = TileVirtXY(x, y);
uint distance = DistanceManhattan(t0, t1) + 1;
int heightdiff = CalcHeightdiff(b, distance, t0, t1);
byte index = 0;
uint params[2];
/* If we are showing a tooltip for horizontal or vertical drags,
* 2 tiles have a length of 1. To bias towards the ceiling we add
* one before division. It feels more natural to count 3 lengths as 2 */
if ((b & HT_DIR_MASK) != HT_DIR_X && (b & HT_DIR_MASK) != HT_DIR_Y) {
distance = (distance + 1) / 2;
}
if (distance != 1) {
int heightdiff = CalcHeightdiff(b, distance, t0, t1);
/* If we are showing a tooltip for horizontal or vertical drags,
* 2 tiles have a length of 1. To bias towards the ceiling we add
* one before division. It feels more natural to count 3 lengths as 2 */
if ((b & HT_DIR_MASK) != HT_DIR_X && (b & HT_DIR_MASK) != HT_DIR_Y) {
distance = (distance + 1) / 2;
}
params[0] = distance;
if (heightdiff == 0) {
GuiShowTooltipsWithArgs(STR_MEASURE_LENGTH, 1, params);
} else {
params[1] = heightdiff;
GuiShowTooltipsWithArgs(STR_MEASURE_LENGTH_HEIGHTDIFF, 2, params);
params[index++] = distance;
if (heightdiff != 0) params[index++] = heightdiff;
}
GuiShowTooltipsWithArgs(measure_strings_length[index], index, params);
}
thd->selend.x = x;
@ -2294,21 +2296,22 @@ calc_heightdiff_single_direction:;
TileIndex t0 = TileVirtXY(sx, sy);
TileIndex t1 = TileVirtXY(x, y);
uint distance = DistanceManhattan(t0, t1) + 1;
/* With current code passing a HT_LINE style to calculate the height
* difference is enough. However if/when a point-tool is created
* with this method, function should be called with new_style (below)
* instead of HT_LINE | style case HT_POINT is handled specially
* new_style := (_thd.next_drawstyle & HT_RECT) ? HT_LINE | style : _thd.next_drawstyle; */
int heightdiff = CalcHeightdiff(HT_LINE | style, 0, t0, t1);
byte index = 0;
uint params[2];
params[0] = distance;
if (heightdiff == 0) {
GuiShowTooltipsWithArgs(STR_MEASURE_LENGTH, 1, params);
} else {
params[1] = heightdiff;
GuiShowTooltipsWithArgs(STR_MEASURE_LENGTH_HEIGHTDIFF, 2, params);
if (distance != 1) {
/* With current code passing a HT_LINE style to calculate the height
* difference is enough. However if/when a point-tool is created
* with this method, function should be called with new_style (below)
* instead of HT_LINE | style case HT_POINT is handled specially
* new_style := (_thd.next_drawstyle & HT_RECT) ? HT_LINE | style : _thd.next_drawstyle; */
int heightdiff = CalcHeightdiff(HT_LINE | style, 0, t0, t1);
params[index++] = distance;
if (heightdiff != 0) params[index++] = heightdiff;
}
GuiShowTooltipsWithArgs(measure_strings_length[index], index, params);
} break;
case VPM_X_AND_Y_LIMITED: { /* drag an X by Y constrained rect area */
@ -2316,13 +2319,17 @@ calc_heightdiff_single_direction:;
x = sx + clamp(x - sx, -limit, limit);
y = sy + clamp(y - sy, -limit, limit);
/* Fallthrough */
case VPM_X_AND_Y: { /* drag an X by Y area */
case VPM_X_AND_Y: /* drag an X by Y area */
if (_patches.measure_tooltip) {
static const StringID measure_strings_area[] = {
STR_NULL, STR_NULL, STR_MEASURE_AREA, STR_MEASURE_AREA_HEIGHTDIFF
};
TileIndex t0 = TileVirtXY(sx, sy);
TileIndex t1 = TileVirtXY(x, y);
uint dx = abs(TileX(t0) - TileX(t1)) + 1;
uint dy = abs(TileY(t0) - TileY(t1)) + 1;
int heightdiff;
byte index = 0;
uint params[3];
/* If dragging an area (eg dynamite tool) and it is actually a single
@ -2336,18 +2343,17 @@ calc_heightdiff_single_direction:;
}
}
heightdiff = CalcHeightdiff(style, 0, t0, t1);
if (dx != 1 || dy != 1) {
int heightdiff = CalcHeightdiff(style, 0, t0, t1);
params[0] = dx;
params[1] = dy;
if (heightdiff == 0) {
GuiShowTooltipsWithArgs(STR_MEASURE_AREA, 2, params);
} else {
params[2] = heightdiff;
GuiShowTooltipsWithArgs(STR_MEASURE_AREA_HEIGHTDIFF, 3, params);
params[index++] = dx;
params[index++] = dy;
if (heightdiff != 0) params[index++] = heightdiff;
}
GuiShowTooltipsWithArgs(measure_strings_area[index], index, params);
}
} break;
break;
}
default: NOT_REACHED();

@ -807,7 +807,7 @@ void CDECL SetWindowWidgetsHiddenState(Window *w, bool hidden_stat, int widgets,
void CDECL SetWindowWidgetsLoweredState(Window *w, bool lowered_stat, int widgets, ...);
/* misc_gui.c*/
void GuiShowTooltipsWithArgs(StringID str, uint paramcount, uint params[]);
void GuiShowTooltipsWithArgs(StringID str, uint paramcount, const uint params[]);
static inline void GuiShowTooltips(StringID str)
{
GuiShowTooltipsWithArgs(str, 0, NULL);

Loading…
Cancel
Save