Add: List recent news messages in crashlog output

save_ext
Charles Pigott 6 years ago committed by frosch
parent 6ac079020b
commit 62d79900ec

@ -27,6 +27,7 @@
#include "network/network.h"
#include "language.h"
#include "fontcache.h"
#include "news_gui.h"
#include "ai/ai_info.hpp"
#include "game/game.hpp"
@ -308,6 +309,27 @@ char *CrashLog::LogGamelog(char *buffer, const char *last) const
return CrashLog::gamelog_buffer + seprintf(CrashLog::gamelog_buffer, last, "\n");
}
/**
* Writes any recent news messages to the buffer.
* @param buffer The begin where to write at.
* @param last The last position in the buffer to write to.
* @return the position of the \c '\0' character after the buffer.
*/
char *CrashLog::LogRecentNews(char *buffer, const char *last) const
{
buffer += seprintf(buffer, last, "Recent news messages:\n");
for (NewsItem *news = _oldest_news; news != NULL; news = news->next) {
YearMonthDay ymd;
ConvertDateToYMD(news->date, &ymd);
buffer += seprintf(buffer, last, "(%i-%02i-%02i) StringID: %u, Type: %u, Ref1: %u, %u, Ref2: %u, %u\n",
ymd.year, ymd.month + 1, ymd.day, news->string_id, news->type,
news->reftype1, news->ref1, news->reftype2, news->ref2);
}
buffer += seprintf(buffer, last, "\n");
return buffer;
}
/**
* Fill the crash log buffer with all data of a crash log.
* @param buffer The begin where to write at.
@ -334,6 +356,7 @@ char *CrashLog::FillCrashLog(char *buffer, const char *last) const
buffer = this->LogLibraries(buffer, last);
buffer = this->LogModules(buffer, last);
buffer = this->LogGamelog(buffer, last);
buffer = this->LogRecentNews(buffer, last);
buffer += seprintf(buffer, last, "*** End of OpenTTD Crash Report ***\n");
return buffer;

@ -85,6 +85,7 @@ protected:
char *LogConfiguration(char *buffer, const char *last) const;
char *LogLibraries(char *buffer, const char *last) const;
char *LogGamelog(char *buffer, const char *last) const;
char *LogRecentNews(char *buffer, const char *list) const;
public:
/** Stub destructor to silence some compilers. */

@ -42,10 +42,10 @@
const NewsItem *_statusbar_news_item = NULL;
static uint MIN_NEWS_AMOUNT = 30; ///< preferred minimum amount of news messages
static uint _total_news = 0; ///< current number of news items
static NewsItem *_oldest_news = NULL; ///< head of news items queue
static NewsItem *_latest_news = NULL; ///< tail of news items queue
static uint MIN_NEWS_AMOUNT = 30; ///< preferred minimum amount of news messages
static uint _total_news = 0; ///< current number of news items
NewsItem *_oldest_news = NULL; ///< head of news items queue
static NewsItem *_latest_news = NULL; ///< tail of news items queue
/**
* Forced news item.

@ -12,7 +12,11 @@
#ifndef NEWS_GUI_H
#define NEWS_GUI_H
#include "news_type.h"
void ShowLastNewsMessage();
void ShowMessageHistory();
extern NewsItem *_oldest_news;
#endif /* NEWS_GUI_H */

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