(svn r22796) -Codechange: run the NewGRF scanning in a separate thread

pull/155/head
rubidium 13 years ago
parent ac549d4093
commit 631e37ea01

@ -17,6 +17,8 @@
#include "gfx_func.h"
#include "newgrf_text.h"
#include "window_func.h"
#include "progress.h"
#include "thread/thread.h"
#include "fileio_func.h"
#include "fios.h"
@ -527,7 +529,14 @@ compatible_grf:
/** Helper for scanning for files with GRF as extension */
class GRFFileScanner : FileScanner {
uint next_update; ///< The next (realtime tick) we do update the screen.
uint num_scanned; ///< The number of GRFs we have scanned.
public:
GRFFileScanner() : next_update(_realtime_tick), num_scanned(0)
{
}
/* virtual */ bool AddFile(const char *filename, size_t basepath_length);
/** Do the scan for GRFs. */
@ -571,6 +580,22 @@ bool GRFFileScanner::AddFile(const char *filename, size_t basepath_length)
added = false;
}
this->num_scanned++;
if (this->next_update <= _realtime_tick) {
_modal_progress_work_mutex->EndCritical();
_modal_progress_paint_mutex->BeginCritical();
const char *name = NULL;
if (c->name != NULL) name = GetGRFStringFromGRFText(c->name->text);
if (name == NULL) name = c->filename;
DEBUG(grf, 0, "Scanning %i: %s", this->num_scanned, name);
_modal_progress_work_mutex->BeginCritical();
_modal_progress_paint_mutex->EndCritical();
this->next_update = _realtime_tick + 200;
}
if (!added) {
/* File couldn't be opened, or is either not a NewGRF or is a
* 'system' NewGRF or it's already known, so forget about it. */
@ -595,11 +620,20 @@ static int CDECL GRFSorter(GRFConfig * const *p1, GRFConfig * const *p2)
}
/**
* Scan for all NewGRFs.
* Really perform the scan for all NewGRFs.
* @param callback The callback to call after the scanning is complete.
*/
void ScanNewGRFFiles(NewGRFScanCallback *callback)
void DoScanNewGRFFiles(void *callback)
{
/* First set the modal progress. This ensures that it will eventually let go of the paint mutex. */
SetModalProgress(true);
_modal_progress_paint_mutex->BeginCritical();
/* Only then can we really start, especially by marking the whole screen dirty. Get those other windows hidden!. */
MarkWholeScreenDirty();
_modal_progress_work_mutex->BeginCritical();
_modal_progress_paint_mutex->EndCritical();
ClearGRFConfigList(&_all_grfs);
TarScanner::DoScan();
@ -636,12 +670,32 @@ void ScanNewGRFFiles(NewGRFScanCallback *callback)
#endif
}
_modal_progress_work_mutex->EndCritical();
_modal_progress_paint_mutex->BeginCritical();
/* Yes... these are the NewGRF windows */
InvalidateWindowClassesData(WC_SAVELOAD);
InvalidateWindowData(WC_GAME_OPTIONS, 0, GOID_NEWGRF_RESCANNED);
if (callback != NULL) callback->OnNewGRFsScanned();
InvalidateWindowClassesData(WC_SAVELOAD, 0, true);
InvalidateWindowData(WC_GAME_OPTIONS, 0, GOID_NEWGRF_RESCANNED, true);
if (callback != NULL) ((NewGRFScanCallback*)callback)->OnNewGRFsScanned();
DeleteWindowByClass(WC_MODAL_PROGRESS);
SetModalProgress(false);
MarkWholeScreenDirty();
_modal_progress_paint_mutex->EndCritical();
}
/**
* Scan for all NewGRFs.
* @param callback The callback to call after the scanning is complete.
*/
void ScanNewGRFFiles(NewGRFScanCallback *callback)
{
if (!ThreadObject::New(&DoScanNewGRFFiles, callback, NULL)) {
_modal_progress_work_mutex->EndCritical();
DoScanNewGRFFiles(callback);
_modal_progress_work_mutex->BeginCritical();
}
}
/**
* Find a NewGRF in the scanned list.

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