(svn r1554) -Fix: [ 1103187 ] Order Check messages are now validated before

displayed, so that there are no stray error messages any more.
-Feature/Fix: Order Checking is only execute for ONE vehicle in an
order-share system
pull/155/head
celestar 20 years ago
parent c268425885
commit 6330806531

@ -528,7 +528,7 @@ void OnNewDay_Aircraft(Vehicle *v)
if ((++v->day_counter & 7) == 0)
DecreaseVehicleValue(v);
CheckOrders(v);
CheckOrders(v->index, OC_INIT);
CheckVehicleBreakdown(v);
AgeVehicle(v);

@ -33,6 +33,12 @@ enum {
CO_UNSHARE = 2
};
/* Modes for the order checker */
enum {
OC_INIT = 0, //the order checker can initialize a news message
OC_VALIDATE = 1, //the order checker validates a news message
};
/* If you change this, keep in mind that it is saved on 3 places:
- Load_ORDR, all the global orders
- Vehicle -> current_order
@ -112,7 +118,7 @@ void RestoreVehicleOrders(Vehicle *v, BackuppedOrders *order);
void DeleteDestinationFromVehicleOrder(Order dest);
void InvalidateVehicleOrder(const Vehicle *v);
bool VehicleHasDepotOrders(const Vehicle *v);
bool CheckOrders(const Vehicle *v);
bool CheckOrders(uint data_a, uint data_b);
void DeleteVehicleOrders(Vehicle *v);
bool IsOrderListShared(const Vehicle *v);
void AssignOrder(Order *order, Order data);

@ -629,8 +629,9 @@ int32 CmdRestoreOrderIndex(int x, int y, uint32 flags, uint32 vehicle_id, uint32
* Check the orders of a vehicle, to see if there are invalid orders and stuff
*
*/
bool CheckOrders(const Vehicle *v)
bool CheckOrders(uint data_a, uint data_b)
{
Vehicle *v = GetVehicle(data_a);
/* Does the user wants us to check things? */
if (_patches.order_review_system == 0)
return false;
@ -643,6 +644,10 @@ bool CheckOrders(const Vehicle *v)
if ( (_patches.order_review_system == 1) && (v->vehstatus & VS_STOPPED) )
return false;
/* do nothing we we're not the first vehicle in a share-chain */
if (v->next_shared != NULL)
return false;
/* Only check every 20 days, so that we don't flood the message log */
if ( ( ( v->day_counter % 20) == 0 ) && (v->owner == _local_player) ) {
int n_st, problem_type = -1;
@ -653,6 +658,12 @@ bool CheckOrders(const Vehicle *v)
/* Check the order list */
n_st = 0;
/*if (data_b == OC_INIT) {
DEBUG(misc, 3) ("CheckOrder called in mode 0 (initiation mode) for %d", v->index);
} else {
DEBUG(misc, 3) ("CheckOrder called in mode 1 (validation mode) for %d", v->index);
}*/
FOR_VEHICLE_ORDERS(v, order) {
/* Dummy order? */
if (order->type == OT_DUMMY) {
@ -683,17 +694,32 @@ bool CheckOrders(const Vehicle *v)
problem_type = 0;
/* We don't have a problem */
if (problem_type < 0)
if (problem_type < 0) {
/*if (data_b == OC_INIT) {
DEBUG(misc, 3) ("CheckOrder mode 0: no problems found for %d", v->index);
} else {
DEBUG(misc, 3) ("CheckOrder mode 1: news item surpressed for %d", v->index);
}*/
return false;
}
/* we have a problem, are we're just in the validation process
so don't display an error message */
if (data_b == OC_VALIDATE) {
/*DEBUG(misc, 3) ("CheckOrder mode 1: new item validated for %d", v->index);*/
return true;
}
message = (STR_TRAIN_HAS_TOO_FEW_ORDERS) + (((v->type) - VEH_Train) << 2) + problem_type;
/*DEBUG(misc, 3) ("Checkorder mode 0: Triggered News Item for %d", v->index);*/
SetDParam(0, v->unitnumber);
AddNewsItem(
AddValidatedNewsItem(
message,
NEWS_FLAGS(NM_SMALL, NF_VIEWPORT | NF_VEHICLE, NT_ADVICE, 0),
v->index,
0);
OC_VALIDATE, //next time, just validate the orders
CheckOrders);
}
return true;

@ -1481,7 +1481,7 @@ void OnNewDay_RoadVeh(Vehicle *v)
AgeVehicle(v);
CheckIfRoadVehNeedsService(v);
CheckOrders(v);
CheckOrders(v->index, OC_INIT);
/* update destination */
if (v->current_order.type == OT_GOTO_STATION) {

@ -145,7 +145,7 @@ void OnNewDay_Ship(Vehicle *v)
AgeVehicle(v);
CheckIfShipNeedsService(v);
CheckOrders(v);
CheckOrders(v->index, OC_INIT);
if (v->vehstatus & VS_STOPPED)
return;

@ -2756,7 +2756,7 @@ void OnNewDay_Train(Vehicle *v)
0);
}
CheckOrders(v);
CheckOrders(v->index, OC_INIT);
/* update destination */
if (v->current_order.type == OT_GOTO_STATION &&

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