diff --git a/src/currency.cpp b/src/currency.cpp index 323d302582..bdf4598786 100644 --- a/src/currency.cpp +++ b/src/currency.cpp @@ -70,6 +70,7 @@ static const CurrencySpec origin_currency_specs[CURRENCY_END] = { { 19, "", CF_NOEURO, "Rp", "", "IDR", 0, STR_GAME_OPTIONS_CURRENCY_IDR }, ///< Indonesian Rupiah { 5, "", CF_NOEURO, "RM", "", "MYR", 0, STR_GAME_OPTIONS_CURRENCY_MYR }, ///< Malaysian Ringgit { 1, "", 2014, "", NBSP "Ls", "LVL", 1, STR_GAME_OPTIONS_CURRENCY_LVL }, ///< latvian lats + { 400, "", 2002, "", "$00", "PTE", 1, STR_GAME_OPTIONS_CURRENCY_PTE }, ///< portuguese escudo }; /** Array of currencies used by the system */ diff --git a/src/currency.h b/src/currency.h index 490f3efd01..be8793c749 100644 --- a/src/currency.h +++ b/src/currency.h @@ -67,6 +67,7 @@ enum Currencies { CURRENCY_IDR, ///< Indonesian Rupiah CURRENCY_MYR, ///< Malaysian Ringgit CURRENCY_LVL, ///< Latvian Lats + CURRENCY_PTE, ///< Portuguese Escudo CURRENCY_END, ///< always the last item }; diff --git a/src/lang/english.txt b/src/lang/english.txt index d9a7f812bb..59343bda49 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -967,7 +967,7 @@ STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Currency STR_GAME_OPTIONS_CURRENCY_CODE :{STRING} ({RAW_STRING}) -###length 43 +###length 44 STR_GAME_OPTIONS_CURRENCY_GBP :British Pound STR_GAME_OPTIONS_CURRENCY_USD :American Dollar STR_GAME_OPTIONS_CURRENCY_EUR :Euro @@ -1011,6 +1011,7 @@ STR_GAME_OPTIONS_CURRENCY_INR :Indian Rupee STR_GAME_OPTIONS_CURRENCY_IDR :Indonesian Rupiah STR_GAME_OPTIONS_CURRENCY_MYR :Malaysian Ringgit STR_GAME_OPTIONS_CURRENCY_LVL :Latvian Lats +STR_GAME_OPTIONS_CURRENCY_PTE :Portuguese Escudo STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Autosave STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Select interval between automatic game saves diff --git a/src/table/settings/locale_settings.ini b/src/table/settings/locale_settings.ini index b0e88f3451..7d23f4c7ae 100644 --- a/src/table/settings/locale_settings.ini +++ b/src/table/settings/locale_settings.ini @@ -12,7 +12,7 @@ static void SettingsValueVelocityUnit(const IntSettingDesc &sd, uint first_param uint8_t _old_units; ///< Old units from old savegames -static constexpr std::initializer_list _locale_currencies{"GBP", "USD", "EUR", "JPY", "ATS", "BEF", "CHF", "CZK", "DEM", "DKK", "ESP", "FIM", "FRF", "GRD", "HUF", "ISK", "ITL", "NLG", "NOK", "PLN", "RON", "RUR", "SIT", "SEK", "TRY", "SKK", "BRL", "EEK", "LTL", "KRW", "ZAR", "custom", "GEL", "IRR", "RUB", "MXN", "NTD", "CNY", "HKD", "INR", "IDR", "MYR", "LVL"}; +static constexpr std::initializer_list _locale_currencies{"GBP", "USD", "EUR", "JPY", "ATS", "BEF", "CHF", "CZK", "DEM", "DKK", "ESP", "FIM", "FRF", "GRD", "HUF", "ISK", "ITL", "NLG", "NOK", "PLN", "RON", "RUR", "SIT", "SEK", "TRY", "SKK", "BRL", "EEK", "LTL", "KRW", "ZAR", "custom", "GEL", "IRR", "RUB", "MXN", "NTD", "CNY", "HKD", "INR", "IDR", "MYR", "LVL", "PTE"}; static constexpr std::initializer_list _locale_units{"imperial", "metric", "si", "gameunits", "knots"}; static_assert(_locale_currencies.size() == CURRENCY_END);