(svn r16896) -Codechange: make station spec allocation and station animation functions work for both stations and waypoints

pull/155/head
rubidium 15 years ago
parent d79a1543bc
commit 6670fae515

@ -31,6 +31,48 @@ enum {
MAX_SPECLIST = 255,
};
enum TriggerArea {
TA_TILE,
TA_PLATFORM,
TA_WHOLE,
};
struct ETileArea : TileArea {
ETileArea(const BaseStation *st, TileIndex tile, TriggerArea ta)
{
switch (ta) {
default: NOT_REACHED();
case TA_TILE:
this->tile = tile;
this->w = 1;
this->h = 1;
break;
case TA_PLATFORM: {
TileIndex start, end;
Axis axis = GetRailStationAxis(tile);
TileIndexDiff delta = TileOffsByDiagDir(AxisToDiagDir(axis));
for (end = tile; IsRailwayStationTile(end + delta) && IsCompatibleTrainStationTile(tile, end + delta); end += delta) { /* Nothing */ }
for (start = tile; IsRailwayStationTile(start - delta) && IsCompatibleTrainStationTile(tile, start - delta); start -= delta) { /* Nothing */ }
this->tile = start;
this->w = TileX(end) - TileX(start) + 1;
this->h = TileY(end) - TileY(start) + 1;
break;
}
case TA_WHOLE:
st->GetTileArea(this, Station::IsExpected(st) ? STATION_RAIL : STATION_WAYPOINT);
this->w++;
this->h++;
break;
}
}
};
/**
* Reset station classes to their default state.
* This includes initialising the Default and Waypoint classes with an empty
@ -734,7 +776,7 @@ uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, con
* @param exec Whether to actually allocate the spec.
* @return Index within the Station's spec list, or -1 if the allocation failed.
*/
int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec)
int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
{
uint i;
@ -784,17 +826,22 @@ int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec)
* @param specindex Index of the custom station within the Station's spec list.
* @return Indicates whether the StationSpec was deallocated.
*/
void DeallocateSpecFromStation(Station *st, byte specindex)
void DeallocateSpecFromStation(BaseStation *st, byte specindex)
{
/* specindex of 0 (default) is never freeable */
if (specindex == 0) return;
ETileArea area = ETileArea(st, INVALID_TILE, TA_WHOLE);
/* Check all tiles over the station to check if the specindex is still in use */
BEGIN_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile) {
if (IsRailwayStationTile(tile) && GetStationIndex(tile) == st->index && GetCustomStationSpecIndex(tile) == specindex) {
return;
for (uint y = 0; y < area.h; y++) {
for (uint x = 0; x < area.w; x++) {
if (st->TileBelongsToRailStation(area.tile) && GetCustomStationSpecIndex(area.tile) == specindex) {
return;
}
area.tile += TileDiffXY(1, 0);
}
} END_TILE_LOOP(tile, st->trainst_w, st->trainst_h, st->train_tile)
area.tile += TileDiffXY(-area.w, 1);
}
/* This specindex is no longer in use, so deallocate it */
st->speclist[specindex].spec = NULL;
@ -1020,51 +1067,6 @@ static void ChangeStationAnimationFrame(const StationSpec *ss, const BaseStation
if (GB(callback, 8, 7) != 0) PlayTileSound(ss->grffile, GB(callback, 8, 7), tile);
}
enum TriggerArea {
TA_TILE,
TA_PLATFORM,
TA_WHOLE,
};
struct TileArea {
TileIndex tile;
uint8 w;
uint8 h;
TileArea(const Station *st, TileIndex tile, TriggerArea ta)
{
switch (ta) {
default: NOT_REACHED();
case TA_TILE:
this->tile = tile;
this->w = 1;
this->h = 1;
break;
case TA_PLATFORM: {
TileIndex start, end;
Axis axis = GetRailStationAxis(tile);
TileIndexDiff delta = TileOffsByDiagDir(AxisToDiagDir(axis));
for (end = tile; IsRailwayStationTile(end + delta) && IsCompatibleTrainStationTile(tile, end + delta); end += delta) { /* Nothing */ }
for (start = tile; IsRailwayStationTile(start - delta) && IsCompatibleTrainStationTile(tile, start - delta); start -= delta) { /* Nothing */ }
this->tile = start;
this->w = TileX(end) - TileX(start) + 1;
this->h = TileY(end) - TileY(start) + 1;
break;
}
case TA_WHOLE:
this->tile = st->train_tile;
this->w = st->trainst_w + 1;
this->h = st->trainst_h + 1;
break;
}
}
};
void StationAnimationTrigger(const BaseStation *st, TileIndex tile, StatAnimTrigger trigger, CargoID cargo_type)
{
/* List of coverage areas for each animation trigger */
@ -1080,8 +1082,9 @@ void StationAnimationTrigger(const BaseStation *st, TileIndex tile, StatAnimTrig
if (!HasBit(st->cached_anim_triggers, trigger)) return;
uint16 random_bits = Random();
TileArea area = TileArea(Station::From(st), tile, tas[trigger]);
ETileArea area = ETileArea(st, tile, tas[trigger]);
/* Check all tiles over the station to check if the specindex is still in use */
for (uint y = 0; y < area.h; y++) {
for (uint x = 0; x < area.w; x++) {
if (st->TileBelongsToRailStation(area.tile)) {

@ -136,10 +136,10 @@ SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const Bas
uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, const BaseStation *st, TileIndex tile);
/* Allocate a StationSpec to a Station. This is called once per build operation. */
int AllocateSpecToStation(const StationSpec *statspec, Station *st, bool exec);
int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec);
/* Deallocate a StationSpec from a Station. Called when removing a single station tile. */
void DeallocateSpecFromStation(Station *st, byte specindex);
void DeallocateSpecFromStation(BaseStation *st, byte specindex);
/* Draw representation of a station tile for GUI purposes. */
bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station);

@ -77,6 +77,13 @@ struct StationRect : public Rect {
StationRect& operator = (Rect src);
};
/** Represents the covered area */
struct TileArea {
TileIndex tile; ///< The base tile of the area
uint8 w; ///< The width of the area
uint8 h; ///< The height of the area
};
/** Base class for all station-ish types */
struct BaseStation {
TileIndex xy; ///< Base tile of the station
@ -125,6 +132,13 @@ struct BaseStation {
*/
virtual void UpdateVirtCoord() = 0;
/**
* Get the tile area for a given station type.
* @param ta tile area to fill.
* @param type the type of the area
*/
virtual void GetTileArea(TileArea *ta, StationType type) const = 0;
/**
* Get the base station belonging to a specific tile.
* @param tile The tile to get the base station from.
@ -258,6 +272,8 @@ public:
/* virtual */ uint32 GetNewGRFVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) const;
/* virtual */ void GetTileArea(TileArea *ta, StationType type) const;
/**
* Determines whether a station is a buoy only.
* @todo Ditch this encoding of buoys

@ -368,6 +368,42 @@ static Station *GetClosestDeletedStation(TileIndex tile)
return best_station;
}
void Station::GetTileArea(TileArea *ta, StationType type) const
{
switch (type) {
case STATION_RAIL:
ta->tile = this->train_tile;
ta->w = this->trainst_w;
ta->h = this->trainst_h;
return;
case STATION_AIRPORT:
ta->tile = this->airport_tile;
ta->w = this->Airport()->size_x;
ta->h = this->Airport()->size_y;
case STATION_TRUCK:
ta->tile = this->truck_stops != NULL ? this->truck_stops->xy : INVALID_TILE;
break;
case STATION_BUS:
ta->tile = this->bus_stops != NULL ? this->bus_stops->xy : INVALID_TILE;
break;
case STATION_DOCK:
case STATION_OILRIG:
case STATION_BUOY:
ta->tile = this->dock_tile;
break;
default: NOT_REACHED();
}
ta->w = 1;
ta->h = 1;
}
/**
* Update the virtual coords needed to draw the station sign.
*/

@ -44,6 +44,21 @@ void DrawWaypointSprite(int x, int y, int stat_id, RailType railtype)
}
}
void Waypoint::GetTileArea(TileArea *ta, StationType type) const
{
switch (type) {
case STATION_BUOY:
case STATION_WAYPOINT:
break;
default: NOT_REACHED();
}
ta->tile = this->xy;
ta->w = 1;
ta->h = 1;
}
Waypoint::~Waypoint()
{
if (CleaningPool()) return;

@ -32,6 +32,8 @@ struct Waypoint : WaypointPool::PoolItem<&_waypoint_pool>, SpecializedStation<Wa
/* virtual */ uint32 GetNewGRFVariable(const struct ResolverObject *object, byte variable, byte parameter, bool *available) const;
/* virtual */ void GetTileArea(TileArea *ta, StationType type) const;
void AssignStationSpec(uint index);
/**

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