(svn r24725) -Cleanup: Remove old editbox focus code which is already handled more generally.

pull/155/head
frosch 12 years ago
parent e95b757c11
commit 6b77177f25

@ -217,7 +217,6 @@ protected:
/* Constants for sorting servers */
static GUIGameServerList::SortFunction * const sorter_funcs[];
byte field; ///< selected text-field
NetworkGameList *server; ///< selected server
NetworkGameList *last_joined; ///< the last joined server
GUIGameServerList servers; ///< list with game servers.
@ -450,7 +449,6 @@ public:
this->text.Initialize(this->edit_str_buf, this->edit_str_size, 120);
this->SetFocusedWidget(WID_NG_CLIENT);
this->field = WID_NG_CLIENT;
this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
this->server = this->last_joined;
if (this->last_joined != NULL) NetworkUDPQueryServer(this->last_joined->address);
@ -663,7 +661,6 @@ public:
virtual void OnClick(Point pt, int widget, int click_count)
{
this->field = widget;
switch (widget) {
case WID_NG_CANCEL: // Cancel button
DeleteWindowById(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME);
@ -780,7 +777,7 @@ public:
virtual void OnMouseLoop()
{
if (this->field == WID_NG_CLIENT) this->HandleEditBox(WID_NG_CLIENT);
this->HandleEditBox(WID_NG_CLIENT);
}
/**
@ -843,26 +840,31 @@ public:
return ES_HANDLED;
}
if (this->field != WID_NG_CLIENT) {
if (this->server != NULL) {
if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
NetworkGameListRemoveItem(this->server);
if (this->server == this->last_joined) this->last_joined = NULL;
this->server = NULL;
this->list_pos = SLP_INVALID;
switch (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state)) {
case HEBR_NOT_FOCUSED:
if (this->server != NULL) {
if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
NetworkGameListRemoveItem(this->server);
if (this->server == this->last_joined) this->last_joined = NULL;
this->server = NULL;
this->list_pos = SLP_INVALID;
}
}
}
return state;
}
break;
if (this->HandleEditBoxKey(WID_NG_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
case HEBR_CONFIRM:
break;
/* The name is only allowed when it starts with a letter! */
if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
} else {
strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
default:
/* The name is only allowed when it starts with a letter! */
if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
} else {
strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
}
break;
}
return state;
}
@ -1007,7 +1009,6 @@ void ShowNetworkGameWindow()
}
struct NetworkStartServerWindow : public QueryStringBaseWindow {
byte field; ///< Selected text-field
byte widget_id; ///< The widget that has the pop-up input menu
NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
@ -1019,8 +1020,6 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
this->afilter = CS_ALPHANUMERAL;
this->text.Initialize(this->edit_str_buf, this->edit_str_size, 160);
this->SetFocusedWidget(WID_NSS_GAMENAME);
this->field = WID_NSS_GAMENAME;
}
virtual void SetStringParameters(int widget) const
@ -1070,7 +1069,6 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
virtual void OnClick(Point pt, int widget, int click_count)
{
this->field = widget;
switch (widget) {
case WID_NSS_CANCEL: // Cancel button
ShowNetworkGameWindow();
@ -1183,16 +1181,20 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
virtual void OnMouseLoop()
{
if (this->field == WID_NSS_GAMENAME) this->HandleEditBox(WID_NSS_GAMENAME);
this->HandleEditBox(WID_NSS_GAMENAME);
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state = ES_NOT_HANDLED;
if (this->field == WID_NSS_GAMENAME) {
if (this->HandleEditBoxKey(WID_NSS_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
switch (this->HandleEditBoxKey(WID_NSS_GAMENAME, key, keycode, state)) {
case HEBR_CONFIRM:
case HEBR_NOT_FOCUSED:
break;
strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
default:
strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
break;
}
return state;

Loading…
Cancel
Save