(svn r8709) -Fix/Codechange: Rename the function GetStationPlatforms into GetPlatformLength because that is what it really does. Overload it because there is already a GetPlatformLength (one gives the length of the whole platform, the other gives the remaining length in a given direction). Turned both functions into methods of Station. While messing around with it, fix a problem where loading times for overhanging trains are miscomputed.

pull/155/head
celestar 18 years ago
parent bf147e395e
commit 72e74c29d4

@ -1519,7 +1519,7 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
if (v->type == VEH_Train) {
// Each platform tile is worth 2 rail vehicles.
int overhang = v->u.rail.cached_total_length - GetStationPlatforms(st, v->tile) * TILE_SIZE;
int overhang = v->u.rail.cached_total_length - st->GetPlatformLength(v->tile) * TILE_SIZE;
if (overhang > 0) {
unloading_time <<= 1;
unloading_time += (overhang * unloading_time) / 8;

@ -179,6 +179,56 @@ bool Station::TileBelongsToRailStation(TileIndex tile) const
}
/** Obtain the length of a platform
* @pre tile must be a railway station tile
* @param tile A tile that contains the platform in question
* @returns The length of the platform
*/
uint Station::GetPlatformLength(TileIndex tile) const
{
TileIndex t;
TileIndexDiff delta;
uint len = 0;
assert(TileBelongsToRailStation(tile));
delta = (GetRailStationAxis(tile) == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
t = tile;
do {
t -= delta;
len++;
} while (IsCompatibleTrainStationTile(t, tile));
t = tile;
do {
t += delta;
len++;
} while (IsCompatibleTrainStationTile(t, tile));
return len - 1;
}
/** Determines the REMAINING length of a platform, starting at (and including)
* the given tile.
* @param tile the tile from which to start searching. Must be a railway station tile
* @param dir The direction in which to search.
* @return The platform length
*/
uint Station::GetPlatformLength(TileIndex tile, DiagDirection dir) const
{
TileIndex start_tile = tile;
uint length = 0;
assert(IsRailwayStationTile(tile));
assert(dir < DIAGDIR_END);
do {
length ++;
tile += TileOffsByDiagDir(dir);
} while (IsCompatibleTrainStationTile(tile, start_tile));
return length;
}
/** Determines whether a station is a buoy only.
* @todo Ditch this encoding of buoys
*/

@ -167,6 +167,8 @@ struct Station {
void MarkDirty() const;
void MarkTilesDirty() const;
bool TileBelongsToRailStation(TileIndex tile) const;
uint GetPlatformLength(TileIndex tile, DiagDirection dir) const;
uint GetPlatformLength(TileIndex tile) const;
bool IsBuoy() const;
bool IsValid() const;
@ -260,8 +262,6 @@ DECLARE_OLD_POOL(RoadStop, RoadStop, 5, 2000)
void AfterLoadStations(void);
void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int w, int h, int rad);
void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int w, int h, int rad);
uint GetStationPlatforms(const Station *st, TileIndex tile);
uint GetPlatformLength(TileIndex tile, DiagDirection dir);
const DrawTileSprites *GetStationTileLayout(byte gfx);

@ -1140,57 +1140,6 @@ int32 CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1, uint
return _price.remove_rail_station;
}
// determine the number of platforms for the station
uint GetStationPlatforms(const Station *st, TileIndex tile)
{
TileIndex t;
TileIndexDiff delta;
Axis axis;
uint len;
assert(st->TileBelongsToRailStation(tile));
len = 0;
axis = GetRailStationAxis(tile);
delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
// find starting tile..
t = tile;
do {
t -= delta;
len++;
} while (st->TileBelongsToRailStation(t) && GetRailStationAxis(t) == axis);
// find ending tile
t = tile;
do {
t += delta;
len++;
} while (st->TileBelongsToRailStation(t) && GetRailStationAxis(t) == axis);
return len - 1;
}
/** Determines the REMAINING length of a platform, starting at (and including)
* the given tile.
* @param tile the tile from which to start searching. Must be a railway station tile
* @param dir The direction in which to search.
* @return The platform length
*/
uint GetPlatformLength(TileIndex tile, DiagDirection dir)
{
TileIndex start_tile = tile;
uint length = 0;
assert(IsRailwayStationTile(tile));
assert(dir < DIAGDIR_END);
do {
length ++;
tile += TileOffsByDiagDir(dir);
} while (IsCompatibleTrainStationTile(tile, start_tile));
return length;
}
static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
{

@ -356,7 +356,7 @@ static int GetTrainAcceleration(Vehicle *v, bool mode)
if (IsTileType(v->tile, MP_STATION) && IsFrontEngine(v)) {
if (TrainShouldStop(v, v->tile)) {
int station_length = GetPlatformLength(v->tile, DirToDiagDir(v->direction));
int station_length = GetStationByTile(v->tile)->GetPlatformLength(v->tile, DirToDiagDir(v->direction));
int delta_v;
max_speed = 120;

@ -197,7 +197,7 @@ protected:
if (IsRailTT() && m_is_station) {
// entered railway station
// get platform length
uint length = GetPlatformLength(m_new_tile, TrackdirToExitdir(m_old_td));
uint length = GetStationByTile(m_new_tile)->GetPlatformLength(m_new_tile, TrackdirToExitdir(m_old_td));
// how big step we must do to get to the last platform tile;
m_tiles_skipped = length - 1;
// move to the platform end

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