(svn r14916) -Codechange: make it possible to send CommandContainers directly to DoCommand(P).

pull/155/head
rubidium 16 years ago
parent 0e1127e8b5
commit 78c43297e2

@ -373,6 +373,19 @@ byte GetCommandFlags(uint32 cmd)
static int _docommand_recursive = 0;
/**
* Shorthand for calling the long DoCommand with a container.
*
* @param container Container with (almost) all information
* @param flags Flags for the command and how to execute the command
* @see CommandProc
* @return the cost
*/
CommandCost DoCommand(const CommandContainer *container, uint32 flags)
{
return DoCommand(container->tile, container->p1, container->p2, flags, container->cmd, container->text);
}
/*!
* This function executes a given command with the parameters from the #CommandProc parameter list.
* Depending on the flags parameter it execute or test a command.
@ -383,6 +396,7 @@ static int _docommand_recursive = 0;
* @param flags Flags for the command and how to execute the command
* @param cmd The command-id to execute (a value of the CMD_* enums)
* @see CommandProc
* @return the cost
*/
CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint32 cmd, const char *text)
{
@ -457,6 +471,17 @@ Money GetAvailableMoneyForCommand()
return GetCompany(company)->money;
}
/**
* Shortcut for the long DoCommandP when having a container with the data.
* @param container the container with information.
* @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
* @return true if the command succeeded, else false
*/
bool DoCommandP(const CommandContainer *container, bool my_cmd)
{
return DoCommandP(container->tile, container->p1, container->p2, container->cmd, container->callback, container->text, my_cmd);
}
/*!
* Toplevel network safe docommand function for the current company. Must not be called recursively.
* The callback is called when the command succeeded or failed. The parameters

@ -54,11 +54,13 @@ static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID);
* Execute a command
*/
CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint32 cmd, const char *text = NULL);
CommandCost DoCommand(const CommandContainer *container, uint32 flags);
/**
* Execute a network safe DoCommand function
*/
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback = NULL, const char *text = NULL, bool my_cmd = true);
bool DoCommandP(const CommandContainer *container, bool my_cmd = true);
#ifdef ENABLE_NETWORK

@ -92,16 +92,6 @@ void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, Comma
SEND_COMMAND(PACKET_CLIENT_COMMAND)(&c);
}
/**
* Execute a DoCommand we received from the network
* @param cp the command to execute
*/
static void NetworkExecuteCommand(CommandPacket *cp)
{
_current_company = cp->company;
DoCommandP(cp->tile, cp->p1, cp->p2, cp->cmd | CMD_NETWORK_COMMAND, cp->callback, cp->text, cp->my_cmd);
}
/**
* Execute all commands on the local command queue that ought to be executed this frame.
*/
@ -119,10 +109,13 @@ void NetworkExecuteLocalCommandQueue()
error("[net] Trying to execute a packet in the past!");
}
CommandPacket *cp = _local_command_queue;
/* We can execute this command */
NetworkExecuteCommand(_local_command_queue);
_current_company = cp->company;
cp->cmd |= CMD_NETWORK_COMMAND;
DoCommandP(cp, cp->my_cmd);
CommandPacket *cp = _local_command_queue;
_local_command_queue = _local_command_queue->next;
free(cp);
}

Loading…
Cancel
Save